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Searched defs:loadShader (Results 1 – 20 of 20) sorted by relevance

/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
DGL2JavaView.java95 private int loadShader(int shaderType, String source) { in loadShader() method in GL2JavaView.Renderer
/frameworks/native/opengl/tests/gldual/jni/
Dgl_code.cpp37 GLuint loadShader(GLenum shaderType, const char* pSource) { in loadShader() function
/frameworks/native/opengl/tests/gl2_jni/jni/
Dgl_code.cpp37 GLuint loadShader(GLenum shaderType, const char* pSource) { in loadShader() function
/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/
DGenImage.java81 public static int loadShader(int type, String shaderCode){ in loadShader() method in GenImage
/frameworks/native/libs/gui/tests/
DGLTest.cpp252 void GLTest::loadShader(GLenum shaderType, const char* pSource, in loadShader() function in android::GLTest
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
DTestLatencyView.java169 private int loadShader(int shaderType, String source) { in loadShader() method in TestLatencyView.Renderer
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLDepthTestActivity.java264 private int loadShader(int shaderType, String source) { in loadShader() method in GLDepthTestActivity.GLES20TriangleRenderer
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java235 private int loadShader(int shaderType, String source) { in loadShader() method in MyRenderer
/frameworks/native/opengl/tests/gl2_basic/
Dgl2_basic.cpp76 GLuint loadShader(GLenum shaderType, const char* pSource) { in loadShader() function
/frameworks/base/services/core/java/com/android/server/display/
DColorFade.java200 private int loadShader(Context context, int resourceId, int type) { in loadShader() method in ColorFade
/frameworks/native/opengl/tests/gl_perf/
Dfill_common.cpp33 GLuint loadShader(GLenum shaderType, const char* pSource) { in loadShader() function
/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp76 GLuint loadShader(GLenum shaderType, const char* pSource) { in loadShader() function
/frameworks/native/opengl/tests/gl2_yuvtex/
Dgl2_yuvtex.cpp83 GLuint loadShader(GLenum shaderType, const char* pSource) { in loadShader() function
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
DGL2CameraEye.java382 private int loadShader(int shaderType, String source) { in loadShader() method in CamRenderer
/frameworks/rs/driver/
DrsdShader.cpp230 bool RsdShader::loadShader(const Context *rsc) { in loadShader() function in RsdShader
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
DVideoDumpView.java602 private int loadShader(int shaderType, String source) { in loadShader() method in VideoDumpView.VideoDumpRenderer
/frameworks/base/core/java/android/hardware/camera2/legacy/
DSurfaceTextureRenderer.java202 private int loadShader(int shaderType, String source) { in loadShader() method in SurfaceTextureRenderer
/frameworks/av/media/libstagefright/tests/
DSurfaceMediaSource_test.cpp198 void loadShader(GLenum shaderType, const char* pSource, GLuint* outShader) { in loadShader() function in android::GLTest
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DImageShader.java687 private static int loadShader(int shaderType, String source) { in loadShader() method in ImageShader
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
DGLES20Canvas.java331 private static int loadShader(int type, String shaderCode) { in loadShader() method in GLES20Canvas