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Searched defs:loopBound (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles3/performance/
Des3pShaderControlStatementTests.cpp457 const float loopBound = 10.5f; in init() local
631 const float loopBound = 10.5f; in setupProgram() local
Des3pShaderCompilationCases.cpp1148 string loopBound = type == LOOP_TYPE_STATIC ? de::toString(numLoopIterations) in loopVertexTemplate() local
1220 string loopBound = type == LOOP_TYPE_STATIC ? de::toString(numLoopIterations) in loopFragmentTemplate() local
/external/deqp/modules/gles2/performance/
Des2pShaderControlStatementTests.cpp453 const float loopBound = 10.5f; in init() local
623 const float loopBound = 10.5f; in setupProgram() local
Des2pShaderCompilationCases.cpp1143 string loopBound = type == LOOP_TYPE_STATIC ? de::toString(numLoopIterations) in loopVertexTemplate() local
1214 string loopBound = type == LOOP_TYPE_STATIC ? de::toString(numLoopIterations) in loopFragmentTemplate() local