1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 // playback track
23 class Track : public TrackBase, public VolumeProvider {
24 public:
25                         Track(  PlaybackThread *thread,
26                                 const sp<Client>& client,
27                                 audio_stream_type_t streamType,
28                                 uint32_t sampleRate,
29                                 audio_format_t format,
30                                 audio_channel_mask_t channelMask,
31                                 size_t frameCount,
32                                 void *buffer,
33                                 const sp<IMemory>& sharedBuffer,
34                                 int sessionId,
35                                 int uid,
36                                 IAudioFlinger::track_flags_t flags,
37                                 track_type type);
38     virtual             ~Track();
39     virtual status_t    initCheck() const;
40 
41     static  void        appendDumpHeader(String8& result);
42             void        dump(char* buffer, size_t size, bool active);
43     virtual status_t    start(AudioSystem::sync_event_t event =
44                                     AudioSystem::SYNC_EVENT_NONE,
45                              int triggerSession = 0);
46     virtual void        stop();
47             void        pause();
48 
49             void        flush();
50             void        destroy();
name()51             int         name() const { return mName; }
52 
53     virtual uint32_t    sampleRate() const;
54 
streamType()55             audio_stream_type_t streamType() const {
56                 return mStreamType;
57             }
isOffloaded()58             bool        isOffloaded() const { return (mFlags & IAudioFlinger::TRACK_OFFLOAD) != 0; }
isDirect()59             bool        isDirect() const { return (mFlags & IAudioFlinger::TRACK_DIRECT) != 0; }
60             status_t    setParameters(const String8& keyValuePairs);
61             status_t    attachAuxEffect(int EffectId);
62             void        setAuxBuffer(int EffectId, int32_t *buffer);
auxBuffer()63             int32_t     *auxBuffer() const { return mAuxBuffer; }
setMainBuffer(int16_t * buffer)64             void        setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
mainBuffer()65             int16_t     *mainBuffer() const { return mMainBuffer; }
auxEffectId()66             int         auxEffectId() const { return mAuxEffectId; }
67     virtual status_t    getTimestamp(AudioTimestamp& timestamp);
68             void        signal();
69 
70 // implement FastMixerState::VolumeProvider interface
71     virtual gain_minifloat_packed_t getVolumeLR();
72 
73     virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
74 
75 protected:
76     // for numerous
77     friend class PlaybackThread;
78     friend class MixerThread;
79     friend class DirectOutputThread;
80     friend class OffloadThread;
81 
82                         Track(const Track&);
83                         Track& operator = (const Track&);
84 
85     // AudioBufferProvider interface
86     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
87                                    int64_t pts = kInvalidPTS);
88     // releaseBuffer() not overridden
89 
90     // ExtendedAudioBufferProvider interface
91     virtual size_t framesReady() const;
92     virtual size_t framesReleased() const;
93 
isPausing()94     bool isPausing() const { return mState == PAUSING; }
isPaused()95     bool isPaused() const { return mState == PAUSED; }
isResuming()96     bool isResuming() const { return mState == RESUMING; }
97     bool isReady() const;
setPaused()98     void setPaused() { mState = PAUSED; }
99     void reset();
isFlushPending()100     bool isFlushPending() const { return mFlushHwPending; }
101     void flushAck();
102     bool isResumePending();
103     void resumeAck();
104 
sharedBuffer()105     sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
106 
107     // framesWritten is cumulative, never reset, and is shared all tracks
108     // audioHalFrames is derived from output latency
109     // FIXME parameters not needed, could get them from the thread
110     bool presentationComplete(size_t framesWritten, size_t audioHalFrames);
111 
112 public:
113     void triggerEvents(AudioSystem::sync_event_t type);
114     void invalidate();
isInvalid()115     bool isInvalid() const { return mIsInvalid; }
fastIndex()116     int fastIndex() const { return mFastIndex; }
117 
118 protected:
119 
120     // FILLED state is used for suppressing volume ramp at begin of playing
121     enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE};
122     mutable uint8_t     mFillingUpStatus;
123     int8_t              mRetryCount;
124 
125     // see comment at AudioFlinger::PlaybackThread::Track::~Track for why this can't be const
126     sp<IMemory>         mSharedBuffer;
127 
128     bool                mResetDone;
129     const audio_stream_type_t mStreamType;
130     int                 mName;      // track name on the normal mixer,
131                                     // allocated statically at track creation time,
132                                     // and is even allocated (though unused) for fast tracks
133                                     // FIXME don't allocate track name for fast tracks
134     int16_t             *mMainBuffer;
135     int32_t             *mAuxBuffer;
136     int                 mAuxEffectId;
137     bool                mHasVolumeController;
138     size_t              mPresentationCompleteFrames; // number of frames written to the
139                                     // audio HAL when this track will be fully rendered
140                                     // zero means not monitoring
141 private:
142     // The following fields are only for fast tracks, and should be in a subclass
143     int                 mFastIndex; // index within FastMixerState::mFastTracks[];
144                                     // either mFastIndex == -1 if not isFastTrack()
145                                     // or 0 < mFastIndex < FastMixerState::kMaxFast because
146                                     // index 0 is reserved for normal mixer's submix;
147                                     // index is allocated statically at track creation time
148                                     // but the slot is only used if track is active
149     FastTrackUnderruns  mObservedUnderruns; // Most recently observed value of
150                                     // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns
151     volatile float      mCachedVolume;  // combined master volume and stream type volume;
152                                         // 'volatile' means accessed without lock or
153                                         // barrier, but is read/written atomically
154     bool                mIsInvalid; // non-resettable latch, set by invalidate()
155     AudioTrackServerProxy*  mAudioTrackServerProxy;
156     bool                mResumeToStopping; // track was paused in stopping state.
157     bool                mFlushHwPending; // track requests for thread flush
158 
159 };  // end of Track
160 
161 class TimedTrack : public Track {
162   public:
163     static sp<TimedTrack> create(PlaybackThread *thread,
164                                  const sp<Client>& client,
165                                  audio_stream_type_t streamType,
166                                  uint32_t sampleRate,
167                                  audio_format_t format,
168                                  audio_channel_mask_t channelMask,
169                                  size_t frameCount,
170                                  const sp<IMemory>& sharedBuffer,
171                                  int sessionId,
172                                  int uid);
173     virtual ~TimedTrack();
174 
175     class TimedBuffer {
176       public:
177         TimedBuffer();
178         TimedBuffer(const sp<IMemory>& buffer, int64_t pts);
buffer()179         const sp<IMemory>& buffer() const { return mBuffer; }
pts()180         int64_t pts() const { return mPTS; }
position()181         uint32_t position() const { return mPosition; }
setPosition(uint32_t pos)182         void setPosition(uint32_t pos) { mPosition = pos; }
183       private:
184         sp<IMemory> mBuffer;
185         int64_t     mPTS;
186         uint32_t    mPosition;
187     };
188 
189     // Mixer facing methods.
190     virtual size_t framesReady() const;
191 
192     // AudioBufferProvider interface
193     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
194                                    int64_t pts);
195     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
196 
197     // Client/App facing methods.
198     status_t    allocateTimedBuffer(size_t size,
199                                     sp<IMemory>* buffer);
200     status_t    queueTimedBuffer(const sp<IMemory>& buffer,
201                                  int64_t pts);
202     status_t    setMediaTimeTransform(const LinearTransform& xform,
203                                       TimedAudioTrack::TargetTimeline target);
204 
205   private:
206     TimedTrack(PlaybackThread *thread,
207                const sp<Client>& client,
208                audio_stream_type_t streamType,
209                uint32_t sampleRate,
210                audio_format_t format,
211                audio_channel_mask_t channelMask,
212                size_t frameCount,
213                const sp<IMemory>& sharedBuffer,
214                int sessionId,
215                int uid);
216 
217     void timedYieldSamples_l(AudioBufferProvider::Buffer* buffer);
218     void timedYieldSilence_l(uint32_t numFrames,
219                              AudioBufferProvider::Buffer* buffer);
220     void trimTimedBufferQueue_l();
221     void trimTimedBufferQueueHead_l(const char* logTag);
222     void updateFramesPendingAfterTrim_l(const TimedBuffer& buf,
223                                         const char* logTag);
224 
225     uint64_t            mLocalTimeFreq;
226     LinearTransform     mLocalTimeToSampleTransform;
227     LinearTransform     mMediaTimeToSampleTransform;
228     sp<MemoryDealer>    mTimedMemoryDealer;
229 
230     Vector<TimedBuffer> mTimedBufferQueue;
231     bool                mQueueHeadInFlight;
232     bool                mTrimQueueHeadOnRelease;
233     uint32_t            mFramesPendingInQueue;
234 
235     uint8_t*            mTimedSilenceBuffer;
236     uint32_t            mTimedSilenceBufferSize;
237     mutable Mutex       mTimedBufferQueueLock;
238     bool                mTimedAudioOutputOnTime;
239     CCHelper            mCCHelper;
240 
241     Mutex               mMediaTimeTransformLock;
242     LinearTransform     mMediaTimeTransform;
243     bool                mMediaTimeTransformValid;
244     TimedAudioTrack::TargetTimeline mMediaTimeTransformTarget;
245 };
246 
247 
248 // playback track, used by DuplicatingThread
249 class OutputTrack : public Track {
250 public:
251 
252     class Buffer : public AudioBufferProvider::Buffer {
253     public:
254         void *mBuffer;
255     };
256 
257                         OutputTrack(PlaybackThread *thread,
258                                 DuplicatingThread *sourceThread,
259                                 uint32_t sampleRate,
260                                 audio_format_t format,
261                                 audio_channel_mask_t channelMask,
262                                 size_t frameCount,
263                                 int uid);
264     virtual             ~OutputTrack();
265 
266     virtual status_t    start(AudioSystem::sync_event_t event =
267                                     AudioSystem::SYNC_EVENT_NONE,
268                              int triggerSession = 0);
269     virtual void        stop();
270             bool        write(void* data, uint32_t frames);
bufferQueueEmpty()271             bool        bufferQueueEmpty() const { return mBufferQueue.size() == 0; }
isActive()272             bool        isActive() const { return mActive; }
thread()273     const wp<ThreadBase>& thread() const { return mThread; }
274 
275 private:
276 
277     status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer,
278                                      uint32_t waitTimeMs);
279     void                clearBufferQueue();
280 
281     // Maximum number of pending buffers allocated by OutputTrack::write()
282     static const uint8_t kMaxOverFlowBuffers = 10;
283 
284     Vector < Buffer* >          mBufferQueue;
285     AudioBufferProvider::Buffer mOutBuffer;
286     bool                        mActive;
287     DuplicatingThread* const mSourceThread; // for waitTimeMs() in write()
288     AudioTrackClientProxy*      mClientProxy;
289 };  // end of OutputTrack
290 
291 // playback track, used by PatchPanel
292 class PatchTrack : public Track, public PatchProxyBufferProvider {
293 public:
294 
295                         PatchTrack(PlaybackThread *playbackThread,
296                                    audio_stream_type_t streamType,
297                                    uint32_t sampleRate,
298                                    audio_channel_mask_t channelMask,
299                                    audio_format_t format,
300                                    size_t frameCount,
301                                    void *buffer,
302                                    IAudioFlinger::track_flags_t flags);
303     virtual             ~PatchTrack();
304 
305     // AudioBufferProvider interface
306     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
307                                    int64_t pts);
308     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
309 
310     // PatchProxyBufferProvider interface
311     virtual status_t    obtainBuffer(Proxy::Buffer* buffer,
312                                      const struct timespec *timeOut = NULL);
313     virtual void        releaseBuffer(Proxy::Buffer* buffer);
314 
setPeerProxy(PatchProxyBufferProvider * proxy)315             void setPeerProxy(PatchProxyBufferProvider *proxy) { mPeerProxy = proxy; }
316 
317 private:
318     sp<ClientProxy>             mProxy;
319     PatchProxyBufferProvider*   mPeerProxy;
320     struct timespec             mPeerTimeout;
321 };  // end of PatchTrack
322