1 /*
2  * Copyright 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_GUI_BUFFERQUEUECORE_H
18 #define ANDROID_GUI_BUFFERQUEUECORE_H
19 
20 #include <gui/BufferItem.h>
21 #include <gui/BufferQueueDefs.h>
22 #include <gui/BufferSlot.h>
23 
24 #include <utils/Condition.h>
25 #include <utils/Mutex.h>
26 #include <utils/NativeHandle.h>
27 #include <utils/RefBase.h>
28 #include <utils/String8.h>
29 #include <utils/StrongPointer.h>
30 #include <utils/Trace.h>
31 #include <utils/Vector.h>
32 
33 #include <list>
34 #include <set>
35 
36 #define BQ_LOGV(x, ...) ALOGV("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
37 #define BQ_LOGD(x, ...) ALOGD("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
38 #define BQ_LOGI(x, ...) ALOGI("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
39 #define BQ_LOGW(x, ...) ALOGW("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
40 #define BQ_LOGE(x, ...) ALOGE("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
41 
42 #define ATRACE_BUFFER_INDEX(index)                                   \
43     if (ATRACE_ENABLED()) {                                          \
44         char ___traceBuf[1024];                                      \
45         snprintf(___traceBuf, 1024, "%s: %d",                        \
46                 mCore->mConsumerName.string(), (index));             \
47         android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf);  \
48     }
49 
50 namespace android {
51 
52 class IConsumerListener;
53 class IGraphicBufferAlloc;
54 class IProducerListener;
55 
56 class BufferQueueCore : public virtual RefBase {
57 
58     friend class BufferQueueProducer;
59     friend class BufferQueueConsumer;
60 
61 public:
62     // Used as a placeholder slot number when the value isn't pointing to an
63     // existing buffer.
64     enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT };
65 
66     // We reserve two slots in order to guarantee that the producer and
67     // consumer can run asynchronously.
68     enum { MAX_MAX_ACQUIRED_BUFFERS = BufferQueueDefs::NUM_BUFFER_SLOTS - 2 };
69 
70     // The default API number used to indicate that no producer is connected
71     enum { NO_CONNECTED_API = 0 };
72 
73     typedef Vector<BufferItem> Fifo;
74 
75     // BufferQueueCore manages a pool of gralloc memory slots to be used by
76     // producers and consumers. allocator is used to allocate all the needed
77     // gralloc buffers.
78     BufferQueueCore(const sp<IGraphicBufferAlloc>& allocator = NULL);
79     virtual ~BufferQueueCore();
80 
81 private:
82     // Dump our state in a string
83     void dump(String8& result, const char* prefix) const;
84 
85     // getMinUndequeuedBufferCountLocked returns the minimum number of buffers
86     // that must remain in a state other than DEQUEUED. The async parameter
87     // tells whether we're in asynchronous mode.
88     int getMinUndequeuedBufferCountLocked(bool async) const;
89 
90     // getMinMaxBufferCountLocked returns the minimum number of buffers allowed
91     // given the current BufferQueue state. The async parameter tells whether
92     // we're in asynchonous mode.
93     int getMinMaxBufferCountLocked(bool async) const;
94 
95     // getMaxBufferCountLocked returns the maximum number of buffers that can be
96     // allocated at once. This value depends on the following member variables:
97     //
98     //     mDequeueBufferCannotBlock
99     //     mMaxAcquiredBufferCount
100     //     mDefaultMaxBufferCount
101     //     mOverrideMaxBufferCount
102     //     async parameter
103     //
104     // Any time one of these member variables is changed while a producer is
105     // connected, mDequeueCondition must be broadcast.
106     int getMaxBufferCountLocked(bool async) const;
107 
108     // setDefaultMaxBufferCountLocked sets the maximum number of buffer slots
109     // that will be used if the producer does not override the buffer slot
110     // count. The count must be between 2 and NUM_BUFFER_SLOTS, inclusive. The
111     // initial default is 2.
112     status_t setDefaultMaxBufferCountLocked(int count);
113 
114     // freeBufferLocked frees the GraphicBuffer and sync resources for the
115     // given slot.
116     void freeBufferLocked(int slot);
117 
118     // freeAllBuffersLocked frees the GraphicBuffer and sync resources for
119     // all slots.
120     void freeAllBuffersLocked();
121 
122     // stillTracking returns true iff the buffer item is still being tracked
123     // in one of the slots.
124     bool stillTracking(const BufferItem* item) const;
125 
126     // waitWhileAllocatingLocked blocks until mIsAllocating is false.
127     void waitWhileAllocatingLocked() const;
128 
129     // validateConsistencyLocked ensures that the free lists are in sync with
130     // the information stored in mSlots
131     void validateConsistencyLocked() const;
132 
133     // mAllocator is the connection to SurfaceFlinger that is used to allocate
134     // new GraphicBuffer objects.
135     sp<IGraphicBufferAlloc> mAllocator;
136 
137     // mMutex is the mutex used to prevent concurrent access to the member
138     // variables of BufferQueueCore objects. It must be locked whenever any
139     // member variable is accessed.
140     mutable Mutex mMutex;
141 
142     // mIsAbandoned indicates that the BufferQueue will no longer be used to
143     // consume image buffers pushed to it using the IGraphicBufferProducer
144     // interface. It is initialized to false, and set to true in the
145     // consumerDisconnect method. A BufferQueue that is abandoned will return
146     // the NO_INIT error from all IGraphicBufferProducer methods capable of
147     // returning an error.
148     bool mIsAbandoned;
149 
150     // mConsumerControlledByApp indicates whether the connected consumer is
151     // controlled by the application.
152     bool mConsumerControlledByApp;
153 
154     // mConsumerName is a string used to identify the BufferQueue in log
155     // messages. It is set by the IGraphicBufferConsumer::setConsumerName
156     // method.
157     String8 mConsumerName;
158 
159     // mConsumerListener is used to notify the connected consumer of
160     // asynchronous events that it may wish to react to. It is initially
161     // set to NULL and is written by consumerConnect and consumerDisconnect.
162     sp<IConsumerListener> mConsumerListener;
163 
164     // mConsumerUsageBits contains flags that the consumer wants for
165     // GraphicBuffers.
166     uint32_t mConsumerUsageBits;
167 
168     // mConnectedApi indicates the producer API that is currently connected
169     // to this BufferQueue. It defaults to NO_CONNECTED_API, and gets updated
170     // by the connect and disconnect methods.
171     int mConnectedApi;
172 
173     // mConnectedProducerToken is used to set a binder death notification on
174     // the producer.
175     sp<IProducerListener> mConnectedProducerListener;
176 
177     // mSlots is an array of buffer slots that must be mirrored on the producer
178     // side. This allows buffer ownership to be transferred between the producer
179     // and consumer without sending a GraphicBuffer over Binder. The entire
180     // array is initialized to NULL at construction time, and buffers are
181     // allocated for a slot when requestBuffer is called with that slot's index.
182     BufferQueueDefs::SlotsType mSlots;
183 
184     // mQueue is a FIFO of queued buffers used in synchronous mode.
185     Fifo mQueue;
186 
187     // mFreeSlots contains all of the slots which are FREE and do not currently
188     // have a buffer attached
189     std::set<int> mFreeSlots;
190 
191     // mFreeBuffers contains all of the slots which are FREE and currently have
192     // a buffer attached
193     std::list<int> mFreeBuffers;
194 
195     // mOverrideMaxBufferCount is the limit on the number of buffers that will
196     // be allocated at one time. This value is set by the producer by calling
197     // setBufferCount. The default is 0, which means that the producer doesn't
198     // care about the number of buffers in the pool. In that case,
199     // mDefaultMaxBufferCount is used as the limit.
200     int mOverrideMaxBufferCount;
201 
202     // mDequeueCondition is a condition variable used for dequeueBuffer in
203     // synchronous mode.
204     mutable Condition mDequeueCondition;
205 
206     // mUseAsyncBuffer indicates whether an extra buffer is used in async mode
207     // to prevent dequeueBuffer from blocking.
208     bool mUseAsyncBuffer;
209 
210     // mDequeueBufferCannotBlock indicates whether dequeueBuffer is allowed to
211     // block. This flag is set during connect when both the producer and
212     // consumer are controlled by the application.
213     bool mDequeueBufferCannotBlock;
214 
215     // mDefaultBufferFormat can be set so it will override the buffer format
216     // when it isn't specified in dequeueBuffer.
217     PixelFormat mDefaultBufferFormat;
218 
219     // mDefaultWidth holds the default width of allocated buffers. It is used
220     // in dequeueBuffer if a width and height of 0 are specified.
221     uint32_t mDefaultWidth;
222 
223     // mDefaultHeight holds the default height of allocated buffers. It is used
224     // in dequeueBuffer if a width and height of 0 are specified.
225     uint32_t mDefaultHeight;
226 
227     // mDefaultBufferDataSpace holds the default dataSpace of queued buffers.
228     // It is used in queueBuffer if a dataspace of 0 (HAL_DATASPACE_UNKNOWN)
229     // is specified.
230     android_dataspace mDefaultBufferDataSpace;
231 
232     // mDefaultMaxBufferCount is the default limit on the number of buffers that
233     // will be allocated at one time. This default limit is set by the consumer.
234     // The limit (as opposed to the default limit) may be overriden by the
235     // producer.
236     int mDefaultMaxBufferCount;
237 
238     // mMaxAcquiredBufferCount is the number of buffers that the consumer may
239     // acquire at one time. It defaults to 1, and can be changed by the consumer
240     // via setMaxAcquiredBufferCount, but this may only be done while no
241     // producer is connected to the BufferQueue. This value is used to derive
242     // the value returned for the MIN_UNDEQUEUED_BUFFERS query to the producer.
243     int mMaxAcquiredBufferCount;
244 
245     // mBufferHasBeenQueued is true once a buffer has been queued. It is reset
246     // when something causes all buffers to be freed (e.g., changing the buffer
247     // count).
248     bool mBufferHasBeenQueued;
249 
250     // mFrameCounter is the free running counter, incremented on every
251     // successful queueBuffer call and buffer allocation.
252     uint64_t mFrameCounter;
253 
254     // mTransformHint is used to optimize for screen rotations.
255     uint32_t mTransformHint;
256 
257     // mSidebandStream is a handle to the sideband buffer stream, if any
258     sp<NativeHandle> mSidebandStream;
259 
260     // mIsAllocating indicates whether a producer is currently trying to allocate buffers (which
261     // releases mMutex while doing the allocation proper). Producers should not modify any of the
262     // FREE slots while this is true. mIsAllocatingCondition is signaled when this value changes to
263     // false.
264     bool mIsAllocating;
265 
266     // mIsAllocatingCondition is a condition variable used by producers to wait until mIsAllocating
267     // becomes false.
268     mutable Condition mIsAllocatingCondition;
269 
270     // mAllowAllocation determines whether dequeueBuffer is allowed to allocate
271     // new buffers
272     bool mAllowAllocation;
273 
274     // mBufferAge tracks the age of the contents of the most recently dequeued
275     // buffer as the number of frames that have elapsed since it was last queued
276     uint64_t mBufferAge;
277 
278     // mGenerationNumber stores the current generation number of the attached
279     // producer. Any attempt to attach a buffer with a different generation
280     // number will fail.
281     uint32_t mGenerationNumber;
282 
283 }; // class BufferQueueCore
284 
285 } // namespace android
286 
287 #endif
288