1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_AUDIO_TRACK_SHARED_H 18 #define ANDROID_AUDIO_TRACK_SHARED_H 19 20 #include <stdint.h> 21 #include <sys/types.h> 22 23 #include <audio_utils/minifloat.h> 24 #include <utils/threads.h> 25 #include <utils/Log.h> 26 #include <utils/RefBase.h> 27 #include <audio_utils/roundup.h> 28 #include <media/AudioResamplerPublic.h> 29 #include <media/SingleStateQueue.h> 30 31 namespace android { 32 33 // ---------------------------------------------------------------------------- 34 35 // for audio_track_cblk_t::mFlags 36 #define CBLK_UNDERRUN 0x01 // set by server immediately on output underrun, cleared by client 37 #define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger, 38 // clear: track is ready when buffer full 39 #define CBLK_INVALID 0x04 // track buffer invalidated by AudioFlinger, need to re-create 40 #define CBLK_DISABLED 0x08 // output track disabled by AudioFlinger due to underrun, 41 // need to re-start. Unlike CBLK_UNDERRUN, this is not set 42 // immediately, but only after a long string of underruns. 43 // 0x10 unused 44 #define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes 45 #define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes 46 #define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping 47 #define CBLK_OVERRUN 0x100 // set by server immediately on input overrun, cleared by client 48 #define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer() 49 #define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client 50 51 //EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation 52 #define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 // assuming up to a maximum of 20 seconds of offloaded 53 54 struct AudioTrackSharedStreaming { 55 // similar to NBAIO MonoPipe 56 // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2 57 volatile int32_t mFront; // read by consumer (output: server, input: client) 58 volatile int32_t mRear; // written by producer (output: client, input: server) 59 volatile int32_t mFlush; // incremented by client to indicate a request to flush; 60 // server notices and discards all data between mFront and mRear 61 volatile uint32_t mUnderrunFrames; // server increments for each unavailable but desired frame 62 }; 63 64 // Represents a single state of an AudioTrack that was created in static mode (shared memory buffer 65 // supplied by the client). This state needs to be communicated from the client to server. As this 66 // state is too large to be updated atomically without a mutex, and mutexes aren't allowed here, the 67 // state is wrapped by a SingleStateQueue. 68 struct StaticAudioTrackState { 69 // Do not define constructors, destructors, or virtual methods as this is part of a 70 // union in shared memory and they will not get called properly. 71 72 // These fields should both be size_t, but since they are located in shared memory we 73 // force to 32-bit. The client and server may have different typedefs for size_t. 74 75 // The state has a sequence counter to indicate whether changes are made to loop or position. 76 // The sequence counter also currently indicates whether loop or position is first depending 77 // on which is greater; it jumps by max(mLoopSequence, mPositionSequence) + 1. 78 79 uint32_t mLoopStart; 80 uint32_t mLoopEnd; 81 int32_t mLoopCount; 82 uint32_t mLoopSequence; // a sequence counter to indicate changes to loop 83 uint32_t mPosition; 84 uint32_t mPositionSequence; // a sequence counter to indicate changes to position 85 }; 86 87 typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue; 88 89 struct StaticAudioTrackPosLoop { 90 // Do not define constructors, destructors, or virtual methods as this is part of a 91 // union in shared memory and will not get called properly. 92 93 // These fields should both be size_t, but since they are located in shared memory we 94 // force to 32-bit. The client and server may have different typedefs for size_t. 95 96 // This struct information is stored in a single state queue to communicate the 97 // static AudioTrack server state to the client while data is consumed. 98 // It is smaller than StaticAudioTrackState to prevent unnecessary information from 99 // being sent. 100 101 uint32_t mBufferPosition; 102 int32_t mLoopCount; 103 }; 104 105 typedef SingleStateQueue<StaticAudioTrackPosLoop> StaticAudioTrackPosLoopQueue; 106 107 struct AudioTrackSharedStatic { 108 // client requests to the server for loop or position changes. 109 StaticAudioTrackSingleStateQueue::Shared 110 mSingleStateQueue; 111 // position info updated asynchronously by server and read by client, 112 // "for entertainment purposes only" 113 StaticAudioTrackPosLoopQueue::Shared 114 mPosLoopQueue; 115 }; 116 117 typedef SingleStateQueue<AudioPlaybackRate> PlaybackRateQueue; 118 119 // ---------------------------------------------------------------------------- 120 121 // Important: do not add any virtual methods, including ~ 122 struct audio_track_cblk_t 123 { 124 // Since the control block is always located in shared memory, this constructor 125 // is only used for placement new(). It is never used for regular new() or stack. 126 audio_track_cblk_t(); ~audio_track_cblk_taudio_track_cblk_t127 /*virtual*/ ~audio_track_cblk_t() { } 128 129 friend class Proxy; 130 friend class ClientProxy; 131 friend class AudioTrackClientProxy; 132 friend class AudioRecordClientProxy; 133 friend class ServerProxy; 134 friend class AudioTrackServerProxy; 135 friend class AudioRecordServerProxy; 136 137 // The data members are grouped so that members accessed frequently and in the same context 138 // are in the same line of data cache. 139 140 uint32_t mServer; // Number of filled frames consumed by server (mIsOut), 141 // or filled frames provided by server (!mIsOut). 142 // It is updated asynchronously by server without a barrier. 143 // The value should be used 144 // "for entertainment purposes only", 145 // which means don't make important decisions based on it. 146 147 uint32_t mPad1; // unused 148 149 volatile int32_t mFutex; // event flag: down (P) by client, 150 // up (V) by server or binderDied() or interrupt() 151 #define CBLK_FUTEX_WAKE 1 // if event flag bit is set, then a deferred wake is pending 152 153 private: 154 155 // This field should be a size_t, but since it is located in shared memory we 156 // force to 32-bit. The client and server may have different typedefs for size_t. 157 uint32_t mMinimum; // server wakes up client if available >= mMinimum 158 159 // Stereo gains for AudioTrack only, not used by AudioRecord. 160 gain_minifloat_packed_t mVolumeLR; 161 162 uint32_t mSampleRate; // AudioTrack only: client's requested sample rate in Hz 163 // or 0 == default. Write-only client, read-only server. 164 165 PlaybackRateQueue::Shared mPlaybackRateQueue; 166 167 // client write-only, server read-only 168 uint16_t mSendLevel; // Fixed point U4.12 so 0x1000 means 1.0 169 170 uint16_t mPad2; // unused 171 172 public: 173 174 volatile int32_t mFlags; // combinations of CBLK_* 175 176 // Cache line boundary (32 bytes) 177 178 public: 179 union { 180 AudioTrackSharedStreaming mStreaming; 181 AudioTrackSharedStatic mStatic; 182 int mAlign[8]; 183 } u; 184 185 // Cache line boundary (32 bytes) 186 }; 187 188 // ---------------------------------------------------------------------------- 189 190 // Proxy for shared memory control block, to isolate callers from needing to know the details. 191 // There is exactly one ClientProxy and one ServerProxy per shared memory control block. 192 // The proxies are located in normal memory, and are not multi-thread safe within a given side. 193 class Proxy : public RefBase { 194 protected: 195 Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut, 196 bool clientInServer); ~Proxy()197 virtual ~Proxy() { } 198 199 public: 200 struct Buffer { 201 size_t mFrameCount; // number of frames available in this buffer 202 void* mRaw; // pointer to first frame 203 size_t mNonContig; // number of additional non-contiguous frames available 204 }; 205 206 protected: 207 // These refer to shared memory, and are virtual addresses with respect to the current process. 208 // They may have different virtual addresses within the other process. 209 audio_track_cblk_t* const mCblk; // the control block 210 void* const mBuffers; // starting address of buffers 211 212 const size_t mFrameCount; // not necessarily a power of 2 213 const size_t mFrameSize; // in bytes 214 const size_t mFrameCountP2; // mFrameCount rounded to power of 2, streaming mode 215 const bool mIsOut; // true for AudioTrack, false for AudioRecord 216 const bool mClientInServer; // true for OutputTrack, false for AudioTrack & AudioRecord 217 bool mIsShutdown; // latch set to true when shared memory corruption detected 218 size_t mUnreleased; // unreleased frames remaining from most recent obtainBuffer 219 }; 220 221 // ---------------------------------------------------------------------------- 222 223 // Proxy seen by AudioTrack client and AudioRecord client 224 class ClientProxy : public Proxy { 225 public: 226 ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, 227 bool isOut, bool clientInServer); ~ClientProxy()228 virtual ~ClientProxy() { } 229 230 static const struct timespec kForever; 231 static const struct timespec kNonBlocking; 232 233 // Obtain a buffer with filled frames (reading) or empty frames (writing). 234 // It is permitted to call obtainBuffer() multiple times in succession, without any intervening 235 // calls to releaseBuffer(). In that case, the final obtainBuffer() is the one that effectively 236 // sets or extends the unreleased frame count. 237 // On entry: 238 // buffer->mFrameCount should be initialized to maximum number of desired frames, 239 // which must be > 0. 240 // buffer->mNonContig is unused. 241 // buffer->mRaw is unused. 242 // requested is the requested timeout in local monotonic delta time units: 243 // NULL or &kNonBlocking means non-blocking (zero timeout). 244 // &kForever means block forever (infinite timeout). 245 // Other values mean a specific timeout in local monotonic delta time units. 246 // elapsed is a pointer to a location that will hold the total local monotonic time that 247 // elapsed while blocked, or NULL if not needed. 248 // On exit: 249 // buffer->mFrameCount has the actual number of contiguous available frames, 250 // which is always 0 when the return status != NO_ERROR. 251 // buffer->mNonContig is the number of additional non-contiguous available frames. 252 // buffer->mRaw is a pointer to the first available frame, 253 // or NULL when buffer->mFrameCount == 0. 254 // The return status is one of: 255 // NO_ERROR Success, buffer->mFrameCount > 0. 256 // WOULD_BLOCK Non-blocking mode and no frames are available. 257 // TIMED_OUT Timeout occurred before any frames became available. 258 // This can happen even for infinite timeout, due to a spurious wakeup. 259 // In this case, the caller should investigate and then re-try as appropriate. 260 // DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create. 261 // -EINTR Call has been interrupted. Look around to see why, and then perhaps try again. 262 // NO_INIT Shared memory is corrupt. 263 // Assertion failure on entry, if buffer == NULL or buffer->mFrameCount == 0. 264 status_t obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL, 265 struct timespec *elapsed = NULL); 266 267 // Release (some of) the frames last obtained. 268 // On entry, buffer->mFrameCount should have the number of frames to release, 269 // which must (cumulatively) be <= the number of frames last obtained but not yet released. 270 // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer(). 271 // It is permitted to call releaseBuffer() multiple times to release the frames in chunks. 272 // On exit: 273 // buffer->mFrameCount is zero. 274 // buffer->mRaw is NULL. 275 void releaseBuffer(Buffer* buffer); 276 277 // Call after detecting server's death 278 void binderDied(); 279 280 // Call to force an obtainBuffer() to return quickly with -EINTR 281 void interrupt(); 282 getPosition()283 size_t getPosition() { 284 return mEpoch + mCblk->mServer; 285 } 286 setEpoch(size_t epoch)287 void setEpoch(size_t epoch) { 288 mEpoch = epoch; 289 } 290 setMinimum(size_t minimum)291 void setMinimum(size_t minimum) { 292 // This can only happen on a 64-bit client 293 if (minimum > UINT32_MAX) { 294 minimum = UINT32_MAX; 295 } 296 mCblk->mMinimum = (uint32_t) minimum; 297 } 298 299 // Return the number of frames that would need to be obtained and released 300 // in order for the client to be aligned at start of buffer 301 virtual size_t getMisalignment(); 302 getEpoch()303 size_t getEpoch() const { 304 return mEpoch; 305 } 306 307 size_t getFramesFilled(); 308 309 private: 310 size_t mEpoch; 311 }; 312 313 // ---------------------------------------------------------------------------- 314 315 // Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack 316 class AudioTrackClientProxy : public ClientProxy { 317 public: 318 AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 319 size_t frameSize, bool clientInServer = false) ClientProxy(cblk,buffers,frameCount,frameSize,true,clientInServer)320 : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, 321 clientInServer), 322 mPlaybackRateMutator(&cblk->mPlaybackRateQueue) { } ~AudioTrackClientProxy()323 virtual ~AudioTrackClientProxy() { } 324 325 // No barriers on the following operations, so the ordering of loads/stores 326 // with respect to other parameters is UNPREDICTABLE. That's considered safe. 327 328 // caller must limit to 0.0 <= sendLevel <= 1.0 setSendLevel(float sendLevel)329 void setSendLevel(float sendLevel) { 330 mCblk->mSendLevel = uint16_t(sendLevel * 0x1000); 331 } 332 333 // set stereo gains setVolumeLR(gain_minifloat_packed_t volumeLR)334 void setVolumeLR(gain_minifloat_packed_t volumeLR) { 335 mCblk->mVolumeLR = volumeLR; 336 } 337 setSampleRate(uint32_t sampleRate)338 void setSampleRate(uint32_t sampleRate) { 339 mCblk->mSampleRate = sampleRate; 340 } 341 setPlaybackRate(const AudioPlaybackRate & playbackRate)342 void setPlaybackRate(const AudioPlaybackRate& playbackRate) { 343 mPlaybackRateMutator.push(playbackRate); 344 } 345 346 virtual void flush(); 347 getUnderrunFrames()348 virtual uint32_t getUnderrunFrames() const { 349 return mCblk->u.mStreaming.mUnderrunFrames; 350 } 351 352 bool clearStreamEndDone(); // and return previous value 353 354 bool getStreamEndDone() const; 355 356 status_t waitStreamEndDone(const struct timespec *requested); 357 358 private: 359 PlaybackRateQueue::Mutator mPlaybackRateMutator; 360 }; 361 362 class StaticAudioTrackClientProxy : public AudioTrackClientProxy { 363 public: 364 StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 365 size_t frameSize); ~StaticAudioTrackClientProxy()366 virtual ~StaticAudioTrackClientProxy() { } 367 368 virtual void flush(); 369 370 #define MIN_LOOP 16 // minimum length of each loop iteration in frames 371 372 // setLoop(), setBufferPosition(), and setBufferPositionAndLoop() set the 373 // static buffer position and looping parameters. These commands are not 374 // synchronous (they do not wait or block); instead they take effect at the 375 // next buffer data read from the server side. However, the client side 376 // getters will read a cached version of the position and loop variables 377 // until the setting takes effect. 378 // 379 // setBufferPositionAndLoop() is equivalent to calling, in order, setLoop() and 380 // setBufferPosition(). 381 // 382 // The functions should not be relied upon to do parameter or state checking. 383 // That is done at the AudioTrack level. 384 385 void setLoop(size_t loopStart, size_t loopEnd, int loopCount); 386 void setBufferPosition(size_t position); 387 void setBufferPositionAndLoop(size_t position, size_t loopStart, size_t loopEnd, 388 int loopCount); 389 size_t getBufferPosition(); 390 // getBufferPositionAndLoopCount() provides the proper snapshot of 391 // position and loopCount together. 392 void getBufferPositionAndLoopCount(size_t *position, int *loopCount); 393 getMisalignment()394 virtual size_t getMisalignment() { 395 return 0; 396 } 397 getUnderrunFrames()398 virtual uint32_t getUnderrunFrames() const { 399 return 0; 400 } 401 402 private: 403 StaticAudioTrackSingleStateQueue::Mutator mMutator; 404 StaticAudioTrackPosLoopQueue::Observer mPosLoopObserver; 405 StaticAudioTrackState mState; // last communicated state to server 406 StaticAudioTrackPosLoop mPosLoop; // snapshot of position and loop. 407 }; 408 409 // ---------------------------------------------------------------------------- 410 411 // Proxy used by AudioRecord client 412 class AudioRecordClientProxy : public ClientProxy { 413 public: AudioRecordClientProxy(audio_track_cblk_t * cblk,void * buffers,size_t frameCount,size_t frameSize)414 AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 415 size_t frameSize) 416 : ClientProxy(cblk, buffers, frameCount, frameSize, 417 false /*isOut*/, false /*clientInServer*/) { } ~AudioRecordClientProxy()418 ~AudioRecordClientProxy() { } 419 }; 420 421 // ---------------------------------------------------------------------------- 422 423 // Proxy used by AudioFlinger server 424 class ServerProxy : public Proxy { 425 protected: 426 ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, 427 bool isOut, bool clientInServer); 428 public: ~ServerProxy()429 virtual ~ServerProxy() { } 430 431 // Obtain a buffer with filled frames (writing) or empty frames (reading). 432 // It is permitted to call obtainBuffer() multiple times in succession, without any intervening 433 // calls to releaseBuffer(). In that case, the final obtainBuffer() is the one that effectively 434 // sets or extends the unreleased frame count. 435 // Always non-blocking. 436 // On entry: 437 // buffer->mFrameCount should be initialized to maximum number of desired frames, 438 // which must be > 0. 439 // buffer->mNonContig is unused. 440 // buffer->mRaw is unused. 441 // ackFlush is true iff being called from Track::start to acknowledge a pending flush. 442 // On exit: 443 // buffer->mFrameCount has the actual number of contiguous available frames, 444 // which is always 0 when the return status != NO_ERROR. 445 // buffer->mNonContig is the number of additional non-contiguous available frames. 446 // buffer->mRaw is a pointer to the first available frame, 447 // or NULL when buffer->mFrameCount == 0. 448 // The return status is one of: 449 // NO_ERROR Success, buffer->mFrameCount > 0. 450 // WOULD_BLOCK No frames are available. 451 // NO_INIT Shared memory is corrupt. 452 virtual status_t obtainBuffer(Buffer* buffer, bool ackFlush = false); 453 454 // Release (some of) the frames last obtained. 455 // On entry, buffer->mFrameCount should have the number of frames to release, 456 // which must (cumulatively) be <= the number of frames last obtained but not yet released. 457 // It is permitted to call releaseBuffer() multiple times to release the frames in chunks. 458 // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer(). 459 // On exit: 460 // buffer->mFrameCount is zero. 461 // buffer->mRaw is NULL. 462 virtual void releaseBuffer(Buffer* buffer); 463 464 protected: 465 size_t mAvailToClient; // estimated frames available to client prior to releaseBuffer() 466 int32_t mFlush; // our copy of cblk->u.mStreaming.mFlush, for streaming output only 467 }; 468 469 // Proxy used by AudioFlinger for servicing AudioTrack 470 class AudioTrackServerProxy : public ServerProxy { 471 public: 472 AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 473 size_t frameSize, bool clientInServer = false, uint32_t sampleRate = 0) ServerProxy(cblk,buffers,frameCount,frameSize,true,clientInServer)474 : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer), 475 mPlaybackRateObserver(&cblk->mPlaybackRateQueue) { 476 mCblk->mSampleRate = sampleRate; 477 mPlaybackRate = AUDIO_PLAYBACK_RATE_DEFAULT; 478 } 479 protected: ~AudioTrackServerProxy()480 virtual ~AudioTrackServerProxy() { } 481 482 public: 483 // return value of these methods must be validated by the caller getSampleRate()484 uint32_t getSampleRate() const { return mCblk->mSampleRate; } getSendLevel_U4_12()485 uint16_t getSendLevel_U4_12() const { return mCblk->mSendLevel; } getVolumeLR()486 gain_minifloat_packed_t getVolumeLR() const { return mCblk->mVolumeLR; } 487 488 // estimated total number of filled frames available to server to read, 489 // which may include non-contiguous frames 490 virtual size_t framesReady(); 491 492 // Currently AudioFlinger will call framesReady() for a fast track from two threads: 493 // FastMixer thread, and normal mixer thread. This is dangerous, as the proxy is intended 494 // to be called from at most one thread of server, and one thread of client. 495 // As a temporary workaround, this method informs the proxy implementation that it 496 // should avoid doing a state queue poll from within framesReady(). 497 // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread. framesReadyIsCalledByMultipleThreads()498 virtual void framesReadyIsCalledByMultipleThreads() { } 499 500 bool setStreamEndDone(); // and return previous value 501 502 // Add to the tally of underrun frames, and inform client of underrun 503 virtual void tallyUnderrunFrames(uint32_t frameCount); 504 505 // Return the total number of frames which AudioFlinger desired but were unavailable, 506 // and thus which resulted in an underrun. getUnderrunFrames()507 virtual uint32_t getUnderrunFrames() const { return mCblk->u.mStreaming.mUnderrunFrames; } 508 509 // Return the total number of frames that AudioFlinger has obtained and released framesReleased()510 virtual size_t framesReleased() const { return mCblk->mServer; } 511 512 // Return the playback speed and pitch read atomically. Not multi-thread safe on server side. 513 AudioPlaybackRate getPlaybackRate(); 514 515 private: 516 AudioPlaybackRate mPlaybackRate; // last observed playback rate 517 PlaybackRateQueue::Observer mPlaybackRateObserver; 518 }; 519 520 class StaticAudioTrackServerProxy : public AudioTrackServerProxy { 521 public: 522 StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 523 size_t frameSize); 524 protected: ~StaticAudioTrackServerProxy()525 virtual ~StaticAudioTrackServerProxy() { } 526 527 public: 528 virtual size_t framesReady(); 529 virtual void framesReadyIsCalledByMultipleThreads(); 530 virtual status_t obtainBuffer(Buffer* buffer, bool ackFlush); 531 virtual void releaseBuffer(Buffer* buffer); 532 virtual void tallyUnderrunFrames(uint32_t frameCount); getUnderrunFrames()533 virtual uint32_t getUnderrunFrames() const { return 0; } 534 535 private: 536 status_t updateStateWithLoop(StaticAudioTrackState *localState, 537 const StaticAudioTrackState &update) const; 538 status_t updateStateWithPosition(StaticAudioTrackState *localState, 539 const StaticAudioTrackState &update) const; 540 ssize_t pollPosition(); // poll for state queue update, and return current position 541 StaticAudioTrackSingleStateQueue::Observer mObserver; 542 StaticAudioTrackPosLoopQueue::Mutator mPosLoopMutator; 543 size_t mFramesReadySafe; // Assuming size_t read/writes are atomic on 32 / 64 bit 544 // processors, this is a thread-safe version of 545 // mFramesReady. 546 int64_t mFramesReady; // The number of frames ready in the static buffer 547 // including loops. This is 64 bits since loop mode 548 // can cause a track to appear to have a large number 549 // of frames. INT64_MAX means an infinite loop. 550 bool mFramesReadyIsCalledByMultipleThreads; 551 StaticAudioTrackState mState; // Server side state. Any updates from client must be 552 // passed by the mObserver SingleStateQueue. 553 }; 554 555 // Proxy used by AudioFlinger for servicing AudioRecord 556 class AudioRecordServerProxy : public ServerProxy { 557 public: AudioRecordServerProxy(audio_track_cblk_t * cblk,void * buffers,size_t frameCount,size_t frameSize,bool clientInServer)558 AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 559 size_t frameSize, bool clientInServer) 560 : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/, clientInServer) { } 561 protected: ~AudioRecordServerProxy()562 virtual ~AudioRecordServerProxy() { } 563 }; 564 565 // ---------------------------------------------------------------------------- 566 567 }; // namespace android 568 569 #endif // ANDROID_AUDIO_TRACK_SHARED_H 570