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Searched defs:nodeB (Results 1 – 18 of 18) sorted by relevance

/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/
DPhysicsCollisionEvent.java53 private PhysicsCollisionObject nodeB; field in PhysicsCollisionEvent
56 …hysicsCollisionEvent(int type, PhysicsCollisionObject source, PhysicsCollisionObject nodeB, Manifo… in PhysicsCollisionEvent()
78 …public void refactor(int type, PhysicsCollisionObject source, PhysicsCollisionObject nodeB, Manifo… in refactor()
DPhysicsCollisionEventFactory.java45 …lisionEvent getEvent(int type, PhysicsCollisionObject source, PhysicsCollisionObject nodeB, Manifo… in getEvent()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/joints/
DPhysicsJoint.java48 protected PhysicsRigidBody nodeB; field in PhysicsJoint
60 …public PhysicsJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivo… in PhysicsJoint()
DConeJoint.java68 …public ConeJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivotB)… in ConeJoint()
79 …public ConeJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivotB,… in ConeJoint()
DSixDofJoint.java78 …public SixDofJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivot… in SixDofJoint()
98 …public SixDofJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivot… in SixDofJoint()
DPoint2PointJoint.java60 …public Point2PointJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f … in Point2PointJoint()
DHingeJoint.java69 …public HingeJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivotB… in HingeJoint()
DSliderJoint.java62 …public SliderJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivot… in SliderJoint()
74 …public SliderJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivot… in SliderJoint()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/joints/
DPhysicsJoint.java49 protected PhysicsRigidBody nodeB; field in PhysicsJoint
61 …public PhysicsJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivo… in PhysicsJoint()
DConeJoint.java67 …public ConeJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivotB)… in ConeJoint()
78 …public ConeJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivotB,… in ConeJoint()
DSixDofJoint.java78 …public SixDofJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivot… in SixDofJoint()
93 …public SixDofJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivot… in SixDofJoint()
DPoint2PointJoint.java60 …public Point2PointJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f … in Point2PointJoint()
DSixDofSpringJoint.java63 …public SixDofSpringJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f… in SixDofSpringJoint()
DHingeJoint.java69 …public HingeJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivotB… in HingeJoint()
DSliderJoint.java62 …public SliderJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivot… in SliderJoint()
74 …public SliderJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivot… in SliderJoint()
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/collision/
DPhysicsCollisionGroupListener.java23 public boolean collide(PhysicsCollisionObject nodeA, PhysicsCollisionObject nodeB); in collide()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/
DPhysicsCollisionEventFactory.java44 …lisionEvent getEvent(int type, PhysicsCollisionObject source, PhysicsCollisionObject nodeB, long m… in getEvent()
DPhysicsCollisionEvent.java51 private PhysicsCollisionObject nodeB; field in PhysicsCollisionEvent
54 …PhysicsCollisionEvent(int type, PhysicsCollisionObject nodeA, PhysicsCollisionObject nodeB, long m… in PhysicsCollisionEvent()
73 …public void refactor(int type, PhysicsCollisionObject source, PhysicsCollisionObject nodeB, long m… in refactor()