1 /*
2  * Copyright (C) 2009 Francisco Jerez.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining
6  * a copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sublicense, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial
15  * portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  *
25  */
26 
27 #include "main/mfeatures.h"
28 #include "main/mtypes.h"
29 #include "main/fbobject.h"
30 
31 #include "nouveau_driver.h"
32 #include "nouveau_context.h"
33 #include "nouveau_fbo.h"
34 #include "nouveau_util.h"
35 
36 #include "drivers/common/meta.h"
37 
38 static const GLubyte *
nouveau_get_string(struct gl_context * ctx,GLenum name)39 nouveau_get_string(struct gl_context *ctx, GLenum name)
40 {
41 	static char buffer[128];
42 	char hardware_name[32];
43 
44 	switch (name) {
45 		case GL_VENDOR:
46 			return (GLubyte *)"Nouveau";
47 
48 		case GL_RENDERER:
49 			sprintf(hardware_name, "nv%02X", context_chipset(ctx));
50 			driGetRendererString(buffer, hardware_name, 0);
51 
52 			return (GLubyte *)buffer;
53 		default:
54 			return NULL;
55 	}
56 }
57 
58 static void
nouveau_flush(struct gl_context * ctx)59 nouveau_flush(struct gl_context *ctx)
60 {
61 	struct nouveau_context *nctx = to_nouveau_context(ctx);
62 	struct nouveau_pushbuf *push = context_push(ctx);
63 
64 	PUSH_KICK(push);
65 
66 	if (_mesa_is_winsys_fbo(ctx->DrawBuffer) &&
67 	    ctx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
68 		__DRIscreen *screen = nctx->screen->dri_screen;
69 		__DRIdri2LoaderExtension *dri2 = screen->dri2.loader;
70 		__DRIdrawable *drawable = nctx->dri_context->driDrawablePriv;
71 
72 		dri2->flushFrontBuffer(drawable, drawable->loaderPrivate);
73 	}
74 }
75 
76 static void
nouveau_finish(struct gl_context * ctx)77 nouveau_finish(struct gl_context *ctx)
78 {
79 	struct nouveau_context *nctx = to_nouveau_context(ctx);
80 	struct nouveau_pushbuf *push = context_push(ctx);
81 	struct nouveau_pushbuf_refn refn =
82 		{ nctx->fence, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR };
83 
84 	nouveau_flush(ctx);
85 
86 	if (!nouveau_pushbuf_space(push, 16, 0, 0) &&
87 	    !nouveau_pushbuf_refn(push, &refn, 1)) {
88 		PUSH_DATA(push, 0);
89 		PUSH_KICK(push);
90 	}
91 
92 	nouveau_bo_wait(nctx->fence, NOUVEAU_BO_RDWR, context_client(ctx));
93 }
94 
95 void
nouveau_clear(struct gl_context * ctx,GLbitfield buffers)96 nouveau_clear(struct gl_context *ctx, GLbitfield buffers)
97 {
98 	struct gl_framebuffer *fb = ctx->DrawBuffer;
99 	int x, y, w, h;
100 	int i, buf;
101 
102 	nouveau_validate_framebuffer(ctx);
103 	get_scissors(fb, &x, &y, &w, &h);
104 
105 	for (i = 0; i < BUFFER_COUNT; i++) {
106 		struct nouveau_surface *s;
107 		unsigned mask, value;
108 
109 		buf = buffers & (1 << i);
110 		if (!buf)
111 			continue;
112 
113 		s = &to_nouveau_renderbuffer(
114 			fb->Attachment[i].Renderbuffer)->surface;
115 
116 		if (buf & BUFFER_BITS_COLOR) {
117 			mask = pack_rgba_i(s->format, ctx->Color.ColorMask[0]);
118 			value = pack_rgba_clamp_f(s->format, ctx->Color.ClearColor.f);
119 
120 			if (mask)
121 				context_drv(ctx)->surface_fill(
122 					ctx, s, mask, value, x, y, w, h);
123 
124 			buffers &= ~buf;
125 
126 		} else if (buf & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) {
127 			mask = pack_zs_i(s->format,
128 					 (buffers & BUFFER_BIT_DEPTH &&
129 					  ctx->Depth.Mask) ? ~0 : 0,
130 					 (buffers & BUFFER_BIT_STENCIL ?
131 					  ctx->Stencil.WriteMask[0] : 0));
132 			value = pack_zs_f(s->format,
133 					  ctx->Depth.Clear,
134 					  ctx->Stencil.Clear);
135 
136 			if (mask)
137 				context_drv(ctx)->surface_fill(
138 					ctx, s, mask, value, x, y, w, h);
139 
140 			buffers &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
141 		}
142 	}
143 
144 	if (buffers)
145 		_mesa_meta_Clear(ctx, buffers);
146 }
147 
148 void
nouveau_driver_functions_init(struct dd_function_table * functions)149 nouveau_driver_functions_init(struct dd_function_table *functions)
150 {
151 	functions->GetString = nouveau_get_string;
152 	functions->Flush = nouveau_flush;
153 	functions->Finish = nouveau_finish;
154 	functions->Clear = nouveau_clear;
155 	functions->DrawPixels = _mesa_meta_DrawPixels;
156 	functions->CopyPixels = _mesa_meta_CopyPixels;
157 	functions->Bitmap = _mesa_meta_Bitmap;
158 #if FEATURE_EXT_framebuffer_blit
159 	functions->BlitFramebuffer = _mesa_meta_BlitFramebuffer;
160 #endif
161 }
162