1 /*
2  * Copyright 2010 Christoph Bumiller
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20  * SOFTWARE.
21  */
22 
23 #include "pipe/p_defines.h"
24 #include "util/u_framebuffer.h"
25 
26 #ifdef NVC0_WITH_DRAW_MODULE
27 #include "draw/draw_context.h"
28 #endif
29 
30 #include "nvc0_context.h"
31 #include "nvc0_screen.h"
32 #include "nvc0_resource.h"
33 
34 static void
nvc0_flush(struct pipe_context * pipe,struct pipe_fence_handle ** fence)35 nvc0_flush(struct pipe_context *pipe,
36            struct pipe_fence_handle **fence)
37 {
38    struct nvc0_context *nvc0 = nvc0_context(pipe);
39    struct nouveau_screen *screen = &nvc0->screen->base;
40 
41    if (fence)
42       nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence);
43 
44    PUSH_KICK(nvc0->base.pushbuf); /* fencing handled in kick_notify */
45 }
46 
47 static void
nvc0_texture_barrier(struct pipe_context * pipe)48 nvc0_texture_barrier(struct pipe_context *pipe)
49 {
50    struct nouveau_pushbuf *push = nvc0_context(pipe)->base.pushbuf;
51 
52    IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0);
53    IMMED_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 0);
54 }
55 
56 static void
nvc0_context_unreference_resources(struct nvc0_context * nvc0)57 nvc0_context_unreference_resources(struct nvc0_context *nvc0)
58 {
59    unsigned s, i;
60 
61    nouveau_bufctx_del(&nvc0->bufctx_3d);
62    nouveau_bufctx_del(&nvc0->bufctx);
63 
64    util_unreference_framebuffer_state(&nvc0->framebuffer);
65 
66    for (i = 0; i < nvc0->num_vtxbufs; ++i)
67       pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL);
68 
69    pipe_resource_reference(&nvc0->idxbuf.buffer, NULL);
70 
71    for (s = 0; s < 5; ++s) {
72       for (i = 0; i < nvc0->num_textures[s]; ++i)
73          pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
74 
75       for (i = 0; i < NVC0_MAX_PIPE_CONSTBUFS; ++i)
76          if (!nvc0->constbuf[s][i].user)
77             pipe_resource_reference(&nvc0->constbuf[s][i].u.buf, NULL);
78    }
79 
80    for (i = 0; i < nvc0->num_tfbbufs; ++i)
81       pipe_so_target_reference(&nvc0->tfbbuf[i], NULL);
82 }
83 
84 static void
nvc0_destroy(struct pipe_context * pipe)85 nvc0_destroy(struct pipe_context *pipe)
86 {
87    struct nvc0_context *nvc0 = nvc0_context(pipe);
88 
89    if (nvc0->screen->cur_ctx == nvc0) {
90       nvc0->base.pushbuf->kick_notify = NULL;
91       nvc0->screen->cur_ctx = NULL;
92       nouveau_pushbuf_bufctx(nvc0->base.pushbuf, NULL);
93    }
94    nouveau_pushbuf_kick(nvc0->base.pushbuf, nvc0->base.pushbuf->channel);
95 
96    nvc0_context_unreference_resources(nvc0);
97 
98 #ifdef NVC0_WITH_DRAW_MODULE
99    draw_destroy(nvc0->draw);
100 #endif
101 
102    nouveau_context_destroy(&nvc0->base);
103 }
104 
105 void
nvc0_default_kick_notify(struct nouveau_pushbuf * push)106 nvc0_default_kick_notify(struct nouveau_pushbuf *push)
107 {
108    struct nvc0_screen *screen = push->user_priv;
109 
110    if (screen) {
111       nouveau_fence_next(&screen->base);
112       nouveau_fence_update(&screen->base, TRUE);
113       if (screen->cur_ctx)
114          screen->cur_ctx->state.flushed = TRUE;
115    }
116 }
117 
118 struct pipe_context *
nvc0_create(struct pipe_screen * pscreen,void * priv)119 nvc0_create(struct pipe_screen *pscreen, void *priv)
120 {
121    struct nvc0_screen *screen = nvc0_screen(pscreen);
122    struct nvc0_context *nvc0;
123    struct pipe_context *pipe;
124    int ret;
125    uint32_t flags;
126 
127    nvc0 = CALLOC_STRUCT(nvc0_context);
128    if (!nvc0)
129       return NULL;
130    pipe = &nvc0->base.pipe;
131 
132    nvc0->base.pushbuf = screen->base.pushbuf;
133 
134    ret = nouveau_bufctx_new(screen->base.client, NVC0_BIND_COUNT,
135                             &nvc0->bufctx_3d);
136    if (!ret)
137       nouveau_bufctx_new(screen->base.client, 2, &nvc0->bufctx);
138    if (ret)
139       goto out_err;
140 
141    nvc0->screen = screen;
142    nvc0->base.screen = &screen->base;
143 
144    pipe->screen = pscreen;
145    pipe->priv = priv;
146 
147    pipe->destroy = nvc0_destroy;
148 
149    pipe->draw_vbo = nvc0_draw_vbo;
150    pipe->clear = nvc0_clear;
151 
152    pipe->flush = nvc0_flush;
153    pipe->texture_barrier = nvc0_texture_barrier;
154 
155    if (!screen->cur_ctx) {
156       screen->cur_ctx = nvc0;
157       nouveau_pushbuf_bufctx(screen->base.pushbuf, nvc0->bufctx);
158    }
159    screen->base.pushbuf->kick_notify = nvc0_default_kick_notify;
160 
161    nvc0_init_query_functions(nvc0);
162    nvc0_init_surface_functions(nvc0);
163    nvc0_init_state_functions(nvc0);
164    nvc0_init_transfer_functions(nvc0);
165    nvc0_init_resource_functions(pipe);
166 
167 #ifdef NVC0_WITH_DRAW_MODULE
168    /* no software fallbacks implemented */
169    nvc0->draw = draw_create(pipe);
170    assert(nvc0->draw);
171    draw_set_rasterize_stage(nvc0->draw, nvc0_draw_render_stage(nvc0));
172 #endif
173 
174    nouveau_context_init_vdec(&nvc0->base);
175 
176    /* shader builtin library is per-screen, but we need a context for m2mf */
177    nvc0_program_library_upload(nvc0);
178 
179    /* add permanently resident buffers to bufctxts */
180 
181    flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
182 
183    BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->text);
184    BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->uniform_bo);
185    BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->txc);
186    BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->poly_cache);
187 
188    flags = NOUVEAU_BO_GART | NOUVEAU_BO_WR;
189 
190    BCTX_REFN_bo(nvc0->bufctx_3d, SCREEN, flags, screen->fence.bo);
191    BCTX_REFN_bo(nvc0->bufctx, FENCE, flags, screen->fence.bo);
192 
193    nvc0->base.scratch.bo_size = 2 << 20;
194 
195    return pipe;
196 
197 out_err:
198    if (nvc0) {
199       if (nvc0->bufctx_3d)
200          nouveau_bufctx_del(&nvc0->bufctx_3d);
201       if (nvc0->bufctx)
202          nouveau_bufctx_del(&nvc0->bufctx);
203       FREE(nvc0);
204    }
205    return NULL;
206 }
207 
208 void
nvc0_bufctx_fence(struct nvc0_context * nvc0,struct nouveau_bufctx * bufctx,boolean on_flush)209 nvc0_bufctx_fence(struct nvc0_context *nvc0, struct nouveau_bufctx *bufctx,
210                   boolean on_flush)
211 {
212    struct nouveau_list *list = on_flush ? &bufctx->current : &bufctx->pending;
213    struct nouveau_list *it;
214 
215    for (it = list->next; it != list; it = it->next) {
216       struct nouveau_bufref *ref = (struct nouveau_bufref *)it;
217       struct nv04_resource *res = ref->priv;
218       if (res)
219          nvc0_resource_validate(res, (unsigned)ref->priv_data);
220    }
221 }
222