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Searched defs:outBuffer (Results 1 – 25 of 43) sorted by relevance

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/frameworks/base/tools/aapt2/
DBigBuffer.cpp29 void* outBuffer = block.buffer.get() + block.size; in nextBlockImpl() local
DXmlFlattener.cpp466 static void flattenXml(StringPool* pool, FlatStringRefList* stringRefs, BigBuffer* outBuffer, in flattenXml()
509 bool flatten(Node* root, const std::u16string& defaultPackage, BigBuffer* outBuffer) { in flatten()
535 const FlattenOptions& options, BigBuffer* outBuffer) { in flattenAndLink()
DXmlFlattener_test.cpp62 BigBuffer outBuffer(1024); in testFlatten() local
DMain.cpp375 BigBuffer outBuffer(1024); in compileXml() local
447 BigBuffer outBuffer(1024); in linkXml() local
492 BigBuffer outBuffer(4096); in compilePng() local
574 BigBuffer outBuffer(1024); in compileManifest() local
/frameworks/native/services/surfaceflinger/tests/resize/
Dresize.cpp50 ANativeWindow_Buffer outBuffer; in main() local
/frameworks/av/media/libstagefright/filters/
DZeroFilter.cpp41 const sp<ABuffer> &srcBuffer, const sp<ABuffer> &outBuffer) { in processBuffers()
DSaturationFilter.cpp91 const sp<ABuffer> &srcBuffer, const sp<ABuffer> &outBuffer) { in processBuffers()
DIntrinsicBlurFilter.cpp91 const sp<ABuffer> &srcBuffer, const sp<ABuffer> &outBuffer) { in processBuffers()
DRSFilter.cpp88 const sp<ABuffer> &srcBuffer, const sp<ABuffer> &outBuffer) { in processBuffers()
/frameworks/base/native/android/
Dnative_window.cpp77 int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, in ANativeWindow_lock()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp87 status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) { in nextBuffer()
/frameworks/av/services/audioflinger/
DEffects.h90 int16_t *outBuffer() { return mConfig.outputCfg.buffer.s16; } in outBuffer() function
291 int16_t *outBuffer() const { in outBuffer() function
/frameworks/native/libs/gui/tests/
DSRGB_test.cpp309 ANativeWindow_Buffer outBuffer; in createDebugSurface() local
333 ANativeWindow_Buffer outBuffer; in copyToDebugSurface() local
/frameworks/av/media/libstagefright/codecs/aacdec/
DSoftAAC2.cpp840 INT_PCM *outBuffer = in onQueueFilled() local
941 INT_PCM *outBuffer = reinterpret_cast<INT_PCM *>(outHeader->pBuffer in onQueueFilled() local
/frameworks/av/media/libeffects/proxy/
DEffectProxy.cpp184 audio_buffer_t *outBuffer) { in Effect_process()
/frameworks/native/services/surfaceflinger/tests/
DTransaction_test.cpp36 ANativeWindow_Buffer outBuffer; in fillSurfaceRGBA8() local
/frameworks/av/media/libstagefright/
DMidiExtractor.cpp117 MediaBuffer **outBuffer, const ReadOptions *options) in read()
/frameworks/native/services/surfaceflinger/
DMonitoredProducer.cpp72 status_t MonitoredProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer, in detachNextBuffer()
/frameworks/av/media/libmedia/
DToneGenerator.cpp1559 void ToneGenerator::WaveGenerator::getSamples(short *outBuffer, in getSamples()
/frameworks/av/media/libstagefright/codecs/aacenc/
DSoftAACEncoder2.cpp571 void* outBuffer[] = { outPtr }; in onQueueFilled() local
/frameworks/av/media/libeffects/loudness/
DEffectLoudnessEnhancer.cpp267 effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in LE_process()
/frameworks/native/libs/gui/
DSurface.cpp629 ANativeWindow_Buffer* outBuffer = va_arg(args, ANativeWindow_Buffer*); in dispatchLock() local
718 int Surface::detachNextBuffer(sp<GraphicBuffer>* outBuffer, in detachNextBuffer()
993 ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds) in lock()
DBufferQueueConsumer.cpp38 status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer, in acquireBuffer()
/frameworks/av/media/libeffects/factory/
DEffectsFactory.c79 int Effect_Process(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Effect_Process()
145 int Effect_ProcessReverse(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Effect_ProcessReverse()
/frameworks/base/core/jni/
Dandroid_view_TextureView.cpp105 static int32_t native_window_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, in native_window_lock()

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