Searched defs:quad (Results 1 – 10 of 10) sorted by relevance
76 static void addOffsets(Renderable quad, float advance) { in addOffsets()124 Renderable quad = sceneManager.getRenderableQuad("ScreenAlignedQuadS", selectCol); in addBlurPasses() local155 Renderable quad = sceneManager.getRenderableQuad("ScreenAlignedQuadComposite", drawTex); in addCompositePass() local
102 Renderable quad = mScene.appendNewRenderable(); in setupColoredQuad() local120 Renderable quad = mScene.appendNewRenderable(); in setupTexturedQuad() local
42 uint16_t quad = i * 4; in MeshState() local
148 Quad quad = new Quad(x0, x1, x2, x3); in updateParameters() local
146 Quad quad = new Quad(p0, p1, p2, p3); in updateParameters() local
81 private void calcMeanAndStd(ByteBuffer pixelBuffer, int width, int height, Quad quad) { in calcMeanAndStd()
419 public void setSourceQuad(Quad quad) { in setSourceQuad()467 public void setTargetQuad(Quad quad) { in setTargetQuad()
224 Quad quad(Point(x, y), in SetSourceRect() local231 void ShaderProgram::SetSourceRegion(const Quad& quad) { in SetSourceRegion()240 Quad quad(Point(x, y), in SetTargetRect() local247 void ShaderProgram::SetTargetRegion(const Quad& quad) { in SetTargetRegion()
449 Renderable quad = new Renderable(); in getRenderableQuad() local
META-INF/ META-INF/MANIFEST.MF android/ android/databinding/ android/ ...