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Searched defs:r_depth (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DMatrix.java284 final float r_depth = 1.0f / (far - near); in orthoM() local
343 final float r_depth = 1.0f / (near - far); in frustumM() local
/frameworks/native/opengl/libagl/
Dmatrix.cpp827 const GLfloat r_depth = reciprocalf(zNear - zFar); in frustumf() local
867 const GLfloat r_depth = reciprocalf(zFar - zNear); in orthof() local