1 /*
2  * Copyright (C) 2009-2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "rsContext.h"
18 #include "rsScriptC.h"
19 #include "rsMatrix4x4.h"
20 #include "rsMatrix3x3.h"
21 #include "rsMatrix2x2.h"
22 #include "rsgApiStructs.h"
23 
24 #if !defined(RS_SERVER) && !defined(RS_COMPATIBILITY_LIB)
25 #include "utils/Timers.h"
26 #endif
27 
28 #include <time.h>
29 
30 using namespace android;
31 using namespace android::renderscript;
32 
33 
34 namespace android {
35 namespace renderscript {
36 
37 
38 //////////////////////////////////////////////////////////////////////////////
39 // Math routines
40 //////////////////////////////////////////////////////////////////////////////
41 
42 #if 0
43 static float SC_sinf_fast(float x) {
44     const float A =   1.0f / (2.0f * M_PI);
45     const float B = -16.0f;
46     const float C =   8.0f;
47 
48     // scale angle for easy argument reduction
49     x *= A;
50 
51     if (fabsf(x) >= 0.5f) {
52         // argument reduction
53         x = x - ceilf(x + 0.5f) + 1.0f;
54     }
55 
56     const float y = B * x * fabsf(x) + C * x;
57     return 0.2215f * (y * fabsf(y) - y) + y;
58 }
59 
60 static float SC_cosf_fast(float x) {
61     x += float(M_PI / 2);
62 
63     const float A =   1.0f / (2.0f * M_PI);
64     const float B = -16.0f;
65     const float C =   8.0f;
66 
67     // scale angle for easy argument reduction
68     x *= A;
69 
70     if (fabsf(x) >= 0.5f) {
71         // argument reduction
72         x = x - ceilf(x + 0.5f) + 1.0f;
73     }
74 
75     const float y = B * x * fabsf(x) + C * x;
76     return 0.2215f * (y * fabsf(y) - y) + y;
77 }
78 #endif
79 
80 //////////////////////////////////////////////////////////////////////////////
81 // Time routines
82 //////////////////////////////////////////////////////////////////////////////
83 
rsrTime(Context * rsc,time_t * timer)84 time_t rsrTime(Context *rsc, time_t *timer) {
85     return time(timer);
86 }
87 
rsrLocalTime(Context * rsc,tm * local,time_t * timer)88 tm* rsrLocalTime(Context *rsc, tm *local, time_t *timer) {
89     if (!local) {
90       return nullptr;
91     }
92 
93     // The native localtime function is not thread-safe, so we
94     // have to apply locking for proper behavior in RenderScript.
95     pthread_mutex_lock(&rsc->gLibMutex);
96     tm *tmp = localtime(timer);
97     memcpy(local, tmp, sizeof(int)*9);
98     pthread_mutex_unlock(&rsc->gLibMutex);
99     return local;
100 }
101 
rsrUptimeMillis(Context * rsc)102 int64_t rsrUptimeMillis(Context *rsc) {
103 #ifndef RS_SERVER
104     return nanoseconds_to_milliseconds(systemTime(SYSTEM_TIME_MONOTONIC));
105 #else
106     return 0;
107 #endif
108 }
109 
rsrUptimeNanos(Context * rsc)110 int64_t rsrUptimeNanos(Context *rsc) {
111 #ifndef RS_SERVER
112     return systemTime(SYSTEM_TIME_MONOTONIC);
113 #else
114     return 0;
115 #endif
116 }
117 
rsrGetDt(Context * rsc,const Script * sc)118 float rsrGetDt(Context *rsc, const Script *sc) {
119 #ifndef RS_SERVER
120     int64_t l = sc->mEnviroment.mLastDtTime;
121     sc->mEnviroment.mLastDtTime = systemTime(SYSTEM_TIME_MONOTONIC);
122     return ((float)(sc->mEnviroment.mLastDtTime - l)) / 1.0e9;
123 #else
124     return 0.f;
125 #endif
126 }
127 
128 //////////////////////////////////////////////////////////////////////////////
129 //
130 //////////////////////////////////////////////////////////////////////////////
131 
SetObjectRef(const Context * rsc,const ObjectBase * dst,const ObjectBase * src)132 static void SetObjectRef(const Context *rsc, const ObjectBase *dst, const ObjectBase *src) {
133     //ALOGE("setObjectRef  %p,%p  %p", rsc, dst, src);
134     if (src) {
135         CHECK_OBJ(src);
136         src->incSysRef();
137     }
138     if (dst) {
139         CHECK_OBJ(dst);
140         dst->decSysRef();
141     }
142 }
143 
144 // Legacy, remove when drivers are updated
rsrClearObject(const Context * rsc,void * dst)145 void rsrClearObject(const Context *rsc, void *dst) {
146     ObjectBase **odst = (ObjectBase **)dst;
147     if (ObjectBase::gDebugReferences) {
148         ALOGE("rsrClearObject  %p,%p", odst, *odst);
149     }
150     if (odst[0]) {
151         CHECK_OBJ(odst[0]);
152         odst[0]->decSysRef();
153     }
154     *odst = nullptr;
155 }
156 
rsrClearObject(const Context * rsc,rs_object_base * dst)157 void rsrClearObject(const Context *rsc, rs_object_base *dst) {
158     if (ObjectBase::gDebugReferences) {
159         ALOGE("rsrClearObject  %p,%p", dst, dst->p);
160     }
161     if (dst->p) {
162         CHECK_OBJ(dst->p);
163         dst->p->decSysRef();
164     }
165     dst->p = nullptr;
166 }
167 
168 // Legacy, remove when drivers are updated
rsrSetObject(const Context * rsc,void * dst,ObjectBase * src)169 void rsrSetObject(const Context *rsc, void *dst, ObjectBase *src) {
170     if (src == nullptr) {
171         rsrClearObject(rsc, dst);
172         return;
173     }
174 
175     ObjectBase **odst = (ObjectBase **)dst;
176     if (ObjectBase::gDebugReferences) {
177         ALOGE("rsrSetObject (base) %p,%p  %p", dst, *odst, src);
178     }
179     SetObjectRef(rsc, odst[0], src);
180     src->callUpdateCacheObject(rsc, dst);
181 }
182 
rsrSetObject(const Context * rsc,rs_object_base * dst,const ObjectBase * src)183 void rsrSetObject(const Context *rsc, rs_object_base *dst, const ObjectBase *src) {
184     if (src == nullptr) {
185         rsrClearObject(rsc, dst);
186         return;
187     }
188 
189     ObjectBase **odst = (ObjectBase **)dst;
190     if (ObjectBase::gDebugReferences) {
191         ALOGE("rsrSetObject (base) %p,%p  %p", dst, *odst, src);
192     }
193     SetObjectRef(rsc, odst[0], src);
194     src->callUpdateCacheObject(rsc, dst);
195 }
196 
197 // Legacy, remove when drivers are updated
rsrIsObject(const Context *,ObjectBase * src)198 bool rsrIsObject(const Context *, ObjectBase* src) {
199     ObjectBase **osrc = (ObjectBase **)src;
200     return osrc != nullptr;
201 }
202 
rsrIsObject(const Context * rsc,rs_object_base o)203 bool rsrIsObject(const Context *rsc, rs_object_base o) {
204     return o.p != nullptr;
205 }
206 
207 
208 
rsrToClient(Context * rsc,int cmdID,const void * data,int len)209 uint32_t rsrToClient(Context *rsc, int cmdID, const void *data, int len) {
210     //ALOGE("SC_toClient %i %i %i", cmdID, len);
211     return rsc->sendMessageToClient(data, RS_MESSAGE_TO_CLIENT_USER, cmdID, len, false);
212 }
213 
rsrToClientBlocking(Context * rsc,int cmdID,const void * data,int len)214 uint32_t rsrToClientBlocking(Context *rsc, int cmdID, const void *data, int len) {
215     //ALOGE("SC_toClientBlocking %i %i", cmdID, len);
216     return rsc->sendMessageToClient(data, RS_MESSAGE_TO_CLIENT_USER, cmdID, len, true);
217 }
218 
219 // Keep these two routines (using non-const void pointers) so that we can
220 // still use existing GPU drivers.
rsrToClient(Context * rsc,int cmdID,void * data,int len)221 uint32_t rsrToClient(Context *rsc, int cmdID, void *data, int len) {
222     return rsrToClient(rsc, cmdID, (const void *)data, len);
223 }
224 
rsrToClientBlocking(Context * rsc,int cmdID,void * data,int len)225 uint32_t rsrToClientBlocking(Context *rsc, int cmdID, void *data, int len) {
226     return rsrToClientBlocking(rsc, cmdID, (const void *)data, len);
227 }
228 
rsrAllocationIoSend(Context * rsc,Allocation * src)229 void rsrAllocationIoSend(Context *rsc, Allocation *src) {
230     src->ioSend(rsc);
231 }
232 
rsrAllocationIoReceive(Context * rsc,Allocation * src)233 void rsrAllocationIoReceive(Context *rsc, Allocation *src) {
234     src->ioReceive(rsc);
235 }
236 
rsrForEach(Context * rsc,Script * target,Allocation * in,Allocation * out,const void * usr,uint32_t usrBytes,const RsScriptCall * call)237 void rsrForEach(Context *rsc,
238                 Script *target,
239                 Allocation *in, Allocation *out,
240                 const void *usr, uint32_t usrBytes,
241                 const RsScriptCall *call) {
242 
243     if (in == nullptr) {
244         target->runForEach(rsc, /* root slot */ 0, nullptr, 0, out, usr,
245                            usrBytes, call);
246 
247     } else {
248         const Allocation *ins[1] = {in};
249         target->runForEach(rsc, /* root slot */ 0, ins,
250                            sizeof(ins) / sizeof(RsAllocation), out, usr,
251                            usrBytes, call);
252     }
253 }
254 
rsrAllocationSyncAll(Context * rsc,Allocation * a,RsAllocationUsageType usage)255 void rsrAllocationSyncAll(Context *rsc, Allocation *a, RsAllocationUsageType usage) {
256     a->syncAll(rsc, usage);
257 }
258 
rsrAllocationCopy1DRange(Context * rsc,Allocation * dstAlloc,uint32_t dstOff,uint32_t dstMip,uint32_t count,Allocation * srcAlloc,uint32_t srcOff,uint32_t srcMip)259 void rsrAllocationCopy1DRange(Context *rsc, Allocation *dstAlloc,
260                               uint32_t dstOff,
261                               uint32_t dstMip,
262                               uint32_t count,
263                               Allocation *srcAlloc,
264                               uint32_t srcOff, uint32_t srcMip) {
265     rsi_AllocationCopy2DRange(rsc, dstAlloc, dstOff, 0,
266                               dstMip, 0, count, 1,
267                               srcAlloc, srcOff, 0, srcMip, 0);
268 }
269 
rsrAllocationCopy2DRange(Context * rsc,Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstYoff,uint32_t dstMip,uint32_t dstFace,uint32_t width,uint32_t height,Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcYoff,uint32_t srcMip,uint32_t srcFace)270 void rsrAllocationCopy2DRange(Context *rsc, Allocation *dstAlloc,
271                               uint32_t dstXoff, uint32_t dstYoff,
272                               uint32_t dstMip, uint32_t dstFace,
273                               uint32_t width, uint32_t height,
274                               Allocation *srcAlloc,
275                               uint32_t srcXoff, uint32_t srcYoff,
276                               uint32_t srcMip, uint32_t srcFace) {
277     rsi_AllocationCopy2DRange(rsc, dstAlloc, dstXoff, dstYoff,
278                               dstMip, dstFace, width, height,
279                               srcAlloc, srcXoff, srcYoff, srcMip, srcFace);
280 }
281 
282 
283 }
284 }
285