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Searched defs:sY (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fTextureShadowTests.cpp303 …const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeigh… in init() local
860 const float sY = deFloatExp2(lodY)*viewportH / float(tex->getRefTexture().getHeight()); in init() local
Des3fTextureFilteringTests.cpp234 …const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeigh… in init() local
856 …const float sY = deFloatExp2(lodY)*float(viewport.height) / float(m_gradientTex->getRefTexture().… in iterate() local
1098 …const float sY = deFloatExp2(lodY)*float(viewport.height) / float(m_gradientTex->getRefText… in iterate() local
/external/deqp/modules/gles2/functional/
Des2fTextureFilteringTests.cpp234 …const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeigh… in init() local
/external/deqp/framework/common/
DtcuTextureUtil.cpp897 float sY = (float)src.getHeight() / (float)dst.getHeight(); in scale() local
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3218 float sY = transform(1, 0)*dX + transform(1, 1)*dY + transform(1, 2); in blitFramebuffer() local
3250 float sY = transform(1, 0)*dX + transform(1, 1)*dY + transform(1, 2); in blitFramebuffer() local
3271 float sY = transform(1, 0)*dX + transform(1, 1)*dY + transform(1, 2); in blitFramebuffer() local