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Searched defs:scriptTag (Results 1 – 8 of 8) sorted by relevance

/external/icu/icu4c/source/layout/
DGlyphLookupTables.cpp15 le_bool GlyphLookupTableHeader::coversScript(const LETableReference &base, LETag scriptTag, LEError… in coversScript()
22 …upTableHeader::coversScriptAndLanguage(const LETableReference &base, LETag scriptTag, LETag langua… in coversScriptAndLanguage()
DScriptAndLanguage.cpp36 …riptTable> ScriptListTable::findScript(const LETableReference &base, LETag scriptTag, LEErrorCode … in findScript()
93 …sTable> ScriptListTable::findLanguage(const LETableReference &base, LETag scriptTag, LETag langua… in findLanguage()
DGlyphSubstitutionTables.cpp23 LETag scriptTag, in process()
DGlyphPositioningTables.cpp20 LETag scriptTag, LETag languageTag, in process()
DGlyphSubstLookupProc.cpp30 LETag scriptTag, in GlyphSubstitutionLookupProcessor()
DGlyphPosnLookupProc.cpp36 LETag scriptTag, in GlyphPositioningLookupProcessor()
DLayoutEngine.cpp211 LETag scriptTag = OpenTypeLayoutEngine::getScriptTag(fScriptCode); in characterProcessing() local
537 LETag scriptTag = 0x00000000; in layoutEngineFactory() local
DLookupProcessor.cpp135LETag scriptTag, LETag languageTag, const FeatureMap *featureMap, le_int32 featureMapCount, le_boo… in LookupProcessor()