/external/skia/src/gpu/gl/debug/ |
D | GrTextureUnitObj.cpp | 12 void GrTextureUnitObj::setTexture(GrTextureObj *texture) { in setTexture() function in GrTextureUnitObj
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D | GrDebugGL.cpp | 142 void GrDebugGL::setTexture(GrTextureObj *texture) { in setTexture() function in GrDebugGL
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/external/jmonkeyengine/engine/src/core/com/jme3/ui/ |
D | Picture.java | 150 public void setTexture(AssetManager assetManager, Texture2D tex, boolean useAlpha){ in setTexture() method in Picture
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/external/skia/include/gpu/ |
D | GrTexture.h | 102 GrTexture* setTexture(GrTexture* texture) { in setTexture() function
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/external/replicaisland/src/com/replica/replicaisland/ |
D | FadeDrawableComponent.java | 149 public void setTexture(Texture texture) { in setTexture() method in FadeDrawableComponent
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D | DrawableBitmap.java | 206 public void setTexture(Texture texture) { in setTexture() method in DrawableBitmap
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/external/deqp/framework/randomshaders/ |
D | rsgProgramExecutor.cpp | 178 void ProgramExecutor::setTexture (int samplerNdx, const tcu::Texture2D* texture, const tcu::Sampler… in setTexture() function in rsg::ProgramExecutor 183 void ProgramExecutor::setTexture (int samplerNdx, const tcu::TextureCube* texture, const tcu::Sampl… in setTexture() function in rsg::ProgramExecutor
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
D | Renderer.java | 238 public void setTexture(int unit, Texture tex); in setTexture() method
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/external/deqp/modules/glshared/ |
D | glsShaderRenderCase.cpp | 124 void TextureBinding::setTexture (const glu::Texture2D* tex2D) in setTexture() function in deqp::gls::TextureBinding 130 void TextureBinding::setTexture (const glu::TextureCube* texCube) in setTexture() function in deqp::gls::TextureBinding 136 void TextureBinding::setTexture (const glu::Texture2DArray* tex2DArray) in setTexture() function in deqp::gls::TextureBinding 142 void TextureBinding::setTexture (const glu::Texture3D* tex3D) in setTexture() function in deqp::gls::TextureBinding
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D | glsFboUtil.cpp | 668 void Framebuffer::setTexture (glw::GLuint texName, const Texture& texCfg) in setTexture() function in deqp::gls::FboUtil::Framebuffer
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/external/jmonkeyengine/engine/src/core/com/jme3/system/ |
D | NullRenderer.java | 128 public void setTexture(int unit, Texture tex) { in setTexture() method in NullRenderer
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/external/skia/src/gpu/ |
D | GrLayerCache.h | 190 void setTexture(GrTexture* texture, const SkIRect& rect) { in setTexture() function
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
D | LwjglGL1Renderer.java | 786 public void setTexture(int unit, Texture tex) { in setTexture() method in LwjglGL1Renderer
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D | LwjglRenderer.java | 1884 public void setTexture(int unit, Texture tex) { in setTexture() method in LwjglRenderer
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/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
D | Material.java | 509 public void setTexture(String name, Texture value) { in setTexture() method in Material
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/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
D | OGLESShaderRenderer.java | 1940 public void setTexture(int unit, Texture tex) { in setTexture() method in OGLESShaderRenderer
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/external/mesa3d/src/gallium/drivers/nv50/codegen/ |
D | nv50_ir.h | 782 inline void setTexture(Target targ, uint8_t r, uint8_t s) in setTexture() function
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