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Searched defs:shaderTypes (Results 1 – 8 of 8) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fBuiltinPrecisionTests.cpp43 std::vector<glu::ShaderType> shaderTypes; in createBuiltinPrecisionTests() local
Des3fShaderStateQueryTests.cpp671 const GLenum shaderTypes[] = {GL_VERTEX_SHADER, GL_FRAGMENT_SHADER}; in test() local
/external/deqp/modules/gles31/functional/
Des31fBuiltinPrecisionTests.cpp43 std::vector<glu::ShaderType> shaderTypes; in createBuiltinPrecisionTests() local
Des31fProgramStateQueryTests.cpp571 } shaderTypes[] = in init() local
Des31fShaderStateQueryTests.cpp459 } shaderTypes[] = in init() local
Des31fOpaqueTypeIndexingTests.cpp1164 } shaderTypes[] = in init() local
/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp503 const GLenum shaderTypes[] = {GL_VERTEX_SHADER, GL_FRAGMENT_SHADER}; in test() local
/external/deqp/modules/glshared/
DglsBuiltinPrecisionTests.cpp5273 vector<ShaderType> shaderTypes; member
5310 const vector<ShaderType>& shaderTypes, in addBuiltinPrecisionTests()