1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23 #include "util/u_surface.h"
24 #include "util/u_blitter.h"
25 #include "util/u_format.h"
26 #include "radeonsi_pipe.h"
27 #include "si_state.h"
28 
29 enum r600_blitter_op /* bitmask */
30 {
31 	R600_SAVE_TEXTURES      = 1,
32 	R600_SAVE_FRAMEBUFFER   = 2,
33 	R600_DISABLE_RENDER_COND = 4,
34 
35 	R600_CLEAR         = 0,
36 
37 	R600_CLEAR_SURFACE = R600_SAVE_FRAMEBUFFER,
38 
39 	R600_COPY          = R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES |
40 			     R600_DISABLE_RENDER_COND,
41 
42 	R600_DECOMPRESS    = R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND,
43 };
44 
r600_blitter_begin(struct pipe_context * ctx,enum r600_blitter_op op)45 static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op)
46 {
47 	struct r600_context *rctx = (struct r600_context *)ctx;
48 
49 	r600_context_queries_suspend(rctx);
50 
51 	util_blitter_save_blend(rctx->blitter, rctx->queued.named.blend);
52 	util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->queued.named.dsa);
53 	util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref);
54 	util_blitter_save_rasterizer(rctx->blitter, rctx->queued.named.rasterizer);
55 	util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
56 	util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
57 	util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements);
58 	if (rctx->queued.named.viewport) {
59 		util_blitter_save_viewport(rctx->blitter, &rctx->queued.named.viewport->viewport);
60 	}
61 	util_blitter_save_vertex_buffers(rctx->blitter,
62 					 rctx->nr_vertex_buffers,
63 					 rctx->vertex_buffer);
64 	util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets,
65 				     (struct pipe_stream_output_target**)rctx->so_targets);
66 
67 	if (op & R600_SAVE_FRAMEBUFFER)
68 		util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
69 
70 	if (op & R600_SAVE_TEXTURES) {
71 		util_blitter_save_fragment_sampler_states(
72 			rctx->blitter, rctx->ps_samplers.n_samplers,
73 			(void**)rctx->ps_samplers.samplers);
74 
75 		util_blitter_save_fragment_sampler_views(
76 			rctx->blitter, rctx->ps_samplers.n_views,
77 			(struct pipe_sampler_view**)rctx->ps_samplers.views);
78 	}
79 
80 	if ((op & R600_DISABLE_RENDER_COND) && rctx->current_render_cond) {
81 		rctx->saved_render_cond = rctx->current_render_cond;
82 		rctx->saved_render_cond_mode = rctx->current_render_cond_mode;
83 		rctx->context.render_condition(&rctx->context, NULL, 0);
84 	}
85 
86 }
87 
r600_blitter_end(struct pipe_context * ctx)88 static void r600_blitter_end(struct pipe_context *ctx)
89 {
90 	struct r600_context *rctx = (struct r600_context *)ctx;
91 	if (rctx->saved_render_cond) {
92 		rctx->context.render_condition(&rctx->context,
93 					       rctx->saved_render_cond,
94 					       rctx->saved_render_cond_mode);
95 		rctx->saved_render_cond = NULL;
96 	}
97 	r600_context_queries_resume(rctx);
98 }
99 
u_num_layers(struct pipe_resource * r,unsigned level)100 static unsigned u_num_layers(struct pipe_resource *r, unsigned level)
101 {
102 	switch (r->target) {
103 	case PIPE_TEXTURE_CUBE:
104 		return 6;
105 	case PIPE_TEXTURE_3D:
106 		return u_minify(r->depth0, level);
107 	case PIPE_TEXTURE_1D_ARRAY:
108 		return r->array_size;
109 	case PIPE_TEXTURE_2D_ARRAY:
110 		return r->array_size;
111 	default:
112 		return 1;
113 	}
114 }
115 
si_blit_uncompress_depth(struct pipe_context * ctx,struct r600_resource_texture * texture)116 void si_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
117 {
118 	struct r600_context *rctx = (struct r600_context *)ctx;
119 	unsigned layer, level;
120 	float depth = 1.0f;
121 
122 	if (!texture->dirty_db)
123 		return;
124 
125 	for (level = 0; level <= texture->resource.b.b.last_level; level++) {
126 		unsigned num_layers = u_num_layers(&texture->resource.b.b, level);
127 
128 		for (layer = 0; layer < num_layers; layer++) {
129 			struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
130 
131 			surf_tmpl.format = texture->real_format;
132 			surf_tmpl.u.tex.level = level;
133 			surf_tmpl.u.tex.first_layer = layer;
134 			surf_tmpl.u.tex.last_layer = layer;
135 			surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
136 
137 			zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl);
138 
139 			surf_tmpl.format = texture->flushed_depth_texture->real_format;
140 			surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
141 			cbsurf = ctx->create_surface(ctx,
142 					(struct pipe_resource*)texture->flushed_depth_texture, &surf_tmpl);
143 
144 			r600_blitter_begin(ctx, R600_DECOMPRESS);
145 			util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, ~0, rctx->custom_dsa_flush, depth);
146 			r600_blitter_end(ctx);
147 
148 			pipe_surface_reference(&zsurf, NULL);
149 			pipe_surface_reference(&cbsurf, NULL);
150 		}
151 	}
152 
153 	texture->dirty_db = FALSE;
154 }
155 
si_flush_depth_textures(struct r600_context * rctx)156 void si_flush_depth_textures(struct r600_context *rctx)
157 {
158 	unsigned int i;
159 
160 	/* FIXME: This handles fragment shader textures only. */
161 
162 	for (i = 0; i < rctx->ps_samplers.n_views; ++i) {
163 		struct si_pipe_sampler_view *view;
164 		struct r600_resource_texture *tex;
165 
166 		view = rctx->ps_samplers.views[i];
167 		if (!view) continue;
168 
169 		tex = (struct r600_resource_texture *)view->base.texture;
170 		if (!tex->depth)
171 			continue;
172 
173 		if (tex->is_flushing_texture)
174 			continue;
175 
176 		si_blit_uncompress_depth(&rctx->context, tex);
177 	}
178 
179 	/* also check CB here */
180 	for (i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
181 		struct r600_resource_texture *tex;
182 		tex = (struct r600_resource_texture *)rctx->framebuffer.cbufs[i]->texture;
183 
184 		if (!tex->depth)
185 			continue;
186 
187 		if (tex->is_flushing_texture)
188 			continue;
189 
190 		si_blit_uncompress_depth(&rctx->context, tex);
191 	}
192 }
193 
r600_clear(struct pipe_context * ctx,unsigned buffers,const union pipe_color_union * color,double depth,unsigned stencil)194 static void r600_clear(struct pipe_context *ctx, unsigned buffers,
195 		       const union pipe_color_union *color,
196 		       double depth, unsigned stencil)
197 {
198 	struct r600_context *rctx = (struct r600_context *)ctx;
199 	struct pipe_framebuffer_state *fb = &rctx->framebuffer;
200 
201 	r600_blitter_begin(ctx, R600_CLEAR);
202 	util_blitter_clear(rctx->blitter, fb->width, fb->height,
203 			   fb->nr_cbufs, buffers, fb->nr_cbufs ? fb->cbufs[0]->format : PIPE_FORMAT_NONE,
204 			   color, depth, stencil);
205 	r600_blitter_end(ctx);
206 }
207 
r600_clear_render_target(struct pipe_context * ctx,struct pipe_surface * dst,const union pipe_color_union * color,unsigned dstx,unsigned dsty,unsigned width,unsigned height)208 static void r600_clear_render_target(struct pipe_context *ctx,
209 				     struct pipe_surface *dst,
210 				     const union pipe_color_union *color,
211 				     unsigned dstx, unsigned dsty,
212 				     unsigned width, unsigned height)
213 {
214 	struct r600_context *rctx = (struct r600_context *)ctx;
215 
216 	r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
217 	util_blitter_clear_render_target(rctx->blitter, dst, color,
218 					 dstx, dsty, width, height);
219 	r600_blitter_end(ctx);
220 }
221 
r600_clear_depth_stencil(struct pipe_context * ctx,struct pipe_surface * dst,unsigned clear_flags,double depth,unsigned stencil,unsigned dstx,unsigned dsty,unsigned width,unsigned height)222 static void r600_clear_depth_stencil(struct pipe_context *ctx,
223 				     struct pipe_surface *dst,
224 				     unsigned clear_flags,
225 				     double depth,
226 				     unsigned stencil,
227 				     unsigned dstx, unsigned dsty,
228 				     unsigned width, unsigned height)
229 {
230 	struct r600_context *rctx = (struct r600_context *)ctx;
231 
232 	r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
233 	util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
234 					 dstx, dsty, width, height);
235 	r600_blitter_end(ctx);
236 }
237 
238 
239 
240 /* Copy a block of pixels from one surface to another using HW. */
r600_hw_copy_region(struct pipe_context * ctx,struct pipe_resource * dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)241 static void r600_hw_copy_region(struct pipe_context *ctx,
242 				struct pipe_resource *dst,
243 				unsigned dst_level,
244 				unsigned dstx, unsigned dsty, unsigned dstz,
245 				struct pipe_resource *src,
246 				unsigned src_level,
247 				const struct pipe_box *src_box)
248 {
249 	struct r600_context *rctx = (struct r600_context *)ctx;
250 
251 	r600_blitter_begin(ctx, R600_COPY);
252 	util_blitter_copy_texture(rctx->blitter, dst, dst_level, ~0, dstx, dsty, dstz,
253 				  src, src_level, 0, src_box);
254 	r600_blitter_end(ctx);
255 }
256 
257 struct texture_orig_info {
258 	unsigned format;
259 	unsigned width0;
260 	unsigned height0;
261 	unsigned npix_x;
262 	unsigned npix_y;
263 	unsigned npix0_x;
264 	unsigned npix0_y;
265 };
266 
r600_compressed_to_blittable(struct pipe_resource * tex,unsigned level,struct texture_orig_info * orig)267 static void r600_compressed_to_blittable(struct pipe_resource *tex,
268 				   unsigned level,
269 				   struct texture_orig_info *orig)
270 {
271 	struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
272 	struct r600_screen *rscreen = (struct r600_screen *)tex->screen;
273 	unsigned pixsize = util_format_get_blocksize(rtex->real_format);
274 	int new_format;
275 	int new_height, new_width;
276 
277 	orig->format = tex->format;
278 	orig->width0 = tex->width0;
279 	orig->height0 = tex->height0;
280 	orig->npix0_x = rtex->surface.level[0].npix_x;
281 	orig->npix0_y = rtex->surface.level[0].npix_y;
282 	orig->npix_x = rtex->surface.level[level].npix_x;
283 	orig->npix_y = rtex->surface.level[level].npix_y;
284 
285 	if (pixsize == 8)
286 		new_format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */
287 	else
288 		new_format = PIPE_FORMAT_R32G32B32A32_UINT; /* 128-bit block */
289 
290 	new_width = util_format_get_nblocksx(tex->format, orig->width0);
291 	new_height = util_format_get_nblocksy(tex->format, orig->height0);
292 
293 	tex->width0 = new_width;
294 	tex->height0 = new_height;
295 	tex->format = new_format;
296 	rtex->surface.level[0].npix_x = util_format_get_nblocksx(orig->format, orig->npix0_x);
297 	rtex->surface.level[0].npix_y = util_format_get_nblocksy(orig->format, orig->npix0_y);
298 	rtex->surface.level[level].npix_x = util_format_get_nblocksx(orig->format, orig->npix_x);
299 	rtex->surface.level[level].npix_y = util_format_get_nblocksy(orig->format, orig->npix_y);
300 }
301 
r600_reset_blittable_to_compressed(struct pipe_resource * tex,unsigned level,struct texture_orig_info * orig)302 static void r600_reset_blittable_to_compressed(struct pipe_resource *tex,
303 					       unsigned level,
304 					       struct texture_orig_info *orig)
305 {
306 	struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
307 	struct r600_screen *rscreen = (struct r600_screen *)tex->screen;
308 
309 	tex->format = orig->format;
310 	tex->width0 = orig->width0;
311 	tex->height0 = orig->height0;
312 	rtex->surface.level[0].npix_x = orig->npix0_x;
313 	rtex->surface.level[0].npix_y = orig->npix0_y;
314 	rtex->surface.level[level].npix_x = orig->npix_x;
315 	rtex->surface.level[level].npix_y = orig->npix_y;
316 }
317 
r600_resource_copy_region(struct pipe_context * ctx,struct pipe_resource * dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)318 static void r600_resource_copy_region(struct pipe_context *ctx,
319 				      struct pipe_resource *dst,
320 				      unsigned dst_level,
321 				      unsigned dstx, unsigned dsty, unsigned dstz,
322 				      struct pipe_resource *src,
323 				      unsigned src_level,
324 				      const struct pipe_box *src_box)
325 {
326 	struct r600_resource_texture *rsrc = (struct r600_resource_texture*)src;
327 	struct texture_orig_info orig_info[2];
328 	struct pipe_box sbox;
329 	const struct pipe_box *psbox;
330 	boolean restore_orig[2];
331 
332 	memset(orig_info, 0, sizeof(orig_info));
333 
334 	/* Fallback for buffers. */
335 	if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
336 		util_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
337                                           src, src_level, src_box);
338 		return;
339 	}
340 
341 	if (rsrc->depth && !rsrc->is_flushing_texture)
342 		r600_texture_depth_flush(ctx, src, FALSE);
343 
344 	restore_orig[0] = restore_orig[1] = FALSE;
345 
346 	if (util_format_is_compressed(src->format)) {
347 		r600_compressed_to_blittable(src, src_level, &orig_info[0]);
348 		restore_orig[0] = TRUE;
349 		sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x);
350 		sbox.y = util_format_get_nblocksy(orig_info[0].format, src_box->y);
351 		sbox.z = src_box->z;
352 		sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width);
353 		sbox.height = util_format_get_nblocksy(orig_info[0].format, src_box->height);
354 		sbox.depth = src_box->depth;
355 		psbox=&sbox;
356 	} else
357 		psbox=src_box;
358 
359 	if (util_format_is_compressed(dst->format)) {
360 		r600_compressed_to_blittable(dst, dst_level, &orig_info[1]);
361 		restore_orig[1] = TRUE;
362 		/* translate the dst box as well */
363 		dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
364 		dsty = util_format_get_nblocksy(orig_info[1].format, dsty);
365 	}
366 
367 	r600_hw_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
368 			    src, src_level, psbox);
369 
370 	if (restore_orig[0])
371 		r600_reset_blittable_to_compressed(src, src_level, &orig_info[0]);
372 
373 	if (restore_orig[1])
374 		r600_reset_blittable_to_compressed(dst, dst_level, &orig_info[1]);
375 }
376 
si_init_blit_functions(struct r600_context * rctx)377 void si_init_blit_functions(struct r600_context *rctx)
378 {
379 	rctx->context.clear = r600_clear;
380 	rctx->context.clear_render_target = r600_clear_render_target;
381 	rctx->context.clear_depth_stencil = r600_clear_depth_stencil;
382 	rctx->context.resource_copy_region = r600_resource_copy_region;
383 }
384 
r600_blit_push_depth(struct pipe_context * ctx,struct r600_resource_texture * texture)385 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
386 {
387 	struct pipe_box sbox;
388 
389 	sbox.x = sbox.y = sbox.z = 0;
390 	sbox.width = texture->resource.b.b.width0;
391 	sbox.height = texture->resource.b.b.height0;
392 	/* XXX that might be wrong */
393 	sbox.depth = 1;
394 
395 	r600_hw_copy_region(ctx, (struct pipe_resource *)texture, 0,
396 			    0, 0, 0,
397 			    (struct pipe_resource *)texture->flushed_depth_texture, 0,
398 			    &sbox);
399 }
400