1 /**************************************************************************
2  *
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 /* Author:
29  *    Keith Whitwell <keith@tungstengraphics.com>
30  */
31 
32 
33 #include "pipe/p_defines.h"
34 #include "pipe/p_screen.h"
35 #include "draw/draw_context.h"
36 #include "sp_flush.h"
37 #include "sp_context.h"
38 #include "sp_state.h"
39 #include "sp_tile_cache.h"
40 #include "sp_tex_tile_cache.h"
41 #include "util/u_memory.h"
42 
43 
44 void
softpipe_flush(struct pipe_context * pipe,unsigned flags,struct pipe_fence_handle ** fence)45 softpipe_flush( struct pipe_context *pipe,
46                 unsigned flags,
47                 struct pipe_fence_handle **fence )
48 {
49    struct softpipe_context *softpipe = softpipe_context(pipe);
50    uint i;
51 
52    draw_flush(softpipe->draw);
53 
54    if (flags & SP_FLUSH_TEXTURE_CACHE) {
55       unsigned sh;
56 
57       for (sh = 0; sh < Elements(softpipe->tex_cache); sh++) {
58          for (i = 0; i < softpipe->num_sampler_views[sh]; i++) {
59             sp_flush_tex_tile_cache(softpipe->tex_cache[sh][i]);
60          }
61       }
62    }
63 
64    /* If this is a swapbuffers, just flush color buffers.
65     *
66     * The zbuffer changes are not discarded, but held in the cache
67     * in the hope that a later clear will wipe them out.
68     */
69    for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++)
70       if (softpipe->cbuf_cache[i])
71          sp_flush_tile_cache(softpipe->cbuf_cache[i]);
72 
73    if (softpipe->zsbuf_cache)
74       sp_flush_tile_cache(softpipe->zsbuf_cache);
75 
76    softpipe->dirty_render_cache = FALSE;
77 
78    /* Need this call for hardware buffers before swapbuffers.
79     *
80     * there should probably be another/different flush-type function
81     * that's called before swapbuffers because we don't always want
82     * to unmap surfaces when flushing.
83     */
84    softpipe_unmap_transfers(softpipe);
85 
86    /* Enable to dump BMPs of the color/depth buffers each frame */
87 #if 0
88    if(flags & PIPE_FLUSH_FRAME) {
89       static unsigned frame_no = 1;
90       static char filename[256];
91       util_snprintf(filename, sizeof(filename), "cbuf_%u.bmp", frame_no);
92       debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.cbufs[0]);
93       util_snprintf(filename, sizeof(filename), "zsbuf_%u.bmp", frame_no);
94       debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.zsbuf);
95       ++frame_no;
96    }
97 #endif
98 
99    if (fence)
100       *fence = (void*)(intptr_t)1;
101 }
102 
103 void
softpipe_flush_wrapped(struct pipe_context * pipe,struct pipe_fence_handle ** fence)104 softpipe_flush_wrapped( struct pipe_context *pipe,
105                         struct pipe_fence_handle **fence )
106 {
107    softpipe_flush(pipe, SP_FLUSH_TEXTURE_CACHE, fence);
108 }
109 
110 
111 /**
112  * Flush context if necessary.
113  *
114  * Returns FALSE if it would have block, but do_not_block was set, TRUE
115  * otherwise.
116  *
117  * TODO: move this logic to an auxiliary library?
118  */
119 boolean
softpipe_flush_resource(struct pipe_context * pipe,struct pipe_resource * texture,unsigned level,int layer,unsigned flush_flags,boolean read_only,boolean cpu_access,boolean do_not_block)120 softpipe_flush_resource(struct pipe_context *pipe,
121                         struct pipe_resource *texture,
122                         unsigned level,
123                         int layer,
124                         unsigned flush_flags,
125                         boolean read_only,
126                         boolean cpu_access,
127                         boolean do_not_block)
128 {
129    unsigned referenced;
130 
131    referenced = softpipe_is_resource_referenced(pipe, texture, level, layer);
132 
133    if ((referenced & SP_REFERENCED_FOR_WRITE) ||
134        ((referenced & SP_REFERENCED_FOR_READ) && !read_only)) {
135 
136       /*
137        * TODO: The semantics of these flush flags are too obtuse. They should
138        * disappear and the pipe driver should just ensure that all visible
139        * side-effects happen when they need to happen.
140        */
141       if (referenced & SP_REFERENCED_FOR_READ)
142          flush_flags |= SP_FLUSH_TEXTURE_CACHE;
143 
144       if (cpu_access) {
145          /*
146           * Flush and wait.
147           */
148 
149          struct pipe_fence_handle *fence = NULL;
150 
151          if (do_not_block)
152             return FALSE;
153 
154          softpipe_flush(pipe, flush_flags, &fence);
155 
156          if (fence) {
157             /*
158              * This is for illustrative purposes only, as softpipe does not
159              * have fences.
160              */
161             pipe->screen->fence_finish(pipe->screen, fence,
162                                        PIPE_TIMEOUT_INFINITE);
163             pipe->screen->fence_reference(pipe->screen, &fence, NULL);
164          }
165       } else {
166          /*
167           * Just flush.
168           */
169 
170          softpipe_flush(pipe, flush_flags, NULL);
171       }
172    }
173 
174    return TRUE;
175 }
176