1 /**************************************************************************
2  *
3  * Copyright 2009 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "main/glheader.h"
29 #include "st_context.h"
30 #include "st_cb_viewport.h"
31 
32 #include "pipe/p_state.h"
33 #include "pipe/p_defines.h"
34 #include "util/u_atomic.h"
35 
36 /**
37  * Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer.
38  * Return NULL if the struct gl_framebuffer is a user-created framebuffer.
39  * We'll only return non-null for window system framebuffers.
40  * Note that this function may fail.
41  */
42 static INLINE struct st_framebuffer *
st_ws_framebuffer(struct gl_framebuffer * fb)43 st_ws_framebuffer(struct gl_framebuffer *fb)
44 {
45    /* FBO cannot be casted.  See st_new_framebuffer */
46    if (fb && _mesa_is_winsys_fbo(fb))
47       return (struct st_framebuffer *) fb;
48    return NULL;
49 }
50 
st_viewport(struct gl_context * ctx,GLint x,GLint y,GLsizei width,GLsizei height)51 static void st_viewport(struct gl_context * ctx, GLint x, GLint y,
52                         GLsizei width, GLsizei height)
53 {
54    struct st_context *st = ctx->st;
55    struct st_framebuffer *stdraw;
56    struct st_framebuffer *stread;
57 
58    if (!st->invalidate_on_gl_viewport)
59       return;
60 
61    /*
62     * Normally we'd want the state tracker manager to mark the drawables
63     * invalid only when needed. This will force the state tracker manager
64     * to revalidate the drawable, rather than just update the context with
65     * the latest cached drawable info.
66     */
67 
68    stdraw = st_ws_framebuffer(st->ctx->DrawBuffer);
69    stread = st_ws_framebuffer(st->ctx->ReadBuffer);
70 
71    if (stdraw && stdraw->iface)
72       stdraw->iface_stamp = p_atomic_read(&stdraw->iface->stamp) - 1;
73    if (stread && stread != stdraw && stread->iface)
74       stread->iface_stamp = p_atomic_read(&stread->iface->stamp) - 1;
75 }
76 
st_init_viewport_functions(struct dd_function_table * functions)77 void st_init_viewport_functions(struct dd_function_table *functions)
78 {
79    functions->Viewport = st_viewport;
80 }
81