1 /**************************************************************************
2  *
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28  /*
29   * Authors:
30   *   Keith Whitwell <keith@tungstengraphics.com>
31   *   Brian Paul
32   *   Zack  Rusin
33   */
34 
35 
36 #include <assert.h>
37 
38 #include "st_context.h"
39 #include "st_atom.h"
40 #include "pipe/p_context.h"
41 #include "pipe/p_defines.h"
42 #include "cso_cache/cso_context.h"
43 
44 
45 /**
46  * Convert an OpenGL compare mode to a pipe tokens.
47  */
48 GLuint
st_compare_func_to_pipe(GLenum func)49 st_compare_func_to_pipe(GLenum func)
50 {
51    /* Same values, just biased */
52    STATIC_ASSERT(PIPE_FUNC_NEVER == GL_NEVER - GL_NEVER);
53    STATIC_ASSERT(PIPE_FUNC_LESS == GL_LESS - GL_NEVER);
54    STATIC_ASSERT(PIPE_FUNC_EQUAL == GL_EQUAL - GL_NEVER);
55    STATIC_ASSERT(PIPE_FUNC_LEQUAL == GL_LEQUAL - GL_NEVER);
56    STATIC_ASSERT(PIPE_FUNC_GREATER == GL_GREATER - GL_NEVER);
57    STATIC_ASSERT(PIPE_FUNC_NOTEQUAL == GL_NOTEQUAL - GL_NEVER);
58    STATIC_ASSERT(PIPE_FUNC_GEQUAL == GL_GEQUAL - GL_NEVER);
59    STATIC_ASSERT(PIPE_FUNC_ALWAYS == GL_ALWAYS - GL_NEVER);
60    assert(func >= GL_NEVER);
61    assert(func <= GL_ALWAYS);
62    return func - GL_NEVER;
63 }
64 
65 
66 /**
67  * Convert GLenum stencil op tokens to pipe tokens.
68  */
69 static GLuint
gl_stencil_op_to_pipe(GLenum func)70 gl_stencil_op_to_pipe(GLenum func)
71 {
72    switch (func) {
73    case GL_KEEP:
74       return PIPE_STENCIL_OP_KEEP;
75    case GL_ZERO:
76       return PIPE_STENCIL_OP_ZERO;
77    case GL_REPLACE:
78       return PIPE_STENCIL_OP_REPLACE;
79    case GL_INCR:
80       return PIPE_STENCIL_OP_INCR;
81    case GL_DECR:
82       return PIPE_STENCIL_OP_DECR;
83    case GL_INCR_WRAP:
84       return PIPE_STENCIL_OP_INCR_WRAP;
85    case GL_DECR_WRAP:
86       return PIPE_STENCIL_OP_DECR_WRAP;
87    case GL_INVERT:
88       return PIPE_STENCIL_OP_INVERT;
89    default:
90       assert("invalid GL token in gl_stencil_op_to_pipe()" == NULL);
91       return 0;
92    }
93 }
94 
95 static void
update_depth_stencil_alpha(struct st_context * st)96 update_depth_stencil_alpha(struct st_context *st)
97 {
98    struct pipe_depth_stencil_alpha_state *dsa = &st->state.depth_stencil;
99    struct pipe_stencil_ref sr;
100    struct gl_context *ctx = st->ctx;
101 
102    memset(dsa, 0, sizeof(*dsa));
103    memset(&sr, 0, sizeof(sr));
104 
105    if (ctx->Depth.Test && ctx->DrawBuffer->Visual.depthBits > 0) {
106       dsa->depth.enabled = 1;
107       dsa->depth.writemask = ctx->Depth.Mask;
108       dsa->depth.func = st_compare_func_to_pipe(ctx->Depth.Func);
109    }
110 
111    if (ctx->Stencil.Enabled && ctx->DrawBuffer->Visual.stencilBits > 0) {
112       dsa->stencil[0].enabled = 1;
113       dsa->stencil[0].func = st_compare_func_to_pipe(ctx->Stencil.Function[0]);
114       dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[0]);
115       dsa->stencil[0].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[0]);
116       dsa->stencil[0].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[0]);
117       dsa->stencil[0].valuemask = ctx->Stencil.ValueMask[0] & 0xff;
118       dsa->stencil[0].writemask = ctx->Stencil.WriteMask[0] & 0xff;
119       sr.ref_value[0] = ctx->Stencil.Ref[0] & 0xff;
120 
121       if (ctx->Stencil._TestTwoSide) {
122          const GLuint back = ctx->Stencil._BackFace;
123          dsa->stencil[1].enabled = 1;
124          dsa->stencil[1].func = st_compare_func_to_pipe(ctx->Stencil.Function[back]);
125          dsa->stencil[1].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[back]);
126          dsa->stencil[1].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[back]);
127          dsa->stencil[1].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[back]);
128          dsa->stencil[1].valuemask = ctx->Stencil.ValueMask[back] & 0xff;
129          dsa->stencil[1].writemask = ctx->Stencil.WriteMask[back] & 0xff;
130          sr.ref_value[1] = ctx->Stencil.Ref[back] & 0xff;
131       }
132       else {
133          /* This should be unnecessary. Drivers must not expect this to
134           * contain valid data, except the enabled bit
135           */
136          dsa->stencil[1] = dsa->stencil[0];
137          dsa->stencil[1].enabled = 0;
138          sr.ref_value[1] = sr.ref_value[0];
139       }
140    }
141 
142    if (ctx->Color.AlphaEnabled) {
143       dsa->alpha.enabled = 1;
144       dsa->alpha.func = st_compare_func_to_pipe(ctx->Color.AlphaFunc);
145       dsa->alpha.ref_value = ctx->Color.AlphaRefUnclamped;
146    }
147 
148    cso_set_depth_stencil_alpha(st->cso_context, dsa);
149    cso_set_stencil_ref(st->cso_context, &sr);
150 }
151 
152 
153 const struct st_tracked_state st_update_depth_stencil_alpha = {
154    "st_update_depth_stencil",				/* name */
155    {							/* dirty */
156       (_NEW_DEPTH|_NEW_STENCIL|_NEW_COLOR),		/* mesa */
157       0,						/* st */
158    },
159    update_depth_stencil_alpha				/* update */
160 };
161