1 /**********************************************************
2 * Copyright 2008-2012 VMware, Inc. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26 #include "util/u_debug.h"
27
28 #include "svga_resource.h"
29 #include "svga_resource_buffer.h"
30 #include "svga_resource_texture.h"
31 #include "svga_context.h"
32 #include "svga_screen.h"
33
34
35 static struct pipe_resource *
svga_resource_create(struct pipe_screen * screen,const struct pipe_resource * template)36 svga_resource_create(struct pipe_screen *screen,
37 const struct pipe_resource *template)
38 {
39 if (template->target == PIPE_BUFFER)
40 return svga_buffer_create(screen, template);
41 else
42 return svga_texture_create(screen, template);
43 }
44
45
46 static struct pipe_resource *
svga_resource_from_handle(struct pipe_screen * screen,const struct pipe_resource * template,struct winsys_handle * whandle)47 svga_resource_from_handle(struct pipe_screen * screen,
48 const struct pipe_resource *template,
49 struct winsys_handle *whandle)
50 {
51 if (template->target == PIPE_BUFFER)
52 return NULL;
53 else
54 return svga_texture_from_handle(screen, template, whandle);
55 }
56
57
58 void
svga_init_resource_functions(struct svga_context * svga)59 svga_init_resource_functions(struct svga_context *svga)
60 {
61 svga->pipe.get_transfer = u_get_transfer_vtbl;
62 svga->pipe.transfer_map = u_transfer_map_vtbl;
63 svga->pipe.transfer_flush_region = u_transfer_flush_region_vtbl;
64 svga->pipe.transfer_unmap = u_transfer_unmap_vtbl;
65 svga->pipe.transfer_destroy = u_transfer_destroy_vtbl;
66 svga->pipe.transfer_inline_write = u_transfer_inline_write_vtbl;
67 }
68
69 void
svga_init_screen_resource_functions(struct svga_screen * is)70 svga_init_screen_resource_functions(struct svga_screen *is)
71 {
72 is->screen.resource_create = svga_resource_create;
73 is->screen.resource_from_handle = svga_resource_from_handle;
74 is->screen.resource_get_handle = u_resource_get_handle_vtbl;
75 is->screen.resource_destroy = u_resource_destroy_vtbl;
76 }
77