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Searched defs:texID (Results 1 – 3 of 3) sorted by relevance

/external/skia/tests/
DSurfaceTest.cpp622 static SkImage* make_desc_image(GrContext* ctx, int w, int h, GrBackendObject texID, bool doCopy) { in make_desc_image()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp855 GrGLuint texID, in createRenderTargetObjects()
2583 GrGLuint texID = static_cast<GrGLTexture*>(surface->asTexture())->textureID(); in bindSurfaceAsFBO() local
/external/deqp/modules/gles31/functional/
Des31fGeometryShaderTests.cpp3708 GLuint texID = 0; in preRender() local