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Searched defs:texture (Results 1 – 25 of 242) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp105 GLuint texture[2]; in bindtexture() local
778 GLuint texture = 0x1234; in copytexsubimage2d_invalid_target() local
842 GLuint texture = 0x1234; in copytexsubimage2d_neg_offset() local
861 GLuint texture = 0x1234; in copytexsubimage2d_invalid_offset() local
880 GLuint texture = 0x1234; in copytexsubimage2d_neg_width_height() local
901 GLuint texture[2]; in copytexsubimage2d_incomplete_framebuffer() local
947 GLuint texture = 0x1234; in deletetextures() local
966 GLuint texture[2]; in generatemipmap() local
1328 deUint32 texture = 0x1234; in teximage2d_invalid_buffer_target() local
1366 deUint32 texture = 0x1234; in texsubimage2d() local
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Des31fNegativeBufferApiTests.cpp235 deUint32 texture = 0x1234; in read_pixels_fbo_format_mismatch() local
409 deUint32 texture = 0x1234; in clear_bufferiv() local
454 deUint32 texture = 0x1234; in clear_bufferuiv() local
496 deUint32 texture = 0x1234; in clear_bufferfv() local
642 deUint32 texture = 0x1234; in draw_buffers() local
816 deUint32 texture = 0x1234; in read_buffer() local
1122 deUint32 texture[2]; in blit_framebuffer() local
1335 deUint32 texture = 0x1234; in invalidate_framebuffer() local
1370 deUint32 texture = 0x1234; in invalidate_sub_framebuffer() local
Des31fTextureBufferTests.cpp297 glw::GLuint texture; in iterate() local
349 glw::GLuint texture; in iterate() local
365 glw::GLuint texture; in iterate() local
420 glw::GLuint texture; in iterate() local
436 glw::GLuint texture; in iterate() local
501 glw::GLuint texture; in iterate() local
517 glw::GLuint texture; in iterate() local
/external/skia/src/gpu/
DGrTextureAccess.cpp19 GrTextureAccess::GrTextureAccess(GrTexture* texture, const GrTextureParams& params) { in GrTextureAccess()
23 GrTextureAccess::GrTextureAccess(GrTexture* texture, in GrTextureAccess()
29 GrTextureAccess::GrTextureAccess(GrTexture* texture, in GrTextureAccess()
35 GrTextureAccess::GrTextureAccess(GrTexture* texture, in GrTextureAccess()
42 void GrTextureAccess::reset(GrTexture* texture, in reset()
53 void GrTextureAccess::reset(GrTexture* texture, in reset()
65 void GrTextureAccess::reset(GrTexture* texture, in reset()
74 void GrTextureAccess::reset(GrTexture* texture, in reset()
DGrPaint.cpp26 void GrPaint::addColorTextureProcessor(GrTexture* texture, const SkMatrix& matrix) { in addColorTextureProcessor()
30 void GrPaint::addCoverageTextureProcessor(GrTexture* texture, const SkMatrix& matrix) { in addCoverageTextureProcessor()
34 void GrPaint::addColorTextureProcessor(GrTexture* texture, in addColorTextureProcessor()
40 void GrPaint::addCoverageTextureProcessor(GrTexture* texture, in addCoverageTextureProcessor()
DGrSWMaskHelper.cpp255 void GrSWMaskHelper::sendTextureData(GrTexture *texture, const GrSurfaceDesc& desc, in sendTextureData()
270 void GrSWMaskHelper::compressTextureData(GrTexture *texture, const GrSurfaceDesc& desc) { in compressTextureData()
284 void GrSWMaskHelper::toTexture(GrTexture *texture) { in toTexture()
339 GrTexture* texture(helper.createTexture()); in DrawPathMaskToTexture() local
349 void GrSWMaskHelper::DrawToTargetWithPathMask(GrTexture* texture, in DrawToTargetWithPathMask()
DGrPipelineBuilder.h85 void addColorTextureProcessor(GrTexture* texture, const SkMatrix& matrix) { in addColorTextureProcessor()
89 void addCoverageTextureProcessor(GrTexture* texture, const SkMatrix& matrix) { in addCoverageTextureProcessor()
93 void addColorTextureProcessor(GrTexture* texture, in addColorTextureProcessor()
99 void addCoverageTextureProcessor(GrTexture* texture, in addCoverageTextureProcessor()
/external/mesa3d/src/gallium/auxiliary/util/
Du_sampler.c39 const struct pipe_resource *texture, in default_template()
89 const struct pipe_resource *texture, in u_sampler_view_default_template()
101 const struct pipe_resource *texture, in u_sampler_view_default_dx9_template()
/external/skia/src/gpu/effects/
DGrSingleTextureEffect.cpp10 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, in GrSingleTextureEffect()
19 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, in GrSingleTextureEffect()
29 GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture, in GrSingleTextureEffect()
DGrSimpleTextureEffect.h57 GrSimpleTextureEffect(GrTexture* texture, in GrSimpleTextureEffect()
65 GrSimpleTextureEffect(GrTexture* texture, in GrSimpleTextureEffect()
/external/skia/include/gpu/
DGrCoordTransform.h53 const GrTexture* texture, in GrCoordTransform()
65 const GrTexture* texture, GrTextureParams::FilterMode filter) { in GrCoordTransform()
80 void reset(GrCoordSet sourceCoords, const GrTexture* texture, in reset()
125 static inline SkMatrix MakeDivByTextureWHMatrix(const GrTexture* texture) { in MakeDivByTextureWHMatrix()
DGrTexture.h84 GrDeviceCoordTexture(GrTexture* texture, const SkIPoint& offset) in GrDeviceCoordTexture()
100 GrTexture* texture() const { return fTexture.get(); } in texture() function
102 GrTexture* setTexture(GrTexture* texture) { in setTexture()
DGrTextureProvider.h39 void assignUniqueKeyToTexture(const GrUniqueKey& key, GrTexture* texture) { in assignUniqueKeyToTexture()
47 GrTexture* texture = static_cast<GrSurface*>(resource)->asTexture(); in findAndRefTextureByUniqueKey() local
/external/replicaisland/src/com/replica/replicaisland/
DTextureLibrary.java73 Texture texture = getTextureByResource(resourceID); in allocateTexture() local
83 Texture texture = allocateTexture(resourceID); in loadTexture() local
127 protected Texture loadBitmap(Context context, GL10 gl, Texture texture) { in loadBitmap()
223 Texture texture = null; in getTextureByResource() local
260 Texture texture = null; in addTexture() local
DDrawableBitmap.java35 DrawableBitmap(Texture texture, int width, int height) { in DrawableBitmap()
102 final Texture texture = mTexture; in draw() local
206 public void setTexture(Texture texture) { in setTexture()
/external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/
DRenderImageJme.java44 private Texture2D texture; field in RenderImageJme
65 public RenderImageJme(Texture2D texture){ in RenderImageJme()
/external/deqp/modules/glshared/
DglsSamplerObjectTest.cpp381 GLuint texture = (GLuint)-1; in createTexture2D() local
407 GLuint texture = (GLuint)-1; in createTexture3D() local
433 GLuint texture = (GLuint)-1; in createTextureCube() local
490 GLuint texture = createTexture(gl, m_target); in renderReferences() local
513 GLuint texture = createTexture(gl, m_target); in renderResults() local
878 GLuint texture = (GLuint)-1; in createTexture2D() local
917 GLuint texture = (GLuint)-1; in createTexture3D() local
956 GLuint texture = (GLuint)-1; in createTextureCube() local
DglsTextureBufferCase.cpp188 TextureVertexShader (const tcu::ConstPixelBufferAccess& texture) in TextureVertexShader()
255 TextureFragmentShader (const tcu::ConstPixelBufferAccess& texture) in TextureFragmentShader()
430 glu::TextureBuffer& texture) in modifyBufferData()
445 glu::TextureBuffer& texture) in modifyBufferSubData()
468 glu::TextureBuffer& texture) in modifyMapWrite()
502 glu::TextureBuffer& texture) in modifyMapReadWrite()
556 glu::TextureBuffer& texture) in modify()
580 glu::TextureBuffer& texture) in renderGL()
659 glu::TextureBuffer& texture, in renderReference()
759 glu::TextureBuffer& texture, in render()
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/external/mesa3d/src/gallium/drivers/radeonsi/
Dr600_texture.c43 struct pipe_resource *texture = transfer->resource; in r600_copy_to_staging_texture() local
55 struct pipe_resource *texture = transfer->resource; in r600_copy_from_staging_texture() local
265 struct pipe_resource *texture, in si_texture_get_transfer()
380 struct pipe_resource *texture = transfer->resource; in si_texture_transfer_destroy() local
551 struct pipe_resource *texture, in r600_create_surface()
628 struct pipe_resource *texture, boolean just_create) in r600_texture_depth_flush()
/external/jmonkeyengine/engine/src/core/com/jme3/material/
DMatParamTexture.java14 private Texture texture; field in MatParamTexture
17 public MatParamTexture(VarType type, String name, Texture texture, int unit) { in MatParamTexture()
/external/deqp/framework/randomshaders/
DrsgSamplers.hpp43 Sampler2D (const tcu::Texture2D* texture, const tcu::Sampler& sampler) in Sampler2D()
68 SamplerCube (const tcu::TextureCube* texture, const tcu::Sampler& sampler) in SamplerCube()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_resource_texture.c59 struct svga_texture *texture = svga_texture(st->base.resource); in svga_transfer_dma_band() local
108 struct svga_texture *texture = svga_texture(st->base.resource); in svga_transfer_dma() local
201 struct pipe_resource *texture, in svga_texture_get_handle()
241 struct pipe_resource *texture, in svga_texture_get_transfer()
/external/skia/src/gpu/gl/debug/
DGrTextureUnitObj.cpp12 void GrTextureUnitObj::setTexture(GrTextureObj *texture) { in setTexture()
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
DTextureAtlas.java174 public boolean addTexture(Texture texture, String mapName) { in addTexture()
192 public void addTexture(Texture texture, String mapName, Texture masterTexture) { in addTexture()
207 public void addTexture(Texture texture, String mapName, String sourceTextureName) { in addTexture()
219 private String textureName(Texture texture) { in textureName()
373 public TextureAtlasTile getAtlasTile(Texture texture) { in getAtlasTile()
549 Texture texture = param.getTextureValue(); in getMaterialTexture() local
/external/deqp/modules/gles2/functional/
Des2fTextureCompletenessTests.cpp273 GLuint texture; in createTexture() local
342 GLuint texture; in createTexture() local
395 GLuint texture; in createTexture() local
453 GLuint texture; in createTexture() local
501 GLuint texture; in createTexture() local
551 GLuint texture; in createTexture() local
605 GLuint texture; in createTexture() local
677 GLuint texture; in createTexture() local
746 GLuint texture; in createTexture() local
810 GLuint texture; in createTexture() local
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