Searched defs:usesInout (Results 1 – 2 of 2) sorted by relevance
1164 const bool usesInout = usesShaderInoutQualifiers(m_targetVersion); in genVertexShader() local1317 const bool usesInout = usesShaderInoutQualifiers(m_targetVersion); in genFragmentShader() local1373 const bool usesInout = usesShaderInoutQualifiers(m_targetVersion); in specializeVertexShader() local1440 const bool usesInout = usesShaderInoutQualifiers(m_targetVersion); in specializeFragmentShader() local1498 const bool usesInout = usesShaderInoutQualifiers(targetVersion); in generateVertexSpecialization() local1539 const bool usesInout = usesShaderInoutQualifiers(targetVersion); in generateFragmentSpecialization() local
96 const bool usesInout = glu::glslVersionUsesInOutQualifiers(shaderSpec.version); in generateVertexShader() local