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Searched defs:usesInout (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp1164 const bool usesInout = usesShaderInoutQualifiers(m_targetVersion); in genVertexShader() local
1317 const bool usesInout = usesShaderInoutQualifiers(m_targetVersion); in genFragmentShader() local
1373 const bool usesInout = usesShaderInoutQualifiers(m_targetVersion); in specializeVertexShader() local
1440 const bool usesInout = usesShaderInoutQualifiers(m_targetVersion); in specializeFragmentShader() local
1498 const bool usesInout = usesShaderInoutQualifiers(targetVersion); in generateVertexSpecialization() local
1539 const bool usesInout = usesShaderInoutQualifiers(targetVersion); in generateFragmentSpecialization() local
DglsShaderExecUtil.cpp96 const bool usesInout = glu::glslVersionUsesInOutQualifiers(shaderSpec.version); in generateVertexShader() local