Home
last modified time | relevance | path

Searched defs:vertex (Results 1 – 10 of 10) sorted by relevance

/frameworks/rs/api/
Drs_graphics.spec801 summary: Get the projection matrix for a fixed function vertex program function
815 summary: Load the model matrix for a bound fixed function vertex program function
829 summary: Load the projection matrix for a bound fixed function vertex program function
843 summary: Load the texture matrix for a bound fixed function vertex program function
/frameworks/base/libs/hwui/
DPatch.cpp63 TextureVertex* vertex = vertices.get(); in Patch() local
149 void Patch::generateRow(const int32_t* xDivs, uint32_t xCount, TextureVertex*& vertex, in generateRow()
189 void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, in generateQuad()
DProgram.cpp32 Program::Program(const ProgramDescription& description, const char* vertex, const char* fragment) { in Program()
DOpenGLRenderer.cpp1125 Vertex* vertex = mesh; in clearLayerRegions() local
DDisplayListOp.h656 TextureVertex* vertex = &vertices[0]; in multiDraw() local
839 TextureVertex* vertex = &vertices[0]; in multiDraw() local
/frameworks/native/services/surfaceflinger/RenderEngine/
DProgram.cpp28 Program::Program(const ProgramCache::Key& /*needs*/, const char* vertex, const char* fragment) in Program()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLTextureViewActivity.java280 private static int buildProgram(String vertex, String fragment) { in buildProgram()
/frameworks/base/packages/SystemUI/src/com/android/systemui/
DImageWallpaper.java611 private int buildProgram(String vertex, String fragment) { in buildProgram()
/frameworks/rs/
Drs_hal.h303 } vertex; member
/frameworks/native/opengl/libagl/
Dcontext.h201 array_t vertex; member