Searched defs:vertexData (Results 1 – 8 of 8) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 1519 GLfloat vertexData[4] = {0.0f}; // never accessed in test() local 1555 GLfloat vertexData[4] = {0.0f}; // never accessed in test() local 1587 GLfloat vertexData[4] = {0.0f}; // never accessed in test() local 1639 GLfloat vertexData[4] = {0.0f}; // never accessed in test() local 1729 GLfloat vertexData[4] = {0.0f}; // never accessed in test() local
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D | es2fRasterizationTests.cpp | 182 …aseRenderingCase::drawPrimitives (tcu::Surface& result, const std::vector<tcu::Vec4>& vertexData, … in drawPrimitives() 190 …aseRenderingCase::drawPrimitives (tcu::Surface& result, const std::vector<tcu::Vec4>& vertexData, … in drawPrimitives()
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/external/deqp/modules/glshared/ |
D | glsFragOpInteractionCase.cpp | 311 static void setupAttributes (sglr::Context& ctx, const VertexDataStorage& vertexData, deUint32 prog… in setupAttributes() 517 VertexDataStorage vertexData (m_vertexShader.getInputs(), numVertices); in iterate() local
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 2177 GLfloat vertexData[4] = {0.0f}; // never accessed in test() local 2261 const GLfloat vertexData[4] = {0.0f}; // never accessed in test() local 2367 const GLfloat vertexData[4] = {0.0f}; // never accessed in test() local 2482 const GLfloat vertexData[4] = {0.0f}; // never accessed in test() local 2593 const GLfloat vertexData[4] = {0.0f}; // never accessed in test() local 2888 const GLfloat vertexData[4] = {0.0f}; // never accessed in test() local
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D | es3fRasterizationTests.cpp | 347 …aseRenderingCase::drawPrimitives (tcu::Surface& result, const std::vector<tcu::Vec4>& vertexData, … in drawPrimitives() 355 …aseRenderingCase::drawPrimitives (tcu::Surface& result, const std::vector<tcu::Vec4>& vertexData, … in drawPrimitives()
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/external/deqp/modules/gles3/performance/ |
D | es3pBufferDataUploadTests.cpp | 3882 static void generateLayeredGridVertexAttribData4C4V (std::vector<tcu::Vec4>& vertexData, const Laye… in generateLayeredGridVertexAttribData4C4V() 4237 std::vector<tcu::Vec4> vertexData; in uploadScene() local 4343 std::vector<tcu::Vec4> vertexData; in runSample() local 4476 std::vector<tcu::Vec4> vertexData; in runSample() local 4833 std::vector<tcu::Vec4> vertexData; in runSample() local 5168 std::vector<tcu::Vec4> vertexData; in runSample() local 5568 std::vector<tcu::Vec4> vertexData; in init() local
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/external/deqp/modules/gles31/functional/ |
D | es31fVertexAttributeBindingTests.cpp | 1242 std::vector<tcu::Vec4> vertexData (12 * GRID_SIZE * GRID_SIZE); in createBuffers() local
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D | es31fGeometryShaderTests.cpp | 4568 static const tcu::Vec4 vertexData[8*2] = in iterate() local
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