Searched defs:vertexData (Results 1 – 3 of 3) sorted by relevance
126 GlopBuilder& GlopBuilder::setMeshIndexedQuads(Vertex* vertexData, int quadCount) { in setMeshIndexedQuads()140 GlopBuilder& GlopBuilder::setMeshTexturedIndexedQuads(TextureVertex* vertexData, int elementCount) { in setMeshTexturedIndexedQuads()154 GlopBuilder& GlopBuilder::setMeshTexturedMesh(TextureVertex* vertexData, int elementCount) { in setMeshTexturedMesh()168 GlopBuilder& GlopBuilder::setMeshColoredTexturedMesh(ColorTextureVertex* vertexData, int elementCou… in setMeshColoredTexturedMesh()
321 const GLbyte* vertexData = static_cast<const GLbyte*>(vertices.position); in render() local
152 VertexFrame vertexData, in setAttributeValues()294 VertexFrame vertexData, in setShaderAttributeVertexFrame()