1 /*
2  * Mesa 3-D graphics library
3  * Version:  6.5.2
4  *
5  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /**
27  * \file xm_dd.h
28  * General device driver functions for Xlib driver.
29  */
30 
31 #include "glxheader.h"
32 #include "main/bufferobj.h"
33 #include "main/context.h"
34 #include "main/colormac.h"
35 #include "main/fbobject.h"
36 #include "main/macros.h"
37 #include "main/mipmap.h"
38 #include "main/image.h"
39 #include "main/imports.h"
40 #include "main/mtypes.h"
41 #include "main/pbo.h"
42 #include "main/texformat.h"
43 #include "swrast/swrast.h"
44 #include "swrast/s_context.h"
45 #include "swrast_setup/swrast_setup.h"
46 #include "tnl/tnl.h"
47 #include "tnl/t_context.h"
48 #include "drivers/common/meta.h"
49 #include "xmesaP.h"
50 
51 
52 static void
finish_or_flush(struct gl_context * ctx)53 finish_or_flush( struct gl_context *ctx )
54 {
55    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
56    if (xmesa) {
57       _glthread_LOCK_MUTEX(_xmesa_lock);
58       XSync( xmesa->display, False );
59       _glthread_UNLOCK_MUTEX(_xmesa_lock);
60    }
61 }
62 
63 
64 /* Implements glColorMask() */
65 static void
color_mask(struct gl_context * ctx,GLboolean rmask,GLboolean gmask,GLboolean bmask,GLboolean amask)66 color_mask(struct gl_context *ctx,
67            GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask)
68 {
69    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
70    XMesaBuffer xmbuf;
71    const int xclass = xmesa->xm_visual->visualType;
72    (void) amask;
73 
74    if (_mesa_is_user_fbo(ctx->DrawBuffer))
75       return;
76 
77    xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
78 
79    if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
80       unsigned long m;
81       if (rmask && gmask && bmask) {
82          m = ((unsigned long)~0L);
83       }
84       else {
85          m = 0;
86          if (rmask)   m |= GET_REDMASK(xmesa->xm_visual);
87          if (gmask)   m |= GET_GREENMASK(xmesa->xm_visual);
88          if (bmask)   m |= GET_BLUEMASK(xmesa->xm_visual);
89       }
90       XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m );
91    }
92 }
93 
94 
95 
96 /**********************************************************************/
97 /*** glClear implementations                                        ***/
98 /**********************************************************************/
99 
100 
101 /**
102  * Clear the front or back color buffer, if it's implemented with a pixmap.
103  */
104 static void
clear_pixmap(struct gl_context * ctx,struct xmesa_renderbuffer * xrb,GLint x,GLint y,GLint width,GLint height)105 clear_pixmap(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
106              GLint x, GLint y, GLint width, GLint height)
107 {
108    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
109    XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
110 
111    assert(xmbuf);
112    assert(xrb->pixmap);
113    assert(xmesa);
114    assert(xmesa->display);
115    assert(xrb->pixmap);
116    assert(xmbuf->cleargc);
117 
118    XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc,
119                        x, xrb->Base.Base.Height - y - height,
120                        width, height );
121 }
122 
123 
124 static void
clear_16bit_ximage(struct gl_context * ctx,struct xmesa_renderbuffer * xrb,GLint x,GLint y,GLint width,GLint height)125 clear_16bit_ximage( struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
126                     GLint x, GLint y, GLint width, GLint height)
127 {
128    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
129    GLuint pixel = (GLuint) xmesa->clearpixel;
130    GLint i, j;
131 
132    if (xmesa->swapbytes) {
133       pixel = ((pixel >> 8) & 0x00ff) | ((pixel << 8) & 0xff00);
134    }
135 
136    for (j = 0; j < height; j++) {
137       GLushort *ptr2 = PIXEL_ADDR2(xrb, x, y + j);
138       for (i = 0; i < width; i++) {
139          ptr2[i] = pixel;
140       }
141    }
142 }
143 
144 
145 /* Optimized code provided by Nozomi Ytow <noz@xfree86.org> */
146 static void
clear_24bit_ximage(struct gl_context * ctx,struct xmesa_renderbuffer * xrb,GLint x,GLint y,GLint width,GLint height)147 clear_24bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
148                    GLint x, GLint y, GLint width, GLint height)
149 {
150    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
151    const GLubyte r = xmesa->clearcolor[0];
152    const GLubyte g = xmesa->clearcolor[1];
153    const GLubyte b = xmesa->clearcolor[2];
154 
155    if (r == g && g == b) {
156       /* same value for all three components (gray) */
157       GLint j;
158       for (j = 0; j < height; j++) {
159          bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j);
160          memset(ptr3, r, 3 * width);
161       }
162    }
163    else {
164       /* non-gray clear color */
165       GLint i, j;
166       for (j = 0; j < height; j++) {
167          bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j);
168          for (i = 0; i < width; i++) {
169             ptr3->r = r;
170             ptr3->g = g;
171             ptr3->b = b;
172             ptr3++;
173          }
174       }
175    }
176 }
177 
178 
179 static void
clear_32bit_ximage(struct gl_context * ctx,struct xmesa_renderbuffer * xrb,GLint x,GLint y,GLint width,GLint height)180 clear_32bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
181                    GLint x, GLint y, GLint width, GLint height)
182 {
183    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
184    register GLuint pixel = (GLuint) xmesa->clearpixel;
185 
186    if (!xrb->ximage)
187       return;
188 
189    if (xmesa->swapbytes) {
190       pixel = ((pixel >> 24) & 0x000000ff)
191             | ((pixel >> 8)  & 0x0000ff00)
192             | ((pixel << 8)  & 0x00ff0000)
193             | ((pixel << 24) & 0xff000000);
194    }
195 
196    if (width == xrb->Base.Base.Width && height == xrb->Base.Base.Height) {
197       /* clearing whole buffer */
198       const GLuint n = xrb->Base.Base.Width * xrb->Base.Base.Height;
199       GLuint *ptr4 = (GLuint *) xrb->ximage->data;
200       if (pixel == 0) {
201          /* common case */
202          memset(ptr4, pixel, 4 * n);
203       }
204       else {
205          GLuint i;
206          for (i = 0; i < n; i++)
207             ptr4[i] = pixel;
208       }
209    }
210    else {
211       /* clearing scissored region */
212       GLint i, j;
213       for (j = 0; j < height; j++) {
214          GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y + j);
215          for (i = 0; i < width; i++) {
216             ptr4[i] = pixel;
217          }
218       }
219    }
220 }
221 
222 
223 static void
clear_nbit_ximage(struct gl_context * ctx,struct xmesa_renderbuffer * xrb,GLint x,GLint y,GLint width,GLint height)224 clear_nbit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
225                   GLint x, GLint y, GLint width, GLint height)
226 {
227    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
228    XMesaImage *img = xrb->ximage;
229    GLint i, j;
230 
231    /* TODO: optimize this */
232    y = YFLIP(xrb, y);
233    for (j = 0; j < height; j++) {
234       for (i = 0; i < width; i++) {
235          XMesaPutPixel(img, x+i, y-j, xmesa->clearpixel);
236       }
237    }
238 }
239 
240 
241 
242 static void
clear_buffers(struct gl_context * ctx,GLbitfield buffers)243 clear_buffers(struct gl_context *ctx, GLbitfield buffers)
244 {
245    if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
246       /* this is a window system framebuffer */
247       const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
248       const XMesaContext xmesa = XMESA_CONTEXT(ctx);
249       XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer);
250       const GLint x = ctx->DrawBuffer->_Xmin;
251       const GLint y = ctx->DrawBuffer->_Ymin;
252       const GLint width = ctx->DrawBuffer->_Xmax - x;
253       const GLint height = ctx->DrawBuffer->_Ymax - y;
254 
255       _mesa_unclamped_float_rgba_to_ubyte(xmesa->clearcolor,
256                                           ctx->Color.ClearColor.f);
257       xmesa->clearpixel = xmesa_color_to_pixel(ctx,
258                                                xmesa->clearcolor[0],
259                                                xmesa->clearcolor[1],
260                                                xmesa->clearcolor[2],
261                                                xmesa->clearcolor[3],
262                                                xmesa->xm_visual->undithered_pf);
263       XMesaSetForeground(xmesa->display, b->cleargc, xmesa->clearpixel);
264 
265       /* we can't handle color or index masking */
266       if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) {
267          if (buffers & BUFFER_BIT_FRONT_LEFT) {
268             /* clear front color buffer */
269             struct gl_renderbuffer *frontRb
270                = ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
271             if (b->frontxrb == xmesa_renderbuffer(frontRb)) {
272                /* renderbuffer is not wrapped - great! */
273                b->frontxrb->clearFunc(ctx, b->frontxrb, x, y, width, height);
274                buffers &= ~BUFFER_BIT_FRONT_LEFT;
275             }
276             else {
277                /* we can't directly clear an alpha-wrapped color buffer */
278             }
279          }
280          if (buffers & BUFFER_BIT_BACK_LEFT) {
281             /* clear back color buffer */
282             struct gl_renderbuffer *backRb
283                = ctx->DrawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
284             if (b->backxrb == xmesa_renderbuffer(backRb)) {
285                /* renderbuffer is not wrapped - great! */
286                b->backxrb->clearFunc(ctx, b->backxrb, x, y, width, height);
287                buffers &= ~BUFFER_BIT_BACK_LEFT;
288             }
289          }
290       }
291    }
292    if (buffers)
293       _swrast_Clear(ctx, buffers);
294 }
295 
296 
297 /* XXX these functions haven't been tested in the Xserver environment */
298 
299 
300 /**
301  * Check if we can do an optimized glDrawPixels into an 8R8G8B visual.
302  */
303 static GLboolean
can_do_DrawPixels_8R8G8B(struct gl_context * ctx,GLenum format,GLenum type)304 can_do_DrawPixels_8R8G8B(struct gl_context *ctx, GLenum format, GLenum type)
305 {
306    if (format == GL_BGRA &&
307        type == GL_UNSIGNED_BYTE &&
308        ctx->DrawBuffer &&
309        _mesa_is_winsys_fbo(ctx->DrawBuffer) &&
310        ctx->Pixel.ZoomX == 1.0 &&        /* no zooming */
311        ctx->Pixel.ZoomY == 1.0 &&
312        ctx->_ImageTransferState == 0 /* no color tables, scale/bias, etc */) {
313       const SWcontext *swrast = SWRAST_CONTEXT(ctx);
314 
315       if (swrast->NewState)
316          _swrast_validate_derived( ctx );
317 
318       if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
319          struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
320          if (rb) {
321             struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
322             if (xrb &&
323                 xrb->pixmap && /* drawing to pixmap or window */
324                 _mesa_get_format_bits(xrb->Base.Base.Format, GL_ALPHA_BITS) == 0) {
325                return GL_TRUE;
326             }
327          }
328       }
329    }
330    return GL_FALSE;
331 }
332 
333 
334 /**
335  * This function implements glDrawPixels() with an XPutImage call when
336  * drawing to the front buffer (X Window drawable).
337  * The image format must be GL_BGRA to match the PF_8R8G8B pixel format.
338  */
339 static void
xmesa_DrawPixels_8R8G8B(struct gl_context * ctx,GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,GLenum type,const struct gl_pixelstore_attrib * unpack,const GLvoid * pixels)340 xmesa_DrawPixels_8R8G8B( struct gl_context *ctx,
341                          GLint x, GLint y, GLsizei width, GLsizei height,
342                          GLenum format, GLenum type,
343                          const struct gl_pixelstore_attrib *unpack,
344                          const GLvoid *pixels )
345 {
346    if (can_do_DrawPixels_8R8G8B(ctx, format, type)) {
347       const SWcontext *swrast = SWRAST_CONTEXT( ctx );
348       struct gl_pixelstore_attrib clippedUnpack = *unpack;
349       int dstX = x;
350       int dstY = y;
351       int w = width;
352       int h = height;
353 
354       if (swrast->NewState)
355          _swrast_validate_derived( ctx );
356 
357       if (_mesa_is_bufferobj(unpack->BufferObj)) {
358          /* unpack from PBO */
359          GLubyte *buf;
360          if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
361                                         format, type, INT_MAX, pixels)) {
362             _mesa_error(ctx, GL_INVALID_OPERATION,
363                         "glDrawPixels(invalid PBO access)");
364             return;
365          }
366          buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
367 						      unpack->BufferObj->Size,
368 						      GL_MAP_READ_BIT,
369 						      unpack->BufferObj);
370          if (!buf) {
371             /* buffer is already mapped - that's an error */
372             _mesa_error(ctx, GL_INVALID_OPERATION,
373                         "glDrawPixels(PBO is mapped)");
374             return;
375          }
376          pixels = ADD_POINTERS(buf, pixels);
377       }
378 
379       if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
380          const XMesaContext xmesa = XMESA_CONTEXT(ctx);
381          XMesaDisplay *dpy = xmesa->xm_visual->display;
382          XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
383          const XMesaGC gc = xmbuf->cleargc;  /* effected by glColorMask */
384          struct xmesa_renderbuffer *xrb
385             = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
386          const int srcX = clippedUnpack.SkipPixels;
387          const int srcY = clippedUnpack.SkipRows;
388          const int rowLength = clippedUnpack.RowLength;
389          XMesaImage ximage;
390 
391          ASSERT(xmesa->xm_visual->dithered_pf == PF_8R8G8B);
392          ASSERT(xmesa->xm_visual->undithered_pf == PF_8R8G8B);
393          ASSERT(dpy);
394          ASSERT(gc);
395 
396          /* This is a little tricky since all coordinates up to now have
397           * been in the OpenGL bottom-to-top orientation.  X is top-to-bottom
398           * so we have to carefully compute the Y coordinates/addresses here.
399           */
400          memset(&ximage, 0, sizeof(XMesaImage));
401          ximage.width = width;
402          ximage.height = height;
403          ximage.format = ZPixmap;
404          ximage.data = (char *) pixels
405             + ((srcY + h - 1) * rowLength + srcX) * 4;
406          ximage.byte_order = LSBFirst;
407          ximage.bitmap_unit = 32;
408          ximage.bitmap_bit_order = LSBFirst;
409          ximage.bitmap_pad = 32;
410          ximage.depth = 32;
411          ximage.bits_per_pixel = 32;
412          ximage.bytes_per_line = -rowLength * 4; /* negative to flip image */
413          /* it seems we don't need to set the ximage.red/green/blue_mask fields */
414          /* flip Y axis for dest position */
415          dstY = YFLIP(xrb, dstY) - h + 1;
416          XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
417       }
418 
419       if (_mesa_is_bufferobj(unpack->BufferObj)) {
420          ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
421       }
422    }
423    else {
424       /* software fallback */
425       _swrast_DrawPixels(ctx, x, y, width, height,
426                          format, type, unpack, pixels);
427    }
428 }
429 
430 
431 
432 /**
433  * Check if we can do an optimized glDrawPixels into an 5R6G5B visual.
434  */
435 static GLboolean
can_do_DrawPixels_5R6G5B(struct gl_context * ctx,GLenum format,GLenum type)436 can_do_DrawPixels_5R6G5B(struct gl_context *ctx, GLenum format, GLenum type)
437 {
438    if (format == GL_RGB &&
439        type == GL_UNSIGNED_SHORT_5_6_5 &&
440        !ctx->Color.DitherFlag &&  /* no dithering */
441        ctx->DrawBuffer &&
442        _mesa_is_winsys_fbo(ctx->DrawBuffer) &&
443        ctx->Pixel.ZoomX == 1.0 &&        /* no zooming */
444        ctx->Pixel.ZoomY == 1.0 &&
445        ctx->_ImageTransferState == 0 /* no color tables, scale/bias, etc */) {
446       const SWcontext *swrast = SWRAST_CONTEXT(ctx);
447 
448       if (swrast->NewState)
449          _swrast_validate_derived( ctx );
450 
451       if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
452          struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
453          if (rb) {
454             struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
455             if (xrb &&
456                 xrb->pixmap && /* drawing to pixmap or window */
457                 _mesa_get_format_bits(xrb->Base.Base.Format, GL_ALPHA_BITS) == 0) {
458                return GL_TRUE;
459             }
460          }
461       }
462    }
463    return GL_FALSE;
464 }
465 
466 
467 /**
468  * This function implements glDrawPixels() with an XPutImage call when
469  * drawing to the front buffer (X Window drawable).  The image format
470  * must be GL_RGB and image type must be GL_UNSIGNED_SHORT_5_6_5 to
471  * match the PF_5R6G5B pixel format.
472  */
473 static void
xmesa_DrawPixels_5R6G5B(struct gl_context * ctx,GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,GLenum type,const struct gl_pixelstore_attrib * unpack,const GLvoid * pixels)474 xmesa_DrawPixels_5R6G5B( struct gl_context *ctx,
475                          GLint x, GLint y, GLsizei width, GLsizei height,
476                          GLenum format, GLenum type,
477                          const struct gl_pixelstore_attrib *unpack,
478                          const GLvoid *pixels )
479 {
480    if (can_do_DrawPixels_5R6G5B(ctx, format, type)) {
481       const SWcontext *swrast = SWRAST_CONTEXT( ctx );
482       struct gl_pixelstore_attrib clippedUnpack = *unpack;
483       int dstX = x;
484       int dstY = y;
485       int w = width;
486       int h = height;
487 
488       if (swrast->NewState)
489          _swrast_validate_derived( ctx );
490 
491       if (_mesa_is_bufferobj(unpack->BufferObj)) {
492          /* unpack from PBO */
493          GLubyte *buf;
494          if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
495                                         format, type, INT_MAX, pixels)) {
496             _mesa_error(ctx, GL_INVALID_OPERATION,
497                         "glDrawPixels(invalid PBO access)");
498             return;
499          }
500          buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
501 						      unpack->BufferObj->Size,
502 						      GL_MAP_READ_BIT,
503 						      unpack->BufferObj);
504          if (!buf) {
505             /* buffer is already mapped - that's an error */
506             _mesa_error(ctx, GL_INVALID_OPERATION,
507                         "glDrawPixels(PBO is mapped)");
508             return;
509          }
510          pixels = ADD_POINTERS(buf, pixels);
511       }
512 
513       if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
514          const XMesaContext xmesa = XMESA_CONTEXT(ctx);
515          XMesaDisplay *dpy = xmesa->xm_visual->display;
516          XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
517          const XMesaGC gc = xmbuf->cleargc;  /* effected by glColorMask */
518          struct xmesa_renderbuffer *xrb
519             = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
520          const int srcX = clippedUnpack.SkipPixels;
521          const int srcY = clippedUnpack.SkipRows;
522          const int rowLength = clippedUnpack.RowLength;
523          XMesaImage ximage;
524 
525          ASSERT(xmesa->xm_visual->undithered_pf == PF_5R6G5B);
526          ASSERT(dpy);
527          ASSERT(gc);
528 
529          /* This is a little tricky since all coordinates up to now have
530           * been in the OpenGL bottom-to-top orientation.  X is top-to-bottom
531           * so we have to carefully compute the Y coordinates/addresses here.
532           */
533          memset(&ximage, 0, sizeof(XMesaImage));
534          ximage.width = width;
535          ximage.height = height;
536          ximage.format = ZPixmap;
537          ximage.data = (char *) pixels
538             + ((srcY + h - 1) * rowLength + srcX) * 2;
539          ximage.byte_order = LSBFirst;
540          ximage.bitmap_unit = 16;
541          ximage.bitmap_bit_order = LSBFirst;
542          ximage.bitmap_pad = 16;
543          ximage.depth = 16;
544          ximage.bits_per_pixel = 16;
545          ximage.bytes_per_line = -rowLength * 2; /* negative to flip image */
546          /* it seems we don't need to set the ximage.red/green/blue_mask fields */
547          /* flip Y axis for dest position */
548          dstY = YFLIP(xrb, dstY) - h + 1;
549          XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
550       }
551 
552       if (unpack->BufferObj->Name) {
553          ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
554       }
555    }
556    else {
557       /* software fallback */
558       _swrast_DrawPixels(ctx, x, y, width, height,
559                          format, type, unpack, pixels);
560    }
561 }
562 
563 
564 /**
565  * Determine if we can do an optimized glCopyPixels.
566  */
567 static GLboolean
can_do_CopyPixels(struct gl_context * ctx,GLenum type)568 can_do_CopyPixels(struct gl_context *ctx, GLenum type)
569 {
570    if (type == GL_COLOR &&
571        ctx->_ImageTransferState == 0 &&  /* no color tables, scale/bias, etc */
572        ctx->Pixel.ZoomX == 1.0 &&        /* no zooming */
573        ctx->Pixel.ZoomY == 1.0 &&
574        ctx->Color.DrawBuffer[0] == GL_FRONT &&  /* copy to front buf */
575        ctx->Pixel.ReadBuffer == GL_FRONT &&    /* copy from front buf */
576        ctx->ReadBuffer->_ColorReadBuffer &&
577        ctx->DrawBuffer->_ColorDrawBuffers[0]) {
578       const SWcontext *swrast = SWRAST_CONTEXT( ctx );
579 
580       if (swrast->NewState)
581          _swrast_validate_derived( ctx );
582 
583       if ((swrast->_RasterMask & ~CLIP_BIT) == 0x0 &&
584           ctx->ReadBuffer &&
585           ctx->ReadBuffer->_ColorReadBuffer &&
586           ctx->DrawBuffer &&
587           ctx->DrawBuffer->_ColorDrawBuffers[0]) {
588          struct xmesa_renderbuffer *srcXrb
589             = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
590          struct xmesa_renderbuffer *dstXrb
591             = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
592          if (srcXrb->pixmap && dstXrb->pixmap) {
593             return GL_TRUE;
594          }
595       }
596    }
597    return GL_FALSE;
598 }
599 
600 
601 /**
602  * Implement glCopyPixels for the front color buffer (or back buffer Pixmap)
603  * for the color buffer.  Don't support zooming, pixel transfer, etc.
604  * We do support copying from one window to another, ala glXMakeCurrentRead.
605  */
606 static void
xmesa_CopyPixels(struct gl_context * ctx,GLint srcx,GLint srcy,GLsizei width,GLsizei height,GLint destx,GLint desty,GLenum type)607 xmesa_CopyPixels( struct gl_context *ctx,
608                   GLint srcx, GLint srcy, GLsizei width, GLsizei height,
609                   GLint destx, GLint desty, GLenum type )
610 {
611    if (can_do_CopyPixels(ctx, type)) {
612       const XMesaContext xmesa = XMESA_CONTEXT(ctx);
613       XMesaDisplay *dpy = xmesa->xm_visual->display;
614       XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
615       const XMesaGC gc = xmbuf->cleargc;  /* effected by glColorMask */
616       struct xmesa_renderbuffer *srcXrb
617          = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
618       struct xmesa_renderbuffer *dstXrb
619          = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
620 
621       ASSERT(dpy);
622       ASSERT(gc);
623 
624       /* Note: we don't do any special clipping work here.  We could,
625        * but X will do it for us.
626        */
627       srcy = YFLIP(srcXrb, srcy) - height + 1;
628       desty = YFLIP(dstXrb, desty) - height + 1;
629       XCopyArea(dpy, srcXrb->pixmap, dstXrb->pixmap, gc,
630                 srcx, srcy, width, height, destx, desty);
631    }
632    else {
633       _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type );
634    }
635 }
636 
637 
638 
639 
640 /*
641  * Every driver should implement a GetString function in order to
642  * return a meaningful GL_RENDERER string.
643  */
644 static const GLubyte *
get_string(struct gl_context * ctx,GLenum name)645 get_string( struct gl_context *ctx, GLenum name )
646 {
647    (void) ctx;
648    switch (name) {
649       case GL_RENDERER:
650          return (const GLubyte *) "Mesa X11";
651       case GL_VENDOR:
652          return NULL;
653       default:
654          return NULL;
655    }
656 }
657 
658 
659 /*
660  * We implement the glEnable function only because we care about
661  * dither enable/disable.
662  */
663 static void
enable(struct gl_context * ctx,GLenum pname,GLboolean state)664 enable( struct gl_context *ctx, GLenum pname, GLboolean state )
665 {
666    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
667 
668    switch (pname) {
669       case GL_DITHER:
670          if (state)
671             xmesa->pixelformat = xmesa->xm_visual->dithered_pf;
672          else
673             xmesa->pixelformat = xmesa->xm_visual->undithered_pf;
674          break;
675       default:
676          ;  /* silence compiler warning */
677    }
678 }
679 
680 
681 /**
682  * Called when the driver should update its state, based on the new_state
683  * flags.
684  */
685 void
xmesa_update_state(struct gl_context * ctx,GLbitfield new_state)686 xmesa_update_state( struct gl_context *ctx, GLbitfield new_state )
687 {
688    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
689 
690    /* Propagate statechange information to swrast and swrast_setup
691     * modules.  The X11 driver has no internal GL-dependent state.
692     */
693    _swrast_InvalidateState( ctx, new_state );
694    _tnl_InvalidateState( ctx, new_state );
695    _vbo_InvalidateState( ctx, new_state );
696    _swsetup_InvalidateState( ctx, new_state );
697 
698    if (_mesa_is_user_fbo(ctx->DrawBuffer))
699       return;
700 
701    /*
702     * GL_DITHER, GL_READ/DRAW_BUFFER, buffer binding state, etc. effect
703     * renderbuffer span/clear funcs.
704     * Check _NEW_COLOR to detect dither enable/disable.
705     */
706    if (new_state & (_NEW_COLOR | _NEW_BUFFERS)) {
707       XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
708       struct xmesa_renderbuffer *front_xrb, *back_xrb;
709 
710       front_xrb = xmbuf->frontxrb;
711       if (front_xrb) {
712          front_xrb->clearFunc = clear_pixmap;
713       }
714 
715       back_xrb = xmbuf->backxrb;
716       if (back_xrb) {
717          if (xmbuf->backxrb->pixmap) {
718             back_xrb->clearFunc = clear_pixmap;
719          }
720          else {
721             switch (xmesa->xm_visual->BitsPerPixel) {
722             case 16:
723                back_xrb->clearFunc = clear_16bit_ximage;
724                break;
725             case 24:
726                back_xrb->clearFunc = clear_24bit_ximage;
727                break;
728             case 32:
729                back_xrb->clearFunc = clear_32bit_ximage;
730                break;
731             default:
732                back_xrb->clearFunc = clear_nbit_ximage;
733                break;
734             }
735          }
736       }
737    }
738 }
739 
740 
741 /**
742  * Called by glViewport.
743  * This is a good time for us to poll the current X window size and adjust
744  * our renderbuffers to match the current window size.
745  * Remember, we have no opportunity to respond to conventional
746  * X Resize/StructureNotify events since the X driver has no event loop.
747  * Thus, we poll.
748  * Note that this trick isn't fool-proof.  If the application never calls
749  * glViewport, our notion of the current window size may be incorrect.
750  * That problem led to the GLX_MESA_resize_buffers extension.
751  */
752 static void
xmesa_viewport(struct gl_context * ctx,GLint x,GLint y,GLsizei w,GLsizei h)753 xmesa_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
754 {
755    XMesaContext xmctx = XMESA_CONTEXT(ctx);
756    XMesaBuffer xmdrawbuf = XMESA_BUFFER(ctx->WinSysDrawBuffer);
757    XMesaBuffer xmreadbuf = XMESA_BUFFER(ctx->WinSysReadBuffer);
758    xmesa_check_and_update_buffer_size(xmctx, xmdrawbuf);
759    xmesa_check_and_update_buffer_size(xmctx, xmreadbuf);
760    (void) x;
761    (void) y;
762    (void) w;
763    (void) h;
764 }
765 
766 
767 #if ENABLE_EXT_timer_query
768 
769 /*
770  * The GL_EXT_timer_query extension is not enabled for the XServer
771  * indirect renderer.  Not sure about how/if wrapping of gettimeofday()
772  * is done, etc.
773  */
774 
775 struct xmesa_query_object
776 {
777    struct gl_query_object Base;
778    struct timeval StartTime;
779 };
780 
781 
782 static struct gl_query_object *
xmesa_new_query_object(struct gl_context * ctx,GLuint id)783 xmesa_new_query_object(struct gl_context *ctx, GLuint id)
784 {
785    struct xmesa_query_object *q = CALLOC_STRUCT(xmesa_query_object);
786    if (q) {
787       q->Base.Id = id;
788       q->Base.Ready = GL_TRUE;
789    }
790    return &q->Base;
791 }
792 
793 
794 static void
xmesa_begin_query(struct gl_context * ctx,struct gl_query_object * q)795 xmesa_begin_query(struct gl_context *ctx, struct gl_query_object *q)
796 {
797    if (q->Target == GL_TIME_ELAPSED_EXT) {
798       struct xmesa_query_object *xq = (struct xmesa_query_object *) q;
799       (void) gettimeofday(&xq->StartTime, NULL);
800    }
801 }
802 
803 
804 /**
805  * Return the difference between the two given times in microseconds.
806  */
807 #ifdef __VMS
808 #define suseconds_t unsigned int
809 #endif
810 static GLuint64EXT
time_diff(const struct timeval * t0,const struct timeval * t1)811 time_diff(const struct timeval *t0, const struct timeval *t1)
812 {
813    GLuint64EXT seconds0 = t0->tv_sec & 0xff;  /* 0 .. 255 seconds */
814    GLuint64EXT seconds1 = t1->tv_sec & 0xff;  /* 0 .. 255 seconds */
815    GLuint64EXT nanosec0 = (seconds0 * 1000000 + t0->tv_usec) * 1000;
816    GLuint64EXT nanosec1 = (seconds1 * 1000000 + t1->tv_usec) * 1000;
817    return nanosec1 - nanosec0;
818 }
819 
820 
821 static void
xmesa_end_query(struct gl_context * ctx,struct gl_query_object * q)822 xmesa_end_query(struct gl_context *ctx, struct gl_query_object *q)
823 {
824    if (q->Target == GL_TIME_ELAPSED_EXT) {
825       struct xmesa_query_object *xq = (struct xmesa_query_object *) q;
826       struct timeval endTime;
827       (void) gettimeofday(&endTime, NULL);
828       /* result is in nanoseconds! */
829       q->Result = time_diff(&xq->StartTime, &endTime);
830    }
831    q->Ready = GL_TRUE;
832 }
833 
834 #endif /* ENABLE_timer_query */
835 
836 
837 /**
838  * Initialize the device driver function table with the functions
839  * we implement in this driver.
840  */
841 void
xmesa_init_driver_functions(XMesaVisual xmvisual,struct dd_function_table * driver)842 xmesa_init_driver_functions( XMesaVisual xmvisual,
843                              struct dd_function_table *driver )
844 {
845    driver->GetString = get_string;
846    driver->UpdateState = xmesa_update_state;
847    driver->GetBufferSize = NULL; /* OBSOLETE */
848    driver->Flush = finish_or_flush;
849    driver->Finish = finish_or_flush;
850    driver->ColorMask = color_mask;
851    driver->Enable = enable;
852    driver->Viewport = xmesa_viewport;
853    if (TEST_META_FUNCS) {
854       driver->Clear = _mesa_meta_Clear;
855       driver->CopyPixels = _mesa_meta_CopyPixels;
856       driver->BlitFramebuffer = _mesa_meta_BlitFramebuffer;
857       driver->DrawPixels = _mesa_meta_DrawPixels;
858       driver->Bitmap = _mesa_meta_Bitmap;
859    }
860    else {
861       driver->Clear = clear_buffers;
862       driver->CopyPixels = xmesa_CopyPixels;
863       if (xmvisual->undithered_pf == PF_8R8G8B &&
864           xmvisual->dithered_pf == PF_8R8G8B &&
865           xmvisual->BitsPerPixel == 32) {
866          driver->DrawPixels = xmesa_DrawPixels_8R8G8B;
867       }
868       else if (xmvisual->undithered_pf == PF_5R6G5B) {
869          driver->DrawPixels = xmesa_DrawPixels_5R6G5B;
870       }
871    }
872 
873    driver->MapRenderbuffer = xmesa_MapRenderbuffer;
874    driver->UnmapRenderbuffer = xmesa_UnmapRenderbuffer;
875 
876    driver->GenerateMipmap = _mesa_generate_mipmap;
877 
878 #if ENABLE_EXT_timer_query
879    driver->NewQueryObject = xmesa_new_query_object;
880    driver->BeginQuery = xmesa_begin_query;
881    driver->EndQuery = xmesa_end_query;
882 #endif
883 }
884 
885 
886 #define XMESA_NEW_POINT  (_NEW_POINT | \
887                           _NEW_RENDERMODE | \
888                           _SWRAST_NEW_RASTERMASK)
889 
890 #define XMESA_NEW_LINE   (_NEW_LINE | \
891                           _NEW_TEXTURE | \
892                           _NEW_LIGHT | \
893                           _NEW_DEPTH | \
894                           _NEW_RENDERMODE | \
895                           _SWRAST_NEW_RASTERMASK)
896 
897 #define XMESA_NEW_TRIANGLE (_NEW_POLYGON | \
898                             _NEW_TEXTURE | \
899                             _NEW_LIGHT | \
900                             _NEW_DEPTH | \
901                             _NEW_RENDERMODE | \
902                             _SWRAST_NEW_RASTERMASK)
903 
904 
905 /**
906  * Extend the software rasterizer with our line/point/triangle
907  * functions.
908  * Called during context creation only.
909  */
xmesa_register_swrast_functions(struct gl_context * ctx)910 void xmesa_register_swrast_functions( struct gl_context *ctx )
911 {
912    SWcontext *swrast = SWRAST_CONTEXT( ctx );
913 
914    swrast->choose_point = xmesa_choose_point;
915    swrast->choose_line = xmesa_choose_line;
916    swrast->choose_triangle = xmesa_choose_triangle;
917 
918    /* XXX these lines have no net effect.  Remove??? */
919    swrast->InvalidatePointMask |= XMESA_NEW_POINT;
920    swrast->InvalidateLineMask |= XMESA_NEW_LINE;
921    swrast->InvalidateTriangleMask |= XMESA_NEW_TRIANGLE;
922 }
923