/external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/format/ |
D | RelativeDateTimeFormatterTest.java | 16 import com.ibm.icu.text.RelativeDateTimeFormatter.Direction; 28 {0.0, Direction.NEXT, RelativeUnit.SECONDS, "in 0 seconds"}, in TestRelativeDateWithQuantity() 29 {0.5, Direction.NEXT, RelativeUnit.SECONDS, "in 0.5 seconds"}, in TestRelativeDateWithQuantity() 30 {1.0, Direction.NEXT, RelativeUnit.SECONDS, "in 1 second"}, in TestRelativeDateWithQuantity() 31 {2.0, Direction.NEXT, RelativeUnit.SECONDS, "in 2 seconds"}, in TestRelativeDateWithQuantity() 32 {0.0, Direction.NEXT, RelativeUnit.MINUTES, "in 0 minutes"}, in TestRelativeDateWithQuantity() 33 {0.5, Direction.NEXT, RelativeUnit.MINUTES, "in 0.5 minutes"}, in TestRelativeDateWithQuantity() 34 {1.0, Direction.NEXT, RelativeUnit.MINUTES, "in 1 minute"}, in TestRelativeDateWithQuantity() 35 {2.0, Direction.NEXT, RelativeUnit.MINUTES, "in 2 minutes"}, in TestRelativeDateWithQuantity() 36 {0.0, Direction.NEXT, RelativeUnit.HOURS, "in 0 hours"}, in TestRelativeDateWithQuantity() [all …]
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/external/icu/icu4c/source/data/translit/ |
D | root.txt | 27 direction {"FORWARD"} 34 direction {"FORWARD"} 40 direction {"REVERSE"} 47 direction {"FORWARD"} 53 direction {"REVERSE"} 60 direction {"FORWARD"} 66 direction {"REVERSE"} 73 direction {"FORWARD"} 80 direction {"FORWARD"} 87 direction {"FORWARD"} [all …]
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/external/apache-commons-math/src/main/java/org/apache/commons/math/stat/descriptive/moment/ |
D | SemiVariance.java | 37 * and the "variance direction" (upside or downside) defaults to downside. The variance direction 39 * parameters to {@link #evaluate(double[], double, Direction, boolean, int, int)}.</p> 57 * The UPSIDE Direction is used to specify that the observations above the 60 public static final Direction UPSIDE_VARIANCE = Direction.UPSIDE; 63 * The DOWNSIDE Direction is used to specify that the observations below 66 public static final Direction DOWNSIDE_VARIANCE = Direction.DOWNSIDE; 80 private Direction varianceDirection = Direction.DOWNSIDE; 103 * Constructs a SemiVariance with the specified <code>Direction</code> property 106 * @param direction setting for the direction of the SemiVariance 109 public SemiVariance(final Direction direction) { in SemiVariance() argument [all …]
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/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/ |
D | MotionTrack.java | 54 …* A MotionTrack is a control over the spatial that manage the position and direction of the spatia… 65 protected Vector3f direction = new Vector3f(); field in MotionTrack 69 protected Direction directionType = Direction.None; 78 * Enum for the different type of target direction behavior 80 public enum Direction { enum in MotionTrack 83 * the target stay in the starting direction 87 * The target rotates with the direction of the path 91 * The target rotates with the direction of the path but with the additon of a rtotation 92 * you need to use the setRotation mathod when using this Direction 101 * You need to use the setLookAt method when using this direction [all …]
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/external/jmonkeyengine/engine/src/core/com/jme3/math/ |
D | Line.java | 42 * two points. The two points of the line are defined as the origin and direction. 52 private Vector3f direction; field in Line 56 * direction are set to defaults (0,0,0). 61 direction = new Vector3f(); in Line() 66 * and direction are set via the parameters. 68 * @param direction the direction of the line. 70 public Line(Vector3f origin, Vector3f direction) { in Line() argument 72 this.direction = direction; in Line() 95 * <code>getDirection</code> returns the direction of the line. 96 * @return the direction of the line. [all …]
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D | Ray.java | 44 * <code>Ray</code> defines a line segment which has an origin and a direction. 46 * defined by the following equation: R(t) = origin + t*direction for t >= 0. 61 * The direction of the ray. 63 public Vector3f direction = new Vector3f(0, 0, 1); field in Ray 70 * origin is (0,0,0) and the direction is (0,0,1). 78 * direction are given. 80 * @param direction the direction the ray travels in. 82 public Ray(Vector3f origin, Vector3f direction) { in Ray() argument 84 setDirection(direction); in Ray() 214 float dirDotNorm = direction.dot(norm); in intersects() [all …]
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D | LineSegment.java | 41 * <p>A LineSegment is defined by an origin, a direction and an extent (or length). 42 * Direction should be a normalized vector. It is not internally normalized.</p> 57 private Vector3f direction; field in LineSegment 62 direction = new Vector3f(); in LineSegment() 67 this.direction = new Vector3f(ls.getDirection()); in LineSegment() 72 * <p>Creates a new LineSegment with the given origin, direction and extent.</p> 75 public LineSegment(Vector3f origin, Vector3f direction, float extent) { in LineSegment() argument 77 this.direction = direction; in LineSegment() 83 * center, the direction and the extent.</p> 87 this.direction = end.subtract(start); in LineSegment() [all …]
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/picking/ |
D | BresenhamYUpGridTracer.java | 53 protected Direction stepDirection = Direction.None; 56 public static enum Direction { enum in BresenhamYUpGridTracer 75 // simplify access to direction in startWalk() 76 Vector3f direction = this.walkRay.getDirection(); in startWalk() local 84 Vector3f ooDirection = new Vector3f(1.0f / direction.x, 1,1.0f / direction.z); in startWalk() 86 // Check which direction on the X world axis we are moving. in startWalk() 87 if (direction.x > TOLERANCE) { in startWalk() 91 } else if (direction.x < -TOLERANCE) { in startWalk() 92 distToNextXIntersection = (start.x - (gridLocation.x * gridSpacing.x)) * -direction.x; in startWalk() 101 // Check which direction on the Z world axis we are moving. in startWalk() [all …]
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/external/eigen/Eigen/src/Core/ |
D | VectorwiseOp.h | 23 * \tparam Direction indicates the direction of the redux (#Vertical or #Horizontal) 32 template< typename MatrixType, typename MemberOp, int Direction> 36 template<typename MatrixType, typename MemberOp, int Direction> 37 struct traits<PartialReduxExpr<MatrixType, MemberOp, Direction> > 47 RowsAtCompileTime = Direction==Vertical ? 1 : MatrixType::RowsAtCompileTime, 48 ColsAtCompileTime = Direction==Horizontal ? 1 : MatrixType::ColsAtCompileTime, 49 MaxRowsAtCompileTime = Direction==Vertical ? 1 : MatrixType::MaxRowsAtCompileTime, 50 MaxColsAtCompileTime = Direction==Horizontal ? 1 : MatrixType::MaxColsAtCompileTime, 53 …TraversalSize = Direction==Vertical ? MatrixType::RowsAtCompileTime : MatrixType::ColsAtCompileTi… 67 template< typename MatrixType, typename MemberOp, int Direction> [all …]
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/external/icu/icu4j/main/classes/core/src/com/ibm/icu/text/ |
D | RelativeDateTimeFormatter.java | 44 * fmt.format(1, Direction.NEXT, RelativeUnit.DAYS); // "in 1 day" 45 * fmt.format(3, Direction.NEXT, RelativeUnit.DAYS); // "in 3 days" 46 * fmt.format(3.2, Direction.LAST, RelativeUnit.YEARS); // "3.2 years ago" 48 * fmt.format(Direction.LAST, AbsoluteUnit.SUNDAY); // "last Sunday" 49 * fmt.format(Direction.THIS, AbsoluteUnit.SUNDAY); // "this Sunday" 50 * fmt.format(Direction.NEXT, AbsoluteUnit.SUNDAY); // "next Sunday" 51 * fmt.format(Direction.PLAIN, AbsoluteUnit.SUNDAY); // "Sunday" 53 * fmt.format(Direction.LAST, AbsoluteUnit.DAY); // "yesterday" 54 * fmt.format(Direction.THIS, AbsoluteUnit.DAY); // "today" 55 * fmt.format(Direction.NEXT, AbsoluteUnit.DAY); // "tomorrow" [all …]
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/external/jmonkeyengine/engine/src/core/com/jme3/light/ |
D | DirectionalLight.java | 44 * <code>DirectionalLight</code> is a light coming from a certain direction in world space. 48 * come from their direction regardless of where an object is placed. 52 protected Vector3f direction = new Vector3f(0f, -1f, 0f); field in DirectionalLight 60 * Returns the direction vector of the light. 62 * @return The direction vector of the light. 67 return direction; in getDirection() 71 * Sets the direction of the light. 73 * Represents the vector direction the light is coming from. 76 * @param dir the direction of the light. 79 direction.set(dir); in setDirection() [all …]
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/external/eigen/Eigen/src/Geometry/ |
D | Homogeneous.h | 32 template<typename MatrixType,int Direction> 33 struct traits<Homogeneous<MatrixType,Direction> > 44 RowsAtCompileTime = Direction==Vertical ? RowsPlusOne : MatrixType::RowsAtCompileTime, 45 ColsAtCompileTime = Direction==Horizontal ? ColsPlusOne : MatrixType::ColsAtCompileTime, 66 enum { Direction = _Direction }; 75 inline Index rows() const { return m_matrix.rows() + (int(Direction)==Vertical ? 1 : 0); } 76 inline Index cols() const { return m_matrix.cols() + (int(Direction)==Horizontal ? 1 : 0); } 80 if( (int(Direction)==Vertical && row==m_matrix.rows()) 81 || (int(Direction)==Horizontal && col==m_matrix.cols())) 90 eigen_assert(int(Direction)==Horizontal); [all …]
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D | ParametrizedLine.h | 23 * direction vector \f$ \mathbf{d} \f$ such that the line corresponds to 48 : m_origin(other.origin()), m_direction(other.direction()) in ParametrizedLine() 55 /** Initializes a parametrized line of direction \a direction and origin \a origin. 56 * \warning the vector direction is assumed to be normalized. 58 ParametrizedLine(const VectorType& origin, const VectorType& direction) in ParametrizedLine() argument 59 : m_origin(origin), m_direction(direction) {} in ParametrizedLine() 76 const VectorType& direction() const { return m_direction; } in direction() function 77 VectorType& direction() { return m_direction; } in direction() function 85 return (diff - direction().dot(diff) * direction()).squaredNorm(); in squaredDistance() 94 { return origin() + direction().dot(p-origin()) * direction(); } in projection() [all …]
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/external/droiddriver/src/io/appium/droiddriver/actions/ |
D | SwipeAction.java | 25 import io.appium.droiddriver.scroll.Direction.PhysicalDirection; 73 * @param direction specifies where the view port will move, instead of the 77 public static SwipeAction toScroll(PhysicalDirection direction) { in toScroll() argument 78 return new SwipeAction(direction, scrollSteps); in toScroll() 89 * @param direction specifies where the view port will move, instead of the 93 public static SwipeAction toFling(PhysicalDirection direction) { in toFling() argument 94 return new SwipeAction(direction, flingSteps); in toFling() 97 private final PhysicalDirection direction; field in SwipeAction 108 public SwipeAction(PhysicalDirection direction, int steps) { in SwipeAction() argument 109 this(direction, steps, false, 1000L); in SwipeAction() [all …]
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/external/clang/test/Index/ |
D | overriding-method-comments.mm | 22 …><Parameters><Parameter><Name>AAA</Name><Index>0</Index><Direction isExplicit="1">in</Direction><D… 31 …><Parameters><Parameter><Name>BBB</Name><Index>0</Index><Direction isExplicit="1">in</Direction><D… 37 …><Parameters><Parameter><Name>III</Name><Index>0</Index><Direction isExplicit="1">in</Direction><D… 51 …Direction isExplicit="1">in</Direction><Discussion><Para> input value </Para></Discussion></Parame… 57 …Direction isExplicit="1">in</Direction><Discussion><Para> input value </Para></Discussion></Parame… 64 …><Parameters><Parameter><Name>AAA</Name><Index>0</Index><Direction isExplicit="0">in</Direction><D… 70 …><Parameters><Parameter><Name>BBB</Name><Index>0</Index><Direction isExplicit="0">in</Direction><D… 76 …><Parameters><Parameter><Name>CCC</Name><Index>0</Index><Direction isExplicit="0">in</Direction><D… 81 …><Parameters><Parameter><Name>RRR</Name><Index>0</Index><Direction isExplicit="0">in</Direction><D… 86 …><Parameters><Parameter><Name>PPP</Name><Index>0</Index><Direction isExplicit="0">in</Direction><D… [all …]
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/external/icu/icu4c/source/layout/ |
D | GlyphIterator.cpp | 20 : direction(1), position(-1), nextLimit(-1), prevLimit(-1), in GlyphIterator() 39 direction = -1; in GlyphIterator() 50 direction = that.direction; in GlyphIterator() 69 direction = that.direction; in GlyphIterator() 88 direction = that.direction; in GlyphIterator() 127 if (direction < 0) { in applyInsertions() 143 return direction < 0; in isRightToLeft() 158 if (direction < 0) { in getCurrGlyphID() 173 if (direction < 0) { in getCursiveEntryPoint() 188 if (direction < 0) { in getCursiveExitPoint() [all …]
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/external/tcpdump/ |
D | print-usb.c | 38 /* returns direction: 1=inbound 2=outbound -1=invalid */ 42 int direction; in get_direction() local 44 direction = -1; in get_direction() 52 direction = 2; in get_direction() 56 direction = 1; in get_direction() 59 direction = -1; in get_direction() 66 direction = 1; in get_direction() 70 direction = 2; in get_direction() 73 direction = -1; in get_direction() 77 direction = -1; in get_direction() [all …]
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/external/droiddriver/src/io/appium/droiddriver/scroll/ |
D | AccessibilityEventScrollStepStrategy.java | 31 import io.appium.droiddriver.scroll.Direction.Axis; 32 import io.appium.droiddriver.scroll.Direction.DirectionConverter; 33 import io.appium.droiddriver.scroll.Direction.PhysicalDirection; 58 public boolean match(Finder containerFinder, PhysicalDirection direction) { in match() argument 59 return containerFinderAtEnd == containerFinder && directionAtEnd == direction; in match() 62 public void set(Finder containerFinder, PhysicalDirection direction) { in set() argument 64 directionAtEnd = direction; in set() 112 final PhysicalDirection direction) { in scroll() argument 114 if (endData.match(containerFinder, direction)) { in scroll() 118 AccessibilityEvent event = doScrollAndReturnEvent(driver.on(containerFinder), direction); in scroll() [all …]
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D | ForwardingScrollStepStrategy.java | 22 import io.appium.droiddriver.scroll.Direction.DirectionConverter; 23 import io.appium.droiddriver.scroll.Direction.PhysicalDirection; 39 public boolean scroll(DroidDriver driver, Finder containerFinder, PhysicalDirection direction) { in scroll() argument 40 return delegate().scroll(driver, containerFinder, direction); in scroll() 50 PhysicalDirection direction) { in beginScrolling() argument 51 delegate().beginScrolling(driver, containerFinder, itemFinder, direction); in beginScrolling() 56 PhysicalDirection direction) { in endScrolling() argument 57 delegate().endScrolling(driver, containerFinder, itemFinder, direction); in endScrolling() 61 public void doScroll(UiElement container, PhysicalDirection direction) { in doScroll() argument 62 delegate().doScroll(container, direction); in doScroll()
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D | ScrollStepStrategy.java | 21 import io.appium.droiddriver.scroll.Direction.DirectionConverter; 22 import io.appium.droiddriver.scroll.Direction.PhysicalDirection; 29 * Tries to scroll {@code containerFinder} in {@code direction}. Returns whether scrolling is 34 * @param direction specifies where the view port will move instead of the finger 37 boolean scroll(DroidDriver driver, Finder containerFinder, PhysicalDirection direction); in scroll() argument 51 * @param direction specifies where the view port will move instead of the finger 54 PhysicalDirection direction); in beginScrolling() argument 63 * @param direction specifies where the view port will move instead of the finger 66 PhysicalDirection direction); in endScrolling() argument 73 * @param direction specifies where the view port will move instead of the finger [all …]
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/external/valgrind/none/tests/ |
D | ioctl_moans.stderr.exp | 1 Warning: noted but unhandled ioctl 0x.2345670 with no size/direction hints. 4 Warning: noted but unhandled ioctl 0x.2345671 with no size/direction hints. 7 Warning: noted but unhandled ioctl 0x.2345672 with no size/direction hints. 10 Warning: noted but unhandled ioctl 0x.2345673 with no size/direction hints. 13 Warning: noted but unhandled ioctl 0x.2345674 with no size/direction hints. 16 Warning: noted but unhandled ioctl 0x.2345675 with no size/direction hints. 19 Warning: noted but unhandled ioctl 0x.2345676 with no size/direction hints. 22 Warning: noted but unhandled ioctl 0x.2345677 with no size/direction hints. 25 Warning: noted but unhandled ioctl 0x.2345678 with no size/direction hints. 28 Warning: noted but unhandled ioctl 0x.2345679 with no size/direction hints.
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/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
D | ParametrizedLine.h | 22 * direction vector \f$ \mathbf{d} \f$ such that the line corresponds to 45 /** Initializes a parametrized line of direction \a direction and origin \a origin. 46 * \warning the vector direction is assumed to be normalized. 48 ParametrizedLine(const VectorType& origin, const VectorType& direction) in ParametrizedLine() argument 49 : m_origin(origin), m_direction(direction) {} in ParametrizedLine() 65 const VectorType& direction() const { return m_direction; } in direction() function 66 VectorType& direction() { return m_direction; } in direction() function 74 return (diff - diff.eigen2_dot(direction())* direction()).squaredNorm(); in squaredDistance() 83 { return origin() + (p-origin()).eigen2_dot(direction()) * direction(); } in projection() 105 m_direction = other.direction().template cast<Scalar>(); in ParametrizedLine() [all …]
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/external/skia/src/effects/ |
D | SkMorphologyImageFilter.cpp | 41 template<MorphDirection direction> 46 const int srcStrideX = direction == kX ? 1 : srcStride; in erode() 47 const int dstStrideX = direction == kX ? 1 : dstStride; in erode() 48 const int srcStrideY = direction == kX ? srcStride : 1; in erode() 49 const int dstStrideY = direction == kX ? dstStride : 1; in erode() 79 template<MorphDirection direction> 84 const int srcStrideX = direction == kX ? 1 : srcStride; in dilate() 85 const int dstStrideX = direction == kX ? 1 : dstStride; in dilate() 86 const int srcStrideY = direction == kX ? srcStride : 1; in dilate() 87 const int dstStrideY = direction == kX ? dstStride : 1; in dilate() [all …]
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/external/droiddriver/src/io/appium/droiddriver/actions/accessibility/ |
D | AccessibilityScrollAction.java | 24 import io.appium.droiddriver.scroll.Direction.PhysicalDirection; 32 private final PhysicalDirection direction; field in AccessibilityScrollAction 34 public AccessibilityScrollAction(PhysicalDirection direction) { in AccessibilityScrollAction() argument 35 this(direction, 1000L); in AccessibilityScrollAction() 38 public AccessibilityScrollAction(PhysicalDirection direction, long timeoutMillis) { in AccessibilityScrollAction() argument 40 this.direction = direction; in AccessibilityScrollAction() 49 switch (direction) { in perform() 62 return Strings.toStringHelper(this).addValue(direction).toString(); in toString()
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/external/skia/src/gpu/effects/ |
D | GrConvolutionEffect.cpp | 35 Gr1DKernelEffect::Direction direction() const { return fDirection; } in direction() function in GrGLConvolutionEffect 39 Gr1DKernelEffect::Direction fDirection; 51 fDirection = c.direction(); in GrGLConvolutionEffect() 93 const char* component = this->direction() == Gr1DKernelEffect::kY_Direction ? "y" : "x"; in emitCode() 114 switch (conv.direction()) { in setData() 122 SkFAIL("Unknown filter direction."); in setData() 127 if (Gr1DKernelEffect::kY_Direction == conv.direction() && in setData() 144 key |= GrConvolutionEffect::kY_Direction == conv.direction() ? 0x1 : 0x0; in GenKey() 152 Direction direction, in GrConvolutionEffect() argument 157 : Gr1DKernelEffect(texture, direction, radius), fUseBounds(useBounds) { in GrConvolutionEffect() [all …]
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