1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkLayerInfo.h"
9 #include "SkRecordDraw.h"
10 #include "SkPatchUtils.h"
11
SkRecordDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],SkDrawable * const drawables[],int drawableCount,const SkBBoxHierarchy * bbh,SkPicture::AbortCallback * callback)12 void SkRecordDraw(const SkRecord& record,
13 SkCanvas* canvas,
14 SkPicture const* const drawablePicts[],
15 SkDrawable* const drawables[],
16 int drawableCount,
17 const SkBBoxHierarchy* bbh,
18 SkPicture::AbortCallback* callback) {
19 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
20
21 if (bbh) {
22 // Draw only ops that affect pixels in the canvas's current clip.
23 // The SkRecord and BBH were recorded in identity space. This canvas
24 // is not necessarily in that same space. getClipBounds() returns us
25 // this canvas' clip bounds transformed back into identity space, which
26 // lets us query the BBH.
27 SkRect query;
28 if (!canvas->getClipBounds(&query)) {
29 query.setEmpty();
30 }
31
32 SkTDArray<unsigned> ops;
33 bbh->search(query, &ops);
34
35 SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
36 for (int i = 0; i < ops.count(); i++) {
37 if (callback && callback->abort()) {
38 return;
39 }
40 // This visit call uses the SkRecords::Draw::operator() to call
41 // methods on the |canvas|, wrapped by methods defined with the
42 // DRAW() macro.
43 record.visit<void>(ops[i], draw);
44 }
45 } else {
46 // Draw all ops.
47 SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
48 for (unsigned i = 0; i < record.count(); i++) {
49 if (callback && callback->abort()) {
50 return;
51 }
52 // This visit call uses the SkRecords::Draw::operator() to call
53 // methods on the |canvas|, wrapped by methods defined with the
54 // DRAW() macro.
55 record.visit<void>(i, draw);
56 }
57 }
58 }
59
SkRecordPartialDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],int drawableCount,unsigned start,unsigned stop,const SkMatrix & initialCTM)60 void SkRecordPartialDraw(const SkRecord& record, SkCanvas* canvas,
61 SkPicture const* const drawablePicts[], int drawableCount,
62 unsigned start, unsigned stop,
63 const SkMatrix& initialCTM) {
64 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
65
66 stop = SkTMin(stop, record.count());
67 SkRecords::Draw draw(canvas, drawablePicts, NULL, drawableCount, &initialCTM);
68 for (unsigned i = start; i < stop; i++) {
69 record.visit<void>(i, draw);
70 }
71 }
72
73 namespace SkRecords {
74
75 // NoOps draw nothing.
draw(const NoOp &)76 template <> void Draw::draw(const NoOp&) {}
77
78 #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; }
79 DRAW(Restore, restore());
80 DRAW(Save, save());
81 DRAW(SaveLayer, saveLayer(r.bounds, r.paint, r.flags));
82 DRAW(SetMatrix, setMatrix(SkMatrix::Concat(fInitialCTM, r.matrix)));
83
84 DRAW(ClipPath, clipPath(r.path, r.opAA.op, r.opAA.aa));
85 DRAW(ClipRRect, clipRRect(r.rrect, r.opAA.op, r.opAA.aa));
86 DRAW(ClipRect, clipRect(r.rect, r.opAA.op, r.opAA.aa));
87 DRAW(ClipRegion, clipRegion(r.region, r.op));
88
89 DRAW(BeginCommentGroup, beginCommentGroup(r.description));
90 DRAW(AddComment, addComment(r.key, r.value));
91 DRAW(EndCommentGroup, endCommentGroup());
92
93 DRAW(DrawBitmap, drawBitmap(r.bitmap.shallowCopy(), r.left, r.top, r.paint));
94 DRAW(DrawBitmapNine, drawBitmapNine(r.bitmap.shallowCopy(), r.center, r.dst, r.paint));
95 DRAW(DrawBitmapRectToRect,
96 drawBitmapRectToRect(r.bitmap.shallowCopy(), r.src, r.dst, r.paint,
97 SkCanvas::kNone_DrawBitmapRectFlag));
98 DRAW(DrawBitmapRectToRectBleed,
99 drawBitmapRectToRect(r.bitmap.shallowCopy(), r.src, r.dst, r.paint,
100 SkCanvas::kBleed_DrawBitmapRectFlag));
101 DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint));
102 DRAW(DrawImage, drawImage(r.image, r.left, r.top, r.paint));
103 DRAW(DrawImageRect, drawImageRect(r.image, r.src, r.dst, r.paint));
104 DRAW(DrawOval, drawOval(r.oval, r.paint));
105 DRAW(DrawPaint, drawPaint(r.paint));
106 DRAW(DrawPath, drawPath(r.path, r.paint));
107 DRAW(DrawPatch, drawPatch(r.cubics, r.colors, r.texCoords, r.xmode, r.paint));
108 DRAW(DrawPicture, drawPicture(r.picture, &r.matrix, r.paint));
109 DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint));
110 DRAW(DrawPosText, drawPosText(r.text, r.byteLength, r.pos, r.paint));
111 DRAW(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint));
112 DRAW(DrawRRect, drawRRect(r.rrect, r.paint));
113 DRAW(DrawRect, drawRect(r.rect, r.paint));
114 DRAW(DrawSprite, drawSprite(r.bitmap.shallowCopy(), r.left, r.top, r.paint));
115 DRAW(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint));
116 DRAW(DrawTextBlob, drawTextBlob(r.blob, r.x, r.y, r.paint));
117 DRAW(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, &r.matrix, r.paint));
118 DRAW(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.colors,
119 r.xmode.get(), r.indices, r.indexCount, r.paint));
120 #undef DRAW
121
draw(const DrawDrawable & r)122 template <> void Draw::draw(const DrawDrawable& r) {
123 SkASSERT(r.index >= 0);
124 SkASSERT(r.index < fDrawableCount);
125 if (fDrawables) {
126 SkASSERT(NULL == fDrawablePicts);
127 fCanvas->drawDrawable(fDrawables[r.index]);
128 } else {
129 fCanvas->drawPicture(fDrawablePicts[r.index]);
130 }
131 }
132
133 // This is an SkRecord visitor that fills an SkBBoxHierarchy.
134 //
135 // The interesting part here is how to calculate bounds for ops which don't
136 // have intrinsic bounds. What is the bounds of a Save or a Translate?
137 //
138 // We answer this by thinking about a particular definition of bounds: if I
139 // don't execute this op, pixels in this rectangle might draw incorrectly. So
140 // the bounds of a Save, a Translate, a Restore, etc. are the union of the
141 // bounds of Draw* ops that they might have an effect on. For any given
142 // Save/Restore block, the bounds of the Save, the Restore, and any other
143 // non-drawing ("control") ops inside are exactly the union of the bounds of
144 // the drawing ops inside that block.
145 //
146 // To implement this, we keep a stack of active Save blocks. As we consume ops
147 // inside the Save/Restore block, drawing ops are unioned with the bounds of
148 // the block, and control ops are stashed away for later. When we finish the
149 // block with a Restore, our bounds are complete, and we go back and fill them
150 // in for all the control ops we stashed away.
151 class FillBounds : SkNoncopyable {
152 public:
FillBounds(const SkRect & cullRect,const SkRecord & record)153 FillBounds(const SkRect& cullRect, const SkRecord& record)
154 : fNumRecords(record.count())
155 , fCullRect(cullRect)
156 , fBounds(record.count())
157 {
158 // Calculate bounds for all ops. This won't go quite in order, so we'll need
159 // to store the bounds separately then feed them in to the BBH later in order.
160 fCTM = &SkMatrix::I();
161 fCurrentClipBounds = fCullRect;
162 }
163
setCurrentOp(unsigned currentOp)164 void setCurrentOp(unsigned currentOp) { fCurrentOp = currentOp; }
165
cleanUp(SkBBoxHierarchy * bbh)166 void cleanUp(SkBBoxHierarchy* bbh) {
167 // If we have any lingering unpaired Saves, simulate restores to make
168 // sure all ops in those Save blocks have their bounds calculated.
169 while (!fSaveStack.isEmpty()) {
170 this->popSaveBlock();
171 }
172
173 // Any control ops not part of any Save/Restore block draw everywhere.
174 while (!fControlIndices.isEmpty()) {
175 this->popControl(fCullRect);
176 }
177
178 // Finally feed all stored bounds into the BBH. They'll be returned in this order.
179 if (bbh) {
180 bbh->insert(fBounds.get(), fNumRecords);
181 }
182 }
183
operator ()(const T & op)184 template <typename T> void operator()(const T& op) {
185 this->updateCTM(op);
186 this->updateClipBounds(op);
187 this->trackBounds(op);
188 }
189
190 // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
191 typedef SkRect Bounds;
192
currentOp() const193 unsigned currentOp() const { return fCurrentOp; }
ctm() const194 const SkMatrix& ctm() const { return *fCTM; }
getBounds(unsigned index) const195 const Bounds& getBounds(unsigned index) const { return fBounds[index]; }
196
197 // Adjust rect for all paints that may affect its geometry, then map it to identity space.
adjustAndMap(SkRect rect,const SkPaint * paint) const198 Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
199 // Inverted rectangles really confuse our BBHs.
200 rect.sort();
201
202 // Adjust the rect for its own paint.
203 if (!AdjustForPaint(paint, &rect)) {
204 // The paint could do anything to our bounds. The only safe answer is the current clip.
205 return fCurrentClipBounds;
206 }
207
208 // Adjust rect for all the paints from the SaveLayers we're inside.
209 if (!this->adjustForSaveLayerPaints(&rect)) {
210 // Same deal as above.
211 return fCurrentClipBounds;
212 }
213
214 // Map the rect back to identity space.
215 fCTM->mapRect(&rect);
216
217 // Nothing can draw outside the current clip.
218 if (!rect.intersect(fCurrentClipBounds)) {
219 return Bounds::MakeEmpty();
220 }
221
222 return rect;
223 }
224
225 private:
226 struct SaveBounds {
227 int controlOps; // Number of control ops in this Save block, including the Save.
228 Bounds bounds; // Bounds of everything in the block.
229 const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block.
230 };
231
232 // Only Restore and SetMatrix change the CTM.
updateCTM(const T &)233 template <typename T> void updateCTM(const T&) {}
updateCTM(const Restore & op)234 void updateCTM(const Restore& op) { fCTM = &op.matrix; }
updateCTM(const SetMatrix & op)235 void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; }
236
237 // Most ops don't change the clip.
updateClipBounds(const T &)238 template <typename T> void updateClipBounds(const T&) {}
239
240 // Clip{Path,RRect,Rect,Region} obviously change the clip. They all know their bounds already.
updateClipBounds(const ClipPath & op)241 void updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRRect & op)242 void updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRect & op)243 void updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRegion & op)244 void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); }
245
246 // The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside.
updateClipBoundsForClipOp(const SkIRect & devBounds)247 void updateClipBoundsForClipOp(const SkIRect& devBounds) {
248 Bounds clip = SkRect::Make(devBounds);
249 // We don't call adjustAndMap() because as its last step it would intersect the adjusted
250 // clip bounds with the previous clip, exactly what we can't do when the clip grows.
251 if (this->adjustForSaveLayerPaints(&clip)) {
252 fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::MakeEmpty();
253 } else {
254 fCurrentClipBounds = fCullRect;
255 }
256 }
257
258 // Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes.
updateClipBounds(const Restore & op)259 void updateClipBounds(const Restore& op) {
260 // This is just like the clip ops above, but we need to skip the effects (if any) of our
261 // paired saveLayer (if it is one); it has not yet been popped off the save stack. Our
262 // devBounds reflect the state of the world after the saveLayer/restore block is done,
263 // so they are not affected by the saveLayer's paint.
264 const int kSavesToIgnore = 1;
265 Bounds clip = SkRect::Make(op.devBounds);
266 if (this->adjustForSaveLayerPaints(&clip, kSavesToIgnore)) {
267 fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::MakeEmpty();
268 } else {
269 fCurrentClipBounds = fCullRect;
270 }
271 }
272
273 // We also take advantage of SaveLayer bounds when present to further cut the clip down.
updateClipBounds(const SaveLayer & op)274 void updateClipBounds(const SaveLayer& op) {
275 if (op.bounds) {
276 // adjustAndMap() intersects these layer bounds with the previous clip for us.
277 fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint);
278 }
279 }
280
281 // The bounds of these ops must be calculated when we hit the Restore
282 // from the bounds of the ops in the same Save block.
trackBounds(const Save &)283 void trackBounds(const Save&) { this->pushSaveBlock(NULL); }
trackBounds(const SaveLayer & op)284 void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); }
trackBounds(const Restore &)285 void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); }
286
trackBounds(const SetMatrix &)287 void trackBounds(const SetMatrix&) { this->pushControl(); }
trackBounds(const ClipRect &)288 void trackBounds(const ClipRect&) { this->pushControl(); }
trackBounds(const ClipRRect &)289 void trackBounds(const ClipRRect&) { this->pushControl(); }
trackBounds(const ClipPath &)290 void trackBounds(const ClipPath&) { this->pushControl(); }
trackBounds(const ClipRegion &)291 void trackBounds(const ClipRegion&) { this->pushControl(); }
trackBounds(const BeginCommentGroup &)292 void trackBounds(const BeginCommentGroup&) { this->pushControl(); }
trackBounds(const AddComment &)293 void trackBounds(const AddComment&) { this->pushControl(); }
trackBounds(const EndCommentGroup &)294 void trackBounds(const EndCommentGroup&) { this->pushControl(); }
295
296 // For all other ops, we can calculate and store the bounds directly now.
trackBounds(const T & op)297 template <typename T> void trackBounds(const T& op) {
298 fBounds[fCurrentOp] = this->bounds(op);
299 this->updateSaveBounds(fBounds[fCurrentOp]);
300 }
301
pushSaveBlock(const SkPaint * paint)302 void pushSaveBlock(const SkPaint* paint) {
303 // Starting a new Save block. Push a new entry to represent that.
304 SaveBounds sb;
305 sb.controlOps = 0;
306 // If the paint affects transparent black, the bound shouldn't be smaller
307 // than the current clip bounds.
308 sb.bounds =
309 PaintMayAffectTransparentBlack(paint) ? fCurrentClipBounds : Bounds::MakeEmpty();
310 sb.paint = paint;
311
312 fSaveStack.push(sb);
313 this->pushControl();
314 }
315
PaintMayAffectTransparentBlack(const SkPaint * paint)316 static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
317 if (paint) {
318 // FIXME: this is very conservative
319 if (paint->getImageFilter() || paint->getColorFilter()) {
320 return true;
321 }
322
323 // Unusual Xfermodes require us to process a saved layer
324 // even with operations outisde the clip.
325 // For example, DstIn is used by masking layers.
326 // https://code.google.com/p/skia/issues/detail?id=1291
327 // https://crbug.com/401593
328 SkXfermode* xfermode = paint->getXfermode();
329 SkXfermode::Mode mode;
330 // SrcOver is ok, and is also the common case with a NULL xfermode.
331 // So we should make that the fast path and bypass the mode extraction
332 // and test.
333 if (xfermode && xfermode->asMode(&mode)) {
334 switch (mode) {
335 // For each of the following transfer modes, if the source
336 // alpha is zero (our transparent black), the resulting
337 // blended alpha is not necessarily equal to the original
338 // destination alpha.
339 case SkXfermode::kClear_Mode:
340 case SkXfermode::kSrc_Mode:
341 case SkXfermode::kSrcIn_Mode:
342 case SkXfermode::kDstIn_Mode:
343 case SkXfermode::kSrcOut_Mode:
344 case SkXfermode::kDstATop_Mode:
345 case SkXfermode::kModulate_Mode:
346 return true;
347 break;
348 default:
349 break;
350 }
351 }
352 }
353 return false;
354 }
355
popSaveBlock()356 Bounds popSaveBlock() {
357 // We're done the Save block. Apply the block's bounds to all control ops inside it.
358 SaveBounds sb;
359 fSaveStack.pop(&sb);
360
361 while (sb.controlOps --> 0) {
362 this->popControl(sb.bounds);
363 }
364
365 // This whole Save block may be part another Save block.
366 this->updateSaveBounds(sb.bounds);
367
368 // If called from a real Restore (not a phony one for balance), it'll need the bounds.
369 return sb.bounds;
370 }
371
pushControl()372 void pushControl() {
373 fControlIndices.push(fCurrentOp);
374 if (!fSaveStack.isEmpty()) {
375 fSaveStack.top().controlOps++;
376 }
377 }
378
popControl(const Bounds & bounds)379 void popControl(const Bounds& bounds) {
380 fBounds[fControlIndices.top()] = bounds;
381 fControlIndices.pop();
382 }
383
updateSaveBounds(const Bounds & bounds)384 void updateSaveBounds(const Bounds& bounds) {
385 // If we're in a Save block, expand its bounds to cover these bounds too.
386 if (!fSaveStack.isEmpty()) {
387 fSaveStack.top().bounds.join(bounds);
388 }
389 }
390
391 // FIXME: this method could use better bounds
bounds(const DrawText &) const392 Bounds bounds(const DrawText&) const { return fCurrentClipBounds; }
393
bounds(const DrawPaint &) const394 Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; }
bounds(const NoOp &) const395 Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw.
396
bounds(const DrawSprite & op) const397 Bounds bounds(const DrawSprite& op) const { // Ignores the matrix, but respects the clip.
398 SkRect rect = Bounds::MakeXYWH(op.left, op.top, op.bitmap.width(), op.bitmap.height());
399 if (!rect.intersect(fCurrentClipBounds)) {
400 return Bounds::MakeEmpty();
401 }
402 return rect;
403 }
404
bounds(const DrawRect & op) const405 Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
bounds(const DrawOval & op) const406 Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
bounds(const DrawRRect & op) const407 Bounds bounds(const DrawRRect& op) const {
408 return this->adjustAndMap(op.rrect.rect(), &op.paint);
409 }
bounds(const DrawDRRect & op) const410 Bounds bounds(const DrawDRRect& op) const {
411 return this->adjustAndMap(op.outer.rect(), &op.paint);
412 }
bounds(const DrawImage & op) const413 Bounds bounds(const DrawImage& op) const {
414 const SkImage* image = op.image;
415 SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height());
416
417 return this->adjustAndMap(rect, op.paint);
418 }
bounds(const DrawImageRect & op) const419 Bounds bounds(const DrawImageRect& op) const {
420 return this->adjustAndMap(op.dst, op.paint);
421 }
bounds(const DrawBitmapRectToRect & op) const422 Bounds bounds(const DrawBitmapRectToRect& op) const {
423 return this->adjustAndMap(op.dst, op.paint);
424 }
bounds(const DrawBitmapRectToRectBleed & op) const425 Bounds bounds(const DrawBitmapRectToRectBleed& op) const {
426 return this->adjustAndMap(op.dst, op.paint);
427 }
bounds(const DrawBitmapNine & op) const428 Bounds bounds(const DrawBitmapNine& op) const {
429 return this->adjustAndMap(op.dst, op.paint);
430 }
bounds(const DrawBitmap & op) const431 Bounds bounds(const DrawBitmap& op) const {
432 return this->adjustAndMap(
433 SkRect::MakeXYWH(op.left, op.top, op.bitmap.width(), op.bitmap.height()),
434 op.paint);
435 }
436
bounds(const DrawPath & op) const437 Bounds bounds(const DrawPath& op) const {
438 return op.path.isInverseFillType() ? fCurrentClipBounds
439 : this->adjustAndMap(op.path.getBounds(), &op.paint);
440 }
bounds(const DrawPoints & op) const441 Bounds bounds(const DrawPoints& op) const {
442 SkRect dst;
443 dst.set(op.pts, op.count);
444
445 // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
446 SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
447 dst.outset(stroke/2, stroke/2);
448
449 return this->adjustAndMap(dst, &op.paint);
450 }
bounds(const DrawPatch & op) const451 Bounds bounds(const DrawPatch& op) const {
452 SkRect dst;
453 dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
454 return this->adjustAndMap(dst, &op.paint);
455 }
bounds(const DrawVertices & op) const456 Bounds bounds(const DrawVertices& op) const {
457 SkRect dst;
458 dst.set(op.vertices, op.vertexCount);
459 return this->adjustAndMap(dst, &op.paint);
460 }
461
bounds(const DrawPicture & op) const462 Bounds bounds(const DrawPicture& op) const {
463 SkRect dst = op.picture->cullRect();
464 op.matrix.mapRect(&dst);
465 return this->adjustAndMap(dst, op.paint);
466 }
467
bounds(const DrawPosText & op) const468 Bounds bounds(const DrawPosText& op) const {
469 const int N = op.paint.countText(op.text, op.byteLength);
470 if (N == 0) {
471 return Bounds::MakeEmpty();
472 }
473
474 SkRect dst;
475 dst.set(op.pos, N);
476 AdjustTextForFontMetrics(&dst, op.paint);
477 return this->adjustAndMap(dst, &op.paint);
478 }
bounds(const DrawPosTextH & op) const479 Bounds bounds(const DrawPosTextH& op) const {
480 const int N = op.paint.countText(op.text, op.byteLength);
481 if (N == 0) {
482 return Bounds::MakeEmpty();
483 }
484
485 SkScalar left = op.xpos[0], right = op.xpos[0];
486 for (int i = 1; i < N; i++) {
487 left = SkMinScalar(left, op.xpos[i]);
488 right = SkMaxScalar(right, op.xpos[i]);
489 }
490 SkRect dst = { left, op.y, right, op.y };
491 AdjustTextForFontMetrics(&dst, op.paint);
492 return this->adjustAndMap(dst, &op.paint);
493 }
bounds(const DrawTextOnPath & op) const494 Bounds bounds(const DrawTextOnPath& op) const {
495 SkRect dst = op.path.getBounds();
496
497 // Pad all sides by the maximum padding in any direction we'd normally apply.
498 SkRect pad = { 0, 0, 0, 0};
499 AdjustTextForFontMetrics(&pad, op.paint);
500
501 // That maximum padding happens to always be the right pad today.
502 SkASSERT(pad.fLeft == -pad.fRight);
503 SkASSERT(pad.fTop == -pad.fBottom);
504 SkASSERT(pad.fRight > pad.fBottom);
505 dst.outset(pad.fRight, pad.fRight);
506
507 return this->adjustAndMap(dst, &op.paint);
508 }
509
bounds(const DrawTextBlob & op) const510 Bounds bounds(const DrawTextBlob& op) const {
511 SkRect dst = op.blob->bounds();
512 dst.offset(op.x, op.y);
513 return this->adjustAndMap(dst, &op.paint);
514 }
515
bounds(const DrawDrawable & op) const516 Bounds bounds(const DrawDrawable& op) const {
517 return this->adjustAndMap(op.worstCaseBounds, NULL);
518 }
519
AdjustTextForFontMetrics(SkRect * rect,const SkPaint & paint)520 static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) {
521 #ifdef SK_DEBUG
522 SkRect correct = *rect;
523 #endif
524 // crbug.com/373785 ~~> xPad = 4x yPad
525 // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x
526 const SkScalar yPad = 2.5f * paint.getTextSize(),
527 xPad = 4.0f * yPad;
528 rect->outset(xPad, yPad);
529 #ifdef SK_DEBUG
530 SkPaint::FontMetrics metrics;
531 paint.getFontMetrics(&metrics);
532 correct.fLeft += metrics.fXMin;
533 correct.fTop += metrics.fTop;
534 correct.fRight += metrics.fXMax;
535 correct.fBottom += metrics.fBottom;
536 // See skia:2862 for why we ignore small text sizes.
537 SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct),
538 "%f %f %f %f vs. %f %f %f %f\n",
539 -xPad, -yPad, +xPad, +yPad,
540 metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom);
541 #endif
542 }
543
544 // Returns true if rect was meaningfully adjusted for the effects of paint,
545 // false if the paint could affect the rect in unknown ways.
AdjustForPaint(const SkPaint * paint,SkRect * rect)546 static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
547 if (paint) {
548 if (paint->canComputeFastBounds()) {
549 *rect = paint->computeFastBounds(*rect, rect);
550 return true;
551 }
552 return false;
553 }
554 return true;
555 }
556
adjustForSaveLayerPaints(SkRect * rect,int savesToIgnore=0) const557 bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
558 for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
559 if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
560 return false;
561 }
562 }
563 return true;
564 }
565
566 const unsigned fNumRecords;
567
568 // We do not guarantee anything for operations outside of the cull rect
569 const SkRect fCullRect;
570
571 // Conservative identity-space bounds for each op in the SkRecord.
572 SkAutoTMalloc<Bounds> fBounds;
573
574 // We walk fCurrentOp through the SkRecord, as we go using updateCTM()
575 // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative
576 // identity-space bounds of the current clip (fCurrentClipBounds).
577 unsigned fCurrentOp;
578 const SkMatrix* fCTM;
579 Bounds fCurrentClipBounds;
580
581 // Used to track the bounds of Save/Restore blocks and the control ops inside them.
582 SkTDArray<SaveBounds> fSaveStack;
583 SkTDArray<unsigned> fControlIndices;
584 };
585
586 // SkRecord visitor to gather saveLayer/restore information.
587 class CollectLayers : SkNoncopyable {
588 public:
CollectLayers(const SkRect & cullRect,const SkRecord & record,const SkPicture::SnapshotArray * pictList,SkLayerInfo * accelData)589 CollectLayers(const SkRect& cullRect, const SkRecord& record,
590 const SkPicture::SnapshotArray* pictList, SkLayerInfo* accelData)
591 : fSaveLayersInStack(0)
592 , fAccelData(accelData)
593 , fPictList(pictList)
594 , fFillBounds(cullRect, record)
595 {}
596
setCurrentOp(unsigned currentOp)597 void setCurrentOp(unsigned currentOp) { fFillBounds.setCurrentOp(currentOp); }
598
cleanUp(SkBBoxHierarchy * bbh)599 void cleanUp(SkBBoxHierarchy* bbh) {
600 // fFillBounds must perform its cleanUp first so that all the bounding
601 // boxes associated with unbalanced restores are updated (prior to
602 // fetching their bound in popSaveLayerInfo).
603 fFillBounds.cleanUp(bbh);
604
605 while (!fSaveLayerStack.isEmpty()) {
606 this->popSaveLayerInfo();
607 }
608 }
609
operator ()(const T & op)610 template <typename T> void operator()(const T& op) {
611 fFillBounds(op);
612 this->trackSaveLayers(op);
613 }
614
615 private:
616 struct SaveLayerInfo {
SaveLayerInfoSkRecords::CollectLayers::SaveLayerInfo617 SaveLayerInfo() { }
SaveLayerInfoSkRecords::CollectLayers::SaveLayerInfo618 SaveLayerInfo(int opIndex, bool isSaveLayer, const SkRect* bounds, const SkPaint* paint)
619 : fStartIndex(opIndex)
620 , fIsSaveLayer(isSaveLayer)
621 , fHasNestedSaveLayer(false)
622 , fBounds(bounds ? *bounds : SkRect::MakeEmpty())
623 , fPaint(paint) {
624 }
625
626 int fStartIndex;
627 bool fIsSaveLayer;
628 bool fHasNestedSaveLayer;
629 SkRect fBounds;
630 const SkPaint* fPaint;
631 };
632
trackSaveLayers(const T & op)633 template <typename T> void trackSaveLayers(const T& op) {
634 /* most ops aren't involved in saveLayers */
635 }
trackSaveLayers(const Save & s)636 void trackSaveLayers(const Save& s) { this->pushSaveLayerInfo(false, NULL, NULL); }
trackSaveLayers(const SaveLayer & sl)637 void trackSaveLayers(const SaveLayer& sl) { this->pushSaveLayerInfo(true, sl.bounds, sl.paint); }
trackSaveLayers(const Restore & r)638 void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); }
639
trackSaveLayersForPicture(const SkPicture * picture,const SkPaint * paint)640 void trackSaveLayersForPicture(const SkPicture* picture, const SkPaint* paint) {
641 // For sub-pictures, we wrap their layer information within the parent
642 // picture's rendering hierarchy
643 SkPicture::AccelData::Key key = SkLayerInfo::ComputeKey();
644
645 const SkLayerInfo* childData =
646 static_cast<const SkLayerInfo*>(picture->EXPERIMENTAL_getAccelData(key));
647 if (!childData) {
648 // If the child layer hasn't been generated with saveLayer data we
649 // assume the worst (i.e., that it does contain layers which nest
650 // inside existing layers). Layers within sub-pictures that don't
651 // have saveLayer data cannot be hoisted.
652 // TODO: could the analysis data be use to fine tune this?
653 this->updateStackForSaveLayer();
654 return;
655 }
656
657 for (int i = 0; i < childData->numBlocks(); ++i) {
658 const SkLayerInfo::BlockInfo& src = childData->block(i);
659
660 FillBounds::Bounds newBound = fFillBounds.adjustAndMap(src.fBounds, paint);
661 if (newBound.isEmpty()) {
662 continue;
663 }
664
665 this->updateStackForSaveLayer();
666
667 SkLayerInfo::BlockInfo& dst = fAccelData->addBlock();
668
669 // If src.fPicture is NULL the layer is in dp.picture; otherwise
670 // it belongs to a sub-picture.
671 dst.fPicture = src.fPicture ? src.fPicture : picture;
672 dst.fPicture->ref();
673 dst.fBounds = newBound;
674 dst.fSrcBounds = src.fSrcBounds;
675 dst.fLocalMat = src.fLocalMat;
676 dst.fPreMat = src.fPreMat;
677 dst.fPreMat.postConcat(fFillBounds.ctm());
678 if (src.fPaint) {
679 dst.fPaint = SkNEW_ARGS(SkPaint, (*src.fPaint));
680 }
681 dst.fSaveLayerOpID = src.fSaveLayerOpID;
682 dst.fRestoreOpID = src.fRestoreOpID;
683 dst.fHasNestedLayers = src.fHasNestedLayers;
684 dst.fIsNested = fSaveLayersInStack > 0 || src.fIsNested;
685
686 // Store 'saveLayer ops from enclosing picture' + drawPict op + 'ops from sub-picture'
687 dst.fKeySize = fSaveLayerOpStack.count() + src.fKeySize + 1;
688 dst.fKey = SkNEW_ARRAY(unsigned, dst.fKeySize);
689 memcpy(dst.fKey, fSaveLayerOpStack.begin(), fSaveLayerOpStack.count() * sizeof(unsigned));
690 dst.fKey[fSaveLayerOpStack.count()] = fFillBounds.currentOp();
691 memcpy(&dst.fKey[fSaveLayerOpStack.count()+1], src.fKey, src.fKeySize * sizeof(unsigned));
692 }
693 }
694
trackSaveLayers(const DrawPicture & dp)695 void trackSaveLayers(const DrawPicture& dp) {
696 this->trackSaveLayersForPicture(dp.picture, dp.paint);
697 }
698
trackSaveLayers(const DrawDrawable & dp)699 void trackSaveLayers(const DrawDrawable& dp) {
700 SkASSERT(fPictList);
701 SkASSERT(dp.index >= 0 && dp.index < fPictList->count());
702 const SkPaint* paint = NULL; // drawables don't get a side-car paint
703 this->trackSaveLayersForPicture(fPictList->begin()[dp.index], paint);
704 }
705
706 // Inform all the saveLayers already on the stack that they now have a
707 // nested saveLayer inside them
updateStackForSaveLayer()708 void updateStackForSaveLayer() {
709 for (int index = fSaveLayerStack.count() - 1; index >= 0; --index) {
710 if (fSaveLayerStack[index].fHasNestedSaveLayer) {
711 break;
712 }
713 fSaveLayerStack[index].fHasNestedSaveLayer = true;
714 if (fSaveLayerStack[index].fIsSaveLayer) {
715 break;
716 }
717 }
718 }
719
pushSaveLayerInfo(bool isSaveLayer,const SkRect * bounds,const SkPaint * paint)720 void pushSaveLayerInfo(bool isSaveLayer, const SkRect* bounds, const SkPaint* paint) {
721 if (isSaveLayer) {
722 this->updateStackForSaveLayer();
723 ++fSaveLayersInStack;
724 fSaveLayerOpStack.push(fFillBounds.currentOp());
725 }
726
727 fSaveLayerStack.push(SaveLayerInfo(fFillBounds.currentOp(), isSaveLayer, bounds, paint));
728 }
729
popSaveLayerInfo()730 void popSaveLayerInfo() {
731 if (fSaveLayerStack.count() <= 0) {
732 SkASSERT(false);
733 return;
734 }
735
736 SkASSERT(fSaveLayersInStack == fSaveLayerOpStack.count());
737
738 SaveLayerInfo sli;
739 fSaveLayerStack.pop(&sli);
740
741 if (!sli.fIsSaveLayer) {
742 return;
743 }
744
745 --fSaveLayersInStack;
746
747 SkLayerInfo::BlockInfo& block = fAccelData->addBlock();
748
749 SkASSERT(NULL == block.fPicture); // This layer is in the top-most picture
750
751 block.fBounds = fFillBounds.getBounds(sli.fStartIndex);
752 block.fLocalMat = fFillBounds.ctm();
753 block.fPreMat = SkMatrix::I();
754 if (sli.fPaint) {
755 block.fPaint = SkNEW_ARGS(SkPaint, (*sli.fPaint));
756 }
757
758 block.fSrcBounds = sli.fBounds;
759 block.fSaveLayerOpID = sli.fStartIndex;
760 block.fRestoreOpID = fFillBounds.currentOp();
761 block.fHasNestedLayers = sli.fHasNestedSaveLayer;
762 block.fIsNested = fSaveLayersInStack > 0;
763
764 block.fKeySize = fSaveLayerOpStack.count();
765 block.fKey = SkNEW_ARRAY(unsigned, block.fKeySize);
766 memcpy(block.fKey, fSaveLayerOpStack.begin(), block.fKeySize * sizeof(unsigned));
767
768 fSaveLayerOpStack.pop();
769 }
770
771 // Used to collect saveLayer information for layer hoisting
772 int fSaveLayersInStack;
773 SkTDArray<SaveLayerInfo> fSaveLayerStack;
774 // The op code indices of all the currently active saveLayers
775 SkTDArray<unsigned> fSaveLayerOpStack;
776 SkLayerInfo* fAccelData;
777 const SkPicture::SnapshotArray* fPictList;
778
779 SkRecords::FillBounds fFillBounds;
780 };
781
782 } // namespace SkRecords
783
SkRecordFillBounds(const SkRect & cullRect,const SkRecord & record,SkBBoxHierarchy * bbh)784 void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHierarchy* bbh) {
785 SkRecords::FillBounds visitor(cullRect, record);
786
787 for (unsigned curOp = 0; curOp < record.count(); curOp++) {
788 visitor.setCurrentOp(curOp);
789 record.visit<void>(curOp, visitor);
790 }
791
792 visitor.cleanUp(bbh);
793 }
794
SkRecordComputeLayers(const SkRect & cullRect,const SkRecord & record,const SkPicture::SnapshotArray * pictList,SkBBoxHierarchy * bbh,SkLayerInfo * data)795 void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record,
796 const SkPicture::SnapshotArray* pictList, SkBBoxHierarchy* bbh,
797 SkLayerInfo* data) {
798 SkRecords::CollectLayers visitor(cullRect, record, pictList, data);
799
800 for (unsigned curOp = 0; curOp < record.count(); curOp++) {
801 visitor.setCurrentOp(curOp);
802 record.visit<void>(curOp, visitor);
803 }
804
805 visitor.cleanUp(bbh);
806 }
807
808