1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkLayerInfo.h"
9 #include "SkRecordDraw.h"
10 #include "SkPatchUtils.h"
11 
SkRecordDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],SkDrawable * const drawables[],int drawableCount,const SkBBoxHierarchy * bbh,SkPicture::AbortCallback * callback)12 void SkRecordDraw(const SkRecord& record,
13                   SkCanvas* canvas,
14                   SkPicture const* const drawablePicts[],
15                   SkDrawable* const drawables[],
16                   int drawableCount,
17                   const SkBBoxHierarchy* bbh,
18                   SkPicture::AbortCallback* callback) {
19     SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
20 
21     if (bbh) {
22         // Draw only ops that affect pixels in the canvas's current clip.
23         // The SkRecord and BBH were recorded in identity space.  This canvas
24         // is not necessarily in that same space.  getClipBounds() returns us
25         // this canvas' clip bounds transformed back into identity space, which
26         // lets us query the BBH.
27         SkRect query;
28         if (!canvas->getClipBounds(&query)) {
29             query.setEmpty();
30         }
31 
32         SkTDArray<unsigned> ops;
33         bbh->search(query, &ops);
34 
35         SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
36         for (int i = 0; i < ops.count(); i++) {
37             if (callback && callback->abort()) {
38                 return;
39             }
40             // This visit call uses the SkRecords::Draw::operator() to call
41             // methods on the |canvas|, wrapped by methods defined with the
42             // DRAW() macro.
43             record.visit<void>(ops[i], draw);
44         }
45     } else {
46         // Draw all ops.
47         SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
48         for (unsigned i = 0; i < record.count(); i++) {
49             if (callback && callback->abort()) {
50                 return;
51             }
52             // This visit call uses the SkRecords::Draw::operator() to call
53             // methods on the |canvas|, wrapped by methods defined with the
54             // DRAW() macro.
55             record.visit<void>(i, draw);
56         }
57     }
58 }
59 
SkRecordPartialDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],int drawableCount,unsigned start,unsigned stop,const SkMatrix & initialCTM)60 void SkRecordPartialDraw(const SkRecord& record, SkCanvas* canvas,
61                          SkPicture const* const drawablePicts[], int drawableCount,
62                          unsigned start, unsigned stop,
63                          const SkMatrix& initialCTM) {
64     SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
65 
66     stop = SkTMin(stop, record.count());
67     SkRecords::Draw draw(canvas, drawablePicts, NULL, drawableCount, &initialCTM);
68     for (unsigned i = start; i < stop; i++) {
69         record.visit<void>(i, draw);
70     }
71 }
72 
73 namespace SkRecords {
74 
75 // NoOps draw nothing.
draw(const NoOp &)76 template <> void Draw::draw(const NoOp&) {}
77 
78 #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; }
79 DRAW(Restore, restore());
80 DRAW(Save, save());
81 DRAW(SaveLayer, saveLayer(r.bounds, r.paint, r.flags));
82 DRAW(SetMatrix, setMatrix(SkMatrix::Concat(fInitialCTM, r.matrix)));
83 
84 DRAW(ClipPath, clipPath(r.path, r.opAA.op, r.opAA.aa));
85 DRAW(ClipRRect, clipRRect(r.rrect, r.opAA.op, r.opAA.aa));
86 DRAW(ClipRect, clipRect(r.rect, r.opAA.op, r.opAA.aa));
87 DRAW(ClipRegion, clipRegion(r.region, r.op));
88 
89 DRAW(BeginCommentGroup, beginCommentGroup(r.description));
90 DRAW(AddComment, addComment(r.key, r.value));
91 DRAW(EndCommentGroup, endCommentGroup());
92 
93 DRAW(DrawBitmap, drawBitmap(r.bitmap.shallowCopy(), r.left, r.top, r.paint));
94 DRAW(DrawBitmapNine, drawBitmapNine(r.bitmap.shallowCopy(), r.center, r.dst, r.paint));
95 DRAW(DrawBitmapRectToRect,
96         drawBitmapRectToRect(r.bitmap.shallowCopy(), r.src, r.dst, r.paint,
97                              SkCanvas::kNone_DrawBitmapRectFlag));
98 DRAW(DrawBitmapRectToRectBleed,
99         drawBitmapRectToRect(r.bitmap.shallowCopy(), r.src, r.dst, r.paint,
100                              SkCanvas::kBleed_DrawBitmapRectFlag));
101 DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint));
102 DRAW(DrawImage, drawImage(r.image, r.left, r.top, r.paint));
103 DRAW(DrawImageRect, drawImageRect(r.image, r.src, r.dst, r.paint));
104 DRAW(DrawOval, drawOval(r.oval, r.paint));
105 DRAW(DrawPaint, drawPaint(r.paint));
106 DRAW(DrawPath, drawPath(r.path, r.paint));
107 DRAW(DrawPatch, drawPatch(r.cubics, r.colors, r.texCoords, r.xmode, r.paint));
108 DRAW(DrawPicture, drawPicture(r.picture, &r.matrix, r.paint));
109 DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint));
110 DRAW(DrawPosText, drawPosText(r.text, r.byteLength, r.pos, r.paint));
111 DRAW(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint));
112 DRAW(DrawRRect, drawRRect(r.rrect, r.paint));
113 DRAW(DrawRect, drawRect(r.rect, r.paint));
114 DRAW(DrawSprite, drawSprite(r.bitmap.shallowCopy(), r.left, r.top, r.paint));
115 DRAW(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint));
116 DRAW(DrawTextBlob, drawTextBlob(r.blob, r.x, r.y, r.paint));
117 DRAW(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, &r.matrix, r.paint));
118 DRAW(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.colors,
119                                 r.xmode.get(), r.indices, r.indexCount, r.paint));
120 #undef DRAW
121 
draw(const DrawDrawable & r)122 template <> void Draw::draw(const DrawDrawable& r) {
123     SkASSERT(r.index >= 0);
124     SkASSERT(r.index < fDrawableCount);
125     if (fDrawables) {
126         SkASSERT(NULL == fDrawablePicts);
127         fCanvas->drawDrawable(fDrawables[r.index]);
128     } else {
129         fCanvas->drawPicture(fDrawablePicts[r.index]);
130     }
131 }
132 
133 // This is an SkRecord visitor that fills an SkBBoxHierarchy.
134 //
135 // The interesting part here is how to calculate bounds for ops which don't
136 // have intrinsic bounds.  What is the bounds of a Save or a Translate?
137 //
138 // We answer this by thinking about a particular definition of bounds: if I
139 // don't execute this op, pixels in this rectangle might draw incorrectly.  So
140 // the bounds of a Save, a Translate, a Restore, etc. are the union of the
141 // bounds of Draw* ops that they might have an effect on.  For any given
142 // Save/Restore block, the bounds of the Save, the Restore, and any other
143 // non-drawing ("control") ops inside are exactly the union of the bounds of
144 // the drawing ops inside that block.
145 //
146 // To implement this, we keep a stack of active Save blocks.  As we consume ops
147 // inside the Save/Restore block, drawing ops are unioned with the bounds of
148 // the block, and control ops are stashed away for later.  When we finish the
149 // block with a Restore, our bounds are complete, and we go back and fill them
150 // in for all the control ops we stashed away.
151 class FillBounds : SkNoncopyable {
152 public:
FillBounds(const SkRect & cullRect,const SkRecord & record)153     FillBounds(const SkRect& cullRect, const SkRecord& record)
154         : fNumRecords(record.count())
155         , fCullRect(cullRect)
156         , fBounds(record.count())
157     {
158         // Calculate bounds for all ops.  This won't go quite in order, so we'll need
159         // to store the bounds separately then feed them in to the BBH later in order.
160         fCTM = &SkMatrix::I();
161         fCurrentClipBounds = fCullRect;
162     }
163 
setCurrentOp(unsigned currentOp)164     void setCurrentOp(unsigned currentOp) { fCurrentOp = currentOp; }
165 
cleanUp(SkBBoxHierarchy * bbh)166     void cleanUp(SkBBoxHierarchy* bbh) {
167         // If we have any lingering unpaired Saves, simulate restores to make
168         // sure all ops in those Save blocks have their bounds calculated.
169         while (!fSaveStack.isEmpty()) {
170             this->popSaveBlock();
171         }
172 
173         // Any control ops not part of any Save/Restore block draw everywhere.
174         while (!fControlIndices.isEmpty()) {
175             this->popControl(fCullRect);
176         }
177 
178         // Finally feed all stored bounds into the BBH.  They'll be returned in this order.
179         if (bbh) {
180             bbh->insert(fBounds.get(), fNumRecords);
181         }
182     }
183 
operator ()(const T & op)184     template <typename T> void operator()(const T& op) {
185         this->updateCTM(op);
186         this->updateClipBounds(op);
187         this->trackBounds(op);
188     }
189 
190     // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
191     typedef SkRect Bounds;
192 
currentOp() const193     unsigned currentOp() const { return fCurrentOp; }
ctm() const194     const SkMatrix& ctm() const { return *fCTM; }
getBounds(unsigned index) const195     const Bounds& getBounds(unsigned index) const { return fBounds[index]; }
196 
197     // Adjust rect for all paints that may affect its geometry, then map it to identity space.
adjustAndMap(SkRect rect,const SkPaint * paint) const198     Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
199         // Inverted rectangles really confuse our BBHs.
200         rect.sort();
201 
202         // Adjust the rect for its own paint.
203         if (!AdjustForPaint(paint, &rect)) {
204             // The paint could do anything to our bounds.  The only safe answer is the current clip.
205             return fCurrentClipBounds;
206         }
207 
208         // Adjust rect for all the paints from the SaveLayers we're inside.
209         if (!this->adjustForSaveLayerPaints(&rect)) {
210             // Same deal as above.
211             return fCurrentClipBounds;
212         }
213 
214         // Map the rect back to identity space.
215         fCTM->mapRect(&rect);
216 
217         // Nothing can draw outside the current clip.
218         if (!rect.intersect(fCurrentClipBounds)) {
219             return Bounds::MakeEmpty();
220         }
221 
222         return rect;
223     }
224 
225 private:
226     struct SaveBounds {
227         int controlOps;        // Number of control ops in this Save block, including the Save.
228         Bounds bounds;         // Bounds of everything in the block.
229         const SkPaint* paint;  // Unowned.  If set, adjusts the bounds of all ops in this block.
230     };
231 
232     // Only Restore and SetMatrix change the CTM.
updateCTM(const T &)233     template <typename T> void updateCTM(const T&) {}
updateCTM(const Restore & op)234     void updateCTM(const Restore& op)   { fCTM = &op.matrix; }
updateCTM(const SetMatrix & op)235     void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; }
236 
237     // Most ops don't change the clip.
updateClipBounds(const T &)238     template <typename T> void updateClipBounds(const T&) {}
239 
240     // Clip{Path,RRect,Rect,Region} obviously change the clip.  They all know their bounds already.
updateClipBounds(const ClipPath & op)241     void updateClipBounds(const ClipPath&   op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRRect & op)242     void updateClipBounds(const ClipRRect&  op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRect & op)243     void updateClipBounds(const ClipRect&   op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRegion & op)244     void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); }
245 
246     // The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside.
updateClipBoundsForClipOp(const SkIRect & devBounds)247     void updateClipBoundsForClipOp(const SkIRect& devBounds) {
248         Bounds clip = SkRect::Make(devBounds);
249         // We don't call adjustAndMap() because as its last step it would intersect the adjusted
250         // clip bounds with the previous clip, exactly what we can't do when the clip grows.
251         if (this->adjustForSaveLayerPaints(&clip)) {
252             fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::MakeEmpty();
253         } else {
254             fCurrentClipBounds = fCullRect;
255         }
256     }
257 
258     // Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes.
updateClipBounds(const Restore & op)259     void updateClipBounds(const Restore& op) {
260         // This is just like the clip ops above, but we need to skip the effects (if any) of our
261         // paired saveLayer (if it is one); it has not yet been popped off the save stack.  Our
262         // devBounds reflect the state of the world after the saveLayer/restore block is done,
263         // so they are not affected by the saveLayer's paint.
264         const int kSavesToIgnore = 1;
265         Bounds clip = SkRect::Make(op.devBounds);
266         if (this->adjustForSaveLayerPaints(&clip, kSavesToIgnore)) {
267             fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::MakeEmpty();
268         } else {
269             fCurrentClipBounds = fCullRect;
270         }
271     }
272 
273     // We also take advantage of SaveLayer bounds when present to further cut the clip down.
updateClipBounds(const SaveLayer & op)274     void updateClipBounds(const SaveLayer& op)  {
275         if (op.bounds) {
276             // adjustAndMap() intersects these layer bounds with the previous clip for us.
277             fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint);
278         }
279     }
280 
281     // The bounds of these ops must be calculated when we hit the Restore
282     // from the bounds of the ops in the same Save block.
trackBounds(const Save &)283     void trackBounds(const Save&)          { this->pushSaveBlock(NULL); }
trackBounds(const SaveLayer & op)284     void trackBounds(const SaveLayer& op)  { this->pushSaveBlock(op.paint); }
trackBounds(const Restore &)285     void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); }
286 
trackBounds(const SetMatrix &)287     void trackBounds(const SetMatrix&)         { this->pushControl(); }
trackBounds(const ClipRect &)288     void trackBounds(const ClipRect&)          { this->pushControl(); }
trackBounds(const ClipRRect &)289     void trackBounds(const ClipRRect&)         { this->pushControl(); }
trackBounds(const ClipPath &)290     void trackBounds(const ClipPath&)          { this->pushControl(); }
trackBounds(const ClipRegion &)291     void trackBounds(const ClipRegion&)        { this->pushControl(); }
trackBounds(const BeginCommentGroup &)292     void trackBounds(const BeginCommentGroup&) { this->pushControl(); }
trackBounds(const AddComment &)293     void trackBounds(const AddComment&)        { this->pushControl(); }
trackBounds(const EndCommentGroup &)294     void trackBounds(const EndCommentGroup&)   { this->pushControl(); }
295 
296     // For all other ops, we can calculate and store the bounds directly now.
trackBounds(const T & op)297     template <typename T> void trackBounds(const T& op) {
298         fBounds[fCurrentOp] = this->bounds(op);
299         this->updateSaveBounds(fBounds[fCurrentOp]);
300     }
301 
pushSaveBlock(const SkPaint * paint)302     void pushSaveBlock(const SkPaint* paint) {
303         // Starting a new Save block.  Push a new entry to represent that.
304         SaveBounds sb;
305         sb.controlOps = 0;
306         // If the paint affects transparent black, the bound shouldn't be smaller
307         // than the current clip bounds.
308         sb.bounds =
309             PaintMayAffectTransparentBlack(paint) ? fCurrentClipBounds : Bounds::MakeEmpty();
310         sb.paint = paint;
311 
312         fSaveStack.push(sb);
313         this->pushControl();
314     }
315 
PaintMayAffectTransparentBlack(const SkPaint * paint)316     static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
317         if (paint) {
318             // FIXME: this is very conservative
319             if (paint->getImageFilter() || paint->getColorFilter()) {
320                 return true;
321             }
322 
323             // Unusual Xfermodes require us to process a saved layer
324             // even with operations outisde the clip.
325             // For example, DstIn is used by masking layers.
326             // https://code.google.com/p/skia/issues/detail?id=1291
327             // https://crbug.com/401593
328             SkXfermode* xfermode = paint->getXfermode();
329             SkXfermode::Mode mode;
330             // SrcOver is ok, and is also the common case with a NULL xfermode.
331             // So we should make that the fast path and bypass the mode extraction
332             // and test.
333             if (xfermode && xfermode->asMode(&mode)) {
334                 switch (mode) {
335                     // For each of the following transfer modes, if the source
336                     // alpha is zero (our transparent black), the resulting
337                     // blended alpha is not necessarily equal to the original
338                     // destination alpha.
339                     case SkXfermode::kClear_Mode:
340                     case SkXfermode::kSrc_Mode:
341                     case SkXfermode::kSrcIn_Mode:
342                     case SkXfermode::kDstIn_Mode:
343                     case SkXfermode::kSrcOut_Mode:
344                     case SkXfermode::kDstATop_Mode:
345                     case SkXfermode::kModulate_Mode:
346                         return true;
347                         break;
348                     default:
349                         break;
350                 }
351             }
352         }
353         return false;
354     }
355 
popSaveBlock()356     Bounds popSaveBlock() {
357         // We're done the Save block.  Apply the block's bounds to all control ops inside it.
358         SaveBounds sb;
359         fSaveStack.pop(&sb);
360 
361         while (sb.controlOps --> 0) {
362             this->popControl(sb.bounds);
363         }
364 
365         // This whole Save block may be part another Save block.
366         this->updateSaveBounds(sb.bounds);
367 
368         // If called from a real Restore (not a phony one for balance), it'll need the bounds.
369         return sb.bounds;
370     }
371 
pushControl()372     void pushControl() {
373         fControlIndices.push(fCurrentOp);
374         if (!fSaveStack.isEmpty()) {
375             fSaveStack.top().controlOps++;
376         }
377     }
378 
popControl(const Bounds & bounds)379     void popControl(const Bounds& bounds) {
380         fBounds[fControlIndices.top()] = bounds;
381         fControlIndices.pop();
382     }
383 
updateSaveBounds(const Bounds & bounds)384     void updateSaveBounds(const Bounds& bounds) {
385         // If we're in a Save block, expand its bounds to cover these bounds too.
386         if (!fSaveStack.isEmpty()) {
387             fSaveStack.top().bounds.join(bounds);
388         }
389     }
390 
391     // FIXME: this method could use better bounds
bounds(const DrawText &) const392     Bounds bounds(const DrawText&) const { return fCurrentClipBounds; }
393 
bounds(const DrawPaint &) const394     Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; }
bounds(const NoOp &) const395     Bounds bounds(const NoOp&)  const { return Bounds::MakeEmpty(); }    // NoOps don't draw.
396 
bounds(const DrawSprite & op) const397     Bounds bounds(const DrawSprite& op) const {  // Ignores the matrix, but respects the clip.
398         SkRect rect = Bounds::MakeXYWH(op.left, op.top, op.bitmap.width(), op.bitmap.height());
399         if (!rect.intersect(fCurrentClipBounds)) {
400             return Bounds::MakeEmpty();
401         }
402         return rect;
403     }
404 
bounds(const DrawRect & op) const405     Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
bounds(const DrawOval & op) const406     Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
bounds(const DrawRRect & op) const407     Bounds bounds(const DrawRRect& op) const {
408         return this->adjustAndMap(op.rrect.rect(), &op.paint);
409     }
bounds(const DrawDRRect & op) const410     Bounds bounds(const DrawDRRect& op) const {
411         return this->adjustAndMap(op.outer.rect(), &op.paint);
412     }
bounds(const DrawImage & op) const413     Bounds bounds(const DrawImage& op) const {
414         const SkImage* image = op.image;
415         SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height());
416 
417         return this->adjustAndMap(rect, op.paint);
418     }
bounds(const DrawImageRect & op) const419     Bounds bounds(const DrawImageRect& op) const {
420         return this->adjustAndMap(op.dst, op.paint);
421     }
bounds(const DrawBitmapRectToRect & op) const422     Bounds bounds(const DrawBitmapRectToRect& op) const {
423         return this->adjustAndMap(op.dst, op.paint);
424     }
bounds(const DrawBitmapRectToRectBleed & op) const425     Bounds bounds(const DrawBitmapRectToRectBleed& op) const {
426         return this->adjustAndMap(op.dst, op.paint);
427     }
bounds(const DrawBitmapNine & op) const428     Bounds bounds(const DrawBitmapNine& op) const {
429         return this->adjustAndMap(op.dst, op.paint);
430     }
bounds(const DrawBitmap & op) const431     Bounds bounds(const DrawBitmap& op) const {
432         return this->adjustAndMap(
433                 SkRect::MakeXYWH(op.left, op.top, op.bitmap.width(), op.bitmap.height()),
434                 op.paint);
435     }
436 
bounds(const DrawPath & op) const437     Bounds bounds(const DrawPath& op) const {
438         return op.path.isInverseFillType() ? fCurrentClipBounds
439                                            : this->adjustAndMap(op.path.getBounds(), &op.paint);
440     }
bounds(const DrawPoints & op) const441     Bounds bounds(const DrawPoints& op) const {
442         SkRect dst;
443         dst.set(op.pts, op.count);
444 
445         // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
446         SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
447         dst.outset(stroke/2, stroke/2);
448 
449         return this->adjustAndMap(dst, &op.paint);
450     }
bounds(const DrawPatch & op) const451     Bounds bounds(const DrawPatch& op) const {
452         SkRect dst;
453         dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
454         return this->adjustAndMap(dst, &op.paint);
455     }
bounds(const DrawVertices & op) const456     Bounds bounds(const DrawVertices& op) const {
457         SkRect dst;
458         dst.set(op.vertices, op.vertexCount);
459         return this->adjustAndMap(dst, &op.paint);
460     }
461 
bounds(const DrawPicture & op) const462     Bounds bounds(const DrawPicture& op) const {
463         SkRect dst = op.picture->cullRect();
464         op.matrix.mapRect(&dst);
465         return this->adjustAndMap(dst, op.paint);
466     }
467 
bounds(const DrawPosText & op) const468     Bounds bounds(const DrawPosText& op) const {
469         const int N = op.paint.countText(op.text, op.byteLength);
470         if (N == 0) {
471             return Bounds::MakeEmpty();
472         }
473 
474         SkRect dst;
475         dst.set(op.pos, N);
476         AdjustTextForFontMetrics(&dst, op.paint);
477         return this->adjustAndMap(dst, &op.paint);
478     }
bounds(const DrawPosTextH & op) const479     Bounds bounds(const DrawPosTextH& op) const {
480         const int N = op.paint.countText(op.text, op.byteLength);
481         if (N == 0) {
482             return Bounds::MakeEmpty();
483         }
484 
485         SkScalar left = op.xpos[0], right = op.xpos[0];
486         for (int i = 1; i < N; i++) {
487             left  = SkMinScalar(left,  op.xpos[i]);
488             right = SkMaxScalar(right, op.xpos[i]);
489         }
490         SkRect dst = { left, op.y, right, op.y };
491         AdjustTextForFontMetrics(&dst, op.paint);
492         return this->adjustAndMap(dst, &op.paint);
493     }
bounds(const DrawTextOnPath & op) const494     Bounds bounds(const DrawTextOnPath& op) const {
495         SkRect dst = op.path.getBounds();
496 
497         // Pad all sides by the maximum padding in any direction we'd normally apply.
498         SkRect pad = { 0, 0, 0, 0};
499         AdjustTextForFontMetrics(&pad, op.paint);
500 
501         // That maximum padding happens to always be the right pad today.
502         SkASSERT(pad.fLeft == -pad.fRight);
503         SkASSERT(pad.fTop  == -pad.fBottom);
504         SkASSERT(pad.fRight > pad.fBottom);
505         dst.outset(pad.fRight, pad.fRight);
506 
507         return this->adjustAndMap(dst, &op.paint);
508     }
509 
bounds(const DrawTextBlob & op) const510     Bounds bounds(const DrawTextBlob& op) const {
511         SkRect dst = op.blob->bounds();
512         dst.offset(op.x, op.y);
513         return this->adjustAndMap(dst, &op.paint);
514     }
515 
bounds(const DrawDrawable & op) const516     Bounds bounds(const DrawDrawable& op) const {
517         return this->adjustAndMap(op.worstCaseBounds, NULL);
518     }
519 
AdjustTextForFontMetrics(SkRect * rect,const SkPaint & paint)520     static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) {
521 #ifdef SK_DEBUG
522         SkRect correct = *rect;
523 #endif
524         // crbug.com/373785 ~~> xPad = 4x yPad
525         // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x
526         const SkScalar yPad = 2.5f * paint.getTextSize(),
527                        xPad = 4.0f * yPad;
528         rect->outset(xPad, yPad);
529 #ifdef SK_DEBUG
530         SkPaint::FontMetrics metrics;
531         paint.getFontMetrics(&metrics);
532         correct.fLeft   += metrics.fXMin;
533         correct.fTop    += metrics.fTop;
534         correct.fRight  += metrics.fXMax;
535         correct.fBottom += metrics.fBottom;
536         // See skia:2862 for why we ignore small text sizes.
537         SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct),
538                   "%f %f %f %f vs. %f %f %f %f\n",
539                   -xPad, -yPad, +xPad, +yPad,
540                   metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom);
541 #endif
542     }
543 
544     // Returns true if rect was meaningfully adjusted for the effects of paint,
545     // false if the paint could affect the rect in unknown ways.
AdjustForPaint(const SkPaint * paint,SkRect * rect)546     static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
547         if (paint) {
548             if (paint->canComputeFastBounds()) {
549                 *rect = paint->computeFastBounds(*rect, rect);
550                 return true;
551             }
552             return false;
553         }
554         return true;
555     }
556 
adjustForSaveLayerPaints(SkRect * rect,int savesToIgnore=0) const557     bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
558         for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
559             if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
560                 return false;
561             }
562         }
563         return true;
564     }
565 
566     const unsigned fNumRecords;
567 
568     // We do not guarantee anything for operations outside of the cull rect
569     const SkRect fCullRect;
570 
571     // Conservative identity-space bounds for each op in the SkRecord.
572     SkAutoTMalloc<Bounds> fBounds;
573 
574     // We walk fCurrentOp through the SkRecord, as we go using updateCTM()
575     // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative
576     // identity-space bounds of the current clip (fCurrentClipBounds).
577     unsigned fCurrentOp;
578     const SkMatrix* fCTM;
579     Bounds fCurrentClipBounds;
580 
581     // Used to track the bounds of Save/Restore blocks and the control ops inside them.
582     SkTDArray<SaveBounds> fSaveStack;
583     SkTDArray<unsigned>   fControlIndices;
584 };
585 
586 // SkRecord visitor to gather saveLayer/restore information.
587 class CollectLayers : SkNoncopyable {
588 public:
CollectLayers(const SkRect & cullRect,const SkRecord & record,const SkPicture::SnapshotArray * pictList,SkLayerInfo * accelData)589     CollectLayers(const SkRect& cullRect, const SkRecord& record,
590                   const SkPicture::SnapshotArray* pictList, SkLayerInfo* accelData)
591         : fSaveLayersInStack(0)
592         , fAccelData(accelData)
593         , fPictList(pictList)
594         , fFillBounds(cullRect, record)
595     {}
596 
setCurrentOp(unsigned currentOp)597     void setCurrentOp(unsigned currentOp) { fFillBounds.setCurrentOp(currentOp); }
598 
cleanUp(SkBBoxHierarchy * bbh)599     void cleanUp(SkBBoxHierarchy* bbh) {
600         // fFillBounds must perform its cleanUp first so that all the bounding
601         // boxes associated with unbalanced restores are updated (prior to
602         // fetching their bound in popSaveLayerInfo).
603         fFillBounds.cleanUp(bbh);
604 
605         while (!fSaveLayerStack.isEmpty()) {
606             this->popSaveLayerInfo();
607         }
608     }
609 
operator ()(const T & op)610     template <typename T> void operator()(const T& op) {
611         fFillBounds(op);
612         this->trackSaveLayers(op);
613     }
614 
615 private:
616     struct SaveLayerInfo {
SaveLayerInfoSkRecords::CollectLayers::SaveLayerInfo617         SaveLayerInfo() { }
SaveLayerInfoSkRecords::CollectLayers::SaveLayerInfo618         SaveLayerInfo(int opIndex, bool isSaveLayer, const SkRect* bounds, const SkPaint* paint)
619             : fStartIndex(opIndex)
620             , fIsSaveLayer(isSaveLayer)
621             , fHasNestedSaveLayer(false)
622             , fBounds(bounds ? *bounds : SkRect::MakeEmpty())
623             , fPaint(paint) {
624         }
625 
626         int                fStartIndex;
627         bool               fIsSaveLayer;
628         bool               fHasNestedSaveLayer;
629         SkRect             fBounds;
630         const SkPaint*     fPaint;
631     };
632 
trackSaveLayers(const T & op)633     template <typename T> void trackSaveLayers(const T& op) {
634         /* most ops aren't involved in saveLayers */
635     }
trackSaveLayers(const Save & s)636     void trackSaveLayers(const Save& s) { this->pushSaveLayerInfo(false, NULL, NULL); }
trackSaveLayers(const SaveLayer & sl)637     void trackSaveLayers(const SaveLayer& sl) { this->pushSaveLayerInfo(true, sl.bounds, sl.paint); }
trackSaveLayers(const Restore & r)638     void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); }
639 
trackSaveLayersForPicture(const SkPicture * picture,const SkPaint * paint)640     void trackSaveLayersForPicture(const SkPicture* picture, const SkPaint* paint) {
641         // For sub-pictures, we wrap their layer information within the parent
642         // picture's rendering hierarchy
643         SkPicture::AccelData::Key key = SkLayerInfo::ComputeKey();
644 
645         const SkLayerInfo* childData =
646             static_cast<const SkLayerInfo*>(picture->EXPERIMENTAL_getAccelData(key));
647         if (!childData) {
648             // If the child layer hasn't been generated with saveLayer data we
649             // assume the worst (i.e., that it does contain layers which nest
650             // inside existing layers). Layers within sub-pictures that don't
651             // have saveLayer data cannot be hoisted.
652             // TODO: could the analysis data be use to fine tune this?
653             this->updateStackForSaveLayer();
654             return;
655         }
656 
657         for (int i = 0; i < childData->numBlocks(); ++i) {
658             const SkLayerInfo::BlockInfo& src = childData->block(i);
659 
660             FillBounds::Bounds newBound = fFillBounds.adjustAndMap(src.fBounds, paint);
661             if (newBound.isEmpty()) {
662                 continue;
663             }
664 
665             this->updateStackForSaveLayer();
666 
667             SkLayerInfo::BlockInfo& dst = fAccelData->addBlock();
668 
669             // If src.fPicture is NULL the layer is in dp.picture; otherwise
670             // it belongs to a sub-picture.
671             dst.fPicture = src.fPicture ? src.fPicture : picture;
672             dst.fPicture->ref();
673             dst.fBounds = newBound;
674             dst.fSrcBounds = src.fSrcBounds;
675             dst.fLocalMat = src.fLocalMat;
676             dst.fPreMat = src.fPreMat;
677             dst.fPreMat.postConcat(fFillBounds.ctm());
678             if (src.fPaint) {
679                 dst.fPaint = SkNEW_ARGS(SkPaint, (*src.fPaint));
680             }
681             dst.fSaveLayerOpID = src.fSaveLayerOpID;
682             dst.fRestoreOpID = src.fRestoreOpID;
683             dst.fHasNestedLayers = src.fHasNestedLayers;
684             dst.fIsNested = fSaveLayersInStack > 0 || src.fIsNested;
685 
686             // Store 'saveLayer ops from enclosing picture' + drawPict op + 'ops from sub-picture'
687             dst.fKeySize = fSaveLayerOpStack.count() + src.fKeySize + 1;
688             dst.fKey = SkNEW_ARRAY(unsigned, dst.fKeySize);
689             memcpy(dst.fKey, fSaveLayerOpStack.begin(), fSaveLayerOpStack.count() * sizeof(unsigned));
690             dst.fKey[fSaveLayerOpStack.count()] = fFillBounds.currentOp();
691             memcpy(&dst.fKey[fSaveLayerOpStack.count()+1], src.fKey, src.fKeySize * sizeof(unsigned));
692         }
693     }
694 
trackSaveLayers(const DrawPicture & dp)695     void trackSaveLayers(const DrawPicture& dp) {
696         this->trackSaveLayersForPicture(dp.picture, dp.paint);
697     }
698 
trackSaveLayers(const DrawDrawable & dp)699     void trackSaveLayers(const DrawDrawable& dp) {
700         SkASSERT(fPictList);
701         SkASSERT(dp.index >= 0 && dp.index < fPictList->count());
702         const SkPaint* paint = NULL;    // drawables don't get a side-car paint
703         this->trackSaveLayersForPicture(fPictList->begin()[dp.index], paint);
704     }
705 
706     // Inform all the saveLayers already on the stack that they now have a
707     // nested saveLayer inside them
updateStackForSaveLayer()708     void updateStackForSaveLayer() {
709         for (int index = fSaveLayerStack.count() - 1; index >= 0; --index) {
710             if (fSaveLayerStack[index].fHasNestedSaveLayer) {
711                 break;
712             }
713             fSaveLayerStack[index].fHasNestedSaveLayer = true;
714             if (fSaveLayerStack[index].fIsSaveLayer) {
715                 break;
716             }
717         }
718     }
719 
pushSaveLayerInfo(bool isSaveLayer,const SkRect * bounds,const SkPaint * paint)720     void pushSaveLayerInfo(bool isSaveLayer, const SkRect* bounds, const SkPaint* paint) {
721         if (isSaveLayer) {
722             this->updateStackForSaveLayer();
723             ++fSaveLayersInStack;
724             fSaveLayerOpStack.push(fFillBounds.currentOp());
725         }
726 
727         fSaveLayerStack.push(SaveLayerInfo(fFillBounds.currentOp(), isSaveLayer, bounds, paint));
728     }
729 
popSaveLayerInfo()730     void popSaveLayerInfo() {
731         if (fSaveLayerStack.count() <= 0) {
732             SkASSERT(false);
733             return;
734         }
735 
736         SkASSERT(fSaveLayersInStack == fSaveLayerOpStack.count());
737 
738         SaveLayerInfo sli;
739         fSaveLayerStack.pop(&sli);
740 
741         if (!sli.fIsSaveLayer) {
742             return;
743         }
744 
745         --fSaveLayersInStack;
746 
747         SkLayerInfo::BlockInfo& block = fAccelData->addBlock();
748 
749         SkASSERT(NULL == block.fPicture);  // This layer is in the top-most picture
750 
751         block.fBounds = fFillBounds.getBounds(sli.fStartIndex);
752         block.fLocalMat = fFillBounds.ctm();
753         block.fPreMat = SkMatrix::I();
754         if (sli.fPaint) {
755             block.fPaint = SkNEW_ARGS(SkPaint, (*sli.fPaint));
756         }
757 
758         block.fSrcBounds = sli.fBounds;
759         block.fSaveLayerOpID = sli.fStartIndex;
760         block.fRestoreOpID = fFillBounds.currentOp();
761         block.fHasNestedLayers = sli.fHasNestedSaveLayer;
762         block.fIsNested = fSaveLayersInStack > 0;
763 
764         block.fKeySize = fSaveLayerOpStack.count();
765         block.fKey = SkNEW_ARRAY(unsigned, block.fKeySize);
766         memcpy(block.fKey, fSaveLayerOpStack.begin(), block.fKeySize * sizeof(unsigned));
767 
768         fSaveLayerOpStack.pop();
769     }
770 
771     // Used to collect saveLayer information for layer hoisting
772     int                      fSaveLayersInStack;
773     SkTDArray<SaveLayerInfo> fSaveLayerStack;
774     // The op code indices of all the currently active saveLayers
775     SkTDArray<unsigned>      fSaveLayerOpStack;
776     SkLayerInfo*             fAccelData;
777     const SkPicture::SnapshotArray* fPictList;
778 
779     SkRecords::FillBounds fFillBounds;
780 };
781 
782 }  // namespace SkRecords
783 
SkRecordFillBounds(const SkRect & cullRect,const SkRecord & record,SkBBoxHierarchy * bbh)784 void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHierarchy* bbh) {
785     SkRecords::FillBounds visitor(cullRect, record);
786 
787     for (unsigned curOp = 0; curOp < record.count(); curOp++) {
788         visitor.setCurrentOp(curOp);
789         record.visit<void>(curOp, visitor);
790     }
791 
792     visitor.cleanUp(bbh);
793 }
794 
SkRecordComputeLayers(const SkRect & cullRect,const SkRecord & record,const SkPicture::SnapshotArray * pictList,SkBBoxHierarchy * bbh,SkLayerInfo * data)795 void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record,
796                            const SkPicture::SnapshotArray* pictList, SkBBoxHierarchy* bbh,
797                            SkLayerInfo* data) {
798     SkRecords::CollectLayers visitor(cullRect, record, pictList, data);
799 
800     for (unsigned curOp = 0; curOp < record.count(); curOp++) {
801         visitor.setCurrentOp(curOp);
802         record.visit<void>(curOp, visitor);
803     }
804 
805     visitor.cleanUp(bbh);
806 }
807 
808