1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkEndian.h"
9 #include "SkColorPriv.h"
10 #include "SkImageDecoder.h"
11 #include "SkScaledBitmapSampler.h"
12 #include "SkStream.h"
13 #include "SkStreamPriv.h"
14 #include "SkTypes.h"
15 
16 #include "SkTextureCompressor.h"
17 
18 class SkASTCImageDecoder : public SkImageDecoder {
19 public:
SkASTCImageDecoder()20     SkASTCImageDecoder() { }
21 
getFormat() const22     Format getFormat() const override {
23         return kASTC_Format;
24     }
25 
26 protected:
27     Result onDecode(SkStream* stream, SkBitmap* bm, Mode) override;
28 
29 private:
30     typedef SkImageDecoder INHERITED;
31 };
32 
33 /////////////////////////////////////////////////////////////////////////////////////////
34 
35 static const uint32_t kASTCMagicNumber = 0x5CA1AB13;
36 
read_24bit(const uint8_t * buf)37 static inline int read_24bit(const uint8_t* buf) {
38     // Assume everything is little endian...
39     return
40         static_cast<int>(buf[0]) |
41         (static_cast<int>(buf[1]) << 8) |
42         (static_cast<int>(buf[2]) << 16);
43 }
44 
onDecode(SkStream * stream,SkBitmap * bm,Mode mode)45 SkImageDecoder::Result SkASTCImageDecoder::onDecode(SkStream* stream, SkBitmap* bm, Mode mode) {
46     SkAutoMalloc autoMal;
47     const size_t length = SkCopyStreamToStorage(&autoMal, stream);
48     if (0 == length) {
49         return kFailure;
50     }
51 
52     unsigned char* buf = (unsigned char*)autoMal.get();
53 
54     // Make sure that the magic header is there...
55     SkASSERT(SkEndian_SwapLE32(*(reinterpret_cast<uint32_t*>(buf))) == kASTCMagicNumber);
56 
57     // Advance past the magic header
58     buf += 4;
59 
60     const int blockDimX = buf[0];
61     const int blockDimY = buf[1];
62     const int blockDimZ = buf[2];
63 
64     if (1 != blockDimZ) {
65         // We don't support decoding 3D
66         return kFailure;
67     }
68 
69     // Choose the proper ASTC format
70     SkTextureCompressor::Format astcFormat;
71     if (4 == blockDimX && 4 == blockDimY) {
72         astcFormat = SkTextureCompressor::kASTC_4x4_Format;
73     } else if (5 == blockDimX && 4 == blockDimY) {
74         astcFormat = SkTextureCompressor::kASTC_5x4_Format;
75     } else if (5 == blockDimX && 5 == blockDimY) {
76         astcFormat = SkTextureCompressor::kASTC_5x5_Format;
77     } else if (6 == blockDimX && 5 == blockDimY) {
78         astcFormat = SkTextureCompressor::kASTC_6x5_Format;
79     } else if (6 == blockDimX && 6 == blockDimY) {
80         astcFormat = SkTextureCompressor::kASTC_6x6_Format;
81     } else if (8 == blockDimX && 5 == blockDimY) {
82         astcFormat = SkTextureCompressor::kASTC_8x5_Format;
83     } else if (8 == blockDimX && 6 == blockDimY) {
84         astcFormat = SkTextureCompressor::kASTC_8x6_Format;
85     } else if (8 == blockDimX && 8 == blockDimY) {
86         astcFormat = SkTextureCompressor::kASTC_8x8_Format;
87     } else if (10 == blockDimX && 5 == blockDimY) {
88         astcFormat = SkTextureCompressor::kASTC_10x5_Format;
89     } else if (10 == blockDimX && 6 == blockDimY) {
90         astcFormat = SkTextureCompressor::kASTC_10x6_Format;
91     } else if (10 == blockDimX && 8 == blockDimY) {
92         astcFormat = SkTextureCompressor::kASTC_10x8_Format;
93     } else if (10 == blockDimX && 10 == blockDimY) {
94         astcFormat = SkTextureCompressor::kASTC_10x10_Format;
95     } else if (12 == blockDimX && 10 == blockDimY) {
96         astcFormat = SkTextureCompressor::kASTC_12x10_Format;
97     } else if (12 == blockDimX && 12 == blockDimY) {
98         astcFormat = SkTextureCompressor::kASTC_12x12_Format;
99     } else {
100         // We don't support any other block dimensions..
101         return kFailure;
102     }
103 
104     // Advance buf past the block dimensions
105     buf += 3;
106 
107     // Read the width/height/depth from the buffer...
108     const int width = read_24bit(buf);
109     const int height = read_24bit(buf + 3);
110     const int depth = read_24bit(buf + 6);
111 
112     if (1 != depth) {
113         // We don't support decoding 3D.
114         return kFailure;
115     }
116 
117     // Advance the buffer past the image dimensions
118     buf += 9;
119 
120     // Setup the sampler...
121     SkScaledBitmapSampler sampler(width, height, this->getSampleSize());
122 
123     // Determine the alpha of the bitmap...
124     SkAlphaType alphaType = kOpaque_SkAlphaType;
125     if (this->getRequireUnpremultipliedColors()) {
126         alphaType = kUnpremul_SkAlphaType;
127     } else {
128         alphaType = kPremul_SkAlphaType;
129     }
130 
131     // Set the config...
132     bm->setInfo(SkImageInfo::MakeN32(sampler.scaledWidth(), sampler.scaledHeight(), alphaType));
133 
134     if (SkImageDecoder::kDecodeBounds_Mode == mode) {
135         return kSuccess;
136     }
137 
138     if (!this->allocPixelRef(bm, NULL)) {
139         return kFailure;
140     }
141 
142     // Lock the pixels, since we're about to write to them...
143     SkAutoLockPixels alp(*bm);
144 
145     if (!sampler.begin(bm, SkScaledBitmapSampler::kRGBA, *this)) {
146         return kFailure;
147     }
148 
149     // ASTC Data is encoded as RGBA pixels, so we should extract it as such
150     int nPixels = width * height;
151     SkAutoMalloc outRGBAData(nPixels * 4);
152     uint8_t *outRGBADataPtr = reinterpret_cast<uint8_t *>(outRGBAData.get());
153 
154     // Decode ASTC
155     if (!SkTextureCompressor::DecompressBufferFromFormat(
156             outRGBADataPtr, width*4, buf, width, height, astcFormat)) {
157         return kFailure;
158     }
159 
160     // Set each of the pixels...
161     const int srcRowBytes = width * 4;
162     const int dstHeight = sampler.scaledHeight();
163     const uint8_t *srcRow = reinterpret_cast<uint8_t *>(outRGBADataPtr);
164     srcRow += sampler.srcY0() * srcRowBytes;
165     for (int y = 0; y < dstHeight; ++y) {
166         sampler.next(srcRow);
167         srcRow += sampler.srcDY() * srcRowBytes;
168     }
169 
170     return kSuccess;
171 }
172 
173 /////////////////////////////////////////////////////////////////////////////////////////
174 DEFINE_DECODER_CREATOR(ASTCImageDecoder);
175 /////////////////////////////////////////////////////////////////////////////////////////
176 
is_astc(SkStreamRewindable * stream)177 static bool is_astc(SkStreamRewindable* stream) {
178     // Read the ASTC header and make sure it's valid.
179     uint32_t magic;
180     if (stream->read((void*)&magic, 4) != 4) {
181         return false;
182     }
183 
184     return kASTCMagicNumber == SkEndian_SwapLE32(magic);
185 }
186 
sk_libastc_dfactory(SkStreamRewindable * stream)187 static SkImageDecoder* sk_libastc_dfactory(SkStreamRewindable* stream) {
188     if (is_astc(stream)) {
189         return SkNEW(SkASTCImageDecoder);
190     }
191     return NULL;
192 }
193 
194 static SkImageDecoder_DecodeReg gReg(sk_libastc_dfactory);
195 
get_format_astc(SkStreamRewindable * stream)196 static SkImageDecoder::Format get_format_astc(SkStreamRewindable* stream) {
197     if (is_astc(stream)) {
198         return SkImageDecoder::kASTC_Format;
199     }
200     return SkImageDecoder::kUnknown_Format;
201 }
202 
203 static SkImageDecoder_FormatReg gFormatReg(get_format_astc);
204