1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_GRAPHICS_CANVAS_H
18 #define ANDROID_GRAPHICS_CANVAS_H
19 
20 #include <cutils/compiler.h>
21 
22 #include <SkBitmap.h>
23 #include <SkCanvas.h>
24 #include <SkMatrix.h>
25 
26 namespace android {
27 
28 class ANDROID_API Canvas {
29 public:
~Canvas()30     virtual ~Canvas() {};
31 
32     static Canvas* create_canvas(const SkBitmap& bitmap);
33 
34     /**
35      *  Create a new Canvas object which delegates to an SkCanvas.
36      *
37      *  @param skiaCanvas Must not be NULL. All drawing calls will be
38      *      delegated to this object. This function will call ref() on the
39      *      SkCanvas, and the returned Canvas will unref() it upon
40      *      destruction.
41      *  @return new Canvas object. Will not return NULL.
42      */
43     static Canvas* create_canvas(SkCanvas* skiaCanvas);
44 
45     /**
46      *  Provides a Skia SkCanvas interface that acts as a proxy to this Canvas.
47      *  It is useful for testing and clients (e.g. Picture/Movie) that expect to
48      *  draw their contents into an SkCanvas.
49      *
50      *  The SkCanvas returned is *only* valid until another Canvas call is made
51      *  that would change state (e.g. matrix or clip). Clients of asSkCanvas()
52      *  are responsible for *not* persisting this pointer.
53      *
54      *  Further, the returned SkCanvas should NOT be unref'd and is valid until
55      *  this canvas is destroyed or a new bitmap is set.
56      */
57     virtual SkCanvas* asSkCanvas() = 0;
58 
59     virtual void setBitmap(const SkBitmap& bitmap) = 0;
60 
61     virtual bool isOpaque() = 0;
62     virtual int width() = 0;
63     virtual int height() = 0;
64 
65 // ----------------------------------------------------------------------------
66 // Canvas state operations
67 // ----------------------------------------------------------------------------
68     // Save (layer)
69     virtual int getSaveCount() const = 0;
70     virtual int save(SkCanvas::SaveFlags flags) = 0;
71     virtual void restore() = 0;
72     virtual void restoreToCount(int saveCount) = 0;
73 
74     virtual int saveLayer(float left, float top, float right, float bottom,
75                 const SkPaint* paint, SkCanvas::SaveFlags flags) = 0;
76     virtual int saveLayerAlpha(float left, float top, float right, float bottom,
77             int alpha, SkCanvas::SaveFlags flags) = 0;
78 
79     // Matrix
80     virtual void getMatrix(SkMatrix* outMatrix) const = 0;
81     virtual void setMatrix(const SkMatrix& matrix) = 0;
82 
83     /// Like setMatrix(), but to be translated into local / view-relative coordinates
84     /// rather than executed in global / device coordinates at rendering time.
85     virtual void setLocalMatrix(const SkMatrix& matrix) = 0;
86 
87     virtual void concat(const SkMatrix& matrix) = 0;
88     virtual void rotate(float degrees) = 0;
89     virtual void scale(float sx, float sy) = 0;
90     virtual void skew(float sx, float sy) = 0;
91     virtual void translate(float dx, float dy) = 0;
92 
93     // clip
94     virtual bool getClipBounds(SkRect* outRect) const = 0;
95     virtual bool quickRejectRect(float left, float top, float right, float bottom) const = 0;
96     virtual bool quickRejectPath(const SkPath& path) const = 0;
97 
98     virtual bool clipRect(float left, float top, float right, float bottom,
99             SkRegion::Op op = SkRegion::kIntersect_Op) = 0;
100     virtual bool clipPath(const SkPath* path, SkRegion::Op op) = 0;
101     virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) = 0;
102 
103     // filters
104     virtual SkDrawFilter* getDrawFilter() = 0;
105     virtual void setDrawFilter(SkDrawFilter* drawFilter) = 0;
106 
107 // ----------------------------------------------------------------------------
108 // Canvas draw operations
109 // ----------------------------------------------------------------------------
110     virtual void drawColor(int color, SkXfermode::Mode mode) = 0;
111     virtual void drawPaint(const SkPaint& paint) = 0;
112 
113     // Geometry
114     virtual void drawPoint(float x, float y, const SkPaint& paint) = 0;
115     virtual void drawPoints(const float* points, int count, const SkPaint& paint) = 0;
116     virtual void drawLine(float startX, float startY, float stopX, float stopY,
117                 const SkPaint& paint) = 0;
118     virtual void drawLines(const float* points, int count, const SkPaint& paint) = 0;
119     virtual void drawRect(float left, float top, float right, float bottom,
120             const SkPaint& paint) = 0;
121     virtual void drawRoundRect(float left, float top, float right, float bottom,
122             float rx, float ry, const SkPaint& paint) = 0;
123     virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) = 0;
124     virtual void drawOval(float left, float top, float right, float bottom,
125             const SkPaint& paint) = 0;
126     virtual void drawArc(float left, float top, float right, float bottom,
127             float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) = 0;
128     virtual void drawPath(const SkPath& path, const SkPaint& paint) = 0;
129     virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
130                               const float* verts, const float* tex, const int* colors,
131                               const uint16_t* indices, int indexCount, const SkPaint& paint) = 0;
132 
133     // Bitmap-based
134     virtual void drawBitmap(const SkBitmap& bitmap, float left, float top,
135             const SkPaint* paint) = 0;
136     virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
137             const SkPaint* paint) = 0;
138     virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
139             float srcRight, float srcBottom, float dstLeft, float dstTop,
140             float dstRight, float dstBottom, const SkPaint* paint) = 0;
141     virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
142             const float* vertices, const int* colors, const SkPaint* paint) = 0;
143 
144     // Text
145     /**
146      * drawText: count is of glyphs
147      * totalAdvance is ignored in software renderering, used by hardware renderer for
148      * text decorations (underlines, strikethroughs).
149      */
150     virtual void drawText(const uint16_t* glyphs, const float* positions, int count,
151             const SkPaint& paint, float x, float y,
152             float boundsLeft, float boundsTop, float boundsRight, float boundsBottom,
153             float totalAdvance) = 0;
154     /** drawPosText: count is of UTF16 characters, posCount is floats (2 * glyphs) */
155     virtual void drawPosText(const uint16_t* text, const float* positions, int count,
156             int posCount, const SkPaint& paint) = 0;
157     /** drawTextOnPath: count is of glyphs */
158     virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path,
159             float hOffset, float vOffset, const SkPaint& paint) = 0;
160 
161     /**
162      * Specifies if the positions passed to ::drawText are absolute or relative
163      * to the (x,y) value provided.
164      *
165      * If true the (x,y) values are ignored. Otherwise, those (x,y) values need
166      * to be added to each glyph's position to get its absolute position.
167      */
168     virtual bool drawTextAbsolutePos() const = 0;
169 };
170 
171 }; // namespace android
172 #endif // ANDROID_GRAPHICS_CANVAS_H
173