1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "OpenGLRenderer"
18 
19 #include <utils/Log.h>
20 
21 #include "Caches.h"
22 #include "Image.h"
23 
24 namespace android {
25 namespace uirenderer {
26 
Image(sp<GraphicBuffer> buffer)27 Image::Image(sp<GraphicBuffer> buffer) {
28     // Create the EGLImage object that maps the GraphicBuffer
29     EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
30     EGLClientBuffer clientBuffer = (EGLClientBuffer) buffer->getNativeBuffer();
31     EGLint attrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE };
32 
33     mImage = eglCreateImageKHR(display, EGL_NO_CONTEXT,
34             EGL_NATIVE_BUFFER_ANDROID, clientBuffer, attrs);
35 
36     if (mImage == EGL_NO_IMAGE_KHR) {
37         ALOGW("Error creating image (%#x)", eglGetError());
38         mTexture = 0;
39     } else {
40         // Create a 2D texture to sample from the EGLImage
41         glGenTextures(1, &mTexture);
42         Caches::getInstance().textureState().bindTexture(mTexture);
43         glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, mImage);
44 
45         GLenum status = GL_NO_ERROR;
46         while ((status = glGetError()) != GL_NO_ERROR) {
47             ALOGW("Error creating image (%#x)", status);
48         }
49     }
50 }
51 
~Image()52 Image::~Image() {
53     if (mImage != EGL_NO_IMAGE_KHR) {
54         eglDestroyImageKHR(eglGetDisplay(EGL_DEFAULT_DISPLAY), mImage);
55         mImage = EGL_NO_IMAGE_KHR;
56 
57         Caches::getInstance().textureState().deleteTexture(mTexture);
58         mTexture = 0;
59     }
60 }
61 
62 }; // namespace uirenderer
63 }; // namespace android
64