1page.title=Android 5.0 APIs 2excludeFromSuggestions=true 3sdk.platform.version=5.0 4sdk.platform.apiLevel=21 5@jd:body 6 7 8<div id="qv-wrapper"> 9<div id="qv"> 10 11<h2>In this document 12 <a href="#" onclick="hideNestedItems('#toc44',this);return false;" class="header-toggle"> 13 <span class="more">show more</span> 14 <span class="less" style="display:none">show less</span></a></h2> 15 16<ol id="toc44" class="hide-nested"> 17 <li><a href="#ApiLevel">Update your target API level</a></li> 18 19 20 21 22 <li><a href="#UI">User Interface</a> 23 <ol> 24 <li><a href="#MaterialDesign">Material design support</a></li> 25 <li><a href="#Recents">Concurrent documents and activities in the recents screen</a></li> 26 <li><a href="#WebView">WebView updates</a></li> 27 <li><a href="#ScreenCapture">Screen capturing and sharing</a></li> 28 </ol> 29 </li> 30 <li><a href="#Notifications">Notifications</a> 31 <ol> 32 <li><a href="#LockscreenNotifications">Lock screen notifications</a></li> 33 <li><a href="#NotificationsMetadata">Notifications metadata</a></li> 34 </ol> 35 </li> 36 <li><a href="#Graphics">Graphics</a> 37 <ol> 38 <li><a href="#OpenGLES-3-1">Support for OpenGL ES 3.1</a></li> 39 <li><a href="#AndroidExtensionPack">Android Extension Pack</a></li> 40 </ol> 41 </li> 42 <li><a href="#Media">Media</a> 43 <ol> 44 <li><a href="#Camera-v2">Camera API for advanced camera capabilities</a></li> 45 <li><a href="#AudioPlayback">Audio playback</a></li> 46 <li><a href="#MediaPlaybackControl">Media playback control</a></li> 47 <li><a href="#MediaBrowsing">Media browsing</a></li> 48 </ol> 49 </li> 50 <li><a href="#Storage">Storage</a> 51 <ol> 52 <li><a href="#DirectorySelection">Directory selection</a></li> 53 </ol> 54 </li> 55 <li><a href="#Wireless">Wireless and Connectivity</a> 56 <ol> 57 <li><a href="#Multinetwork">Multiple network connections</a></li> 58 <li><a href="#BluetoothBroadcasting">Bluetooth broadcasting</a></li> 59 <li><a href="#NFCEnhancements">NFC enhancements</a></li> 60 </ol> 61 </li> 62 <li><a href="#Power">Project Volta</a> 63 <ol> 64 <li><a href="#JobScheduler">Scheduling jobs</a></li> 65 <li><a href="#PowerMeasurementTools">Developer tools for battery usage</a> 66 </ol> 67 </li> 68 <li><a href="#Enterprise">Android in the Workplace and in Education</a> 69 <ol> 70 <li><a href="#ManagedProvisioning">Managed provisioning</a></li> 71 <li><a href="#DeviceOwner">Device owner</a></li> 72 <li><a href="#ScreenPinning">Screen pinning</a></li> 73 </ol> 74 </li> 75 <li><a href="#System">System</a> 76 <ol> 77 <li><a href="#AppUsageStatistics">App usage statistics</a></li> 78 </ol> 79 </li> 80 <li><a href="#Printing">Printing Framework</a> 81 <ol> 82 <li><a href="#PDFRender">Render PDF as bitmap</a></li> 83 </ol> 84 </li> 85 <li><a href="#TestingA11y">Testing & Accessibility</a> 86 <ol> 87 <li><a href="#TestingA11yImprovements">Testing and accessibility improvements</a></li> 88 </ol> 89 </li> 90 <li><a href="#IME">IME</a> 91 <ol> 92 <li><a href="#Switching">Easier switching between input languages</a></li> 93 </ol> 94 </li> 95 <li><a href="#Manifest">Manifest Declarations</a> 96 <ol> 97 <li><a href="#ManifestFeatures">Declarable required features</a></li> 98 <li><a href="#Permissions">User permissions</a></li> 99 </ol> 100 </li> 101</ol> 102 103<h2>API Differences</h2> 104<ol> 105<li><a href="{@docRoot}sdk/api_diff/21/changes.html">API level 20 to 21 »</a> </li> 106</ol> 107 108<h2>See Also</h2> 109<ol> 110<li><a href="{@docRoot}about/versions/android-5.0-changes.html">Android 5.0 Behavior Changes</a> </li> 111<li><a href="{@docRoot}about/versions/lollipop.html">Android Lollipop Highlights</a> </li> 112</ol> 113 114 115</div> 116</div> 117 118<p>API Level: {@sdkPlatformApiLevel}</p> 119 120<p>Android 5.0 (<a href="{@docRoot}reference/android/os/Build.VERSION_CODES.html#LOLLIPOP">LOLLIPOP</a>) 121 offers new features for users and app developers. This document provides an 122 introduction to the most notable new APIs.</p> 123 124<p> 125 If you have a published app, make sure to check out the <a href= 126 "{@docRoot}about/versions/android-5.0-changes.html">Android 5.0 Behavior 127 Changes</a> that you should account for in your app. These behavior changes 128 may affect your app on Android 5.0 devices, even if you are not using new APIs 129 or targeting new functionality. 130</p> 131 132<p>For a high-level look at the new platform features, instead 133see the 134<a href="{@docRoot}about/versions/lollipop.html">Android Lollipop 135highlights</a>.</p> 136 137<h3 id="Start">Start developing</h3> 138 139<p>To start building apps for Android 5.0, you must first <a href="{@docRoot}sdk/index.html">get 140the Android SDK</a>. Then use the <a href="{@docRoot}tools/help/sdk-manager.html">SDK Manager</a> 141to download the Android 5.0 SDK Platform and System Images.</p> 142 143 144<h3 id="ApiLevel">Update your target API level</h3> 145 146<p>To better optimize your app for devices running Android {@sdkPlatformVersion}, 147 set your <a 148href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#target">{@code targetSdkVersion}</a> to 149<code>"{@sdkPlatformApiLevel}"</code>, install your app on an Android 150{@sdkPlatformVersion} system image, test it, then publish the updated app with 151this change.</p> 152 153<p>You can use Android {@sdkPlatformVersion} APIs while also supporting older 154versions by adding conditions to your code that check for the system API level 155before executing APIs not supported by your <a 156href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#min">{@code minSdkVersion}</a>. 157To learn more about maintaining backward compatibility, read <a 158href="{@docRoot}training/basics/supporting-devices/platforms.html">Supporting 159Different Platform Versions</a>.</p> 160 161<p>For more information about how API levels work, read <a 162href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#ApiLevels">What is API 163Level?</a></p> 164 165<h3 id="Behaviors">Important behavior changes</h3> 166 167<p>If you have previously published an app for Android, be aware that your app might be affected by changes in Android 5.0.</p> 168 169<p>Please see <a href="{@docRoot}about/versions/android-5.0-changes.html">Android 5.0 Changes</a> for complete information.</p> 170 171 172<h2 id="UI">User Interface</h2> 173 174<h3 id="MaterialDesign">Material design support</h3> 175 176<p>Android 5.0 adds support for Android's new <em>material design</em> 177style. You can create apps with material design that are visually dynamic and 178have UI element transitions that feel natural to users. This support includes:</p> 179 180<ul> 181 182 <li>The material theme</li> 183 <li>View shadows</li> 184 <li>The {@link android.support.v7.widget.RecyclerView} widget</li> 185 <li>Drawable animation and styling effects</li> 186 <li>Material design animation and activity transition effects</li> 187 <li>Animators for view properties based on the state of the view</li> 188 <li>Customizable UI widgets and app bars with color palettes that you control</li> 189 <li>Animated and non-animated drawables based on XML vector graphics</li> 190</ul> 191 192<p>To learn more about adding material design functionality to your app, see 193<a href="{@docRoot}training/material/index.html">Material Design</a>.</p> 194 195<h3 id="Recents">Concurrent documents and activities in the recents screen</h3> 196 197<p>In previous releases, the 198<a href="{@docRoot}guide/components/recents.html">recents screen</a> 199could only display only one task for each app that the user interacted with 200most recently. Now your app can open more tasks as needed for additional 201concurrent activities for documents. This feature facilitates multitasking by 202letting users quickly switch between individual activities and documents from 203the recents screen, with a consistent switching experience across all apps. 204Examples of such concurrent tasks might include open tabs in a web 205browser app, documents in a productivity app, concurrent matches in 206a game, or chats in a messaging app. Your app can manage its tasks 207through the {@link android.app.ActivityManager.AppTask} class.</p> 208 209<p>To insert a logical break so that the system treats your activity as a new 210task, use {@link android.content.Intent#FLAG_ACTIVITY_NEW_DOCUMENT} when 211launching the activity with {@link android.app.Activity#startActivity(android.content.Intent) 212startActivity()}. You can also get this behavior by setting the 213<a href="{@docRoot}guide/topics/manifest/activity-element.html"><activity></a> 214element's {@code documentLaunchMode} attribute to {@code "intoExisting"} or 215{@code "always"} in your manifest.</p> 216 217<p>To avoid cluttering the recents screen, you can set the maximum number of 218tasks from your app that can appear in that screen. To do this, set the 219<a href="{@docRoot}guide/topics/manifest/application-element.html"><application></a> 220attribute {@link android.R.attr#maxRecents android:maxRecents}. The current 221maximum that can be specified is 50 tasks per user (25 for low RAM devices).</a></p> 222 223<p>Tasks in the recents screen can be set to persist across reboots. To control 224the persistence behavior, use the 225<a href="{@docRoot}reference/android/R.attr.html#persistableMode">android:persistableMode</a> 226attribute. You can also change 227the visual properties of an activity in the recents screen, such as the 228activity’s color, label, and icon, by calling the 229{@link android.app.Activity#setTaskDescription(android.app.ActivityManager.TaskDescription) setTaskDescription()} 230method.</p> 231 232<h3 id="WebView">WebView updates</h3> 233<p>Android 5.0 updates the {@link android.webkit.WebView} 234implementation to Chromium M37, bringing security and stability enhancements, 235as well as bug fixes. The default user-agent string for a 236{@link android.webkit.WebView} running on Android 5.0 has 237been updated to incorporate 37.0.0.0 as the version number.</p> 238 239<p>This release introduces the {@link android.webkit.PermissionRequest} class, 240which allows your app to grant the {@link android.webkit.WebView} permission 241to access protected resources like the camera and microphone, through web APIs 242such as <a href="https://developer.mozilla.org/en-US/docs/NavigatorUserMedia.getUserMedia" 243class="external-link">getUserMedia()</a>. Your app must have the appropriate 244Android permissions for these resources in order to grant the permissions to the 245{@link android.webkit.WebView}.</p> 246 247<p>With the new <code><a href="{@docRoot}reference/android/webkit/WebChromeClient.html#onShowFileChooser(android.webkit.WebView, android.webkit.ValueCallback<android.net.Uri[]>, android.webkit.WebChromeClient.FileChooserParams)">onShowFileChooser()</a></code> method, 248you can now use an input form field in the {@link android.webkit.WebView}, 249and launch a file chooser to select images and files from the Android device.</p> 250 251<p>Additionally, this release brings support for the 252<a href="http://webaudio.github.io/web-audio-api/" class="external-link">WebAudio</a>, 253<a href="https://www.khronos.org/webgl/" class="external-link">WebGL</a>, and 254<a href="http://www.webrtc.org/" class="external-link">WebRTC</a> open standards. 255To learn more about the new features included in this release, see 256<a href="https://developer.chrome.com/multidevice/webview/overview" 257class="external-link">WebView for Android</a>.</p> 258 259<h3 id="ScreenCapture">Screen capturing and sharing</h3> 260<p>Android 5.0 lets you add screen capturing and screen sharing capabilities to 261your app with the new {@link android.media.projection} APIs. This functionality 262is useful, for example, if you want to enable screen sharing in a video 263conferencing app.</p> 264 265<p>The new {@link android.media.projection.MediaProjection#createVirtualDisplay(java.lang.String, int, int, int, int, android.view.Surface, android.hardware.display.VirtualDisplay.Callback, android.os.Handler) createVirtualDisplay()} method 266allows your app to capture the contents of the main screen (the default 267display) into a {@link android.view.Surface} object, which your app can then 268send across the network. The API only allows capturing non-secure screen 269content, and not system audio. To begin screen capturing, your app must first 270request the user’s permission by launching a screen capture dialog using an 271{@link android.content.Intent} obtained through the 272{@link android.media.projection.MediaProjectionManager#createScreenCaptureIntent()} 273method.</p> 274 275<p>For an example of how to use the new APIs, see the {@code MediaProjectionDemo} 276class in the sample project.</p> 277 278<h2 id="Notifications">Notifications</h2> 279 280<h3 id="LockscreenNotifications">Lock screen notifications</h3> 281<p>Lock screens in Android 5.0 have the ability to present 282notifications. Users can choose via <em>Settings</em> whether to allow 283sensitive notification content to be shown over a secure lock screen.</p> 284 285<p>Your app can control the level of detail visible when its notifications are 286displayed over the secure lock screen. To control the visibility level, call 287{@link android.app.Notification.Builder#setVisibility(int) setVisibility()} and 288specify one of these values:</p> 289 290<ul> 291<li>{@link android.app.Notification#VISIBILITY_PRIVATE VISIBILITY_PRIVATE}: 292Shows basic information, such as the notification’s icon, but hides the 293notification’s full content.</li> 294<li>{@link android.app.Notification#VISIBILITY_PUBLIC VISIBILITY_PUBLIC}: 295Shows the notification’s full content.</li> 296<li>{@link android.app.Notification#VISIBILITY_SECRET VISIBILITY_SECRET}: 297Shows nothing, excluding even the notification’s icon.</li> 298</ul> 299 300<p>When the visibility level is {@link android.app.Notification#VISIBILITY_PRIVATE VISIBILITY_PRIVATE}, 301 you can also provide a redacted version of the notification 302content that hides personal details. For example, an SMS app might display a 303notification that shows "You have 3 new text messages" but hides the message 304content and senders. To provide this alternative notification, first create the 305replacement notification using {@link android.app.Notification.Builder}. When 306you create the private notification object, attach the replacement notification 307to it through the 308{@link android.app.Notification.Builder#setPublicVersion(android.app.Notification) 309 setPublicVersion()} method.</p> 310 311<h3 id="NotificationsMetadata">Notifications metadata</h3> 312<p>Android 5.0 uses metadata associated with your app notifications 313to sort the notifications more intelligently. To set the metadata, call the 314following methods in {@link android.app.Notification.Builder} when you 315construct the notification:</p> 316 317<ul> 318<li>{@link android.app.Notification.Builder#setCategory(java.lang.String) 319 setCategory()}: Tells the system how to handle your app notifications when the 320 device is in <em>priority</em> mode (for example, if a notification represents an 321incoming call, instant message, or alarm). 322<li>{@link android.app.Notification.Builder#setPriority(int) setPriority()}: 323 Marks the notification as more or less important than normal notifications. 324 Notifications with the priority field set to 325 {@link android.app.Notification#PRIORITY_MAX PRIORITY_MAX} or 326{@link android.app.Notification#PRIORITY_HIGH PRIORITY_HIGH} appear in a 327small floating window if the notification also has sound or vibration.</li> 328<li>{@link android.app.Notification.Builder#addPerson(java.lang.String) 329addPerson()}: Enables you to add one or more people who are relevant to a notification. 330Your app can use this to signal to the system that it should group together 331notifications from the specified people, or rank notifications from these people 332as being more important.</li> 333</ul> 334 335<h2 id="Graphics">Graphics</h2> 336 337<h3 id="OpenGLES-3-1">Support for OpenGL ES 3.1</h3> 338<p>Android 5.0 adds Java interfaces and native support for OpenGL 339ES 3.1. Key new functionality provided in OpenGL ES 3.1 includes:</p> 340 341<ul> 342<li>Compute shaders 343<li>Separate shader objects 344<li>Indirect draw commands 345<li>Multisample and stencil textures 346<li>Shading language improvements 347<li>Extensions for advanced blend modes and debugging 348<li>Backward compatibility with OpenGL ES 2.0 and 3.0 349</ul> 350 351<p>The Java interface for OpenGL ES 3.1 on Android is provided with 352 {@link android.opengl.GLES31}. When using OpenGL ES 3.1, be sure that you 353 declare it in your manifest file with the 354 <a href="{@docRoot}guide/topics/manifest/uses-feature-element.html">{@code <uses-feature>}</a> tag and the {@code android:glEsVersion} attribute. For example:</p> 355 356<pre> 357<manifest> 358 <uses-feature android:glEsVersion="0x00030001" /> 359 ... 360</manifest> 361</pre> 362 363<p>For more information about using OpenGL ES, including how to check the 364device’s supported OpenGL ES version at runtime, see the 365<a href="{@docRoot}guide/topics/graphics/opengl.html">OpenGL ES API guide</a>.</p> 366 367<h3 id="AndroidExtensionPack">Android Extension Pack</h3> 368 369<p>In addition to OpenGL ES 3.1, this release provides an extension pack with 370Java interfaces and native support for advanced graphics functionality. These 371extensions are treated as a single package by Android. (If the 372{@code ANDROID_extension_pack_es31a} extension is present, your app can 373assume all extensions in the package are present and enable the shading language 374features with a single {@code #extension} statement.)</p> 375 376<p>The extension pack supports:</p> 377 378<ul> 379<li>Guaranteed fragment shader support for shader storage buffers, images, and 380 atomics (Fragment shader support is optional in OpenGL ES 3.1.)</li> 381<li>Tessellation and geometry shaders</li> 382<li>ASTC (LDR) texture compression format</li> 383<li>Per-sample interpolation and shading</li> 384<li>Different blend modes for each color attachment in a frame buffer</li> 385</ul> 386 387<p>The Java interface for the extension pack is provided with 388 {@link android.opengl.GLES31Ext}. In your app manifest, you can declare that 389 your app must be installed only on devices that support the extension pack. 390 For example:</p> 391 392<pre> 393<manifest> 394 <uses-feature android:name=“android.hardware.opengles.aep” 395 android:required="true" /> 396 ... 397</manifest> 398</pre> 399 400<h2 id="Media">Media</h2> 401 402<h3 id="Camera-v2">Camera API for advanced camera capabilities</h3> 403 404<p>Android 5.0 introduces the new 405<a href="{@docRoot}reference/android/hardware/camera2/package-summary.html">android.hardware.camera2</a> 406API to facilitate fine-grain photo capture and image processing. You can now 407programmatically access the camera devices available to the system with 408{@link android.hardware.camera2.CameraManager#getCameraIdList() getCameraIdList()} 409and connect to a specific device with 410{@link android.hardware.camera2.CameraManager#openCamera(java.lang.String, android.hardware.camera2.CameraDevice.StateCallback, android.os.Handler) openCamera()}. 411To start capturing images, create a {@link android.hardware.camera2.CameraCaptureSession} 412and specify the {@link android.view.Surface} objects to send captured images. 413The {@link android.hardware.camera2.CameraCaptureSession} can be configured to 414take single shots or multiple images in a burst.</p> 415 416<p>To be notified when new images are captured, implement the 417{@link android.hardware.camera2.CameraCaptureSession.CaptureCallback} listener 418and set it in your capture request. Now when the system completes the image 419capture request, your {@link android.hardware.camera2.CameraCaptureSession.CaptureCallback} 420listener receives a call to 421{@link android.hardware.camera2.CameraCaptureSession.CaptureCallback#onCaptureCompleted(android.hardware.camera2.CameraCaptureSession, android.hardware.camera2.CaptureRequest, android.hardware.camera2.TotalCaptureResult) onCaptureCompleted()}, 422providing you with the image capture metadata in a 423{@link android.hardware.camera2.CaptureResult}.</p> 424 425<p>The {@link android.hardware.camera2.CameraCharacteristics} class lets your 426app detect what camera features are available on a device. The object's 427{@link android.hardware.camera2.CameraCharacteristics#INFO_SUPPORTED_HARDWARE_LEVEL 428INFO_SUPPORTED_HARDWARE_LEVEL} property represents the camera's level of functionality.</p> 429 430<ul> 431 <li>All devices support at least the 432{@link android.hardware.camera2.CameraMetadata#INFO_SUPPORTED_HARDWARE_LEVEL_LEGACY 433 INFO_SUPPORTED_HARDWARE_LEVEL_LEGACY} hardware level, which has capabilities 434 roughly equivalent to that of the deprecated {@link android.hardware.Camera} 435 API.</li> 436 <li>Devices that support the {@link android.hardware.camera2.CameraMetadata#INFO_SUPPORTED_HARDWARE_LEVEL_FULL 437 INFO_SUPPORTED_HARDWARE_LEVEL_FULL} hardware level are capable of manual 438 control of capture and post-processing, and capturing high-resolution images 439 at high frame rates.</li> 440</ul> 441 442<p>To see how to use the updated 443<a href="{@docRoot}reference/android/hardware/camera2/package-summary.html">Camera</a> 444API, refer to the {@code Camera2Basic} and {@code Camera2Video} implementation 445samples in this release.</p> 446 447<h3 id="AudioPlayback">Audio playback</h3> 448<p>This release includes the following changes to 449 {@link android.media.AudioTrack}:</p> 450<ul> 451 <li>Your app can now supply audio data in floating-point format 452({@link android.media.AudioFormat#ENCODING_PCM_FLOAT ENCODING_PCM_FLOAT}). This 453permits greater dynamic range, more consistent precision, and greater headroom. 454Floating-point arithmetic is especially useful during intermediate calculations. 455Playback endpoints use integer format for audio data, and with lower bit depth. 456(In Android 5.0, portions of the internal pipeline are not yet 457floating point.) 458 <li>Your app can now supply audio data as a {@link java.nio.ByteBuffer}, in 459the same format as provided by {@link android.media.MediaCodec}. 460 <li>The {@link android.media.AudioTrack#WRITE_NON_BLOCKING WRITE_NON_BLOCKING} 461option can simplify buffering and multithreading for some apps. 462</ul> 463 464<h3 id="MediaPlaybackControl">Media playback control</h3> 465<p>Use the new notification and media APIs to ensure that the 466system UI knows about your media playback and can extract and show album art. 467Controlling media playback across a UI and a service is now easier with the new 468{@link android.media.session.MediaSession} and 469{@link android.media.session.MediaController} classes.</p> 470 471<p>The new {@link android.media.session.MediaSession} class replaces 472the deprecated {@link android.media.RemoteControlClient} class and provides a 473single set of callback methods for handling transport controls and media buttons. 474If your app provides media playback and runs on the Android 475<a href="{@docRoot}tv/index.html">TV</a> or 476<a href="{@docRoot}wear/index.html">Wear</a> platform, use the 477{@link android.media.session.MediaSession} class to handle your transport 478controls using the same callback methods.</p> 479 480<p>You can now build your own media controller app with the new 481{@link android.media.session.MediaController} class. This class provides 482a thread-safe way to monitor and control media playback from your app's UI process. 483When creating a controller, specify a {@link android.media.session.MediaSession.Token} 484object so that your app can interact with the given {@link android.media.session.MediaSession}. 485By using the {@link android.media.session.MediaController.TransportControls} methods, 486you can send commands such as {@link android.media.session.MediaController.TransportControls#play() play()}, 487{@link android.media.session.MediaController.TransportControls#stop() stop()}, 488{@link android.media.session.MediaController.TransportControls#skipToNext() skipToNext()}, 489and {@link android.media.session.MediaController.TransportControls#setRating(android.media.Rating) setRating()} 490to control media playback on that session. With the controller, you can also 491register a {@link android.media.session.MediaController.Callback} object to 492listen for metadata and state changes on the session.</p> 493 494<p>In addition, you can create rich notifications that allow playback control 495tied to a media session with the new {@link android.app.Notification.MediaStyle} 496class.</p> 497 498<h3 id="MediaBrowsing">Media browsing</h3> 499<p>Android 5.0 introduces the ability for apps to browse the media content 500 library of another app, through the new 501 <a href="{@docRoot}reference/android/media/browse/package-summary.html">android.media.browse</a> 502 API. To expose the media content in your app, extend the 503{@link android.service.media.MediaBrowserService} class. Your implementation of 504{@link android.service.media.MediaBrowserService} should provide access to a 505{@link android.media.session.MediaSession.Token} so that apps can play media content 506provided through your service.</p> 507<p>To interact with a media browser service, use the 508 {@link android.media.browse.MediaBrowser} class. Specify the component 509 name for a {@link android.media.session.MediaSession} when you create an 510 {@link android.media.browse.MediaBrowser} instance. Using that browser instance, 511 your app can then connect to the associated service and obtain a 512 {@link android.media.session.MediaSession.Token} object to play content exposed 513 through that service.</p> 514 515<h2 id="Storage">Storage</h2> 516 517<h3 id="DirectorySelection">Directory selection</h3> 518 519<p>Android 5.0 extends the 520 <a href="{@docRoot}guide/topics/providers/document-provider.html">Storage Access Framework</a> 521to let users select an entire directory subtree, giving apps read/write access 522to all contained documents without requiring user confirmation for each item.</p> 523 524<p>To select a directory subtree, build and send an 525{@link android.content.Intent#ACTION_OPEN_DOCUMENT_TREE OPEN_DOCUMENT_TREE} 526intent. The system displays all 527{@link android.provider.DocumentsProvider} instances that support subtree selection, 528letting the user browse and select a directory. The returned URI represents 529access to the selected subtree. You can then use {@link 530android.provider.DocumentsContract#buildChildDocumentsUriUsingTree(android.net.Uri, java.lang.String) buildChildDocumentsUriUsingTree()} 531and {@link android.provider.DocumentsContract#buildDocumentUriUsingTree(android.net.Uri, java.lang.String) buildDocumentUriUsingTree()} 532along with 533{@link android.content.ContentResolver#query(android.net.Uri, java.lang.String[], java.lang.String, java.lang.String[], java.lang.String) query()} 534to explore the subtree.</p> 535 536<p>The new {@link android.provider.DocumentsContract#createDocument(android.content.ContentResolver, android.net.Uri, java.lang.String, java.lang.String) 537createDocument()} method lets you create new documents or directories anywhere 538under the subtree. To manage existing documents, use 539{@link android.provider.DocumentsContract#renameDocument(android.content.ContentResolver, android.net.Uri, java.lang.String) renameDocument()} and 540{@link android.provider.DocumentsProvider#deleteDocument(java.lang.String) deleteDocument()}. 541Check {@link android.provider.DocumentsContract.Document#COLUMN_FLAGS COLUMN_FLAGS} 542to verify provider support for these calls before issuing them.</p> 543 544<p>If you're implementing a {@link android.provider.DocumentsProvider} and want 545to support subtree selection, implement {@link android.provider.DocumentsProvider#isChildDocument(java.lang.String, java.lang.String) isChildDocument()} and include {@link 546android.provider.DocumentsContract.Root#FLAG_SUPPORTS_IS_CHILD FLAG_SUPPORTS_IS_CHILD} 547in your {@link android.provider.DocumentsContract.Root#COLUMN_FLAGS COLUMN_FLAGS}.</p> 548 549<p>Android 5.0 also introduces new package-specific directories on 550shared storage where your app can place media files for inclusion in 551{@link android.provider.MediaStore}. The new 552{@link android.content.Context#getExternalMediaDirs()} returns paths to these 553directories on all shared storage devices. Similarly to 554{@link android.content.Context#getExternalFilesDir(java.lang.String) getExternalFilesDir()}, 555no additional permissions are needed by your app to access the returned paths. The 556platform periodically scans for new media in these directories, but you can also 557use {@link android.media.MediaScannerConnection} to explicitly scan for new 558content.</p> 559 560<h2 id="Wireless">Wireless & Connectivity</h2> 561 562<h3 id="Multinetwork">Multiple network connections</h3> 563<p>Android 5.0 provides new multi-networking APIs that let your app 564dynamically scan for available networks with specific capabilities, and 565establish a connection to them. This functionality is useful when your app 566requires a specialized network, such as an SUPL, MMS, or carrier-billing network, 567or if you want to send data using a particular type of transport protocol.</p> 568 569<p>To select and connect to a network dynamically from your app, follow these 570steps:</p> 571 572<ol> 573 <li>Create a {@link android.net.ConnectivityManager}.</li> 574 <li>Use the {@link android.net.NetworkRequest.Builder} class to create an 575 {@link android.net.NetworkRequest} object and specify the network features 576 and transport type your app is interested in.</li> 577<li>To scan for suitable networks, call {@link android.net.ConnectivityManager#requestNetwork(android.net.NetworkRequest, android.net.ConnectivityManager.NetworkCallback) requestNetwork()} 578or {@link android.net.ConnectivityManager#registerNetworkCallback(android.net.NetworkRequest, android.net.ConnectivityManager.NetworkCallback) registerNetworkCallback()}, and pass in the 579{@link android.net.NetworkRequest} object and an implementation of 580{@link android.net.ConnectivityManager.NetworkCallback}. Use the 581{@link android.net.ConnectivityManager#requestNetwork(android.net.NetworkRequest, android.net.ConnectivityManager.NetworkCallback) requestNetwork()} method if you want to actively switch to a suitable network once it’s detected; to receive 582only notifications for scanned networks without actively switching, use the 583{@link android.net.ConnectivityManager#registerNetworkCallback(android.net.NetworkRequest, android.net.ConnectivityManager.NetworkCallback) registerNetworkCallback()} method instead.</li> 584</ol> 585 586<p>When the system detects a suitable network, it connects to the network and 587invokes the 588{@link android.net.ConnectivityManager.NetworkCallback#onAvailable(android.net.Network) onAvailable()} 589callback. You can use the {@link android.net.Network} object from the callback to 590get additional information about the network, or to direct traffic to use the 591selected network.</p> 592 593<h3 id="BluetoothBroadcasting">Bluetooth Low Energy</h3> 594<p>Android 4.3 introduced platform support for 595 <a href="{@docRoot}guide/topics/connectivity/bluetooth-le.html">Bluetooth Low Energy</a> 596(<em>Bluetooth LE</em>) in the central role. In Android 5.0, an Android device can now 597act as a Bluetooth LE <em>peripheral device</em>. Apps can use this capability 598to make their presence known to nearby devices. For instance, you can build apps 599that allow a device to function as a pedometer or health monitor and communicate 600its data with another Bluetooth LE device.</p> 601 602<p>The new {@link android.bluetooth.le} APIs enable your apps to broadcast 603advertisements, scan for responses, and form connections with nearby Bluetooth 604LE devices. To use the new advertising and scanning features, add the 605{@link android.Manifest.permission#BLUETOOTH_ADMIN BLUETOOTH_ADMIN} 606permission in your manifest. When users update or download your app from the Play Store, 607they are asked to grant the following permission to your app: 608"Bluetooth connection information: Allows the app to control Bluetooth, 609including broadcasting to or getting information about nearby Bluetooth devices."</p> 610 611<p>To begin Bluetooth LE advertising so that other devices can discover 612your app, call 613{@link android.bluetooth.le.BluetoothLeAdvertiser#startAdvertising(android.bluetooth.le.AdvertiseSettings, android.bluetooth.le.AdvertiseData, android.bluetooth.le.AdvertiseCallback) startAdvertising()} 614and pass in an implementation of the 615{@link android.bluetooth.le.AdvertiseCallback} class. The callback object 616receives a report of the success or failure of the advertising operation.</p> 617 618<p> Android 5.0 introduces the {@link android.bluetooth.le.ScanFilter} class so 619 that your app can scan for only the 620specific types of devices it is interested in. To begin scanning for Bluetooth 621LE devices, call {@link android.bluetooth.le.BluetoothLeScanner#startScan(android.bluetooth.le.ScanCallback) startScan()} 622and pass in a list of filters. In the method call, you must also provide an 623implementation of {@link android.bluetooth.le.ScanCallback} to report when a 624Bluetooth LE advertisement is found. </p> 625 626<h3 id="NFCEnhancements">NFC enhancements</h3> 627<p>Android 5.0 adds these enhancements to enable wider and more 628flexible use of NFC:</p> 629 630<ul> 631<li>Android Beam is now available in the <em>share</em> menu.</li> 632<li>Your app can invoke the Android Beam on the user’s device to share data by 633calling {@link android.nfc.NfcAdapter#invokeBeam(android.app.Activity) invokeBeam()}. 634This avoids the need for the user to manually tap the device against another 635NFC-capable device to complete the data transfer.</li> 636<li>You can use the new {@link android.nfc.NdefRecord#createTextRecord(java.lang.String, java.lang.String) 637 createTextRecord()} method to create an NDEF record containing UTF-8 text data.</li> 638<li>If you are developing a payment app, you now have the ability to 639register an NFC application ID (AID) dynamically by calling 640<code><a href="{@docRoot}reference/android/nfc/cardemulation/CardEmulation.html#registerAidsForService(android.content.ComponentName, java.lang.String, java.util.List<java.lang.String>)">registerAidsForService()</a></code>. 641You can also use {@link android.nfc.cardemulation.CardEmulation#setPreferredService(android.app.Activity, android.content.ComponentName) setPreferredService()} to set the preferred card emulation service that should 642be used when a specific activity is in the foreground.</li> 643</ul> 644 645<h2 id="Power">Project Volta</h2> 646 647<p>In addition to new features, Android 5.0 emphasizes improvements in battery 648 life. Use the new APIs and tool to understand and optimize your app’s power 649 consumption.</p> 650 651<h3 id="JobScheduler">Scheduling jobs</h3> 652<p>Android 5.0 provides a new {@link android.app.job.JobScheduler} 653API that lets you optimize battery life by defining jobs for the system to run 654asynchronously at a later time or under specified conditions (such as when the 655device is charging). Job scheduling is useful in such situations as:</p> 656<ul> 657 <li>The app has non-user-facing work that you can defer.</li> 658 <li>The app has work you'd prefer to do when the unit is plugged in.</li> 659 <li>The app has a task that requires network access or a Wi-Fi 660 connection.</li> 661 <li>The app has a number of tasks that you want to run as a batch on a regular 662 schedule.</li> 663 664</ul> 665 666<p>A unit of work is encapsulated by a {@link android.app.job.JobInfo} object. 667This object specifies the scheduling criteria.</p> 668 669<p>Use the {@link android.app.job.JobInfo.Builder} class to configure how the 670scheduled task should run. You can schedule the task to run under specific 671conditions, such as:</p> 672 673<ul> 674 <li>Start when the device is charging</li> 675 <li>Start when the device is connected to an unmetered network</li> 676 <li>Start when the device is idle</li> 677 <li>Finish before a certain deadline or with a minimum delay</li> 678</ul> 679 680<p>For example, you can add code like this to run your task on an 681unmetered network:</p> 682 683<pre> 684JobInfo uploadTask = new JobInfo.Builder(mJobId, 685 mServiceComponent /* JobService component */) 686 .setRequiredNetworkCapabilities(JobInfo.NetworkType.UNMETERED) 687 .build(); 688JobScheduler jobScheduler = 689 (JobScheduler) context.getSystemService(Context.JOB_SCHEDULER_SERVICE); 690jobScheduler.schedule(uploadTask); 691</pre> 692 693<p>If the device has stable power (that is, it has been plugged in for more 694 than 2 minutes and the battery is at a 695<a href="{@docRoot}reference/android/content/Intent.html#ACTION_BATTERY_OKAY">healthy level</a>), 696the system will run any scheduled job that is ready to run, even if the job’s 697deadline has not expired.</p> 698 699<p>To see an example of how to use the {@link android.app.job.JobScheduler} API, 700refer to the {@code JobSchedulerSample} implementation sample in this release.</p> 701 702<h3 id="PowerMeasurementTools">Developer tools for battery usage</h3> 703 704<p>The new {@code dumpsys batterystats} command generates interesting 705statistical data about battery usage on a device, organized by unique user ID 706(UID). The statistics include:</p> 707 708<ul> 709<li>History of battery related events 710<li>Global statistics for the device 711<li>Approximate power use per UID and system component 712<li>Per-app mobile ms per packet 713<li>System UID aggregated statistics 714<li>App UID aggregated statistics 715</ul> 716 717<p>Use the {@code --help} option to learn about the various options for 718tailoring the output. For example, to print battery usage 719statistics for a given app package since the device was last charged, run this 720command: 721<pre> 722$ adb shell dumpsys batterystats --charged <package-name> 723</pre> 724 725<p>You can use the 726 <a href="https://github.com/google/battery-historian" class="external-link">Battery Historian</a> 727 tool on the output of the {@code dumpsys} command to 728generate an HTML visualization of power-related events from the logs. This 729information makes it easier for you to understand and diagnose any battery 730related issues.</p> 731 732<h2 id="Enterprise">Android in the Workplace and in Education</h2> 733<h3 id="ManagedProvisioning">Managed provisioning</h3> 734 735<p>Android 5.0 provides new functionality for running apps within 736an enterprise environment. A 737<a href="{@docRoot}guide/topics/admin/device-admin.html">device administrator</a> can 738initiate a managed provisioning process to add a copresent but separate 739<em>managed profile</em> to a device, if the user has an existing personal account. 740Apps that are associated with managed profiles appear alongside 741non-managed apps in the user’s Launcher, recents screen, and notifications.</p> 742 743<p>To start the managed provisioning process, send 744{@link android.app.admin.DevicePolicyManager#ACTION_PROVISION_MANAGED_PROFILE 745ACTION_PROVISION_MANAGED_PROFILE} in an {@link android.content.Intent}. If the 746call is successful, the system triggers the 747{@link android.app.admin.DeviceAdminReceiver#onProfileProvisioningComplete(android.content.Context, android.content.Intent) onProfileProvisioningComplete()} callback. 748You can then call {@link android.app.admin.DevicePolicyManager#setProfileEnabled(android.content.ComponentName) setProfileEnabled()} to 749enable this managed profile.</p> 750 751<p>By default, only a small subset of apps are enabled in the managed profile. 752 You can install additional apps in the managed profile by calling 753 {@link android.app.admin.DevicePolicyManager#enableSystemApp(android.content.ComponentName, android.content.Intent) enableSystemApp()}.</p> 754 755<p>If you are developing a Launcher app, you can use the new {@link 756android.content.pm.LauncherApps} class to get a list of launchable activities 757for the current user and any associated managed profiles. Your Launcher can make 758the managed apps visually prominent by appending a work badge to the icon 759drawable. To retrieve the badged icon, call 760{@link android.content.pm.PackageManager#getUserBadgedIcon(android.graphics.drawable.Drawable, android.os.UserHandle) 761getUserBadgedIcon()}.</p> 762 763<p>To see how to use the new functionality, refer to the 764{@code BasicManagedProfile} implementation sample in this release.</p> 765 766<h3 id="DeviceOwner">Device owner</h3> 767<p>Android 5.0 introduces the ability to deploy a device owner app. A <em>device 768 owner</em> is a specialized type of 769 <a href="{@docRoot}guide/topics/admin/device-admin.html">device administrator</a> 770 that has the additional ability to create and remove secondary users and to 771 configure global settings on the device. Your device owner app can use the 772 methods in the {@link android.app.admin.DevicePolicyManager} class to take 773 fine-grain control of the configuration, security, and apps on managed devices. 774 A device can have only one active device owner at a time.</p> 775 776<p>To deploy and activate a device owner, you must perform an NFC data transfer 777 from a programming app to the device while the device is in its unprovisioned 778 state. This data transfer sends the same information as in the provisioning intent 779 described in <a href="#ManagedProvisioning">Managed provisioning</a>.</p> 780 781<h3 id="ScreenPinning">Screen pinning</h3> 782 783<p>Android 5.0 introduces a new screen pinning API that lets you temporarily 784 restrict users from leaving your task or being interrupted by notifications. 785 This could be used, for example, if you are developing an education app to 786 support high stakes assessment requirements on Android, or a single-purpose or 787 kiosk application. Once your app activates screen pinning, users cannot see 788 notifications, access other apps, or return to the home screen, 789 until your app exits the mode.</p> 790 791<p>There are two ways to activate screen pinning:</p> 792 793<ul> 794<li><strong>Manually:</strong> Users can enable screen pinning in 795<em>Settings > Security > Screen Pinning</em>, and select the tasks they want to 796pin by touching the green pin icon in the recents screen.</li> 797<li><strong>Programmatically:</strong> To activate screen pinning 798programmatically, call {@link android.app.Activity#startLockTask() startLockTask()} 799from your app. If the requesting app is not a device owner, the user is prompted 800for confirmation. A device owner app can call the 801{@link android.app.admin.DevicePolicyManager#setLockTaskPackages(android.content.ComponentName, java.lang.String[]) setLockTaskPackages()} 802method to enable apps to be pinnable without the user confirmation step.</li> 803</ul> 804 805<p>When task locking is active, the following behavior happens:</p> 806 807<ul> 808<li>The status bar is blank, and user notifications and status information are 809hidden.</li> 810<li>The Home and Recent Apps buttons are hidden.</li> 811<li>Other apps cannot launch new activities.</li> 812<li>The current app can start new activities, as long as doing so does not 813create new tasks.</li> 814<li>When screen pinning is invoked by a device owner, the user remains locked 815 to your app until the app calls 816 {@link android.app.Activity#stopLockTask() stopLockTask()}.</li> 817<li>If screen pinning is activity by another app that is not a device owner or 818by the user directly, the user can exit by holding both the Back and Recent buttons.</li> 819 820</ul> 821 822<h2 id="Printing">Printing Framework</h2> 823 824<h3 id="PDFRender">Render PDF as bitmap</h3> 825<p>You can now render PDF document pages into bitmap images for printing by 826using the new {@link android.graphics.pdf.PdfRenderer} class. You must specify a 827{@link android.os.ParcelFileDescriptor} that is seekable (that is, the content 828can be randomly accessed) on which the system writes the the printable content. 829Your app can obtain a page for rendering with 830{@link android.graphics.pdf.PdfRenderer#openPage(int) openPage()}, then call 831{@link android.graphics.pdf.PdfRenderer.Page#render(android.graphics.Bitmap, android.graphics.Rect, android.graphics.Matrix, int) render()} 832to turn the opened {@link android.graphics.pdf.PdfRenderer.Page} into a bitmap. You 833can also set additional parameters if you only want to convert a portion of the 834document into a bitmap image (for example, to implement 835<a href="http://en.wikipedia.org/wiki/Tiled_rendering" class="external-link">tiled rendering</a> 836to zoom in on the document).</p> 837 838<p>For an example of how to use the new APIs, see the {@code PdfRendererBasic} 839 sample.</p> 840 841<h2 id="System">System</h2> 842<h3 id="AppUsageStatistics">App usage statistics</h3> 843<p>You can now access app usage history on an Android device with the 844 new {@link android.app.usage} API. This API provides more detailed usage 845 information than the deprecated 846 {@link android.app.ActivityManager#getRecentTasks(int, int) getRecentTasks()} method. 847 To use this API, you must first declare the 848 {@code "android.permission.PACKAGE_USAGE_STATS"} permission in your manifest. 849 The user must also enable access for this app through <em>Settings > Security > Apps</em> 850 with usage access.</p> 851 852<p>The system collects the usage data on a per-app basis, aggregating the 853 data over daily, weekly, monthly, and yearly intervals. The maximum duration 854 that the system keeps this data is as follows:</p> 855 856<ul> 857 <li>Daily data: 7 days</li> 858 <li>Weekly data: 4 weeks</li> 859 <li>Monthly data: 6 months</li> 860 <li>Yearly data: 2 years</li> 861</ul> 862 863<p>For each app, the system records the following data:</p> 864<ul> 865<li>The last time the app was used</li> 866<li>The total length of time the app was in the foreground for that time interval 867 (by day, week, month, or year)</li> 868<li>Timestamp capturing when a component (identified by a package and activity name) 869 moved to the foreground or background during a day</li> 870<li>Timestamp capturing when a device configuration changed (such as when the 871 device orientation changed because of rotation)</li> 872</ul> 873 874<h2 id="TestingA11y">Testing & Accessibility </h2> 875 876<h3 id="TestingA11yImprovements">Testing and accessibility improvements</h3> 877<p>Android 5.0 adds the following support for testing and 878accessibility:</p> 879 880<ul> 881<li>The new {@link android.app.UiAutomation#getWindowAnimationFrameStats() getWindowAnimationFrameStats()} 882and {@link android.app.UiAutomation#getWindowContentFrameStats(int) getWindowContentFrameStats()} 883methods capture frame statistics for window animations and content. These methods 884let you write instrumentation tests to evaluate whether an app is rendering 885frames at a sufficient refresh frequency to provide a smooth user experience.</li> 886 887<li>The new 888{@link android.app.UiAutomation#executeShellCommand(java.lang.String) executeShellCommand()} 889method lets you execute shell commands from your instrumentation test. The 890command execution is similar to running {@code adb shell} from a host 891connected to the device, allowing you to use shell-based tools such as 892{@code dumpsys}, {@code am}, {@code content}, and {@code pm}.</li> 893 894<li>Accessibility services and test tools that use the accessibility APIs 895(such as <a href="{@docRoot}tools/help/uiautomator/index.html">{@code UiAutomator}</a>) 896can now retrieve detailed information about the properties of windows on the 897screen that sighted users can interact with. To retrieve a list of 898{@link android.view.accessibility.AccessibilityWindowInfo} objects, call the new 899{@link android.accessibilityservice.AccessibilityService#getWindows() getWindows()} 900method.</li> 901 902<li>The new {@link android.view.accessibility.AccessibilityNodeInfo.AccessibilityAction} 903 class lets you define standard or customized actions to perform on an 904 {@link android.view.accessibility.AccessibilityNodeInfo}. 905The new {@link android.view.accessibility.AccessibilityNodeInfo.AccessibilityAction} 906class replaces the actions-related APIs previously found in 907{@link android.view.accessibility.AccessibilityNodeInfo}.</li> 908 909<li>Android 5.0 provides finer-grain control over text-to-speech synthesis in 910 your app. The new {@link android.speech.tts.Voice} class allows your app to 911 use voice profiles associated with specific locales, quality and latency 912 rating, and text-to-speech engine-specific parameters.</li> 913</ul> 914 915<h2 id="IME">IME</h2> 916 917<h3 id="Switching">Easier switching between input languages</h3> 918 919<p>Beginning in Android 5.0, users can more easily switch between 920all <a href="{@docRoot}guide/topics/text/creating-input-method.html">input 921method editors (IME)</a> supported by the platform. Performing the designated 922switching action (usually touching a Globe icon on the soft keyboard) cycles 923through all such IMEs. This change in behavior is implemented by the 924{@link android.view.inputmethod.InputMethodManager#shouldOfferSwitchingToNextInputMethod(android.os.IBinder) shouldOfferSwitchingToNextInputMethod()} 925method.</p> 926 927<p>In addition, the framework now checks whether the next IME includes a 928switching mechanism at all (and, thus, whether that IME supports switching to 929the IME after it). An 930IME with a switching mechanism will not cycle to an IME without one. This 931change in behavior is implemented by the 932{@link android.view.inputmethod.InputMethodManager#switchToNextInputMethod(android.os.IBinder, boolean) switchToNextInputMethod()} 933method. 934 935<p>To see an example of how to use the updated IME-switching APIs, refer to the 936updated soft-keyboard implementation sample in this release. To learn more about 937how to implement switching between IMEs, see 938<a href="{@docRoot}guide/topics/text/creating-input-method.html">Creating an Input Method</a>. 939</p> 940 941<h2 id="Manifest">Manifest Declarations</h2> 942 943<h3 id="ManifestFeatures">Declarable required features</h3> 944<p>The following values are now supported in the 945<a href="{@docRoot}guide/topics/manifest/uses-feature-element.html">{@code <uses-feature>}</a> 946element, so you can ensure that your app is installed only on devices that 947provide the features your app needs.</p> 948 949<ul> 950<li>{@link android.content.pm.PackageManager#FEATURE_AUDIO_OUTPUT}</li> 951<li>{@link android.content.pm.PackageManager#FEATURE_CAMERA_CAPABILITY_MANUAL_POST_PROCESSING}</li> 952<li>{@link android.content.pm.PackageManager#FEATURE_CAMERA_CAPABILITY_MANUAL_SENSOR}</li> 953<li>{@link android.content.pm.PackageManager#FEATURE_CAMERA_CAPABILITY_RAW}</li> 954<li>{@link android.content.pm.PackageManager#FEATURE_CAMERA_LEVEL_FULL}</li> 955<li>{@link android.content.pm.PackageManager#FEATURE_GAMEPAD}</li> 956<li>{@link android.content.pm.PackageManager#FEATURE_LIVE_TV}</li> 957<li>{@link android.content.pm.PackageManager#FEATURE_MANAGED_USERS}</li> 958<li>{@link android.content.pm.PackageManager#FEATURE_LEANBACK}</li> 959<li>{@link android.content.pm.PackageManager#FEATURE_OPENGLES_EXTENSION_PACK}</li> 960<li>{@link android.content.pm.PackageManager#FEATURE_SECURELY_REMOVES_USERS}</li> 961<li>{@link android.content.pm.PackageManager#FEATURE_SENSOR_AMBIENT_TEMPERATURE}</li> 962<li>{@link android.content.pm.PackageManager#FEATURE_SENSOR_HEART_RATE_ECG}</li> 963<li>{@link android.content.pm.PackageManager#FEATURE_SENSOR_RELATIVE_HUMIDITY}</li> 964<li>{@link android.content.pm.PackageManager#FEATURE_VERIFIED_BOOT}</li> 965<li>{@link android.content.pm.PackageManager#FEATURE_WEBVIEW}</li> 966</ul> 967 968<h3 id="Permissions">User permissions</h3> 969 970<p>The following permission is now supported in the 971<a href="{@docRoot}guide/topics/manifest/uses-permission-element.html">{@code <uses-permission>}</a> 972element to declare the permissions your app requires to access certain APIs.</p> 973 974<ul> 975<li>{@link android.Manifest.permission#BIND_DREAM_SERVICE}: When targeting API 976 level 21 and higher, this permission is required by a 977 <a href="{@docRoot}about/versions/android-4.2.html#Daydream">Daydream</a> service, 978 to ensure that only the system can bind to it.</li> 979</ul>