1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package android.ddm; 18 19 import org.apache.harmony.dalvik.ddmc.Chunk; 20 import org.apache.harmony.dalvik.ddmc.ChunkHandler; 21 import org.apache.harmony.dalvik.ddmc.DdmServer; 22 import android.util.Log; 23 import java.nio.ByteBuffer; 24 25 26 /** 27 * Track our app name. We don't (currently) handle any inbound packets. 28 */ 29 public class DdmHandleAppName extends ChunkHandler { 30 31 public static final int CHUNK_APNM = type("APNM"); 32 33 private volatile static String mAppName = ""; 34 35 private static DdmHandleAppName mInstance = new DdmHandleAppName(); 36 37 38 /* singleton, do not instantiate */ DdmHandleAppName()39 private DdmHandleAppName() {} 40 41 /** 42 * Register for the messages we're interested in. 43 */ register()44 public static void register() {} 45 46 /** 47 * Called when the DDM server connects. The handler is allowed to 48 * send messages to the server. 49 */ connected()50 public void connected() {} 51 52 /** 53 * Called when the DDM server disconnects. Can be used to disable 54 * periodic transmissions or clean up saved state. 55 */ disconnected()56 public void disconnected() {} 57 58 /** 59 * Handle a chunk of data. 60 */ handleChunk(Chunk request)61 public Chunk handleChunk(Chunk request) { 62 return null; 63 } 64 65 66 67 /** 68 * Set the application name. Called when we get named, which may be 69 * before or after DDMS connects. For the latter we need to send up 70 * an APNM message. 71 */ setAppName(String name, int userId)72 public static void setAppName(String name, int userId) { 73 if (name == null || name.length() == 0) 74 return; 75 76 mAppName = name; 77 78 // if DDMS is already connected, send the app name up 79 sendAPNM(name, userId); 80 } 81 getAppName()82 public static String getAppName() { 83 return mAppName; 84 } 85 86 /* 87 * Send an APNM (APplication NaMe) chunk. 88 */ sendAPNM(String appName, int userId)89 private static void sendAPNM(String appName, int userId) { 90 if (false) 91 Log.v("ddm", "Sending app name"); 92 93 ByteBuffer out = ByteBuffer.allocate( 94 4 /* appName's length */ 95 + appName.length()*2 /* appName */ 96 + 4 /* userId */); 97 out.order(ChunkHandler.CHUNK_ORDER); 98 out.putInt(appName.length()); 99 putString(out, appName); 100 out.putInt(userId); 101 102 Chunk chunk = new Chunk(CHUNK_APNM, out); 103 DdmServer.sendChunk(chunk); 104 } 105 106 } 107 108