1 /*
2  * Copyright (C) 2005 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 //
18 // Definitions of resource data structures.
19 //
20 #ifndef _LIBS_UTILS_RESOURCE_TYPES_H
21 #define _LIBS_UTILS_RESOURCE_TYPES_H
22 
23 #include <androidfw/Asset.h>
24 #include <utils/ByteOrder.h>
25 #include <utils/Errors.h>
26 #include <utils/String16.h>
27 #include <utils/Vector.h>
28 #include <utils/KeyedVector.h>
29 
30 #include <utils/threads.h>
31 
32 #include <stdint.h>
33 #include <sys/types.h>
34 
35 #include <android/configuration.h>
36 
37 namespace android {
38 
39 /**
40  * In C++11, char16_t is defined as *at least* 16 bits. We do a lot of
41  * casting on raw data and expect char16_t to be exactly 16 bits.
42  */
43 #if __cplusplus >= 201103L
44 struct __assertChar16Size {
45     static_assert(sizeof(char16_t) == sizeof(uint16_t), "char16_t is not 16 bits");
46     static_assert(alignof(char16_t) == alignof(uint16_t), "char16_t is not 16-bit aligned");
47 };
48 #endif
49 
50 /** ********************************************************************
51  *  PNG Extensions
52  *
53  *  New private chunks that may be placed in PNG images.
54  *
55  *********************************************************************** */
56 
57 /**
58  * This chunk specifies how to split an image into segments for
59  * scaling.
60  *
61  * There are J horizontal and K vertical segments.  These segments divide
62  * the image into J*K regions as follows (where J=4 and K=3):
63  *
64  *      F0   S0    F1     S1
65  *   +-----+----+------+-------+
66  * S2|  0  |  1 |  2   |   3   |
67  *   +-----+----+------+-------+
68  *   |     |    |      |       |
69  *   |     |    |      |       |
70  * F2|  4  |  5 |  6   |   7   |
71  *   |     |    |      |       |
72  *   |     |    |      |       |
73  *   +-----+----+------+-------+
74  * S3|  8  |  9 |  10  |   11  |
75  *   +-----+----+------+-------+
76  *
77  * Each horizontal and vertical segment is considered to by either
78  * stretchable (marked by the Sx labels) or fixed (marked by the Fy
79  * labels), in the horizontal or vertical axis, respectively. In the
80  * above example, the first is horizontal segment (F0) is fixed, the
81  * next is stretchable and then they continue to alternate. Note that
82  * the segment list for each axis can begin or end with a stretchable
83  * or fixed segment.
84  *
85  * The relative sizes of the stretchy segments indicates the relative
86  * amount of stretchiness of the regions bordered by the segments.  For
87  * example, regions 3, 7 and 11 above will take up more horizontal space
88  * than regions 1, 5 and 9 since the horizontal segment associated with
89  * the first set of regions is larger than the other set of regions.  The
90  * ratios of the amount of horizontal (or vertical) space taken by any
91  * two stretchable slices is exactly the ratio of their corresponding
92  * segment lengths.
93  *
94  * xDivs and yDivs are arrays of horizontal and vertical pixel
95  * indices.  The first pair of Divs (in either array) indicate the
96  * starting and ending points of the first stretchable segment in that
97  * axis. The next pair specifies the next stretchable segment, etc. So
98  * in the above example xDiv[0] and xDiv[1] specify the horizontal
99  * coordinates for the regions labeled 1, 5 and 9.  xDiv[2] and
100  * xDiv[3] specify the coordinates for regions 3, 7 and 11. Note that
101  * the leftmost slices always start at x=0 and the rightmost slices
102  * always end at the end of the image. So, for example, the regions 0,
103  * 4 and 8 (which are fixed along the X axis) start at x value 0 and
104  * go to xDiv[0] and slices 2, 6 and 10 start at xDiv[1] and end at
105  * xDiv[2].
106  *
107  * The colors array contains hints for each of the regions. They are
108  * ordered according left-to-right and top-to-bottom as indicated above.
109  * For each segment that is a solid color the array entry will contain
110  * that color value; otherwise it will contain NO_COLOR. Segments that
111  * are completely transparent will always have the value TRANSPARENT_COLOR.
112  *
113  * The PNG chunk type is "npTc".
114  */
115 struct alignas(uintptr_t) Res_png_9patch
116 {
Res_png_9patchRes_png_9patch117     Res_png_9patch() : wasDeserialized(false), xDivsOffset(0),
118                        yDivsOffset(0), colorsOffset(0) { }
119 
120     int8_t wasDeserialized;
121     uint8_t numXDivs;
122     uint8_t numYDivs;
123     uint8_t numColors;
124 
125     // The offset (from the start of this structure) to the xDivs & yDivs
126     // array for this 9patch. To get a pointer to this array, call
127     // getXDivs or getYDivs. Note that the serialized form for 9patches places
128     // the xDivs, yDivs and colors arrays immediately after the location
129     // of the Res_png_9patch struct.
130     uint32_t xDivsOffset;
131     uint32_t yDivsOffset;
132 
133     int32_t paddingLeft, paddingRight;
134     int32_t paddingTop, paddingBottom;
135 
136     enum {
137         // The 9 patch segment is not a solid color.
138         NO_COLOR = 0x00000001,
139 
140         // The 9 patch segment is completely transparent.
141         TRANSPARENT_COLOR = 0x00000000
142     };
143 
144     // The offset (from the start of this structure) to the colors array
145     // for this 9patch.
146     uint32_t colorsOffset;
147 
148     // Convert data from device representation to PNG file representation.
149     void deviceToFile();
150     // Convert data from PNG file representation to device representation.
151     void fileToDevice();
152 
153     // Serialize/Marshall the patch data into a newly malloc-ed block.
154     static void* serialize(const Res_png_9patch& patchHeader, const int32_t* xDivs,
155                            const int32_t* yDivs, const uint32_t* colors);
156     // Serialize/Marshall the patch data into |outData|.
157     static void serialize(const Res_png_9patch& patchHeader, const int32_t* xDivs,
158                            const int32_t* yDivs, const uint32_t* colors, void* outData);
159     // Deserialize/Unmarshall the patch data
160     static Res_png_9patch* deserialize(void* data);
161     // Compute the size of the serialized data structure
162     size_t serializedSize() const;
163 
164     // These tell where the next section of a patch starts.
165     // For example, the first patch includes the pixels from
166     // 0 to xDivs[0]-1 and the second patch includes the pixels
167     // from xDivs[0] to xDivs[1]-1.
getXDivsRes_png_9patch168     inline int32_t* getXDivs() const {
169         return reinterpret_cast<int32_t*>(reinterpret_cast<uintptr_t>(this) + xDivsOffset);
170     }
getYDivsRes_png_9patch171     inline int32_t* getYDivs() const {
172         return reinterpret_cast<int32_t*>(reinterpret_cast<uintptr_t>(this) + yDivsOffset);
173     }
getColorsRes_png_9patch174     inline uint32_t* getColors() const {
175         return reinterpret_cast<uint32_t*>(reinterpret_cast<uintptr_t>(this) + colorsOffset);
176     }
177 
178 } __attribute__((packed));
179 
180 /** ********************************************************************
181  *  Base Types
182  *
183  *  These are standard types that are shared between multiple specific
184  *  resource types.
185  *
186  *********************************************************************** */
187 
188 /**
189  * Header that appears at the front of every data chunk in a resource.
190  */
191 struct ResChunk_header
192 {
193     // Type identifier for this chunk.  The meaning of this value depends
194     // on the containing chunk.
195     uint16_t type;
196 
197     // Size of the chunk header (in bytes).  Adding this value to
198     // the address of the chunk allows you to find its associated data
199     // (if any).
200     uint16_t headerSize;
201 
202     // Total size of this chunk (in bytes).  This is the chunkSize plus
203     // the size of any data associated with the chunk.  Adding this value
204     // to the chunk allows you to completely skip its contents (including
205     // any child chunks).  If this value is the same as chunkSize, there is
206     // no data associated with the chunk.
207     uint32_t size;
208 };
209 
210 enum {
211     RES_NULL_TYPE               = 0x0000,
212     RES_STRING_POOL_TYPE        = 0x0001,
213     RES_TABLE_TYPE              = 0x0002,
214     RES_XML_TYPE                = 0x0003,
215 
216     // Chunk types in RES_XML_TYPE
217     RES_XML_FIRST_CHUNK_TYPE    = 0x0100,
218     RES_XML_START_NAMESPACE_TYPE= 0x0100,
219     RES_XML_END_NAMESPACE_TYPE  = 0x0101,
220     RES_XML_START_ELEMENT_TYPE  = 0x0102,
221     RES_XML_END_ELEMENT_TYPE    = 0x0103,
222     RES_XML_CDATA_TYPE          = 0x0104,
223     RES_XML_LAST_CHUNK_TYPE     = 0x017f,
224     // This contains a uint32_t array mapping strings in the string
225     // pool back to resource identifiers.  It is optional.
226     RES_XML_RESOURCE_MAP_TYPE   = 0x0180,
227 
228     // Chunk types in RES_TABLE_TYPE
229     RES_TABLE_PACKAGE_TYPE      = 0x0200,
230     RES_TABLE_TYPE_TYPE         = 0x0201,
231     RES_TABLE_TYPE_SPEC_TYPE    = 0x0202,
232     RES_TABLE_LIBRARY_TYPE      = 0x0203
233 };
234 
235 /**
236  * Macros for building/splitting resource identifiers.
237  */
238 #define Res_VALIDID(resid) (resid != 0)
239 #define Res_CHECKID(resid) ((resid&0xFFFF0000) != 0)
240 #define Res_MAKEID(package, type, entry) \
241     (((package+1)<<24) | (((type+1)&0xFF)<<16) | (entry&0xFFFF))
242 #define Res_GETPACKAGE(id) ((id>>24)-1)
243 #define Res_GETTYPE(id) (((id>>16)&0xFF)-1)
244 #define Res_GETENTRY(id) (id&0xFFFF)
245 
246 #define Res_INTERNALID(resid) ((resid&0xFFFF0000) != 0 && (resid&0xFF0000) == 0)
247 #define Res_MAKEINTERNAL(entry) (0x01000000 | (entry&0xFFFF))
248 #define Res_MAKEARRAY(entry) (0x02000000 | (entry&0xFFFF))
249 
250 static const size_t Res_MAXPACKAGE = 255;
251 static const size_t Res_MAXTYPE = 255;
252 
253 /**
254  * Representation of a value in a resource, supplying type
255  * information.
256  */
257 struct Res_value
258 {
259     // Number of bytes in this structure.
260     uint16_t size;
261 
262     // Always set to 0.
263     uint8_t res0;
264 
265     // Type of the data value.
266     enum {
267         // The 'data' is either 0 or 1, specifying this resource is either
268         // undefined or empty, respectively.
269         TYPE_NULL = 0x00,
270         // The 'data' holds a ResTable_ref, a reference to another resource
271         // table entry.
272         TYPE_REFERENCE = 0x01,
273         // The 'data' holds an attribute resource identifier.
274         TYPE_ATTRIBUTE = 0x02,
275         // The 'data' holds an index into the containing resource table's
276         // global value string pool.
277         TYPE_STRING = 0x03,
278         // The 'data' holds a single-precision floating point number.
279         TYPE_FLOAT = 0x04,
280         // The 'data' holds a complex number encoding a dimension value,
281         // such as "100in".
282         TYPE_DIMENSION = 0x05,
283         // The 'data' holds a complex number encoding a fraction of a
284         // container.
285         TYPE_FRACTION = 0x06,
286         // The 'data' holds a dynamic ResTable_ref, which needs to be
287         // resolved before it can be used like a TYPE_REFERENCE.
288         TYPE_DYNAMIC_REFERENCE = 0x07,
289 
290         // Beginning of integer flavors...
291         TYPE_FIRST_INT = 0x10,
292 
293         // The 'data' is a raw integer value of the form n..n.
294         TYPE_INT_DEC = 0x10,
295         // The 'data' is a raw integer value of the form 0xn..n.
296         TYPE_INT_HEX = 0x11,
297         // The 'data' is either 0 or 1, for input "false" or "true" respectively.
298         TYPE_INT_BOOLEAN = 0x12,
299 
300         // Beginning of color integer flavors...
301         TYPE_FIRST_COLOR_INT = 0x1c,
302 
303         // The 'data' is a raw integer value of the form #aarrggbb.
304         TYPE_INT_COLOR_ARGB8 = 0x1c,
305         // The 'data' is a raw integer value of the form #rrggbb.
306         TYPE_INT_COLOR_RGB8 = 0x1d,
307         // The 'data' is a raw integer value of the form #argb.
308         TYPE_INT_COLOR_ARGB4 = 0x1e,
309         // The 'data' is a raw integer value of the form #rgb.
310         TYPE_INT_COLOR_RGB4 = 0x1f,
311 
312         // ...end of integer flavors.
313         TYPE_LAST_COLOR_INT = 0x1f,
314 
315         // ...end of integer flavors.
316         TYPE_LAST_INT = 0x1f
317     };
318     uint8_t dataType;
319 
320     // Structure of complex data values (TYPE_UNIT and TYPE_FRACTION)
321     enum {
322         // Where the unit type information is.  This gives us 16 possible
323         // types, as defined below.
324         COMPLEX_UNIT_SHIFT = 0,
325         COMPLEX_UNIT_MASK = 0xf,
326 
327         // TYPE_DIMENSION: Value is raw pixels.
328         COMPLEX_UNIT_PX = 0,
329         // TYPE_DIMENSION: Value is Device Independent Pixels.
330         COMPLEX_UNIT_DIP = 1,
331         // TYPE_DIMENSION: Value is a Scaled device independent Pixels.
332         COMPLEX_UNIT_SP = 2,
333         // TYPE_DIMENSION: Value is in points.
334         COMPLEX_UNIT_PT = 3,
335         // TYPE_DIMENSION: Value is in inches.
336         COMPLEX_UNIT_IN = 4,
337         // TYPE_DIMENSION: Value is in millimeters.
338         COMPLEX_UNIT_MM = 5,
339 
340         // TYPE_FRACTION: A basic fraction of the overall size.
341         COMPLEX_UNIT_FRACTION = 0,
342         // TYPE_FRACTION: A fraction of the parent size.
343         COMPLEX_UNIT_FRACTION_PARENT = 1,
344 
345         // Where the radix information is, telling where the decimal place
346         // appears in the mantissa.  This give us 4 possible fixed point
347         // representations as defined below.
348         COMPLEX_RADIX_SHIFT = 4,
349         COMPLEX_RADIX_MASK = 0x3,
350 
351         // The mantissa is an integral number -- i.e., 0xnnnnnn.0
352         COMPLEX_RADIX_23p0 = 0,
353         // The mantissa magnitude is 16 bits -- i.e, 0xnnnn.nn
354         COMPLEX_RADIX_16p7 = 1,
355         // The mantissa magnitude is 8 bits -- i.e, 0xnn.nnnn
356         COMPLEX_RADIX_8p15 = 2,
357         // The mantissa magnitude is 0 bits -- i.e, 0x0.nnnnnn
358         COMPLEX_RADIX_0p23 = 3,
359 
360         // Where the actual value is.  This gives us 23 bits of
361         // precision.  The top bit is the sign.
362         COMPLEX_MANTISSA_SHIFT = 8,
363         COMPLEX_MANTISSA_MASK = 0xffffff
364     };
365 
366     // Possible data values for TYPE_NULL.
367     enum {
368         // The value is not defined.
369         DATA_NULL_UNDEFINED = 0,
370         // The value is explicitly defined as empty.
371         DATA_NULL_EMPTY = 1
372     };
373 
374     // The data for this item, as interpreted according to dataType.
375     typedef uint32_t data_type;
376     data_type data;
377 
378     void copyFrom_dtoh(const Res_value& src);
379 };
380 
381 /**
382  *  This is a reference to a unique entry (a ResTable_entry structure)
383  *  in a resource table.  The value is structured as: 0xpptteeee,
384  *  where pp is the package index, tt is the type index in that
385  *  package, and eeee is the entry index in that type.  The package
386  *  and type values start at 1 for the first item, to help catch cases
387  *  where they have not been supplied.
388  */
389 struct ResTable_ref
390 {
391     uint32_t ident;
392 };
393 
394 /**
395  * Reference to a string in a string pool.
396  */
397 struct ResStringPool_ref
398 {
399     // Index into the string pool table (uint32_t-offset from the indices
400     // immediately after ResStringPool_header) at which to find the location
401     // of the string data in the pool.
402     uint32_t index;
403 };
404 
405 /** ********************************************************************
406  *  String Pool
407  *
408  *  A set of strings that can be references by others through a
409  *  ResStringPool_ref.
410  *
411  *********************************************************************** */
412 
413 /**
414  * Definition for a pool of strings.  The data of this chunk is an
415  * array of uint32_t providing indices into the pool, relative to
416  * stringsStart.  At stringsStart are all of the UTF-16 strings
417  * concatenated together; each starts with a uint16_t of the string's
418  * length and each ends with a 0x0000 terminator.  If a string is >
419  * 32767 characters, the high bit of the length is set meaning to take
420  * those 15 bits as a high word and it will be followed by another
421  * uint16_t containing the low word.
422  *
423  * If styleCount is not zero, then immediately following the array of
424  * uint32_t indices into the string table is another array of indices
425  * into a style table starting at stylesStart.  Each entry in the
426  * style table is an array of ResStringPool_span structures.
427  */
428 struct ResStringPool_header
429 {
430     struct ResChunk_header header;
431 
432     // Number of strings in this pool (number of uint32_t indices that follow
433     // in the data).
434     uint32_t stringCount;
435 
436     // Number of style span arrays in the pool (number of uint32_t indices
437     // follow the string indices).
438     uint32_t styleCount;
439 
440     // Flags.
441     enum {
442         // If set, the string index is sorted by the string values (based
443         // on strcmp16()).
444         SORTED_FLAG = 1<<0,
445 
446         // String pool is encoded in UTF-8
447         UTF8_FLAG = 1<<8
448     };
449     uint32_t flags;
450 
451     // Index from header of the string data.
452     uint32_t stringsStart;
453 
454     // Index from header of the style data.
455     uint32_t stylesStart;
456 };
457 
458 /**
459  * This structure defines a span of style information associated with
460  * a string in the pool.
461  */
462 struct ResStringPool_span
463 {
464     enum {
465         END = 0xFFFFFFFF
466     };
467 
468     // This is the name of the span -- that is, the name of the XML
469     // tag that defined it.  The special value END (0xFFFFFFFF) indicates
470     // the end of an array of spans.
471     ResStringPool_ref name;
472 
473     // The range of characters in the string that this span applies to.
474     uint32_t firstChar, lastChar;
475 };
476 
477 /**
478  * Convenience class for accessing data in a ResStringPool resource.
479  */
480 class ResStringPool
481 {
482 public:
483     ResStringPool();
484     ResStringPool(const void* data, size_t size, bool copyData=false);
485     ~ResStringPool();
486 
487     void setToEmpty();
488     status_t setTo(const void* data, size_t size, bool copyData=false);
489 
490     status_t getError() const;
491 
492     void uninit();
493 
494     // Return string entry as UTF16; if the pool is UTF8, the string will
495     // be converted before returning.
stringAt(const ResStringPool_ref & ref,size_t * outLen)496     inline const char16_t* stringAt(const ResStringPool_ref& ref, size_t* outLen) const {
497         return stringAt(ref.index, outLen);
498     }
499     const char16_t* stringAt(size_t idx, size_t* outLen) const;
500 
501     // Note: returns null if the string pool is not UTF8.
502     const char* string8At(size_t idx, size_t* outLen) const;
503 
504     // Return string whether the pool is UTF8 or UTF16.  Does not allow you
505     // to distinguish null.
506     const String8 string8ObjectAt(size_t idx) const;
507 
508     const ResStringPool_span* styleAt(const ResStringPool_ref& ref) const;
509     const ResStringPool_span* styleAt(size_t idx) const;
510 
511     ssize_t indexOfString(const char16_t* str, size_t strLen) const;
512 
513     size_t size() const;
514     size_t styleCount() const;
515     size_t bytes() const;
516 
517     bool isSorted() const;
518     bool isUTF8() const;
519 
520 private:
521     status_t                    mError;
522     void*                       mOwnedData;
523     const ResStringPool_header* mHeader;
524     size_t                      mSize;
525     mutable Mutex               mDecodeLock;
526     const uint32_t*             mEntries;
527     const uint32_t*             mEntryStyles;
528     const void*                 mStrings;
529     char16_t mutable**          mCache;
530     uint32_t                    mStringPoolSize;    // number of uint16_t
531     const uint32_t*             mStyles;
532     uint32_t                    mStylePoolSize;    // number of uint32_t
533 };
534 
535 /**
536  * Wrapper class that allows the caller to retrieve a string from
537  * a string pool without knowing which string pool to look.
538  */
539 class StringPoolRef {
540 public:
541     StringPoolRef();
542     StringPoolRef(const ResStringPool* pool, uint32_t index);
543 
544     const char* string8(size_t* outLen) const;
545     const char16_t* string16(size_t* outLen) const;
546 
547 private:
548     const ResStringPool*        mPool;
549     uint32_t                    mIndex;
550 };
551 
552 /** ********************************************************************
553  *  XML Tree
554  *
555  *  Binary representation of an XML document.  This is designed to
556  *  express everything in an XML document, in a form that is much
557  *  easier to parse on the device.
558  *
559  *********************************************************************** */
560 
561 /**
562  * XML tree header.  This appears at the front of an XML tree,
563  * describing its content.  It is followed by a flat array of
564  * ResXMLTree_node structures; the hierarchy of the XML document
565  * is described by the occurrance of RES_XML_START_ELEMENT_TYPE
566  * and corresponding RES_XML_END_ELEMENT_TYPE nodes in the array.
567  */
568 struct ResXMLTree_header
569 {
570     struct ResChunk_header header;
571 };
572 
573 /**
574  * Basic XML tree node.  A single item in the XML document.  Extended info
575  * about the node can be found after header.headerSize.
576  */
577 struct ResXMLTree_node
578 {
579     struct ResChunk_header header;
580 
581     // Line number in original source file at which this element appeared.
582     uint32_t lineNumber;
583 
584     // Optional XML comment that was associated with this element; -1 if none.
585     struct ResStringPool_ref comment;
586 };
587 
588 /**
589  * Extended XML tree node for CDATA tags -- includes the CDATA string.
590  * Appears header.headerSize bytes after a ResXMLTree_node.
591  */
592 struct ResXMLTree_cdataExt
593 {
594     // The raw CDATA character data.
595     struct ResStringPool_ref data;
596 
597     // The typed value of the character data if this is a CDATA node.
598     struct Res_value typedData;
599 };
600 
601 /**
602  * Extended XML tree node for namespace start/end nodes.
603  * Appears header.headerSize bytes after a ResXMLTree_node.
604  */
605 struct ResXMLTree_namespaceExt
606 {
607     // The prefix of the namespace.
608     struct ResStringPool_ref prefix;
609 
610     // The URI of the namespace.
611     struct ResStringPool_ref uri;
612 };
613 
614 /**
615  * Extended XML tree node for element start/end nodes.
616  * Appears header.headerSize bytes after a ResXMLTree_node.
617  */
618 struct ResXMLTree_endElementExt
619 {
620     // String of the full namespace of this element.
621     struct ResStringPool_ref ns;
622 
623     // String name of this node if it is an ELEMENT; the raw
624     // character data if this is a CDATA node.
625     struct ResStringPool_ref name;
626 };
627 
628 /**
629  * Extended XML tree node for start tags -- includes attribute
630  * information.
631  * Appears header.headerSize bytes after a ResXMLTree_node.
632  */
633 struct ResXMLTree_attrExt
634 {
635     // String of the full namespace of this element.
636     struct ResStringPool_ref ns;
637 
638     // String name of this node if it is an ELEMENT; the raw
639     // character data if this is a CDATA node.
640     struct ResStringPool_ref name;
641 
642     // Byte offset from the start of this structure where the attributes start.
643     uint16_t attributeStart;
644 
645     // Size of the ResXMLTree_attribute structures that follow.
646     uint16_t attributeSize;
647 
648     // Number of attributes associated with an ELEMENT.  These are
649     // available as an array of ResXMLTree_attribute structures
650     // immediately following this node.
651     uint16_t attributeCount;
652 
653     // Index (1-based) of the "id" attribute. 0 if none.
654     uint16_t idIndex;
655 
656     // Index (1-based) of the "class" attribute. 0 if none.
657     uint16_t classIndex;
658 
659     // Index (1-based) of the "style" attribute. 0 if none.
660     uint16_t styleIndex;
661 };
662 
663 struct ResXMLTree_attribute
664 {
665     // Namespace of this attribute.
666     struct ResStringPool_ref ns;
667 
668     // Name of this attribute.
669     struct ResStringPool_ref name;
670 
671     // The original raw string value of this attribute.
672     struct ResStringPool_ref rawValue;
673 
674     // Processesd typed value of this attribute.
675     struct Res_value typedValue;
676 };
677 
678 class ResXMLTree;
679 
680 class ResXMLParser
681 {
682 public:
683     ResXMLParser(const ResXMLTree& tree);
684 
685     enum event_code_t {
686         BAD_DOCUMENT = -1,
687         START_DOCUMENT = 0,
688         END_DOCUMENT = 1,
689 
690         FIRST_CHUNK_CODE = RES_XML_FIRST_CHUNK_TYPE,
691 
692         START_NAMESPACE = RES_XML_START_NAMESPACE_TYPE,
693         END_NAMESPACE = RES_XML_END_NAMESPACE_TYPE,
694         START_TAG = RES_XML_START_ELEMENT_TYPE,
695         END_TAG = RES_XML_END_ELEMENT_TYPE,
696         TEXT = RES_XML_CDATA_TYPE
697     };
698 
699     struct ResXMLPosition
700     {
701         event_code_t                eventCode;
702         const ResXMLTree_node*      curNode;
703         const void*                 curExt;
704     };
705 
706     void restart();
707 
708     const ResStringPool& getStrings() const;
709 
710     event_code_t getEventType() const;
711     // Note, unlike XmlPullParser, the first call to next() will return
712     // START_TAG of the first element.
713     event_code_t next();
714 
715     // These are available for all nodes:
716     int32_t getCommentID() const;
717     const char16_t* getComment(size_t* outLen) const;
718     uint32_t getLineNumber() const;
719 
720     // This is available for TEXT:
721     int32_t getTextID() const;
722     const char16_t* getText(size_t* outLen) const;
723     ssize_t getTextValue(Res_value* outValue) const;
724 
725     // These are available for START_NAMESPACE and END_NAMESPACE:
726     int32_t getNamespacePrefixID() const;
727     const char16_t* getNamespacePrefix(size_t* outLen) const;
728     int32_t getNamespaceUriID() const;
729     const char16_t* getNamespaceUri(size_t* outLen) const;
730 
731     // These are available for START_TAG and END_TAG:
732     int32_t getElementNamespaceID() const;
733     const char16_t* getElementNamespace(size_t* outLen) const;
734     int32_t getElementNameID() const;
735     const char16_t* getElementName(size_t* outLen) const;
736 
737     // Remaining methods are for retrieving information about attributes
738     // associated with a START_TAG:
739 
740     size_t getAttributeCount() const;
741 
742     // Returns -1 if no namespace, -2 if idx out of range.
743     int32_t getAttributeNamespaceID(size_t idx) const;
744     const char16_t* getAttributeNamespace(size_t idx, size_t* outLen) const;
745 
746     int32_t getAttributeNameID(size_t idx) const;
747     const char16_t* getAttributeName(size_t idx, size_t* outLen) const;
748     uint32_t getAttributeNameResID(size_t idx) const;
749 
750     // These will work only if the underlying string pool is UTF-8.
751     const char* getAttributeNamespace8(size_t idx, size_t* outLen) const;
752     const char* getAttributeName8(size_t idx, size_t* outLen) const;
753 
754     int32_t getAttributeValueStringID(size_t idx) const;
755     const char16_t* getAttributeStringValue(size_t idx, size_t* outLen) const;
756 
757     int32_t getAttributeDataType(size_t idx) const;
758     int32_t getAttributeData(size_t idx) const;
759     ssize_t getAttributeValue(size_t idx, Res_value* outValue) const;
760 
761     ssize_t indexOfAttribute(const char* ns, const char* attr) const;
762     ssize_t indexOfAttribute(const char16_t* ns, size_t nsLen,
763                              const char16_t* attr, size_t attrLen) const;
764 
765     ssize_t indexOfID() const;
766     ssize_t indexOfClass() const;
767     ssize_t indexOfStyle() const;
768 
769     void getPosition(ResXMLPosition* pos) const;
770     void setPosition(const ResXMLPosition& pos);
771 
772 private:
773     friend class ResXMLTree;
774 
775     event_code_t nextNode();
776 
777     const ResXMLTree&           mTree;
778     event_code_t                mEventCode;
779     const ResXMLTree_node*      mCurNode;
780     const void*                 mCurExt;
781 };
782 
783 class DynamicRefTable;
784 
785 /**
786  * Convenience class for accessing data in a ResXMLTree resource.
787  */
788 class ResXMLTree : public ResXMLParser
789 {
790 public:
791     ResXMLTree(const DynamicRefTable* dynamicRefTable);
792     ResXMLTree();
793     ~ResXMLTree();
794 
795     status_t setTo(const void* data, size_t size, bool copyData=false);
796 
797     status_t getError() const;
798 
799     void uninit();
800 
801 private:
802     friend class ResXMLParser;
803 
804     status_t validateNode(const ResXMLTree_node* node) const;
805 
806     const DynamicRefTable* const mDynamicRefTable;
807 
808     status_t                    mError;
809     void*                       mOwnedData;
810     const ResXMLTree_header*    mHeader;
811     size_t                      mSize;
812     const uint8_t*              mDataEnd;
813     ResStringPool               mStrings;
814     const uint32_t*             mResIds;
815     size_t                      mNumResIds;
816     const ResXMLTree_node*      mRootNode;
817     const void*                 mRootExt;
818     event_code_t                mRootCode;
819 };
820 
821 /** ********************************************************************
822  *  RESOURCE TABLE
823  *
824  *********************************************************************** */
825 
826 /**
827  * Header for a resource table.  Its data contains a series of
828  * additional chunks:
829  *   * A ResStringPool_header containing all table values.  This string pool
830  *     contains all of the string values in the entire resource table (not
831  *     the names of entries or type identifiers however).
832  *   * One or more ResTable_package chunks.
833  *
834  * Specific entries within a resource table can be uniquely identified
835  * with a single integer as defined by the ResTable_ref structure.
836  */
837 struct ResTable_header
838 {
839     struct ResChunk_header header;
840 
841     // The number of ResTable_package structures.
842     uint32_t packageCount;
843 };
844 
845 /**
846  * A collection of resource data types within a package.  Followed by
847  * one or more ResTable_type and ResTable_typeSpec structures containing the
848  * entry values for each resource type.
849  */
850 struct ResTable_package
851 {
852     struct ResChunk_header header;
853 
854     // If this is a base package, its ID.  Package IDs start
855     // at 1 (corresponding to the value of the package bits in a
856     // resource identifier).  0 means this is not a base package.
857     uint32_t id;
858 
859     // Actual name of this package, \0-terminated.
860     uint16_t name[128];
861 
862     // Offset to a ResStringPool_header defining the resource
863     // type symbol table.  If zero, this package is inheriting from
864     // another base package (overriding specific values in it).
865     uint32_t typeStrings;
866 
867     // Last index into typeStrings that is for public use by others.
868     uint32_t lastPublicType;
869 
870     // Offset to a ResStringPool_header defining the resource
871     // key symbol table.  If zero, this package is inheriting from
872     // another base package (overriding specific values in it).
873     uint32_t keyStrings;
874 
875     // Last index into keyStrings that is for public use by others.
876     uint32_t lastPublicKey;
877 
878     uint32_t typeIdOffset;
879 };
880 
881 // The most specific locale can consist of:
882 //
883 // - a 3 char language code
884 // - a 3 char region code prefixed by a 'r'
885 // - a 4 char script code prefixed by a 's'
886 // - a 8 char variant code prefixed by a 'v'
887 //
888 // each separated by a single char separator, which sums up to a total of 24
889 // chars, (25 include the string terminator) rounded up to 28 to be 4 byte
890 // aligned.
891 #define RESTABLE_MAX_LOCALE_LEN 28
892 
893 
894 /**
895  * Describes a particular resource configuration.
896  */
897 struct ResTable_config
898 {
899     // Number of bytes in this structure.
900     uint32_t size;
901 
902     union {
903         struct {
904             // Mobile country code (from SIM).  0 means "any".
905             uint16_t mcc;
906             // Mobile network code (from SIM).  0 means "any".
907             uint16_t mnc;
908         };
909         uint32_t imsi;
910     };
911 
912     union {
913         struct {
914             // This field can take three different forms:
915             // - \0\0 means "any".
916             //
917             // - Two 7 bit ascii values interpreted as ISO-639-1 language
918             //   codes ('fr', 'en' etc. etc.). The high bit for both bytes is
919             //   zero.
920             //
921             // - A single 16 bit little endian packed value representing an
922             //   ISO-639-2 3 letter language code. This will be of the form:
923             //
924             //   {1, t, t, t, t, t, s, s, s, s, s, f, f, f, f, f}
925             //
926             //   bit[0, 4] = first letter of the language code
927             //   bit[5, 9] = second letter of the language code
928             //   bit[10, 14] = third letter of the language code.
929             //   bit[15] = 1 always
930             //
931             // For backwards compatibility, languages that have unambiguous
932             // two letter codes are represented in that format.
933             //
934             // The layout is always bigendian irrespective of the runtime
935             // architecture.
936             char language[2];
937 
938             // This field can take three different forms:
939             // - \0\0 means "any".
940             //
941             // - Two 7 bit ascii values interpreted as 2 letter region
942             //   codes ('US', 'GB' etc.). The high bit for both bytes is zero.
943             //
944             // - An UN M.49 3 digit region code. For simplicity, these are packed
945             //   in the same manner as the language codes, though we should need
946             //   only 10 bits to represent them, instead of the 15.
947             //
948             // The layout is always bigendian irrespective of the runtime
949             // architecture.
950             char country[2];
951         };
952         uint32_t locale;
953     };
954 
955     enum {
956         ORIENTATION_ANY  = ACONFIGURATION_ORIENTATION_ANY,
957         ORIENTATION_PORT = ACONFIGURATION_ORIENTATION_PORT,
958         ORIENTATION_LAND = ACONFIGURATION_ORIENTATION_LAND,
959         ORIENTATION_SQUARE = ACONFIGURATION_ORIENTATION_SQUARE,
960     };
961 
962     enum {
963         TOUCHSCREEN_ANY  = ACONFIGURATION_TOUCHSCREEN_ANY,
964         TOUCHSCREEN_NOTOUCH  = ACONFIGURATION_TOUCHSCREEN_NOTOUCH,
965         TOUCHSCREEN_STYLUS  = ACONFIGURATION_TOUCHSCREEN_STYLUS,
966         TOUCHSCREEN_FINGER  = ACONFIGURATION_TOUCHSCREEN_FINGER,
967     };
968 
969     enum {
970         DENSITY_DEFAULT = ACONFIGURATION_DENSITY_DEFAULT,
971         DENSITY_LOW = ACONFIGURATION_DENSITY_LOW,
972         DENSITY_MEDIUM = ACONFIGURATION_DENSITY_MEDIUM,
973         DENSITY_TV = ACONFIGURATION_DENSITY_TV,
974         DENSITY_HIGH = ACONFIGURATION_DENSITY_HIGH,
975         DENSITY_XHIGH = ACONFIGURATION_DENSITY_XHIGH,
976         DENSITY_XXHIGH = ACONFIGURATION_DENSITY_XXHIGH,
977         DENSITY_XXXHIGH = ACONFIGURATION_DENSITY_XXXHIGH,
978         DENSITY_ANY = ACONFIGURATION_DENSITY_ANY,
979         DENSITY_NONE = ACONFIGURATION_DENSITY_NONE
980     };
981 
982     union {
983         struct {
984             uint8_t orientation;
985             uint8_t touchscreen;
986             uint16_t density;
987         };
988         uint32_t screenType;
989     };
990 
991     enum {
992         KEYBOARD_ANY  = ACONFIGURATION_KEYBOARD_ANY,
993         KEYBOARD_NOKEYS  = ACONFIGURATION_KEYBOARD_NOKEYS,
994         KEYBOARD_QWERTY  = ACONFIGURATION_KEYBOARD_QWERTY,
995         KEYBOARD_12KEY  = ACONFIGURATION_KEYBOARD_12KEY,
996     };
997 
998     enum {
999         NAVIGATION_ANY  = ACONFIGURATION_NAVIGATION_ANY,
1000         NAVIGATION_NONAV  = ACONFIGURATION_NAVIGATION_NONAV,
1001         NAVIGATION_DPAD  = ACONFIGURATION_NAVIGATION_DPAD,
1002         NAVIGATION_TRACKBALL  = ACONFIGURATION_NAVIGATION_TRACKBALL,
1003         NAVIGATION_WHEEL  = ACONFIGURATION_NAVIGATION_WHEEL,
1004     };
1005 
1006     enum {
1007         MASK_KEYSHIDDEN = 0x0003,
1008         KEYSHIDDEN_ANY = ACONFIGURATION_KEYSHIDDEN_ANY,
1009         KEYSHIDDEN_NO = ACONFIGURATION_KEYSHIDDEN_NO,
1010         KEYSHIDDEN_YES = ACONFIGURATION_KEYSHIDDEN_YES,
1011         KEYSHIDDEN_SOFT = ACONFIGURATION_KEYSHIDDEN_SOFT,
1012     };
1013 
1014     enum {
1015         MASK_NAVHIDDEN = 0x000c,
1016         SHIFT_NAVHIDDEN = 2,
1017         NAVHIDDEN_ANY = ACONFIGURATION_NAVHIDDEN_ANY << SHIFT_NAVHIDDEN,
1018         NAVHIDDEN_NO = ACONFIGURATION_NAVHIDDEN_NO << SHIFT_NAVHIDDEN,
1019         NAVHIDDEN_YES = ACONFIGURATION_NAVHIDDEN_YES << SHIFT_NAVHIDDEN,
1020     };
1021 
1022     union {
1023         struct {
1024             uint8_t keyboard;
1025             uint8_t navigation;
1026             uint8_t inputFlags;
1027             uint8_t inputPad0;
1028         };
1029         uint32_t input;
1030     };
1031 
1032     enum {
1033         SCREENWIDTH_ANY = 0
1034     };
1035 
1036     enum {
1037         SCREENHEIGHT_ANY = 0
1038     };
1039 
1040     union {
1041         struct {
1042             uint16_t screenWidth;
1043             uint16_t screenHeight;
1044         };
1045         uint32_t screenSize;
1046     };
1047 
1048     enum {
1049         SDKVERSION_ANY = 0
1050     };
1051 
1052   enum {
1053         MINORVERSION_ANY = 0
1054     };
1055 
1056     union {
1057         struct {
1058             uint16_t sdkVersion;
1059             // For now minorVersion must always be 0!!!  Its meaning
1060             // is currently undefined.
1061             uint16_t minorVersion;
1062         };
1063         uint32_t version;
1064     };
1065 
1066     enum {
1067         // screenLayout bits for screen size class.
1068         MASK_SCREENSIZE = 0x0f,
1069         SCREENSIZE_ANY = ACONFIGURATION_SCREENSIZE_ANY,
1070         SCREENSIZE_SMALL = ACONFIGURATION_SCREENSIZE_SMALL,
1071         SCREENSIZE_NORMAL = ACONFIGURATION_SCREENSIZE_NORMAL,
1072         SCREENSIZE_LARGE = ACONFIGURATION_SCREENSIZE_LARGE,
1073         SCREENSIZE_XLARGE = ACONFIGURATION_SCREENSIZE_XLARGE,
1074 
1075         // screenLayout bits for wide/long screen variation.
1076         MASK_SCREENLONG = 0x30,
1077         SHIFT_SCREENLONG = 4,
1078         SCREENLONG_ANY = ACONFIGURATION_SCREENLONG_ANY << SHIFT_SCREENLONG,
1079         SCREENLONG_NO = ACONFIGURATION_SCREENLONG_NO << SHIFT_SCREENLONG,
1080         SCREENLONG_YES = ACONFIGURATION_SCREENLONG_YES << SHIFT_SCREENLONG,
1081 
1082         // screenLayout bits for layout direction.
1083         MASK_LAYOUTDIR = 0xC0,
1084         SHIFT_LAYOUTDIR = 6,
1085         LAYOUTDIR_ANY = ACONFIGURATION_LAYOUTDIR_ANY << SHIFT_LAYOUTDIR,
1086         LAYOUTDIR_LTR = ACONFIGURATION_LAYOUTDIR_LTR << SHIFT_LAYOUTDIR,
1087         LAYOUTDIR_RTL = ACONFIGURATION_LAYOUTDIR_RTL << SHIFT_LAYOUTDIR,
1088     };
1089 
1090     enum {
1091         // uiMode bits for the mode type.
1092         MASK_UI_MODE_TYPE = 0x0f,
1093         UI_MODE_TYPE_ANY = ACONFIGURATION_UI_MODE_TYPE_ANY,
1094         UI_MODE_TYPE_NORMAL = ACONFIGURATION_UI_MODE_TYPE_NORMAL,
1095         UI_MODE_TYPE_DESK = ACONFIGURATION_UI_MODE_TYPE_DESK,
1096         UI_MODE_TYPE_CAR = ACONFIGURATION_UI_MODE_TYPE_CAR,
1097         UI_MODE_TYPE_TELEVISION = ACONFIGURATION_UI_MODE_TYPE_TELEVISION,
1098         UI_MODE_TYPE_APPLIANCE = ACONFIGURATION_UI_MODE_TYPE_APPLIANCE,
1099         UI_MODE_TYPE_WATCH = ACONFIGURATION_UI_MODE_TYPE_WATCH,
1100 
1101         // uiMode bits for the night switch.
1102         MASK_UI_MODE_NIGHT = 0x30,
1103         SHIFT_UI_MODE_NIGHT = 4,
1104         UI_MODE_NIGHT_ANY = ACONFIGURATION_UI_MODE_NIGHT_ANY << SHIFT_UI_MODE_NIGHT,
1105         UI_MODE_NIGHT_NO = ACONFIGURATION_UI_MODE_NIGHT_NO << SHIFT_UI_MODE_NIGHT,
1106         UI_MODE_NIGHT_YES = ACONFIGURATION_UI_MODE_NIGHT_YES << SHIFT_UI_MODE_NIGHT,
1107     };
1108 
1109     union {
1110         struct {
1111             uint8_t screenLayout;
1112             uint8_t uiMode;
1113             uint16_t smallestScreenWidthDp;
1114         };
1115         uint32_t screenConfig;
1116     };
1117 
1118     union {
1119         struct {
1120             uint16_t screenWidthDp;
1121             uint16_t screenHeightDp;
1122         };
1123         uint32_t screenSizeDp;
1124     };
1125 
1126     // The ISO-15924 short name for the script corresponding to this
1127     // configuration. (eg. Hant, Latn, etc.). Interpreted in conjunction with
1128     // the locale field.
1129     char localeScript[4];
1130 
1131     // A single BCP-47 variant subtag. Will vary in length between 5 and 8
1132     // chars. Interpreted in conjunction with the locale field.
1133     char localeVariant[8];
1134 
1135     enum {
1136         // screenLayout2 bits for round/notround.
1137         MASK_SCREENROUND = 0x03,
1138         SCREENROUND_ANY = ACONFIGURATION_SCREENROUND_ANY,
1139         SCREENROUND_NO = ACONFIGURATION_SCREENROUND_NO,
1140         SCREENROUND_YES = ACONFIGURATION_SCREENROUND_YES,
1141     };
1142 
1143     // An extension of screenConfig.
1144     union {
1145         struct {
1146             uint8_t screenLayout2;      // Contains round/notround qualifier.
1147             uint8_t screenConfigPad1;   // Reserved padding.
1148             uint16_t screenConfigPad2;  // Reserved padding.
1149         };
1150         uint32_t screenConfig2;
1151     };
1152 
1153     void copyFromDeviceNoSwap(const ResTable_config& o);
1154 
1155     void copyFromDtoH(const ResTable_config& o);
1156 
1157     void swapHtoD();
1158 
1159     int compare(const ResTable_config& o) const;
1160     int compareLogical(const ResTable_config& o) const;
1161 
1162     // Flags indicating a set of config values.  These flag constants must
1163     // match the corresponding ones in android.content.pm.ActivityInfo and
1164     // attrs_manifest.xml.
1165     enum {
1166         CONFIG_MCC = ACONFIGURATION_MCC,
1167         CONFIG_MNC = ACONFIGURATION_MNC,
1168         CONFIG_LOCALE = ACONFIGURATION_LOCALE,
1169         CONFIG_TOUCHSCREEN = ACONFIGURATION_TOUCHSCREEN,
1170         CONFIG_KEYBOARD = ACONFIGURATION_KEYBOARD,
1171         CONFIG_KEYBOARD_HIDDEN = ACONFIGURATION_KEYBOARD_HIDDEN,
1172         CONFIG_NAVIGATION = ACONFIGURATION_NAVIGATION,
1173         CONFIG_ORIENTATION = ACONFIGURATION_ORIENTATION,
1174         CONFIG_DENSITY = ACONFIGURATION_DENSITY,
1175         CONFIG_SCREEN_SIZE = ACONFIGURATION_SCREEN_SIZE,
1176         CONFIG_SMALLEST_SCREEN_SIZE = ACONFIGURATION_SMALLEST_SCREEN_SIZE,
1177         CONFIG_VERSION = ACONFIGURATION_VERSION,
1178         CONFIG_SCREEN_LAYOUT = ACONFIGURATION_SCREEN_LAYOUT,
1179         CONFIG_UI_MODE = ACONFIGURATION_UI_MODE,
1180         CONFIG_LAYOUTDIR = ACONFIGURATION_LAYOUTDIR,
1181         CONFIG_SCREEN_ROUND = ACONFIGURATION_SCREEN_ROUND,
1182     };
1183 
1184     // Compare two configuration, returning CONFIG_* flags set for each value
1185     // that is different.
1186     int diff(const ResTable_config& o) const;
1187 
1188     // Return true if 'this' is more specific than 'o'.
1189     bool isMoreSpecificThan(const ResTable_config& o) const;
1190 
1191     // Return true if 'this' is a better match than 'o' for the 'requested'
1192     // configuration.  This assumes that match() has already been used to
1193     // remove any configurations that don't match the requested configuration
1194     // at all; if they are not first filtered, non-matching results can be
1195     // considered better than matching ones.
1196     // The general rule per attribute: if the request cares about an attribute
1197     // (it normally does), if the two (this and o) are equal it's a tie.  If
1198     // they are not equal then one must be generic because only generic and
1199     // '==requested' will pass the match() call.  So if this is not generic,
1200     // it wins.  If this IS generic, o wins (return false).
1201     bool isBetterThan(const ResTable_config& o, const ResTable_config* requested) const;
1202 
1203     // Return true if 'this' can be considered a match for the parameters in
1204     // 'settings'.
1205     // Note this is asymetric.  A default piece of data will match every request
1206     // but a request for the default should not match odd specifics
1207     // (ie, request with no mcc should not match a particular mcc's data)
1208     // settings is the requested settings
1209     bool match(const ResTable_config& settings) const;
1210 
1211     // Get the string representation of the locale component of this
1212     // Config. The maximum size of this representation will be
1213     // |RESTABLE_MAX_LOCALE_LEN| (including a terminating '\0').
1214     //
1215     // Example: en-US, en-Latn-US, en-POSIX.
1216     void getBcp47Locale(char* out) const;
1217 
1218     // Append to str the resource-qualifer string representation of the
1219     // locale component of this Config. If the locale is only country
1220     // and language, it will look like en-rUS. If it has scripts and
1221     // variants, it will be a modified bcp47 tag: b+en+Latn+US.
1222     void appendDirLocale(String8& str) const;
1223 
1224     // Sets the values of language, region, script and variant to the
1225     // well formed BCP-47 locale contained in |in|. The input locale is
1226     // assumed to be valid and no validation is performed.
1227     void setBcp47Locale(const char* in);
1228 
clearLocaleResTable_config1229     inline void clearLocale() {
1230         locale = 0;
1231         memset(localeScript, 0, sizeof(localeScript));
1232         memset(localeVariant, 0, sizeof(localeVariant));
1233     }
1234 
1235     // Get the 2 or 3 letter language code of this configuration. Trailing
1236     // bytes are set to '\0'.
1237     size_t unpackLanguage(char language[4]) const;
1238     // Get the 2 or 3 letter language code of this configuration. Trailing
1239     // bytes are set to '\0'.
1240     size_t unpackRegion(char region[4]) const;
1241 
1242     // Sets the language code of this configuration to the first three
1243     // chars at |language|.
1244     //
1245     // If |language| is a 2 letter code, the trailing byte must be '\0' or
1246     // the BCP-47 separator '-'.
1247     void packLanguage(const char* language);
1248     // Sets the region code of this configuration to the first three bytes
1249     // at |region|. If |region| is a 2 letter code, the trailing byte must be '\0'
1250     // or the BCP-47 separator '-'.
1251     void packRegion(const char* region);
1252 
1253     // Returns a positive integer if this config is more specific than |o|
1254     // with respect to their locales, a negative integer if |o| is more specific
1255     // and 0 if they're equally specific.
1256     int isLocaleMoreSpecificThan(const ResTable_config &o) const;
1257 
1258     String8 toString() const;
1259 };
1260 
1261 /**
1262  * A specification of the resources defined by a particular type.
1263  *
1264  * There should be one of these chunks for each resource type.
1265  *
1266  * This structure is followed by an array of integers providing the set of
1267  * configuration change flags (ResTable_config::CONFIG_*) that have multiple
1268  * resources for that configuration.  In addition, the high bit is set if that
1269  * resource has been made public.
1270  */
1271 struct ResTable_typeSpec
1272 {
1273     struct ResChunk_header header;
1274 
1275     // The type identifier this chunk is holding.  Type IDs start
1276     // at 1 (corresponding to the value of the type bits in a
1277     // resource identifier).  0 is invalid.
1278     uint8_t id;
1279 
1280     // Must be 0.
1281     uint8_t res0;
1282     // Must be 0.
1283     uint16_t res1;
1284 
1285     // Number of uint32_t entry configuration masks that follow.
1286     uint32_t entryCount;
1287 
1288     enum {
1289         // Additional flag indicating an entry is public.
1290         SPEC_PUBLIC = 0x40000000
1291     };
1292 };
1293 
1294 /**
1295  * A collection of resource entries for a particular resource data
1296  * type. Followed by an array of uint32_t defining the resource
1297  * values, corresponding to the array of type strings in the
1298  * ResTable_package::typeStrings string block. Each of these hold an
1299  * index from entriesStart; a value of NO_ENTRY means that entry is
1300  * not defined.
1301  *
1302  * There may be multiple of these chunks for a particular resource type,
1303  * supply different configuration variations for the resource values of
1304  * that type.
1305  *
1306  * It would be nice to have an additional ordered index of entries, so
1307  * we can do a binary search if trying to find a resource by string name.
1308  */
1309 struct ResTable_type
1310 {
1311     struct ResChunk_header header;
1312 
1313     enum {
1314         NO_ENTRY = 0xFFFFFFFF
1315     };
1316 
1317     // The type identifier this chunk is holding.  Type IDs start
1318     // at 1 (corresponding to the value of the type bits in a
1319     // resource identifier).  0 is invalid.
1320     uint8_t id;
1321 
1322     // Must be 0.
1323     uint8_t res0;
1324     // Must be 0.
1325     uint16_t res1;
1326 
1327     // Number of uint32_t entry indices that follow.
1328     uint32_t entryCount;
1329 
1330     // Offset from header where ResTable_entry data starts.
1331     uint32_t entriesStart;
1332 
1333     // Configuration this collection of entries is designed for.
1334     ResTable_config config;
1335 };
1336 
1337 /**
1338  * This is the beginning of information about an entry in the resource
1339  * table.  It holds the reference to the name of this entry, and is
1340  * immediately followed by one of:
1341  *   * A Res_value structure, if FLAG_COMPLEX is -not- set.
1342  *   * An array of ResTable_map structures, if FLAG_COMPLEX is set.
1343  *     These supply a set of name/value mappings of data.
1344  */
1345 struct ResTable_entry
1346 {
1347     // Number of bytes in this structure.
1348     uint16_t size;
1349 
1350     enum {
1351         // If set, this is a complex entry, holding a set of name/value
1352         // mappings.  It is followed by an array of ResTable_map structures.
1353         FLAG_COMPLEX = 0x0001,
1354         // If set, this resource has been declared public, so libraries
1355         // are allowed to reference it.
1356         FLAG_PUBLIC = 0x0002,
1357         // If set, this is a weak resource and may be overriden by strong
1358         // resources of the same name/type. This is only useful during
1359         // linking with other resource tables.
1360         FLAG_WEAK = 0x0004
1361     };
1362     uint16_t flags;
1363 
1364     // Reference into ResTable_package::keyStrings identifying this entry.
1365     struct ResStringPool_ref key;
1366 };
1367 
1368 /**
1369  * Extended form of a ResTable_entry for map entries, defining a parent map
1370  * resource from which to inherit values.
1371  */
1372 struct ResTable_map_entry : public ResTable_entry
1373 {
1374     // Resource identifier of the parent mapping, or 0 if there is none.
1375     // This is always treated as a TYPE_DYNAMIC_REFERENCE.
1376     ResTable_ref parent;
1377     // Number of name/value pairs that follow for FLAG_COMPLEX.
1378     uint32_t count;
1379 };
1380 
1381 /**
1382  * A single name/value mapping that is part of a complex resource
1383  * entry.
1384  */
1385 struct ResTable_map
1386 {
1387     // The resource identifier defining this mapping's name.  For attribute
1388     // resources, 'name' can be one of the following special resource types
1389     // to supply meta-data about the attribute; for all other resource types
1390     // it must be an attribute resource.
1391     ResTable_ref name;
1392 
1393     // Special values for 'name' when defining attribute resources.
1394     enum {
1395         // This entry holds the attribute's type code.
1396         ATTR_TYPE = Res_MAKEINTERNAL(0),
1397 
1398         // For integral attributes, this is the minimum value it can hold.
1399         ATTR_MIN = Res_MAKEINTERNAL(1),
1400 
1401         // For integral attributes, this is the maximum value it can hold.
1402         ATTR_MAX = Res_MAKEINTERNAL(2),
1403 
1404         // Localization of this resource is can be encouraged or required with
1405         // an aapt flag if this is set
1406         ATTR_L10N = Res_MAKEINTERNAL(3),
1407 
1408         // for plural support, see android.content.res.PluralRules#attrForQuantity(int)
1409         ATTR_OTHER = Res_MAKEINTERNAL(4),
1410         ATTR_ZERO = Res_MAKEINTERNAL(5),
1411         ATTR_ONE = Res_MAKEINTERNAL(6),
1412         ATTR_TWO = Res_MAKEINTERNAL(7),
1413         ATTR_FEW = Res_MAKEINTERNAL(8),
1414         ATTR_MANY = Res_MAKEINTERNAL(9)
1415 
1416     };
1417 
1418     // Bit mask of allowed types, for use with ATTR_TYPE.
1419     enum {
1420         // No type has been defined for this attribute, use generic
1421         // type handling.  The low 16 bits are for types that can be
1422         // handled generically; the upper 16 require additional information
1423         // in the bag so can not be handled generically for TYPE_ANY.
1424         TYPE_ANY = 0x0000FFFF,
1425 
1426         // Attribute holds a references to another resource.
1427         TYPE_REFERENCE = 1<<0,
1428 
1429         // Attribute holds a generic string.
1430         TYPE_STRING = 1<<1,
1431 
1432         // Attribute holds an integer value.  ATTR_MIN and ATTR_MIN can
1433         // optionally specify a constrained range of possible integer values.
1434         TYPE_INTEGER = 1<<2,
1435 
1436         // Attribute holds a boolean integer.
1437         TYPE_BOOLEAN = 1<<3,
1438 
1439         // Attribute holds a color value.
1440         TYPE_COLOR = 1<<4,
1441 
1442         // Attribute holds a floating point value.
1443         TYPE_FLOAT = 1<<5,
1444 
1445         // Attribute holds a dimension value, such as "20px".
1446         TYPE_DIMENSION = 1<<6,
1447 
1448         // Attribute holds a fraction value, such as "20%".
1449         TYPE_FRACTION = 1<<7,
1450 
1451         // Attribute holds an enumeration.  The enumeration values are
1452         // supplied as additional entries in the map.
1453         TYPE_ENUM = 1<<16,
1454 
1455         // Attribute holds a bitmaks of flags.  The flag bit values are
1456         // supplied as additional entries in the map.
1457         TYPE_FLAGS = 1<<17
1458     };
1459 
1460     // Enum of localization modes, for use with ATTR_L10N.
1461     enum {
1462         L10N_NOT_REQUIRED = 0,
1463         L10N_SUGGESTED    = 1
1464     };
1465 
1466     // This mapping's value.
1467     Res_value value;
1468 };
1469 
1470 /**
1471  * A package-id to package name mapping for any shared libraries used
1472  * in this resource table. The package-id's encoded in this resource
1473  * table may be different than the id's assigned at runtime. We must
1474  * be able to translate the package-id's based on the package name.
1475  */
1476 struct ResTable_lib_header
1477 {
1478     struct ResChunk_header header;
1479 
1480     // The number of shared libraries linked in this resource table.
1481     uint32_t count;
1482 };
1483 
1484 /**
1485  * A shared library package-id to package name entry.
1486  */
1487 struct ResTable_lib_entry
1488 {
1489     // The package-id this shared library was assigned at build time.
1490     // We use a uint32 to keep the structure aligned on a uint32 boundary.
1491     uint32_t packageId;
1492 
1493     // The package name of the shared library. \0 terminated.
1494     uint16_t packageName[128];
1495 };
1496 
1497 /**
1498  * Holds the shared library ID table. Shared libraries are assigned package IDs at
1499  * build time, but they may be loaded in a different order, so we need to maintain
1500  * a mapping of build-time package ID to run-time assigned package ID.
1501  *
1502  * Dynamic references are not currently supported in overlays. Only the base package
1503  * may have dynamic references.
1504  */
1505 class DynamicRefTable
1506 {
1507 public:
1508     DynamicRefTable(uint8_t packageId);
1509 
1510     // Loads an unmapped reference table from the package.
1511     status_t load(const ResTable_lib_header* const header);
1512 
1513     // Adds mappings from the other DynamicRefTable
1514     status_t addMappings(const DynamicRefTable& other);
1515 
1516     // Creates a mapping from build-time package ID to run-time package ID for
1517     // the given package.
1518     status_t addMapping(const String16& packageName, uint8_t packageId);
1519 
1520     // Performs the actual conversion of build-time resource ID to run-time
1521     // resource ID.
1522     inline status_t lookupResourceId(uint32_t* resId) const;
1523     inline status_t lookupResourceValue(Res_value* value) const;
1524 
entries()1525     inline const KeyedVector<String16, uint8_t>& entries() const {
1526         return mEntries;
1527     }
1528 
1529 private:
1530     const uint8_t                   mAssignedPackageId;
1531     uint8_t                         mLookupTable[256];
1532     KeyedVector<String16, uint8_t>  mEntries;
1533 };
1534 
1535 bool U16StringToInt(const char16_t* s, size_t len, Res_value* outValue);
1536 
1537 /**
1538  * Convenience class for accessing data in a ResTable resource.
1539  */
1540 class ResTable
1541 {
1542 public:
1543     ResTable();
1544     ResTable(const void* data, size_t size, const int32_t cookie,
1545              bool copyData=false);
1546     ~ResTable();
1547 
1548     status_t add(const void* data, size_t size, const int32_t cookie=-1, bool copyData=false);
1549     status_t add(const void* data, size_t size, const void* idmapData, size_t idmapDataSize,
1550             const int32_t cookie=-1, bool copyData=false);
1551 
1552     status_t add(Asset* asset, const int32_t cookie=-1, bool copyData=false);
1553     status_t add(Asset* asset, Asset* idmapAsset, const int32_t cookie=-1, bool copyData=false);
1554 
1555     status_t add(ResTable* src);
1556     status_t addEmpty(const int32_t cookie);
1557 
1558     status_t getError() const;
1559 
1560     void uninit();
1561 
1562     struct resource_name
1563     {
1564         const char16_t* package;
1565         size_t packageLen;
1566         const char16_t* type;
1567         const char* type8;
1568         size_t typeLen;
1569         const char16_t* name;
1570         const char* name8;
1571         size_t nameLen;
1572     };
1573 
1574     bool getResourceName(uint32_t resID, bool allowUtf8, resource_name* outName) const;
1575 
1576     bool getResourceFlags(uint32_t resID, uint32_t* outFlags) const;
1577 
1578     /**
1579      * Retrieve the value of a resource.  If the resource is found, returns a
1580      * value >= 0 indicating the table it is in (for use with
1581      * getTableStringBlock() and getTableCookie()) and fills in 'outValue'.  If
1582      * not found, returns a negative error code.
1583      *
1584      * Note that this function does not do reference traversal.  If you want
1585      * to follow references to other resources to get the "real" value to
1586      * use, you need to call resolveReference() after this function.
1587      *
1588      * @param resID The desired resoruce identifier.
1589      * @param outValue Filled in with the resource data that was found.
1590      *
1591      * @return ssize_t Either a >= 0 table index or a negative error code.
1592      */
1593     ssize_t getResource(uint32_t resID, Res_value* outValue, bool mayBeBag = false,
1594                     uint16_t density = 0,
1595                     uint32_t* outSpecFlags = NULL,
1596                     ResTable_config* outConfig = NULL) const;
1597 
1598     inline ssize_t getResource(const ResTable_ref& res, Res_value* outValue,
1599             uint32_t* outSpecFlags=NULL) const {
1600         return getResource(res.ident, outValue, false, 0, outSpecFlags, NULL);
1601     }
1602 
1603     ssize_t resolveReference(Res_value* inOutValue,
1604                              ssize_t blockIndex,
1605                              uint32_t* outLastRef = NULL,
1606                              uint32_t* inoutTypeSpecFlags = NULL,
1607                              ResTable_config* outConfig = NULL) const;
1608 
1609     enum {
1610         TMP_BUFFER_SIZE = 16
1611     };
1612     const char16_t* valueToString(const Res_value* value, size_t stringBlock,
1613                                   char16_t tmpBuffer[TMP_BUFFER_SIZE],
1614                                   size_t* outLen) const;
1615 
1616     struct bag_entry {
1617         ssize_t stringBlock;
1618         ResTable_map map;
1619     };
1620 
1621     /**
1622      * Retrieve the bag of a resource.  If the resoruce is found, returns the
1623      * number of bags it contains and 'outBag' points to an array of their
1624      * values.  If not found, a negative error code is returned.
1625      *
1626      * Note that this function -does- do reference traversal of the bag data.
1627      *
1628      * @param resID The desired resource identifier.
1629      * @param outBag Filled inm with a pointer to the bag mappings.
1630      *
1631      * @return ssize_t Either a >= 0 bag count of negative error code.
1632      */
1633     ssize_t lockBag(uint32_t resID, const bag_entry** outBag) const;
1634 
1635     void unlockBag(const bag_entry* bag) const;
1636 
1637     void lock() const;
1638 
1639     ssize_t getBagLocked(uint32_t resID, const bag_entry** outBag,
1640             uint32_t* outTypeSpecFlags=NULL) const;
1641 
1642     void unlock() const;
1643 
1644     class Theme {
1645     public:
1646         Theme(const ResTable& table);
1647         ~Theme();
1648 
getResTable()1649         inline const ResTable& getResTable() const { return mTable; }
1650 
1651         status_t applyStyle(uint32_t resID, bool force=false);
1652         status_t setTo(const Theme& other);
1653         status_t clear();
1654 
1655         /**
1656          * Retrieve a value in the theme.  If the theme defines this
1657          * value, returns a value >= 0 indicating the table it is in
1658          * (for use with getTableStringBlock() and getTableCookie) and
1659          * fills in 'outValue'.  If not found, returns a negative error
1660          * code.
1661          *
1662          * Note that this function does not do reference traversal.  If you want
1663          * to follow references to other resources to get the "real" value to
1664          * use, you need to call resolveReference() after this function.
1665          *
1666          * @param resID A resource identifier naming the desired theme
1667          *              attribute.
1668          * @param outValue Filled in with the theme value that was
1669          *                 found.
1670          *
1671          * @return ssize_t Either a >= 0 table index or a negative error code.
1672          */
1673         ssize_t getAttribute(uint32_t resID, Res_value* outValue,
1674                 uint32_t* outTypeSpecFlags = NULL) const;
1675 
1676         /**
1677          * This is like ResTable::resolveReference(), but also takes
1678          * care of resolving attribute references to the theme.
1679          */
1680         ssize_t resolveAttributeReference(Res_value* inOutValue,
1681                 ssize_t blockIndex, uint32_t* outLastRef = NULL,
1682                 uint32_t* inoutTypeSpecFlags = NULL,
1683                 ResTable_config* inoutConfig = NULL) const;
1684 
1685         /**
1686          * Returns a bit mask of configuration changes that will impact this
1687          * theme (and thus require completely reloading it).
1688          */
1689         uint32_t getChangingConfigurations() const;
1690 
1691         void dumpToLog() const;
1692 
1693     private:
1694         Theme(const Theme&);
1695         Theme& operator=(const Theme&);
1696 
1697         struct theme_entry {
1698             ssize_t stringBlock;
1699             uint32_t typeSpecFlags;
1700             Res_value value;
1701         };
1702 
1703         struct type_info {
1704             size_t numEntries;
1705             theme_entry* entries;
1706         };
1707 
1708         struct package_info {
1709             type_info types[Res_MAXTYPE + 1];
1710         };
1711 
1712         void free_package(package_info* pi);
1713         package_info* copy_package(package_info* pi);
1714 
1715         const ResTable& mTable;
1716         package_info*   mPackages[Res_MAXPACKAGE];
1717         uint32_t        mTypeSpecFlags;
1718     };
1719 
1720     void setParameters(const ResTable_config* params);
1721     void getParameters(ResTable_config* params) const;
1722 
1723     // Retrieve an identifier (which can be passed to getResource)
1724     // for a given resource name.  The 'name' can be fully qualified
1725     // (<package>:<type>.<basename>) or the package or type components
1726     // can be dropped if default values are supplied here.
1727     //
1728     // Returns 0 if no such resource was found, else a valid resource ID.
1729     uint32_t identifierForName(const char16_t* name, size_t nameLen,
1730                                const char16_t* type = 0, size_t typeLen = 0,
1731                                const char16_t* defPackage = 0,
1732                                size_t defPackageLen = 0,
1733                                uint32_t* outTypeSpecFlags = NULL) const;
1734 
1735     static bool expandResourceRef(const char16_t* refStr, size_t refLen,
1736                                   String16* outPackage,
1737                                   String16* outType,
1738                                   String16* outName,
1739                                   const String16* defType = NULL,
1740                                   const String16* defPackage = NULL,
1741                                   const char** outErrorMsg = NULL,
1742                                   bool* outPublicOnly = NULL);
1743 
1744     static bool stringToInt(const char16_t* s, size_t len, Res_value* outValue);
1745     static bool stringToFloat(const char16_t* s, size_t len, Res_value* outValue);
1746 
1747     // Used with stringToValue.
1748     class Accessor
1749     {
1750     public:
~Accessor()1751         inline virtual ~Accessor() { }
1752 
1753         virtual const String16& getAssetsPackage() const = 0;
1754 
1755         virtual uint32_t getCustomResource(const String16& package,
1756                                            const String16& type,
1757                                            const String16& name) const = 0;
1758         virtual uint32_t getCustomResourceWithCreation(const String16& package,
1759                                                        const String16& type,
1760                                                        const String16& name,
1761                                                        const bool createIfNeeded = false) = 0;
1762         virtual uint32_t getRemappedPackage(uint32_t origPackage) const = 0;
1763         virtual bool getAttributeType(uint32_t attrID, uint32_t* outType) = 0;
1764         virtual bool getAttributeMin(uint32_t attrID, uint32_t* outMin) = 0;
1765         virtual bool getAttributeMax(uint32_t attrID, uint32_t* outMax) = 0;
1766         virtual bool getAttributeEnum(uint32_t attrID,
1767                                       const char16_t* name, size_t nameLen,
1768                                       Res_value* outValue) = 0;
1769         virtual bool getAttributeFlags(uint32_t attrID,
1770                                        const char16_t* name, size_t nameLen,
1771                                        Res_value* outValue) = 0;
1772         virtual uint32_t getAttributeL10N(uint32_t attrID) = 0;
1773         virtual bool getLocalizationSetting() = 0;
1774         virtual void reportError(void* accessorCookie, const char* fmt, ...) = 0;
1775     };
1776 
1777     // Convert a string to a resource value.  Handles standard "@res",
1778     // "#color", "123", and "0x1bd" types; performs escaping of strings.
1779     // The resulting value is placed in 'outValue'; if it is a string type,
1780     // 'outString' receives the string.  If 'attrID' is supplied, the value is
1781     // type checked against this attribute and it is used to perform enum
1782     // evaluation.  If 'acccessor' is supplied, it will be used to attempt to
1783     // resolve resources that do not exist in this ResTable.  If 'attrType' is
1784     // supplied, the value will be type checked for this format if 'attrID'
1785     // is not supplied or found.
1786     bool stringToValue(Res_value* outValue, String16* outString,
1787                        const char16_t* s, size_t len,
1788                        bool preserveSpaces, bool coerceType,
1789                        uint32_t attrID = 0,
1790                        const String16* defType = NULL,
1791                        const String16* defPackage = NULL,
1792                        Accessor* accessor = NULL,
1793                        void* accessorCookie = NULL,
1794                        uint32_t attrType = ResTable_map::TYPE_ANY,
1795                        bool enforcePrivate = true) const;
1796 
1797     // Perform processing of escapes and quotes in a string.
1798     static bool collectString(String16* outString,
1799                               const char16_t* s, size_t len,
1800                               bool preserveSpaces,
1801                               const char** outErrorMsg = NULL,
1802                               bool append = false);
1803 
1804     size_t getBasePackageCount() const;
1805     const String16 getBasePackageName(size_t idx) const;
1806     uint32_t getBasePackageId(size_t idx) const;
1807     uint32_t getLastTypeIdForPackage(size_t idx) const;
1808 
1809     // Return the number of resource tables that the object contains.
1810     size_t getTableCount() const;
1811     // Return the values string pool for the resource table at the given
1812     // index.  This string pool contains all of the strings for values
1813     // contained in the resource table -- that is the item values themselves,
1814     // but not the names their entries or types.
1815     const ResStringPool* getTableStringBlock(size_t index) const;
1816     // Return unique cookie identifier for the given resource table.
1817     int32_t getTableCookie(size_t index) const;
1818 
1819     const DynamicRefTable* getDynamicRefTableForCookie(int32_t cookie) const;
1820 
1821     // Return the configurations (ResTable_config) that we know about
1822     void getConfigurations(Vector<ResTable_config>* configs, bool ignoreMipmap=false) const;
1823 
1824     void getLocales(Vector<String8>* locales) const;
1825 
1826     // Generate an idmap.
1827     //
1828     // Return value: on success: NO_ERROR; caller is responsible for free-ing
1829     // outData (using free(3)). On failure, any status_t value other than
1830     // NO_ERROR; the caller should not free outData.
1831     status_t createIdmap(const ResTable& overlay,
1832             uint32_t targetCrc, uint32_t overlayCrc,
1833             const char* targetPath, const char* overlayPath,
1834             void** outData, size_t* outSize) const;
1835 
1836     static const size_t IDMAP_HEADER_SIZE_BYTES = 4 * sizeof(uint32_t) + 2 * 256;
1837 
1838     // Retrieve idmap meta-data.
1839     //
1840     // This function only requires the idmap header (the first
1841     // IDMAP_HEADER_SIZE_BYTES) bytes of an idmap file.
1842     static bool getIdmapInfo(const void* idmap, size_t size,
1843             uint32_t* pVersion,
1844             uint32_t* pTargetCrc, uint32_t* pOverlayCrc,
1845             String8* pTargetPath, String8* pOverlayPath);
1846 
1847     void print(bool inclValues) const;
1848     static String8 normalizeForOutput(const char* input);
1849 
1850 private:
1851     struct Header;
1852     struct Type;
1853     struct Entry;
1854     struct Package;
1855     struct PackageGroup;
1856     struct bag_set;
1857     typedef Vector<Type*> TypeList;
1858 
1859     status_t addInternal(const void* data, size_t size, const void* idmapData, size_t idmapDataSize,
1860             const int32_t cookie, bool copyData);
1861 
1862     ssize_t getResourcePackageIndex(uint32_t resID) const;
1863 
1864     status_t getEntry(
1865         const PackageGroup* packageGroup, int typeIndex, int entryIndex,
1866         const ResTable_config* config,
1867         Entry* outEntry) const;
1868 
1869     uint32_t findEntry(const PackageGroup* group, ssize_t typeIndex, const char16_t* name,
1870             size_t nameLen, uint32_t* outTypeSpecFlags) const;
1871 
1872     status_t parsePackage(
1873         const ResTable_package* const pkg, const Header* const header);
1874 
1875     void print_value(const Package* pkg, const Res_value& value) const;
1876 
1877     mutable Mutex               mLock;
1878 
1879     status_t                    mError;
1880 
1881     ResTable_config             mParams;
1882 
1883     // Array of all resource tables.
1884     Vector<Header*>             mHeaders;
1885 
1886     // Array of packages in all resource tables.
1887     Vector<PackageGroup*>       mPackageGroups;
1888 
1889     // Mapping from resource package IDs to indices into the internal
1890     // package array.
1891     uint8_t                     mPackageMap[256];
1892 
1893     uint8_t                     mNextPackageId;
1894 };
1895 
1896 }   // namespace android
1897 
1898 #endif // _LIBS_UTILS_RESOURCE_TYPES_H
1899