1 /************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /* 29 * Authors: 30 * Keith Whitwell <keith@tungstengraphics.com> 31 */ 32 33 #include "draw/draw_private.h" 34 #include "draw/draw_pipe.h" 35 #include "util/u_debug.h" 36 37 38 draw_pipeline_init(struct draw_context * draw)39 boolean draw_pipeline_init( struct draw_context *draw ) 40 { 41 /* create pipeline stages */ 42 draw->pipeline.wide_line = draw_wide_line_stage( draw ); 43 draw->pipeline.wide_point = draw_wide_point_stage( draw ); 44 draw->pipeline.stipple = draw_stipple_stage( draw ); 45 draw->pipeline.unfilled = draw_unfilled_stage( draw ); 46 draw->pipeline.twoside = draw_twoside_stage( draw ); 47 draw->pipeline.offset = draw_offset_stage( draw ); 48 draw->pipeline.clip = draw_clip_stage( draw ); 49 draw->pipeline.flatshade = draw_flatshade_stage( draw ); 50 draw->pipeline.cull = draw_cull_stage( draw ); 51 draw->pipeline.validate = draw_validate_stage( draw ); 52 draw->pipeline.first = draw->pipeline.validate; 53 54 if (!draw->pipeline.wide_line || 55 !draw->pipeline.wide_point || 56 !draw->pipeline.stipple || 57 !draw->pipeline.unfilled || 58 !draw->pipeline.twoside || 59 !draw->pipeline.offset || 60 !draw->pipeline.clip || 61 !draw->pipeline.flatshade || 62 !draw->pipeline.cull || 63 !draw->pipeline.validate) 64 return FALSE; 65 66 /* these defaults are oriented toward the needs of softpipe */ 67 draw->pipeline.wide_point_threshold = 1000000.0f; /* infinity */ 68 draw->pipeline.wide_line_threshold = 1.0f; 69 draw->pipeline.wide_point_sprites = FALSE; 70 draw->pipeline.line_stipple = TRUE; 71 draw->pipeline.point_sprite = TRUE; 72 73 return TRUE; 74 } 75 76 draw_pipeline_destroy(struct draw_context * draw)77 void draw_pipeline_destroy( struct draw_context *draw ) 78 { 79 if (draw->pipeline.wide_line) 80 draw->pipeline.wide_line->destroy( draw->pipeline.wide_line ); 81 if (draw->pipeline.wide_point) 82 draw->pipeline.wide_point->destroy( draw->pipeline.wide_point ); 83 if (draw->pipeline.stipple) 84 draw->pipeline.stipple->destroy( draw->pipeline.stipple ); 85 if (draw->pipeline.unfilled) 86 draw->pipeline.unfilled->destroy( draw->pipeline.unfilled ); 87 if (draw->pipeline.twoside) 88 draw->pipeline.twoside->destroy( draw->pipeline.twoside ); 89 if (draw->pipeline.offset) 90 draw->pipeline.offset->destroy( draw->pipeline.offset ); 91 if (draw->pipeline.clip) 92 draw->pipeline.clip->destroy( draw->pipeline.clip ); 93 if (draw->pipeline.flatshade) 94 draw->pipeline.flatshade->destroy( draw->pipeline.flatshade ); 95 if (draw->pipeline.cull) 96 draw->pipeline.cull->destroy( draw->pipeline.cull ); 97 if (draw->pipeline.validate) 98 draw->pipeline.validate->destroy( draw->pipeline.validate ); 99 if (draw->pipeline.aaline) 100 draw->pipeline.aaline->destroy( draw->pipeline.aaline ); 101 if (draw->pipeline.aapoint) 102 draw->pipeline.aapoint->destroy( draw->pipeline.aapoint ); 103 if (draw->pipeline.pstipple) 104 draw->pipeline.pstipple->destroy( draw->pipeline.pstipple ); 105 if (draw->pipeline.rasterize) 106 draw->pipeline.rasterize->destroy( draw->pipeline.rasterize ); 107 } 108 109 110 111 /** 112 * Build primitive to render a point with vertex at v0. 113 */ do_point(struct draw_context * draw,const char * v0)114 static void do_point( struct draw_context *draw, 115 const char *v0 ) 116 { 117 struct prim_header prim; 118 119 prim.flags = 0; 120 prim.pad = 0; 121 prim.v[0] = (struct vertex_header *)v0; 122 123 draw->pipeline.first->point( draw->pipeline.first, &prim ); 124 } 125 126 127 /** 128 * Build primitive to render a line with vertices at v0, v1. 129 * \param flags bitmask of DRAW_PIPE_EDGE_x, DRAW_PIPE_RESET_STIPPLE 130 */ do_line(struct draw_context * draw,ushort flags,const char * v0,const char * v1)131 static void do_line( struct draw_context *draw, 132 ushort flags, 133 const char *v0, 134 const char *v1 ) 135 { 136 struct prim_header prim; 137 138 prim.flags = flags; 139 prim.pad = 0; 140 prim.v[0] = (struct vertex_header *)v0; 141 prim.v[1] = (struct vertex_header *)v1; 142 143 draw->pipeline.first->line( draw->pipeline.first, &prim ); 144 } 145 146 147 /** 148 * Build primitive to render a triangle with vertices at v0, v1, v2. 149 * \param flags bitmask of DRAW_PIPE_EDGE_x, DRAW_PIPE_RESET_STIPPLE 150 */ do_triangle(struct draw_context * draw,ushort flags,char * v0,char * v1,char * v2)151 static void do_triangle( struct draw_context *draw, 152 ushort flags, 153 char *v0, 154 char *v1, 155 char *v2 ) 156 { 157 struct prim_header prim; 158 159 prim.v[0] = (struct vertex_header *)v0; 160 prim.v[1] = (struct vertex_header *)v1; 161 prim.v[2] = (struct vertex_header *)v2; 162 prim.flags = flags; 163 prim.pad = 0; 164 165 draw->pipeline.first->tri( draw->pipeline.first, &prim ); 166 } 167 168 169 /* 170 * Set up macros for draw_pt_decompose.h template code. 171 * This code uses vertex indexes / elements. 172 */ 173 174 #define TRIANGLE(flags,i0,i1,i2) \ 175 do { \ 176 do_triangle( draw, \ 177 flags, \ 178 verts + stride * (i0), \ 179 verts + stride * (i1), \ 180 verts + stride * (i2) ); \ 181 } while (0) 182 183 #define LINE(flags,i0,i1) \ 184 do { \ 185 do_line( draw, \ 186 flags, \ 187 verts + stride * (i0), \ 188 verts + stride * (i1) ); \ 189 } while (0) 190 191 #define POINT(i0) \ 192 do { \ 193 do_point( draw, verts + stride * (i0) ); \ 194 } while (0) 195 196 #define GET_ELT(idx) (elts[idx]) 197 198 #define FUNC pipe_run_elts 199 #define FUNC_VARS \ 200 struct draw_context *draw, \ 201 unsigned prim, \ 202 unsigned prim_flags, \ 203 struct vertex_header *vertices, \ 204 unsigned stride, \ 205 const ushort *elts, \ 206 unsigned count 207 208 #include "draw_pt_decompose.h" 209 210 211 212 /** 213 * Code to run the pipeline on a fairly arbitrary collection of vertices. 214 * For drawing indexed primitives. 215 * 216 * Vertex headers must be pre-initialized with the 217 * UNDEFINED_VERTEX_ID, this code will cause that id to become 218 * overwritten, so it may have to be reset if there is the intention 219 * to reuse the vertices. 220 * 221 * This code provides a callback to reset the vertex id's which the 222 * draw_vbuf.c code uses when it has to perform a flush. 223 */ draw_pipeline_run(struct draw_context * draw,const struct draw_vertex_info * vert_info,const struct draw_prim_info * prim_info)224 void draw_pipeline_run( struct draw_context *draw, 225 const struct draw_vertex_info *vert_info, 226 const struct draw_prim_info *prim_info) 227 { 228 unsigned i, start; 229 230 draw->pipeline.verts = (char *)vert_info->verts; 231 draw->pipeline.vertex_stride = vert_info->stride; 232 draw->pipeline.vertex_count = vert_info->count; 233 234 for (start = i = 0; 235 i < prim_info->primitive_count; 236 start += prim_info->primitive_lengths[i], i++) 237 { 238 const unsigned count = prim_info->primitive_lengths[i]; 239 240 #if DEBUG 241 /* Warn if one of the element indexes go outside the vertex buffer */ 242 { 243 unsigned max_index = 0x0, i; 244 /* find the largest element index */ 245 for (i = 0; i < count; i++) { 246 unsigned int index = prim_info->elts[start + i]; 247 if (index > max_index) 248 max_index = index; 249 } 250 if (max_index >= vert_info->count) { 251 debug_printf("%s: max_index (%u) outside vertex buffer (%u)\n", 252 __FUNCTION__, 253 max_index, 254 vert_info->count); 255 } 256 } 257 #endif 258 259 pipe_run_elts(draw, 260 prim_info->prim, 261 prim_info->flags, 262 vert_info->verts, 263 vert_info->stride, 264 prim_info->elts + start, 265 count); 266 } 267 268 draw->pipeline.verts = NULL; 269 draw->pipeline.vertex_count = 0; 270 } 271 272 273 /* 274 * Set up macros for draw_pt_decompose.h template code. 275 * This code is for non-indexed (aka linear) rendering (no elts). 276 */ 277 278 #define TRIANGLE(flags,i0,i1,i2) \ 279 do_triangle( draw, flags, \ 280 verts + stride * (i0), \ 281 verts + stride * (i1), \ 282 verts + stride * (i2) ) 283 284 #define LINE(flags,i0,i1) \ 285 do_line( draw, flags, \ 286 verts + stride * (i0), \ 287 verts + stride * (i1) ) 288 289 #define POINT(i0) \ 290 do_point( draw, verts + stride * (i0) ) 291 292 293 #define GET_ELT(idx) (idx) 294 295 #define FUNC pipe_run_linear 296 #define FUNC_VARS \ 297 struct draw_context *draw, \ 298 unsigned prim, \ 299 unsigned prim_flags, \ 300 struct vertex_header *vertices, \ 301 unsigned stride, \ 302 unsigned count 303 304 #include "draw_pt_decompose.h" 305 306 307 /* 308 * For drawing non-indexed primitives. 309 */ draw_pipeline_run_linear(struct draw_context * draw,const struct draw_vertex_info * vert_info,const struct draw_prim_info * prim_info)310 void draw_pipeline_run_linear( struct draw_context *draw, 311 const struct draw_vertex_info *vert_info, 312 const struct draw_prim_info *prim_info) 313 { 314 unsigned i, start; 315 316 for (start = i = 0; 317 i < prim_info->primitive_count; 318 start += prim_info->primitive_lengths[i], i++) 319 { 320 unsigned count = prim_info->primitive_lengths[i]; 321 char *verts = ((char*)vert_info->verts) + 322 (start * vert_info->stride); 323 324 draw->pipeline.verts = verts; 325 draw->pipeline.vertex_stride = vert_info->stride; 326 draw->pipeline.vertex_count = count; 327 328 assert(count <= vert_info->count); 329 330 pipe_run_linear(draw, 331 prim_info->prim, 332 prim_info->flags, 333 (struct vertex_header*)verts, 334 vert_info->stride, 335 count); 336 } 337 338 draw->pipeline.verts = NULL; 339 draw->pipeline.vertex_count = 0; 340 } 341 342 draw_pipeline_flush(struct draw_context * draw,unsigned flags)343 void draw_pipeline_flush( struct draw_context *draw, 344 unsigned flags ) 345 { 346 draw->pipeline.first->flush( draw->pipeline.first, flags ); 347 if (!(flags & DRAW_FLUSH_BACKEND)) 348 draw->pipeline.first = draw->pipeline.validate; 349 } 350