1 package com.jme3.texture.plugins;
2 
3 import android.graphics.Bitmap;
4 import com.jme3.asset.AndroidImageInfo;
5 import com.jme3.asset.AssetInfo;
6 import com.jme3.asset.AssetLoader;
7 import com.jme3.texture.Image;
8 import java.io.IOException;
9 
10 public class AndroidImageLoader implements AssetLoader {
11 
load(AssetInfo info)12     public Object load(AssetInfo info) throws IOException {
13         AndroidImageInfo imageInfo = new AndroidImageInfo(info);
14         Bitmap bitmap = imageInfo.getBitmap();
15 
16         Image image = new Image(imageInfo.getFormat(), bitmap.getWidth(), bitmap.getHeight(), null);
17         image.setEfficentData(imageInfo);
18         return image;
19     }
20 }
21