1 /* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 package com.jme3.bullet.joints; 33 34 import com.bulletphysics.dynamics.constraintsolver.Point2PointConstraint; 35 import com.jme3.bullet.objects.PhysicsRigidBody; 36 import com.jme3.bullet.util.Converter; 37 import com.jme3.export.InputCapsule; 38 import com.jme3.export.JmeExporter; 39 import com.jme3.export.JmeImporter; 40 import com.jme3.export.OutputCapsule; 41 import com.jme3.math.Vector3f; 42 import java.io.IOException; 43 44 /** 45 * <i>From bullet manual:</i><br> 46 * Point to point constraint, also known as ball socket joint limits the translation 47 * so that the local pivot points of 2 rigidbodies match in worldspace. 48 * A chain of rigidbodies can be connected using this constraint. 49 * @author normenhansen 50 */ 51 public class Point2PointJoint extends PhysicsJoint { 52 Point2PointJoint()53 public Point2PointJoint() { 54 } 55 56 /** 57 * @param pivotA local translation of the joint connection point in node A 58 * @param pivotB local translation of the joint connection point in node B 59 */ Point2PointJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivotB)60 public Point2PointJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivotB) { 61 super(nodeA, nodeB, pivotA, pivotB); 62 createJoint(); 63 } 64 setDamping(float value)65 public void setDamping(float value) { 66 ((Point2PointConstraint) constraint).setting.damping = value; 67 } 68 setImpulseClamp(float value)69 public void setImpulseClamp(float value) { 70 ((Point2PointConstraint) constraint).setting.impulseClamp = value; 71 } 72 setTau(float value)73 public void setTau(float value) { 74 ((Point2PointConstraint) constraint).setting.tau = value; 75 } 76 getDamping()77 public float getDamping() { 78 return ((Point2PointConstraint) constraint).setting.damping; 79 } 80 getImpulseClamp()81 public float getImpulseClamp() { 82 return ((Point2PointConstraint) constraint).setting.impulseClamp; 83 } 84 getTau()85 public float getTau() { 86 return ((Point2PointConstraint) constraint).setting.tau; 87 } 88 89 @Override write(JmeExporter ex)90 public void write(JmeExporter ex) throws IOException { 91 super.write(ex); 92 OutputCapsule cap = ex.getCapsule(this); 93 cap.write(getDamping(), "damping", 1.0f); 94 cap.write(getTau(), "tau", 0.3f); 95 cap.write(getImpulseClamp(), "impulseClamp", 0f); 96 } 97 98 @Override read(JmeImporter im)99 public void read(JmeImporter im) throws IOException { 100 super.read(im); 101 createJoint(); 102 InputCapsule cap=im.getCapsule(this); 103 setDamping(cap.readFloat("damping", 1.0f)); 104 setDamping(cap.readFloat("tau", 0.3f)); 105 setDamping(cap.readFloat("impulseClamp", 0f)); 106 } 107 createJoint()108 protected void createJoint() { 109 constraint = new Point2PointConstraint(nodeA.getObjectId(), nodeB.getObjectId(), Converter.convert(pivotA), Converter.convert(pivotB)); 110 } 111 } 112