1 /*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <SkGlyph.h>
18
19 #include "CacheTexture.h"
20 #include "FontUtil.h"
21 #include "../Caches.h"
22 #include "../Debug.h"
23 #include "../Extensions.h"
24 #include "../PixelBuffer.h"
25
26 namespace android {
27 namespace uirenderer {
28
29 ///////////////////////////////////////////////////////////////////////////////
30 // CacheBlock
31 ///////////////////////////////////////////////////////////////////////////////
32
33 /**
34 * Insert new block into existing linked list of blocks. Blocks are sorted in increasing-width
35 * order, except for the final block (the remainder space at the right, since we fill from the
36 * left).
37 */
insertBlock(CacheBlock * head,CacheBlock * newBlock)38 CacheBlock* CacheBlock::insertBlock(CacheBlock* head, CacheBlock* newBlock) {
39 #if DEBUG_FONT_RENDERER
40 ALOGD("insertBlock: this, x, y, w, h = %p, %d, %d, %d, %d",
41 newBlock, newBlock->mX, newBlock->mY,
42 newBlock->mWidth, newBlock->mHeight);
43 #endif
44
45 CacheBlock* currBlock = head;
46 CacheBlock* prevBlock = nullptr;
47
48 while (currBlock && currBlock->mY != TEXTURE_BORDER_SIZE) {
49 if (newBlock->mWidth < currBlock->mWidth) {
50 newBlock->mNext = currBlock;
51 newBlock->mPrev = prevBlock;
52 currBlock->mPrev = newBlock;
53
54 if (prevBlock) {
55 prevBlock->mNext = newBlock;
56 return head;
57 } else {
58 return newBlock;
59 }
60 }
61
62 prevBlock = currBlock;
63 currBlock = currBlock->mNext;
64 }
65
66 // new block larger than all others - insert at end (but before the remainder space, if there)
67 newBlock->mNext = currBlock;
68 newBlock->mPrev = prevBlock;
69
70 if (currBlock) {
71 currBlock->mPrev = newBlock;
72 }
73
74 if (prevBlock) {
75 prevBlock->mNext = newBlock;
76 return head;
77 } else {
78 return newBlock;
79 }
80 }
81
removeBlock(CacheBlock * head,CacheBlock * blockToRemove)82 CacheBlock* CacheBlock::removeBlock(CacheBlock* head, CacheBlock* blockToRemove) {
83 #if DEBUG_FONT_RENDERER
84 ALOGD("removeBlock: this, x, y, w, h = %p, %d, %d, %d, %d",
85 blockToRemove, blockToRemove->mX, blockToRemove->mY,
86 blockToRemove->mWidth, blockToRemove->mHeight);
87 #endif
88
89 CacheBlock* newHead = head;
90 CacheBlock* nextBlock = blockToRemove->mNext;
91 CacheBlock* prevBlock = blockToRemove->mPrev;
92
93 if (prevBlock) {
94 prevBlock->mNext = nextBlock;
95 } else {
96 newHead = nextBlock;
97 }
98
99 if (nextBlock) {
100 nextBlock->mPrev = prevBlock;
101 }
102
103 delete blockToRemove;
104
105 return newHead;
106 }
107
108 ///////////////////////////////////////////////////////////////////////////////
109 // CacheTexture
110 ///////////////////////////////////////////////////////////////////////////////
111
CacheTexture(uint16_t width,uint16_t height,GLenum format,uint32_t maxQuadCount)112 CacheTexture::CacheTexture(uint16_t width, uint16_t height, GLenum format, uint32_t maxQuadCount)
113 : mTexture(Caches::getInstance())
114 , mFormat(format)
115 , mMaxQuadCount(maxQuadCount)
116 , mCaches(Caches::getInstance()) {
117 mTexture.width = width;
118 mTexture.height = height;
119 mTexture.blend = true;
120
121 mCacheBlocks = new CacheBlock(TEXTURE_BORDER_SIZE, TEXTURE_BORDER_SIZE,
122 getWidth() - TEXTURE_BORDER_SIZE, getHeight() - TEXTURE_BORDER_SIZE);
123
124 // OpenGL ES 3.0+ lets us specify the row length for unpack operations such
125 // as glTexSubImage2D(). This allows us to upload a sub-rectangle of a texture.
126 // With OpenGL ES 2.0 we have to upload entire stripes instead.
127 mHasUnpackRowLength = mCaches.extensions().hasUnpackRowLength();
128 }
129
~CacheTexture()130 CacheTexture::~CacheTexture() {
131 releaseMesh();
132 releasePixelBuffer();
133 reset();
134 }
135
reset()136 void CacheTexture::reset() {
137 // Delete existing cache blocks
138 while (mCacheBlocks != nullptr) {
139 CacheBlock* tmpBlock = mCacheBlocks;
140 mCacheBlocks = mCacheBlocks->mNext;
141 delete tmpBlock;
142 }
143 mNumGlyphs = 0;
144 mCurrentQuad = 0;
145 }
146
init()147 void CacheTexture::init() {
148 // reset, then create a new remainder space to start again
149 reset();
150 mCacheBlocks = new CacheBlock(TEXTURE_BORDER_SIZE, TEXTURE_BORDER_SIZE,
151 getWidth() - TEXTURE_BORDER_SIZE, getHeight() - TEXTURE_BORDER_SIZE);
152 }
153
releaseMesh()154 void CacheTexture::releaseMesh() {
155 delete[] mMesh;
156 }
157
releasePixelBuffer()158 void CacheTexture::releasePixelBuffer() {
159 if (mPixelBuffer) {
160 delete mPixelBuffer;
161 mPixelBuffer = nullptr;
162 }
163 if (mTexture.id) {
164 mCaches.textureState().deleteTexture(mTexture.id);
165 mTexture.id = 0;
166 }
167 mDirty = false;
168 mCurrentQuad = 0;
169 }
170
setLinearFiltering(bool linearFiltering)171 void CacheTexture::setLinearFiltering(bool linearFiltering) {
172 mTexture.setFilter(linearFiltering ? GL_LINEAR : GL_NEAREST);
173 }
174
allocateMesh()175 void CacheTexture::allocateMesh() {
176 if (!mMesh) {
177 mMesh = new TextureVertex[mMaxQuadCount * 4];
178 }
179 }
180
allocatePixelBuffer()181 void CacheTexture::allocatePixelBuffer() {
182 if (!mPixelBuffer) {
183 mPixelBuffer = PixelBuffer::create(mFormat, getWidth(), getHeight());
184 }
185
186 if (!mTexture.id) {
187 glGenTextures(1, &mTexture.id);
188
189 mCaches.textureState().bindTexture(mTexture.id);
190 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
191 // Initialize texture dimensions
192 glTexImage2D(GL_TEXTURE_2D, 0, mFormat, getWidth(), getHeight(), 0,
193 mFormat, GL_UNSIGNED_BYTE, nullptr);
194
195 const GLenum filtering = getLinearFiltering() ? GL_LINEAR : GL_NEAREST;
196 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
197 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
198
199 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
200 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
201 }
202 }
203
upload()204 bool CacheTexture::upload() {
205 const Rect& dirtyRect = mDirtyRect;
206
207 uint32_t x = mHasUnpackRowLength ? dirtyRect.left : 0;
208 uint32_t y = dirtyRect.top;
209 uint32_t width = mHasUnpackRowLength ? dirtyRect.getWidth() : getWidth();
210 uint32_t height = dirtyRect.getHeight();
211
212 // The unpack row length only needs to be specified when a new
213 // texture is bound
214 if (mHasUnpackRowLength) {
215 glPixelStorei(GL_UNPACK_ROW_LENGTH, getWidth());
216 }
217
218 mPixelBuffer->upload(x, y, width, height);
219 setDirty(false);
220
221 return mHasUnpackRowLength;
222 }
223
setDirty(bool dirty)224 void CacheTexture::setDirty(bool dirty) {
225 mDirty = dirty;
226 if (!dirty) {
227 mDirtyRect.setEmpty();
228 }
229 }
230
fitBitmap(const SkGlyph & glyph,uint32_t * retOriginX,uint32_t * retOriginY)231 bool CacheTexture::fitBitmap(const SkGlyph& glyph, uint32_t* retOriginX, uint32_t* retOriginY) {
232 switch (glyph.fMaskFormat) {
233 case SkMask::kA8_Format:
234 case SkMask::kBW_Format:
235 if (mFormat != GL_ALPHA) {
236 #if DEBUG_FONT_RENDERER
237 ALOGD("fitBitmap: texture format %x is inappropriate for monochromatic glyphs",
238 mFormat);
239 #endif
240 return false;
241 }
242 break;
243 case SkMask::kARGB32_Format:
244 if (mFormat != GL_RGBA) {
245 #if DEBUG_FONT_RENDERER
246 ALOGD("fitBitmap: texture format %x is inappropriate for colour glyphs", mFormat);
247 #endif
248 return false;
249 }
250 break;
251 default:
252 #if DEBUG_FONT_RENDERER
253 ALOGD("fitBitmap: unknown glyph format %x encountered", glyph.fMaskFormat);
254 #endif
255 return false;
256 }
257
258 if (glyph.fHeight + TEXTURE_BORDER_SIZE * 2 > getHeight()) {
259 return false;
260 }
261
262 uint16_t glyphW = glyph.fWidth + TEXTURE_BORDER_SIZE;
263 uint16_t glyphH = glyph.fHeight + TEXTURE_BORDER_SIZE;
264
265 // roundedUpW equals glyphW to the next multiple of CACHE_BLOCK_ROUNDING_SIZE.
266 // This columns for glyphs that are close but not necessarily exactly the same size. It trades
267 // off the loss of a few pixels for some glyphs against the ability to store more glyphs
268 // of varying sizes in one block.
269 uint16_t roundedUpW = (glyphW + CACHE_BLOCK_ROUNDING_SIZE - 1) & -CACHE_BLOCK_ROUNDING_SIZE;
270
271 CacheBlock* cacheBlock = mCacheBlocks;
272 while (cacheBlock) {
273 // Store glyph in this block iff: it fits the block's remaining space and:
274 // it's the remainder space (mY == 0) or there's only enough height for this one glyph
275 // or it's within ROUNDING_SIZE of the block width
276 if (roundedUpW <= cacheBlock->mWidth && glyphH <= cacheBlock->mHeight &&
277 (cacheBlock->mY == TEXTURE_BORDER_SIZE ||
278 (cacheBlock->mWidth - roundedUpW < CACHE_BLOCK_ROUNDING_SIZE))) {
279 if (cacheBlock->mHeight - glyphH < glyphH) {
280 // Only enough space for this glyph - don't bother rounding up the width
281 roundedUpW = glyphW;
282 }
283
284 *retOriginX = cacheBlock->mX;
285 *retOriginY = cacheBlock->mY;
286
287 // If this is the remainder space, create a new cache block for this column. Otherwise,
288 // adjust the info about this column.
289 if (cacheBlock->mY == TEXTURE_BORDER_SIZE) {
290 uint16_t oldX = cacheBlock->mX;
291 // Adjust remainder space dimensions
292 cacheBlock->mWidth -= roundedUpW;
293 cacheBlock->mX += roundedUpW;
294
295 if (getHeight() - glyphH >= glyphH) {
296 // There's enough height left over to create a new CacheBlock
297 CacheBlock* newBlock = new CacheBlock(oldX, glyphH + TEXTURE_BORDER_SIZE,
298 roundedUpW, getHeight() - glyphH - TEXTURE_BORDER_SIZE);
299 #if DEBUG_FONT_RENDERER
300 ALOGD("fitBitmap: Created new block: this, x, y, w, h = %p, %d, %d, %d, %d",
301 newBlock, newBlock->mX, newBlock->mY,
302 newBlock->mWidth, newBlock->mHeight);
303 #endif
304 mCacheBlocks = CacheBlock::insertBlock(mCacheBlocks, newBlock);
305 }
306 } else {
307 // Insert into current column and adjust column dimensions
308 cacheBlock->mY += glyphH;
309 cacheBlock->mHeight -= glyphH;
310 #if DEBUG_FONT_RENDERER
311 ALOGD("fitBitmap: Added to existing block: this, x, y, w, h = %p, %d, %d, %d, %d",
312 cacheBlock, cacheBlock->mX, cacheBlock->mY,
313 cacheBlock->mWidth, cacheBlock->mHeight);
314 #endif
315 }
316
317 if (cacheBlock->mHeight < std::min(glyphH, glyphW)) {
318 // If remaining space in this block is too small to be useful, remove it
319 mCacheBlocks = CacheBlock::removeBlock(mCacheBlocks, cacheBlock);
320 }
321
322 mDirty = true;
323 const Rect r(*retOriginX - TEXTURE_BORDER_SIZE, *retOriginY - TEXTURE_BORDER_SIZE,
324 *retOriginX + glyphW, *retOriginY + glyphH);
325 mDirtyRect.unionWith(r);
326 mNumGlyphs++;
327
328 #if DEBUG_FONT_RENDERER
329 ALOGD("fitBitmap: current block list:");
330 mCacheBlocks->output();
331 #endif
332
333 return true;
334 }
335 cacheBlock = cacheBlock->mNext;
336 }
337 #if DEBUG_FONT_RENDERER
338 ALOGD("fitBitmap: returning false for glyph of size %d, %d", glyphW, glyphH);
339 #endif
340 return false;
341 }
342
343 }; // namespace uirenderer
344 }; // namespace android
345