1 //===- LegacyPassManager.h - Legacy Container for Passes --------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file defines the legacy PassManager class. This class is used to hold, 11 // maintain, and optimize execution of Passes. The PassManager class ensures 12 // that analysis results are available before a pass runs, and that Pass's are 13 // destroyed when the PassManager is destroyed. 14 // 15 //===----------------------------------------------------------------------===// 16 17 #ifndef LLVM_IR_LEGACYPASSMANAGER_H 18 #define LLVM_IR_LEGACYPASSMANAGER_H 19 20 #include "llvm/Pass.h" 21 #include "llvm/Support/CBindingWrapping.h" 22 23 namespace llvm { 24 25 class Pass; 26 class Module; 27 28 namespace legacy { 29 30 class PassManagerImpl; 31 class FunctionPassManagerImpl; 32 33 /// PassManagerBase - An abstract interface to allow code to add passes to 34 /// a pass manager without having to hard-code what kind of pass manager 35 /// it is. 36 class PassManagerBase { 37 public: 38 virtual ~PassManagerBase(); 39 40 /// Add a pass to the queue of passes to run. This passes ownership of 41 /// the Pass to the PassManager. When the PassManager is destroyed, the pass 42 /// will be destroyed as well, so there is no need to delete the pass. This 43 /// may even destroy the pass right away if it is found to be redundant. This 44 /// implies that all passes MUST be allocated with 'new'. 45 virtual void add(Pass *P) = 0; 46 }; 47 48 /// PassManager manages ModulePassManagers 49 class PassManager : public PassManagerBase { 50 public: 51 52 PassManager(); 53 ~PassManager() override; 54 55 void add(Pass *P) override; 56 57 /// run - Execute all of the passes scheduled for execution. Keep track of 58 /// whether any of the passes modifies the module, and if so, return true. 59 bool run(Module &M); 60 61 private: 62 /// PassManagerImpl_New is the actual class. PassManager is just the 63 /// wraper to publish simple pass manager interface 64 PassManagerImpl *PM; 65 }; 66 67 /// FunctionPassManager manages FunctionPasses and BasicBlockPassManagers. 68 class FunctionPassManager : public PassManagerBase { 69 public: 70 /// FunctionPassManager ctor - This initializes the pass manager. It needs, 71 /// but does not take ownership of, the specified Module. 72 explicit FunctionPassManager(Module *M); 73 ~FunctionPassManager() override; 74 75 void add(Pass *P) override; 76 77 /// run - Execute all of the passes scheduled for execution. Keep 78 /// track of whether any of the passes modifies the function, and if 79 /// so, return true. 80 /// 81 bool run(Function &F); 82 83 /// doInitialization - Run all of the initializers for the function passes. 84 /// 85 bool doInitialization(); 86 87 /// doFinalization - Run all of the finalizers for the function passes. 88 /// 89 bool doFinalization(); 90 91 private: 92 FunctionPassManagerImpl *FPM; 93 Module *M; 94 }; 95 96 } // End legacy namespace 97 98 // Create wrappers for C Binding types (see CBindingWrapping.h). 99 DEFINE_STDCXX_CONVERSION_FUNCTIONS(legacy::PassManagerBase, LLVMPassManagerRef) 100 101 } // End llvm namespace 102 103 #endif 104