1 //===- LegacyPassManager.h - Legacy Container for Passes --------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the legacy PassManager class.  This class is used to hold,
11 // maintain, and optimize execution of Passes.  The PassManager class ensures
12 // that analysis results are available before a pass runs, and that Pass's are
13 // destroyed when the PassManager is destroyed.
14 //
15 //===----------------------------------------------------------------------===//
16 
17 #ifndef LLVM_IR_LEGACYPASSMANAGER_H
18 #define LLVM_IR_LEGACYPASSMANAGER_H
19 
20 #include "llvm/Pass.h"
21 #include "llvm/Support/CBindingWrapping.h"
22 
23 namespace llvm {
24 
25 class Pass;
26 class Module;
27 
28 namespace legacy {
29 
30 class PassManagerImpl;
31 class FunctionPassManagerImpl;
32 
33 /// PassManagerBase - An abstract interface to allow code to add passes to
34 /// a pass manager without having to hard-code what kind of pass manager
35 /// it is.
36 class PassManagerBase {
37 public:
38   virtual ~PassManagerBase();
39 
40   /// Add a pass to the queue of passes to run.  This passes ownership of
41   /// the Pass to the PassManager.  When the PassManager is destroyed, the pass
42   /// will be destroyed as well, so there is no need to delete the pass.  This
43   /// may even destroy the pass right away if it is found to be redundant. This
44   /// implies that all passes MUST be allocated with 'new'.
45   virtual void add(Pass *P) = 0;
46 };
47 
48 /// PassManager manages ModulePassManagers
49 class PassManager : public PassManagerBase {
50 public:
51 
52   PassManager();
53   ~PassManager() override;
54 
55   void add(Pass *P) override;
56 
57   /// run - Execute all of the passes scheduled for execution.  Keep track of
58   /// whether any of the passes modifies the module, and if so, return true.
59   bool run(Module &M);
60 
61 private:
62   /// PassManagerImpl_New is the actual class. PassManager is just the
63   /// wraper to publish simple pass manager interface
64   PassManagerImpl *PM;
65 };
66 
67 /// FunctionPassManager manages FunctionPasses and BasicBlockPassManagers.
68 class FunctionPassManager : public PassManagerBase {
69 public:
70   /// FunctionPassManager ctor - This initializes the pass manager.  It needs,
71   /// but does not take ownership of, the specified Module.
72   explicit FunctionPassManager(Module *M);
73   ~FunctionPassManager() override;
74 
75   void add(Pass *P) override;
76 
77   /// run - Execute all of the passes scheduled for execution.  Keep
78   /// track of whether any of the passes modifies the function, and if
79   /// so, return true.
80   ///
81   bool run(Function &F);
82 
83   /// doInitialization - Run all of the initializers for the function passes.
84   ///
85   bool doInitialization();
86 
87   /// doFinalization - Run all of the finalizers for the function passes.
88   ///
89   bool doFinalization();
90 
91 private:
92   FunctionPassManagerImpl *FPM;
93   Module *M;
94 };
95 
96 } // End legacy namespace
97 
98 // Create wrappers for C Binding types (see CBindingWrapping.h).
99 DEFINE_STDCXX_CONVERSION_FUNCTIONS(legacy::PassManagerBase, LLVMPassManagerRef)
100 
101 } // End llvm namespace
102 
103 #endif
104