1 /**
2  * \file accum.h
3  * Accumulation buffer operations.
4  *
5  * \if subset
6  * (No-op)
7  *
8  * \endif
9  */
10 
11 /*
12  * Mesa 3-D graphics library
13  * Version:  3.5
14  *
15  * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
16  *
17  * Permission is hereby granted, free of charge, to any person obtaining a
18  * copy of this software and associated documentation files (the "Software"),
19  * to deal in the Software without restriction, including without limitation
20  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
21  * and/or sell copies of the Software, and to permit persons to whom the
22  * Software is furnished to do so, subject to the following conditions:
23  *
24  * The above copyright notice and this permission notice shall be included
25  * in all copies or substantial portions of the Software.
26  *
27  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
28  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
29  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
30  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
31  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
32  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
33  */
34 
35 
36 
37 #ifndef ACCUM_H
38 #define ACCUM_H
39 
40 #include "main/glheader.h"
41 #include "main/mfeatures.h"
42 
43 struct _glapi_table;
44 struct gl_context;
45 struct gl_renderbuffer;
46 
47 #if FEATURE_accum
48 
49 extern void GLAPIENTRY
50 _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
51 
52 extern void
53 _mesa_init_accum_dispatch(struct _glapi_table *disp);
54 
55 extern void
56 _mesa_accum(struct gl_context *ctx, GLenum op, GLfloat value);
57 
58 extern void
59 _mesa_clear_accum_buffer(struct gl_context *ctx);
60 
61 #else /* FEATURE_accum */
62 
63 #include "main/compiler.h"
64 
65 static inline void
_mesa_ClearAccum(GLfloat red,GLfloat green,GLfloat blue,GLfloat alpha)66 _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
67 {
68    /* this is used in _mesa_PopAttrib */
69    ASSERT_NO_FEATURE();
70 }
71 
72 static inline void
_mesa_init_accum_dispatch(struct _glapi_table * disp)73 _mesa_init_accum_dispatch(struct _glapi_table *disp)
74 {
75 }
76 
77 static inline void
_mesa_accum(struct gl_context * ctx,GLenum op,GLfloat value)78 _mesa_accum(struct gl_context *ctx, GLenum op, GLfloat value)
79 {
80 }
81 
82 static inline void
_mesa_clear_accum_buffer(struct gl_context * ctx)83 _mesa_clear_accum_buffer(struct gl_context *ctx)
84 {
85 }
86 
87 
88 #endif /* FEATURE_accum */
89 
90 extern void
91 _mesa_init_accum( struct gl_context *ctx );
92 
93 #endif /* ACCUM_H */
94