1 #ifndef NVC0_2D_XML 2 #define NVC0_2D_XML 3 4 /* Autogenerated file, DO NOT EDIT manually! 5 6 This file was generated by the rules-ng-ng headergen tool in this git repository: 7 http://0x04.net/cgit/index.cgi/rules-ng-ng 8 git clone git://0x04.net/rules-ng-ng 9 10 The rules-ng-ng source files this header was generated from are: 11 - nvc0_2d.xml ( 9454 bytes, from 2010-10-16 16:03:11) 12 - copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37) 13 - nv_object.xml ( 11379 bytes, from 2010-10-16 11:43:24) 14 - nvchipsets.xml ( 2907 bytes, from 2010-10-15 16:28:21) 15 - nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58) 16 - nv50_defs.xml ( 4482 bytes, from 2010-10-03 13:18:37) 17 18 Copyright (C) 2006-2010 by the following authors: 19 - Artur Huillet <arthur.huillet@free.fr> (ahuillet) 20 - Ben Skeggs (darktama, darktama_) 21 - B. R. <koala_br@users.sourceforge.net> (koala_br) 22 - Carlos Martin <carlosmn@users.sf.net> (carlosmn) 23 - Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr) 24 - Dawid Gajownik <gajownik@users.sf.net> (gajownik) 25 - Dmitry Baryshkov 26 - Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag) 27 - EdB <edb_@users.sf.net> (edb_) 28 - Erik Waling <erikwailing@users.sf.net> (erikwaling) 29 - Francisco Jerez <currojerez@riseup.net> (curro, curro_, currojerez) 30 - imirkin <imirkin@users.sf.net> (imirkin) 31 - jb17bsome <jb17bsome@bellsouth.net> (jb17bsome) 32 - Jeremy Kolb <kjeremy@users.sf.net> (kjeremy) 33 - Laurent Carlier <lordheavym@gmail.com> (lordheavy) 34 - Luca Barbieri <luca@luca-barbieri.com> (lb, lb1) 35 - Maarten Maathuis <madman2003@gmail.com> (stillunknown) 36 - Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin) 37 - Mark Carey <mark.carey@gmail.com> (careym) 38 - Matthieu Castet <matthieu.castet@parrot.com> (mat-c) 39 - nvidiaman <nvidiaman@users.sf.net> (nvidiaman) 40 - Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata) 41 - Pekka Paalanen <pq@iki.fi> (pq, ppaalanen) 42 - Peter Popov <ironpeter@users.sf.net> (ironpeter) 43 - Richard Hughes <hughsient@users.sf.net> (hughsient) 44 - Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar) 45 - Serge Martin 46 - Simon Raffeiner 47 - Stephane Loeuillet <leroutier@users.sf.net> (leroutier) 48 - Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu) 49 - sturmflut <sturmflut@users.sf.net> (sturmflut) 50 - Sylvain Munaut <tnt@246tNt.com> 51 - Victor Stinner <victor.stinner@haypocalc.com> (haypo) 52 - Wladmir van der Laan <laanwj@gmail.com> (miathan6) 53 - Younes Manton <younes.m@gmail.com> (ymanton) 54 55 Permission is hereby granted, free of charge, to any person obtaining 56 a copy of this software and associated documentation files (the 57 "Software"), to deal in the Software without restriction, including 58 without limitation the rights to use, copy, modify, merge, publish, 59 distribute, sublicense, and/or sell copies of the Software, and to 60 permit persons to whom the Software is furnished to do so, subject to 61 the following conditions: 62 63 The above copyright notice and this permission notice (including the 64 next paragraph) shall be included in all copies or substantial 65 portions of the Software. 66 67 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 68 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 69 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 70 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 71 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 72 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 73 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 74 */ 75 76 77 78 #define NVC0_2D_DST_FORMAT 0x00000200 79 80 #define NVC0_2D_DST_LINEAR 0x00000204 81 82 #define NVC0_2D_DST_TILE_MODE 0x00000208 83 84 #define NVC0_2D_DST_DEPTH 0x0000020c 85 86 #define NVC0_2D_DST_LAYER 0x00000210 87 88 #define NVC0_2D_DST_PITCH 0x00000214 89 90 #define NVC0_2D_DST_WIDTH 0x00000218 91 92 #define NVC0_2D_DST_HEIGHT 0x0000021c 93 94 #define NVC0_2D_DST_ADDRESS_HIGH 0x00000220 95 96 #define NVC0_2D_DST_ADDRESS_LOW 0x00000224 97 98 #define NVC0_2D_UNK228 0x00000228 99 100 #define NVC0_2D_SRC_FORMAT 0x00000230 101 102 #define NVC0_2D_SRC_LINEAR 0x00000234 103 104 #define NVC0_2D_SRC_TILE_MODE 0x00000238 105 106 #define NVC0_2D_SRC_DEPTH 0x0000023c 107 108 #define NVC0_2D_SRC_LAYER 0x00000240 109 110 #define NVC0_2D_SRC_PITCH 0x00000244 111 #define NVC0_2D_SRC_PITCH__MAX 0x00040000 112 113 #define NVC0_2D_SRC_WIDTH 0x00000248 114 #define NVC0_2D_SRC_WIDTH__MAX 0x00010000 115 116 #define NVC0_2D_SRC_HEIGHT 0x0000024c 117 #define NVC0_2D_SRC_HEIGHT__MAX 0x00010000 118 119 #define NVC0_2D_SRC_ADDRESS_HIGH 0x00000250 120 121 #define NVC0_2D_SRC_ADDRESS_LOW 0x00000254 122 123 #define NVC0_2D_UNK258 0x00000258 124 125 #define NVC0_2D_UNK260 0x00000260 126 127 #define NVC0_2D_COND_ADDRESS_HIGH 0x00000264 128 129 #define NVC0_2D_COND_ADDRESS_LOW 0x00000268 130 131 #define NVC0_2D_COND_MODE 0x0000026c 132 #define NVC0_2D_COND_MODE_NEVER 0x00000000 133 #define NVC0_2D_COND_MODE_ALWAYS 0x00000001 134 #define NVC0_2D_COND_MODE_RES_NON_ZERO 0x00000002 135 #define NVC0_2D_COND_MODE_EQUAL 0x00000003 136 #define NVC0_2D_COND_MODE_NOT_EQUAL 0x00000004 137 138 #define NVC0_2D_CLIP_X 0x00000280 139 140 #define NVC0_2D_CLIP_Y 0x00000284 141 142 #define NVC0_2D_CLIP_W 0x00000288 143 144 #define NVC0_2D_CLIP_H 0x0000028c 145 146 #define NVC0_2D_CLIP_ENABLE 0x00000290 147 148 #define NVC0_2D_COLOR_KEY_FORMAT 0x00000294 149 #define NVC0_2D_COLOR_KEY_FORMAT_16BPP 0x00000000 150 #define NVC0_2D_COLOR_KEY_FORMAT_15BPP 0x00000001 151 #define NVC0_2D_COLOR_KEY_FORMAT_24BPP 0x00000002 152 #define NVC0_2D_COLOR_KEY_FORMAT_30BPP 0x00000003 153 #define NVC0_2D_COLOR_KEY_FORMAT_8BPP 0x00000004 154 #define NVC0_2D_COLOR_KEY_FORMAT_16BPP2 0x00000005 155 #define NVC0_2D_COLOR_KEY_FORMAT_32BPP 0x00000006 156 157 #define NVC0_2D_COLOR_KEY 0x00000298 158 159 #define NVC0_2D_COLOR_KEY_ENABLE 0x0000029c 160 161 #define NVC0_2D_ROP 0x000002a0 162 163 #define NVC0_2D_BETA1 0x000002a4 164 165 #define NVC0_2D_BETA4 0x000002a8 166 167 #define NVC0_2D_OPERATION 0x000002ac 168 #define NVC0_2D_OPERATION_SRCCOPY_AND 0x00000000 169 #define NVC0_2D_OPERATION_ROP_AND 0x00000001 170 #define NVC0_2D_OPERATION_BLEND_AND 0x00000002 171 #define NVC0_2D_OPERATION_SRCCOPY 0x00000003 172 #define NVC0_2D_OPERATION_UNK4 0x00000004 173 #define NVC0_2D_OPERATION_SRCCOPY_PREMULT 0x00000005 174 #define NVC0_2D_OPERATION_BLEND_PREMULT 0x00000006 175 176 #define NVC0_2D_UNK2B0 0x000002b0 177 #define NVC0_2D_UNK2B0_UNK0__MASK 0x0000003f 178 #define NVC0_2D_UNK2B0_UNK0__SHIFT 0 179 #define NVC0_2D_UNK2B0_UNK1__MASK 0x00003f00 180 #define NVC0_2D_UNK2B0_UNK1__SHIFT 8 181 182 #define NVC0_2D_PATTERN_SELECT 0x000002b4 183 #define NVC0_2D_PATTERN_SELECT_MONO_8X8 0x00000000 184 #define NVC0_2D_PATTERN_SELECT_MONO_64X1 0x00000001 185 #define NVC0_2D_PATTERN_SELECT_MONO_1X64 0x00000002 186 #define NVC0_2D_PATTERN_SELECT_COLOR 0x00000003 187 188 #define NVC0_2D_PATTERN_COLOR_FORMAT 0x000002e8 189 #define NVC0_2D_PATTERN_COLOR_FORMAT_16BPP 0x00000000 190 #define NVC0_2D_PATTERN_COLOR_FORMAT_15BPP 0x00000001 191 #define NVC0_2D_PATTERN_COLOR_FORMAT_32BPP 0x00000002 192 #define NVC0_2D_PATTERN_COLOR_FORMAT_8BPP 0x00000003 193 #define NVC0_2D_PATTERN_COLOR_FORMAT_UNK4 0x00000004 194 #define NVC0_2D_PATTERN_COLOR_FORMAT_UNK5 0x00000005 195 196 #define NVC0_2D_PATTERN_MONO_FORMAT 0x000002ec 197 #define NVC0_2D_PATTERN_MONO_FORMAT_CGA6 0x00000000 198 #define NVC0_2D_PATTERN_MONO_FORMAT_LE 0x00000001 199 200 #define NVC0_2D_PATTERN_COLOR(i0) (0x000002f0 + 0x4*(i0)) 201 #define NVC0_2D_PATTERN_COLOR__ESIZE 0x00000004 202 #define NVC0_2D_PATTERN_COLOR__LEN 0x00000002 203 204 #define NVC0_2D_PATTERN_BITMAP(i0) (0x000002f8 + 0x4*(i0)) 205 #define NVC0_2D_PATTERN_BITMAP__ESIZE 0x00000004 206 #define NVC0_2D_PATTERN_BITMAP__LEN 0x00000002 207 208 #define NVC0_2D_PATTERN_X8R8G8B8(i0) (0x00000300 + 0x4*(i0)) 209 #define NVC0_2D_PATTERN_X8R8G8B8__ESIZE 0x00000004 210 #define NVC0_2D_PATTERN_X8R8G8B8__LEN 0x00000040 211 #define NVC0_2D_PATTERN_X8R8G8B8_B__MASK 0x000000ff 212 #define NVC0_2D_PATTERN_X8R8G8B8_B__SHIFT 0 213 #define NVC0_2D_PATTERN_X8R8G8B8_G__MASK 0x0000ff00 214 #define NVC0_2D_PATTERN_X8R8G8B8_G__SHIFT 8 215 #define NVC0_2D_PATTERN_X8R8G8B8_R__MASK 0x00ff0000 216 #define NVC0_2D_PATTERN_X8R8G8B8_R__SHIFT 16 217 218 #define NVC0_2D_PATTERN_R5G6B5(i0) (0x00000400 + 0x4*(i0)) 219 #define NVC0_2D_PATTERN_R5G6B5__ESIZE 0x00000004 220 #define NVC0_2D_PATTERN_R5G6B5__LEN 0x00000020 221 #define NVC0_2D_PATTERN_R5G6B5_B0__MASK 0x0000001f 222 #define NVC0_2D_PATTERN_R5G6B5_B0__SHIFT 0 223 #define NVC0_2D_PATTERN_R5G6B5_G0__MASK 0x000007e0 224 #define NVC0_2D_PATTERN_R5G6B5_G0__SHIFT 5 225 #define NVC0_2D_PATTERN_R5G6B5_R0__MASK 0x0000f800 226 #define NVC0_2D_PATTERN_R5G6B5_R0__SHIFT 11 227 #define NVC0_2D_PATTERN_R5G6B5_B1__MASK 0x001f0000 228 #define NVC0_2D_PATTERN_R5G6B5_B1__SHIFT 16 229 #define NVC0_2D_PATTERN_R5G6B5_G1__MASK 0x07e00000 230 #define NVC0_2D_PATTERN_R5G6B5_G1__SHIFT 21 231 #define NVC0_2D_PATTERN_R5G6B5_R1__MASK 0xf8000000 232 #define NVC0_2D_PATTERN_R5G6B5_R1__SHIFT 27 233 234 #define NVC0_2D_PATTERN_X1R5G5B5(i0) (0x00000480 + 0x4*(i0)) 235 #define NVC0_2D_PATTERN_X1R5G5B5__ESIZE 0x00000004 236 #define NVC0_2D_PATTERN_X1R5G5B5__LEN 0x00000020 237 #define NVC0_2D_PATTERN_X1R5G5B5_B0__MASK 0x0000001f 238 #define NVC0_2D_PATTERN_X1R5G5B5_B0__SHIFT 0 239 #define NVC0_2D_PATTERN_X1R5G5B5_G0__MASK 0x000003e0 240 #define NVC0_2D_PATTERN_X1R5G5B5_G0__SHIFT 5 241 #define NVC0_2D_PATTERN_X1R5G5B5_R0__MASK 0x00007c00 242 #define NVC0_2D_PATTERN_X1R5G5B5_R0__SHIFT 10 243 #define NVC0_2D_PATTERN_X1R5G5B5_B1__MASK 0x001f0000 244 #define NVC0_2D_PATTERN_X1R5G5B5_B1__SHIFT 16 245 #define NVC0_2D_PATTERN_X1R5G5B5_G1__MASK 0x03e00000 246 #define NVC0_2D_PATTERN_X1R5G5B5_G1__SHIFT 21 247 #define NVC0_2D_PATTERN_X1R5G5B5_R1__MASK 0x7c000000 248 #define NVC0_2D_PATTERN_X1R5G5B5_R1__SHIFT 26 249 250 #define NVC0_2D_PATTERN_Y8(i0) (0x00000500 + 0x4*(i0)) 251 #define NVC0_2D_PATTERN_Y8__ESIZE 0x00000004 252 #define NVC0_2D_PATTERN_Y8__LEN 0x00000010 253 #define NVC0_2D_PATTERN_Y8_Y0__MASK 0x000000ff 254 #define NVC0_2D_PATTERN_Y8_Y0__SHIFT 0 255 #define NVC0_2D_PATTERN_Y8_Y1__MASK 0x0000ff00 256 #define NVC0_2D_PATTERN_Y8_Y1__SHIFT 8 257 #define NVC0_2D_PATTERN_Y8_Y2__MASK 0x00ff0000 258 #define NVC0_2D_PATTERN_Y8_Y2__SHIFT 16 259 #define NVC0_2D_PATTERN_Y8_Y3__MASK 0xff000000 260 #define NVC0_2D_PATTERN_Y8_Y3__SHIFT 24 261 262 #define NVC0_2D_DRAW_SHAPE 0x00000580 263 #define NVC0_2D_DRAW_SHAPE_POINTS 0x00000000 264 #define NVC0_2D_DRAW_SHAPE_LINES 0x00000001 265 #define NVC0_2D_DRAW_SHAPE_LINE_STRIP 0x00000002 266 #define NVC0_2D_DRAW_SHAPE_TRIANGLES 0x00000003 267 #define NVC0_2D_DRAW_SHAPE_RECTANGLES 0x00000004 268 269 #define NVC0_2D_DRAW_COLOR_FORMAT 0x00000584 270 271 #define NVC0_2D_DRAW_COLOR 0x00000588 272 273 #define NVC0_2D_UNK58C 0x0000058c 274 #define NVC0_2D_UNK58C_0 0x00000001 275 #define NVC0_2D_UNK58C_1 0x00000010 276 #define NVC0_2D_UNK58C_2 0x00000100 277 #define NVC0_2D_UNK58C_3 0x00001000 278 279 #define NVC0_2D_DRAW_POINT16 0x000005e0 280 #define NVC0_2D_DRAW_POINT16_X__MASK 0x0000ffff 281 #define NVC0_2D_DRAW_POINT16_X__SHIFT 0 282 #define NVC0_2D_DRAW_POINT16_Y__MASK 0xffff0000 283 #define NVC0_2D_DRAW_POINT16_Y__SHIFT 16 284 285 #define NVC0_2D_DRAW_POINT32_X(i0) (0x00000600 + 0x8*(i0)) 286 #define NVC0_2D_DRAW_POINT32_X__ESIZE 0x00000008 287 #define NVC0_2D_DRAW_POINT32_X__LEN 0x00000040 288 289 #define NVC0_2D_DRAW_POINT32_Y(i0) (0x00000604 + 0x8*(i0)) 290 #define NVC0_2D_DRAW_POINT32_Y__ESIZE 0x00000008 291 #define NVC0_2D_DRAW_POINT32_Y__LEN 0x00000040 292 293 #define NVC0_2D_SIFC_BITMAP_ENABLE 0x00000800 294 295 #define NVC0_2D_SIFC_FORMAT 0x00000804 296 297 #define NVC0_2D_SIFC_BITMAP_FORMAT 0x00000808 298 #define NVC0_2D_SIFC_BITMAP_FORMAT_I1 0x00000000 299 #define NVC0_2D_SIFC_BITMAP_FORMAT_I4 0x00000001 300 #define NVC0_2D_SIFC_BITMAP_FORMAT_I8 0x00000002 301 302 #define NVC0_2D_SIFC_BITMAP_LSB_FIRST 0x0000080c 303 304 #define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE 0x00000810 305 #define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_PACKED 0x00000000 306 #define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_BYTE 0x00000001 307 #define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_WORD 0x00000002 308 309 #define NVC0_2D_SIFC_BITMAP_COLOR_BIT0 0x00000814 310 311 #define NVC0_2D_SIFC_BITMAP_COLOR_BIT1 0x00000818 312 313 #define NVC0_2D_SIFC_BITMAP_WRITE_BIT0_ENABLE 0x0000081c 314 315 #define NVC0_2D_SIFC_WIDTH 0x00000838 316 317 #define NVC0_2D_SIFC_HEIGHT 0x0000083c 318 319 #define NVC0_2D_SIFC_DX_DU_FRACT 0x00000840 320 321 #define NVC0_2D_SIFC_DX_DU_INT 0x00000844 322 323 #define NVC0_2D_SIFC_DY_DV_FRACT 0x00000848 324 325 #define NVC0_2D_SIFC_DY_DV_INT 0x0000084c 326 327 #define NVC0_2D_SIFC_DST_X_FRACT 0x00000850 328 329 #define NVC0_2D_SIFC_DST_X_INT 0x00000854 330 331 #define NVC0_2D_SIFC_DST_Y_FRACT 0x00000858 332 333 #define NVC0_2D_SIFC_DST_Y_INT 0x0000085c 334 335 #define NVC0_2D_SIFC_DATA 0x00000860 336 337 #define NVC0_2D_UNK0870 0x00000870 338 339 #define NVC0_2D_UNK0880 0x00000880 340 341 #define NVC0_2D_UNK0884 0x00000884 342 343 #define NVC0_2D_UNK0888 0x00000888 344 345 #define NVC0_2D_BLIT_CONTROL 0x0000088c 346 #define NVC0_2D_BLIT_CONTROL_ORIGIN__MASK 0x00000001 347 #define NVC0_2D_BLIT_CONTROL_ORIGIN__SHIFT 0 348 #define NVC0_2D_BLIT_CONTROL_ORIGIN_CENTER 0x00000000 349 #define NVC0_2D_BLIT_CONTROL_ORIGIN_CORNER 0x00000001 350 #define NVC0_2D_BLIT_CONTROL_FILTER__MASK 0x00000010 351 #define NVC0_2D_BLIT_CONTROL_FILTER__SHIFT 4 352 #define NVC0_2D_BLIT_CONTROL_FILTER_POINT_SAMPLE 0x00000000 353 #define NVC0_2D_BLIT_CONTROL_FILTER_BILINEAR 0x00000010 354 355 #define NVC0_2D_BLIT_DST_X 0x000008b0 356 357 #define NVC0_2D_BLIT_DST_Y 0x000008b4 358 359 #define NVC0_2D_BLIT_DST_W 0x000008b8 360 361 #define NVC0_2D_BLIT_DST_H 0x000008bc 362 363 #define NVC0_2D_BLIT_DU_DX_FRACT 0x000008c0 364 365 #define NVC0_2D_BLIT_DU_DX_INT 0x000008c4 366 367 #define NVC0_2D_BLIT_DV_DY_FRACT 0x000008c8 368 369 #define NVC0_2D_BLIT_DV_DY_INT 0x000008cc 370 371 #define NVC0_2D_BLIT_SRC_X_FRACT 0x000008d0 372 373 #define NVC0_2D_BLIT_SRC_X_INT 0x000008d4 374 375 #define NVC0_2D_BLIT_SRC_Y_FRACT 0x000008d8 376 377 #define NVC0_2D_BLIT_SRC_Y_INT 0x000008dc 378 379 380 #endif /* NVC0_2D_XML */ 381