1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2<html lang="en"> 3<head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="mesa.css"> 7</head> 8<body> 9 10<h1>Mesa 6.5.2 Release Notes / December 2, 2006</h1> 11 12<p> 13Mesa 6.5.2 is a 6.5 follow-on development release with a few new features 14but mostly consisting of bug fixes. 15</p> 16 17 18<h2>MD5 checksums</h2> 19<pre> 2011a033b078e090b3caaeb467234fe299 MesaLib-6.5.2.tar.gz 21e4d894181f1859651658b3704633e10d MesaLib-6.5.2.tar.bz2 2263bf1d444fa738cca52ce1043e284021 MesaLib-6.5.2.zip 232b8f1375d16bda5f5a2304174cd5bcf7 MesaDemos-6.5.2.tar.gz 24e870efe98d3a50be01ab211b9b2e25d9 MesaDemos-6.5.2.tar.bz2 25d92cc6f5fee5ca75af0be04f9f4908f0 MesaDemos-6.5.2.zip 268d4d77e3a7132f4217bbc7c1ab157030 MesaGLUT-6.5.2.tar.gz 27e84edbb11c69c8e408dfadd2ed08e95b MesaGLUT-6.5.2.tar.bz2 28c6d7134843ed5faf11f6686ecb5d2a2e MesaGLUT-6.5.2.zip 29</pre> 30 31 32<h2>New features</h2> 33<ul> 34<li>New DRI memory manager system. Currently used by the i915tex driver. 35Other DRI drivers will be updated to use the new memory manager in coming 36months. 37<br> 38To use the new driver you'll need the most recent DRM library and drivers 39(version 2.2 or later) and a recent xf86-video-intel driver module from X.org. 40<br> 41New features resulting from this work include: 42<ul> 43<li>EXT_framebuffer_objects, render to texture 44<li>ARB_pixel_buffer_objects 45<li>Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels 46<li>Accelerated texture uploads from pixel buffer objects 47<li>Potentially texturing directly from the pixel buffer object (zero 48copy texturing). 49</ul> 50<li>New Intel i965 DRI driver 51<li>New <code>minstall</code> script to replace normal install program 52<li>Faster fragment program execution in software 53<li>Added (or fixed) support for <a href="http://www.opengl.org/registry/specs/SGI/make_current_read.txt"> 54 GLX_SGI_make_current_read</a> to the following drivers: 55 <ul> 56 <li>radeon</li> 57 <li>savage</li> 58 <li>mga</li> 59 <li>tdfx</li> 60 </ul> 61<li>Added support for ARB_occlusion_query to the tdfx driver (Ian 62Romanick).</li> 63</ul> 64 65<h2>Bug fixes</h2> 66<ul> 67<li>fixed invalid memory read while rendering textured points (bug 8320) 68<li>fixed problems with freebsd-dri configuration (bug 8344) 69<li>Mesa's fake glxGetCurrentContext() wasn't thread-aware 70<li>OPTION NV_position_invariant didn't work in NV vertex programs 71<li>glDrawPixels into a user-created framebuffer object could crash Xlib driver 72<li>Line clipping was broken in some circumstances 73<li>fragment.fogcoord register didn't always contain the correct value 74<li>RGBA logicops didn't work reliably in some DRI drivers 75<li>Fixed broken RGBA LogicOps in Intel DRI drivers 76<li>Fixed some fragment program bugs in Intel i915 DRI driver 77<li>Fixed glGetVertexAttribfvARB bug 8883 78<li>Implemented glGetUniform[fi]vARB() functions 79<li>Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044) 80<li>Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh) 81<li>Fixed broken "mgl" name mangling 82<li>Indirect rending was broken for glMap* functions (bug 8899) 83</ul> 84 85 86<h2>Internal code changes</h2> 87 88<ul> 89<li>The device driver functions ResizeBuffers and GetBufferSize have been 90decprecated. 91<li>OpenGL 2.0 and 2.1 support is nearly done. We need to do quite a bit 92more testing of the shading language functions. 93</ul> 94 95 96<h2>To Do (someday) items</h2> 97<ul> 98<li>Switch to freeglut 99<li>Increase MAX_DRAWBUFFERS 100<li>Fix linux-glide target/driver. 101<li>Improved lambda and derivative calculation for frag progs. 102</ul> 103 104 105<h2>Driver Status</h2> 106 107<pre> 108Driver Status 109---------------------- ---------------------- 110DRI drivers varies with the driver 111XMesa/GLX (on Xlib) implements OpenGL 1.5 112OSMesa (off-screen) implements OpenGL 1.5 113Glide (3dfx Voodoo1/2) implements OpenGL 1.3 114SVGA implements OpenGL 1.3 115Wind River UGL implements OpenGL 1.3 116Windows/Win32 implements OpenGL 1.5 117DJGPP implements OpenGL 1.5 118GGI implements OpenGL 1.3 119BeOS implements OpenGL 1.5 120Allegro needs updating 121D3D needs updating 122</pre> 123 124</body> 125</html> 126