1page.title=Running Code on a Thread Pool Thread 2 3trainingnavtop=true 4@jd:body 5 6<div id="tb-wrapper"> 7<div id="tb"> 8 9<!-- table of contents --> 10<h2>This lesson teaches you to</h2> 11<ol> 12 <li><a href="#RunRunnable">Run a Runnable on a Thread in the Thread Pool</a></li> 13 <li><a href="#StopThread">Interrupt Running Code</a></li> 14</ol> 15 16<h2>You should also read</h2> 17<ul> 18 <li><a href="{@docRoot}guide/components/processes-and-threads.html">Processes and Threads</a></li> 19</ul> 20 21 22<h2>Try it out</h2> 23<div class="download-box"> 24 <a href="{@docRoot}shareables/training/ThreadSample.zip" class="button">Download the sample</a> 25 <p class="filename">ThreadSample.zip</p> 26</div> 27 28</div> 29</div> 30 31<p> 32 The previous lesson showed you how to define a class that manages thread pools and the tasks 33 that run on them. This lesson shows you how to run a task on a thread pool. To do this, 34 you add the task to the pool's work queue. When a thread becomes available, the 35 {@link java.util.concurrent.ThreadPoolExecutor} takes a task from the queue and runs it on the 36 thread. 37</p> 38<p> 39 This lesson also shows you how to stop a task that's running. You might want to do this if a 40 task starts, but then discovers that its work isn't necessary. Rather than wasting processor 41 time, you can cancel the thread the task is running on. For example, if you are downloading 42 images from the network and using a cache, you probably want to stop a task if it detects that 43 an image is already present in the cache. Depending on how you write your app, you may not be 44 able to detect this before you start the download. 45</p> 46<h2 id="RunRunnable">Run a Task on a Thread in the Thread Pool</h2> 47<p> 48 To start a task object on a thread in a particular thread pool, pass the 49 {@link java.lang.Runnable} to {@link java.util.concurrent.ThreadPoolExecutor#execute 50 ThreadPoolExecutor.execute()}. This call adds the task to the thread pool's work queue. When an 51 idle thread becomes available, the manager takes the task that has been waiting the longest and 52 runs it on the thread: 53</p> 54<pre> 55public class PhotoManager { 56 public void handleState(PhotoTask photoTask, int state) { 57 switch (state) { 58 // The task finished downloading the image 59 case DOWNLOAD_COMPLETE: 60 // Decodes the image 61 mDecodeThreadPool.execute( 62 photoTask.getPhotoDecodeRunnable()); 63 ... 64 } 65 ... 66 } 67 ... 68} 69</pre> 70<p> 71 When {@link java.util.concurrent.ThreadPoolExecutor} starts a {@link java.lang.Runnable} on a 72 thread, it automatically calls the object's {@link java.lang.Runnable#run run()} method. 73</p> 74<h2 id="StopThread">Interrupt Running Code</h2> 75<p> 76 To stop a task, you need to interrupt the task's thread. To prepare to do this, you need to 77 store a handle to the task's thread when you create the task. For example: 78</p> 79<pre> 80class PhotoDecodeRunnable implements Runnable { 81 // Defines the code to run for this task 82 public void run() { 83 /* 84 * Stores the current Thread in the 85 * object that contains PhotoDecodeRunnable 86 */ 87 mPhotoTask.setImageDecodeThread(Thread.currentThread()); 88 ... 89 } 90 ... 91} 92</pre> 93<p> 94 To interrupt a thread, call {@link java.lang.Thread#interrupt Thread.interrupt()}. Notice that 95 {@link java.lang.Thread} objects are controlled by the system, which can modify them outside of 96 your app's process. For this reason, you need to lock access on a thread before you 97 interrupt it, by placing the access in a <code>synchronized</code> block. For example: 98</p> 99<pre> 100public class PhotoManager { 101 public static void cancelAll() { 102 /* 103 * Creates an array of Runnables that's the same size as the 104 * thread pool work queue 105 */ 106 Runnable[] runnableArray = new Runnable[mDecodeWorkQueue.size()]; 107 // Populates the array with the Runnables in the queue 108 mDecodeWorkQueue.toArray(runnableArray); 109 // Stores the array length in order to iterate over the array 110 int len = runnableArray.length; 111 /* 112 * Iterates over the array of Runnables and interrupts each one's Thread. 113 */ 114 synchronized (sInstance) { 115 // Iterates over the array of tasks 116 for (int runnableIndex = 0; runnableIndex < len; runnableIndex++) { 117 // Gets the current thread 118 Thread thread = runnableArray[taskArrayIndex].mThread; 119 // if the Thread exists, post an interrupt to it 120 if (null != thread) { 121 thread.interrupt(); 122 } 123 } 124 } 125 } 126 ... 127} 128</pre> 129<p> 130 In most cases, {@link java.lang.Thread#interrupt Thread.interrupt()} stops the thread 131 immediately. However, it only stops threads that are waiting, and will not interrupt CPU or 132 network-intensive tasks. To avoid slowing down or locking up the system, you should test for 133 any pending interrupt requests before attempting an operation : 134</p> 135<pre> 136/* 137 * Before continuing, checks to see that the Thread hasn't 138 * been interrupted 139 */ 140if (Thread.interrupted()) { 141 return; 142} 143... 144// Decodes a byte array into a Bitmap (CPU-intensive) 145BitmapFactory.decodeByteArray( 146 imageBuffer, 0, imageBuffer.length, bitmapOptions); 147... 148</pre> 149