1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 2004-2007  Brian Paul   All Rights Reserved.
5  * Copyright (C) 2010  VMware, Inc.  All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 #ifndef SHADERAPI_H
27 #define SHADERAPI_H
28 
29 
30 #include "glheader.h"
31 
32 
33 #ifdef __cplusplus
34 extern "C" {
35 #endif
36 
37 
38 struct _glapi_table;
39 struct gl_context;
40 struct gl_shader_program;
41 
42 extern void
43 _mesa_copy_string(GLchar *dst, GLsizei maxLength,
44                   GLsizei *length, const GLchar *src);
45 
46 extern void
47 _mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg);
48 
49 extern void
50 _mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
51 		     const char *caller);
52 
53 extern void
54 _mesa_init_shader_dispatch(const struct gl_context *ctx,
55                            struct _glapi_table *exec);
56 
57 extern unsigned
58 _mesa_count_active_attribs(struct gl_shader_program *shProg);
59 
60 extern size_t
61 _mesa_longest_attribute_name_length(struct gl_shader_program *shProg);
62 
63 extern void GLAPIENTRY
64 _mesa_AttachObjectARB(GLhandleARB, GLhandleARB);
65 
66 extern void  GLAPIENTRY
67 _mesa_CompileShaderARB(GLhandleARB);
68 
69 extern GLhandleARB GLAPIENTRY
70 _mesa_CreateProgramObjectARB(void);
71 
72 extern GLhandleARB GLAPIENTRY
73 _mesa_CreateShaderObjectARB(GLenum type);
74 
75 extern void GLAPIENTRY
76 _mesa_DeleteObjectARB(GLhandleARB obj);
77 
78 extern void GLAPIENTRY
79 _mesa_DetachObjectARB(GLhandleARB, GLhandleARB);
80 
81 extern void GLAPIENTRY
82 _mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
83 
84 extern GLint GLAPIENTRY
85 _mesa_GetFragDataLocation(GLuint program, const GLchar *name);
86 
87 extern GLint GLAPIENTRY
88 _mesa_GetFragDataIndex(GLuint program, const GLchar *name);
89 
90 extern GLhandleARB GLAPIENTRY
91 _mesa_GetHandleARB(GLenum pname);
92 
93 extern void GLAPIENTRY
94 _mesa_GetInfoLogARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
95 
96 extern void GLAPIENTRY
97 _mesa_GetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat *);
98 
99 extern void GLAPIENTRY
100 _mesa_GetObjectParameterivARB(GLhandleARB, GLenum, GLint *);
101 
102 extern void GLAPIENTRY
103 _mesa_GetShaderSourceARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
104 
105 extern GLboolean GLAPIENTRY
106 _mesa_IsProgram(GLuint name);
107 
108 extern GLboolean GLAPIENTRY
109 _mesa_IsShader(GLuint name);
110 
111 extern void GLAPIENTRY
112 _mesa_LinkProgramARB(GLhandleARB programObj);
113 
114 extern void GLAPIENTRY
115 _mesa_ShaderSourceARB(GLhandleARB, GLsizei, const GLcharARB* *, const GLint *);
116 
117 extern void GLAPIENTRY
118 _mesa_UseProgramObjectARB(GLhandleARB);
119 
120 extern void GLAPIENTRY
121 _mesa_ValidateProgramARB(GLhandleARB);
122 
123 
124 extern void GLAPIENTRY
125 _mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *);
126 
127 extern void GLAPIENTRY
128 _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber,
129                            const GLchar *name);
130 
131 extern void GLAPIENTRY
132 _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber,
133                                   GLuint index, const GLchar *name);
134 
135 extern void GLAPIENTRY
136 _mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *,
137                          GLenum *, GLcharARB *);
138 
139 extern GLint GLAPIENTRY
140 _mesa_GetAttribLocationARB(GLhandleARB, const GLcharARB *);
141 
142 
143 
144 extern void GLAPIENTRY
145 _mesa_AttachShader(GLuint program, GLuint shader);
146 
147 extern GLuint GLAPIENTRY
148 _mesa_CreateShader(GLenum);
149 
150 extern GLuint GLAPIENTRY
151 _mesa_CreateProgram(void);
152 
153 extern void GLAPIENTRY
154 _mesa_DeleteProgram(GLuint program);
155 
156 extern void GLAPIENTRY
157 _mesa_DeleteShader(GLuint shader);
158 
159 extern void GLAPIENTRY
160 _mesa_DetachShader(GLuint program, GLuint shader);
161 
162 extern void GLAPIENTRY
163 _mesa_GetAttachedShaders(GLuint program, GLsizei maxCount,
164                          GLsizei *count, GLuint *obj);
165 
166 extern void GLAPIENTRY
167 _mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params);
168 
169 extern void GLAPIENTRY
170 _mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize,
171                         GLsizei *length, GLchar *infoLog);
172 
173 extern void GLAPIENTRY
174 _mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params);
175 
176 extern void GLAPIENTRY
177 _mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize,
178                        GLsizei *length, GLchar *infoLog);
179 
180 
181 extern void GLAPIENTRY
182 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
183                                GLint *range, GLint *precision);
184 
185 extern void GLAPIENTRY
186 _mesa_ReleaseShaderCompiler(void);
187 
188 extern void GLAPIENTRY
189 _mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat,
190                    const void* binary, GLint length);
191 
192 extern void GLAPIENTRY
193 _mesa_ProgramParameteriARB(GLuint program, GLenum pname,
194                            GLint value);
195 void
196 _mesa_use_shader_program(struct gl_context *ctx, GLenum type,
197 			 struct gl_shader_program *shProg);
198 
199 extern void GLAPIENTRY
200 _mesa_UseShaderProgramEXT(GLenum type, GLuint program);
201 
202 extern void GLAPIENTRY
203 _mesa_ActiveProgramEXT(GLuint program);
204 
205 extern GLuint GLAPIENTRY
206 _mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string);
207 
208 
209 #ifdef __cplusplus
210 }
211 #endif
212 
213 #endif /* SHADERAPI_H */
214