1 
2 /*
3  * Copyright 2012 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 #include "SkBitmapHeap.h"
10 
11 #include "SkBitmap.h"
12 #include "SkReadBuffer.h"
13 #include "SkWriteBuffer.h"
14 #include "SkTSearch.h"
15 
SkBitmapHeapEntry()16 SkBitmapHeapEntry::SkBitmapHeapEntry()
17     : fSlot(-1)
18     , fRefCount(0)
19     , fBytesAllocated(0) {
20 }
21 
~SkBitmapHeapEntry()22 SkBitmapHeapEntry::~SkBitmapHeapEntry() {
23     SkASSERT(0 == fRefCount);
24 }
25 
addReferences(int count)26 void SkBitmapHeapEntry::addReferences(int count) {
27     if (0 == fRefCount) {
28         // If there are no current owners then the heap manager
29         // will be the only one able to modify it, so it does not
30         // need to be an atomic operation.
31         fRefCount = count;
32     } else {
33         sk_atomic_add(&fRefCount, count);
34     }
35 }
36 
37 ///////////////////////////////////////////////////////////////////////////////
38 
operator <(const SkIPoint & a,const SkIPoint & b)39 static bool operator<(const SkIPoint& a, const SkIPoint& b) {
40     return *(const int64_t*)&a < *(const int64_t*)&b;
41 }
42 
operator >(const SkIPoint & a,const SkIPoint & b)43 static bool operator>(const SkIPoint& a, const SkIPoint& b) {
44     return *(const int64_t*)&a > *(const int64_t*)&b;
45 }
46 
Less(const SkBitmapHeap::LookupEntry & a,const SkBitmapHeap::LookupEntry & b)47 bool SkBitmapHeap::LookupEntry::Less(const SkBitmapHeap::LookupEntry& a,
48                                      const SkBitmapHeap::LookupEntry& b) {
49     if (a.fGenerationId < b.fGenerationId) {
50         return true;
51     } else if (a.fGenerationId > b.fGenerationId) {
52         return false;
53     } else if (a.fPixelOrigin < b.fPixelOrigin) {
54         return true;
55     } else if (a.fPixelOrigin > b.fPixelOrigin) {
56         return false;
57     } else if (a.fWidth < b.fWidth) {
58         return true;
59     } else if (a.fWidth > b.fWidth) {
60         return false;
61     } else if (a.fHeight < b.fHeight) {
62         return true;
63     }
64     return false;
65 }
66 
67 ///////////////////////////////////////////////////////////////////////////////
68 
SkBitmapHeap(int32_t preferredSize,int32_t ownerCount)69 SkBitmapHeap::SkBitmapHeap(int32_t preferredSize, int32_t ownerCount)
70     : INHERITED()
71     , fExternalStorage(NULL)
72     , fMostRecentlyUsed(NULL)
73     , fLeastRecentlyUsed(NULL)
74     , fPreferredCount(preferredSize)
75     , fOwnerCount(ownerCount)
76     , fBytesAllocated(0)
77     , fDeferAddingOwners(false) {
78 }
79 
SkBitmapHeap(ExternalStorage * storage,int32_t preferredSize)80 SkBitmapHeap::SkBitmapHeap(ExternalStorage* storage, int32_t preferredSize)
81     : INHERITED()
82     , fExternalStorage(storage)
83     , fMostRecentlyUsed(NULL)
84     , fLeastRecentlyUsed(NULL)
85     , fPreferredCount(preferredSize)
86     , fOwnerCount(IGNORE_OWNERS)
87     , fBytesAllocated(0)
88     , fDeferAddingOwners(false) {
89     SkSafeRef(storage);
90 }
91 
~SkBitmapHeap()92 SkBitmapHeap::~SkBitmapHeap() {
93     SkDEBUGCODE(
94     for (int i = 0; i < fStorage.count(); i++) {
95         bool unused = false;
96         for (int j = 0; j < fUnusedSlots.count(); j++) {
97             if (fUnusedSlots[j] == fStorage[i]->fSlot) {
98                 unused = true;
99                 break;
100             }
101         }
102         if (!unused) {
103             fBytesAllocated -= fStorage[i]->fBytesAllocated;
104         }
105     }
106     fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
107     )
108     SkASSERT(0 == fBytesAllocated);
109     fStorage.deleteAll();
110     SkSafeUnref(fExternalStorage);
111     fLookupTable.deleteAll();
112 }
113 
removeFromLRU(SkBitmapHeap::LookupEntry * entry)114 void SkBitmapHeap::removeFromLRU(SkBitmapHeap::LookupEntry* entry) {
115     if (fMostRecentlyUsed == entry) {
116         fMostRecentlyUsed = entry->fLessRecentlyUsed;
117         if (NULL == fMostRecentlyUsed) {
118             SkASSERT(fLeastRecentlyUsed == entry);
119             fLeastRecentlyUsed = NULL;
120         } else {
121             fMostRecentlyUsed->fMoreRecentlyUsed = NULL;
122         }
123     } else {
124         // Remove entry from its prior place, and make sure to cover the hole.
125         if (fLeastRecentlyUsed == entry) {
126             SkASSERT(entry->fMoreRecentlyUsed != NULL);
127             fLeastRecentlyUsed = entry->fMoreRecentlyUsed;
128         }
129         // Since we have already considered the case where entry is the most recently used, it must
130         // have a more recently used at this point.
131         SkASSERT(entry->fMoreRecentlyUsed != NULL);
132         entry->fMoreRecentlyUsed->fLessRecentlyUsed = entry->fLessRecentlyUsed;
133 
134         if (entry->fLessRecentlyUsed != NULL) {
135             SkASSERT(fLeastRecentlyUsed != entry);
136             entry->fLessRecentlyUsed->fMoreRecentlyUsed = entry->fMoreRecentlyUsed;
137         }
138     }
139     entry->fMoreRecentlyUsed = NULL;
140 }
141 
appendToLRU(SkBitmapHeap::LookupEntry * entry)142 void SkBitmapHeap::appendToLRU(SkBitmapHeap::LookupEntry* entry) {
143     if (fMostRecentlyUsed != NULL) {
144         SkASSERT(NULL == fMostRecentlyUsed->fMoreRecentlyUsed);
145         fMostRecentlyUsed->fMoreRecentlyUsed = entry;
146         entry->fLessRecentlyUsed = fMostRecentlyUsed;
147     }
148     fMostRecentlyUsed = entry;
149     if (NULL == fLeastRecentlyUsed) {
150         fLeastRecentlyUsed = entry;
151     }
152 }
153 
154 // iterate through our LRU cache and try to find an entry to evict
findEntryToReplace(const SkBitmap & replacement)155 SkBitmapHeap::LookupEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) {
156     SkASSERT(fPreferredCount != UNLIMITED_SIZE);
157     SkASSERT(fStorage.count() >= fPreferredCount);
158 
159     SkBitmapHeap::LookupEntry* iter = fLeastRecentlyUsed;
160     while (iter != NULL) {
161         SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
162         if (heapEntry->fRefCount > 0) {
163             // If the least recently used bitmap has not been unreferenced
164             // by its owner, then according to our LRU specifications a more
165             // recently used one can not have used all its references yet either.
166             return NULL;
167         }
168         if (replacement.getGenerationID() == iter->fGenerationId) {
169             // Do not replace a bitmap with a new one using the same
170             // pixel ref. Instead look for a different one that will
171             // potentially free up more space.
172             iter = iter->fMoreRecentlyUsed;
173         } else {
174             return iter;
175         }
176     }
177     return NULL;
178 }
179 
freeMemoryIfPossible(size_t bytesToFree)180 size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
181     if (UNLIMITED_SIZE == fPreferredCount) {
182         return 0;
183     }
184     LookupEntry* iter = fLeastRecentlyUsed;
185     size_t origBytesAllocated = fBytesAllocated;
186     // Purge starting from LRU until a non-evictable bitmap is found or until
187     // everything is evicted.
188     while (iter != NULL) {
189         SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
190         if (heapEntry->fRefCount > 0) {
191             break;
192         }
193         LookupEntry* next = iter->fMoreRecentlyUsed;
194         this->removeEntryFromLookupTable(iter);
195         // Free the pixel memory. removeEntryFromLookupTable already reduced
196         // fBytesAllocated properly.
197         heapEntry->fBitmap.reset();
198         // Add to list of unused slots which can be reused in the future.
199         fUnusedSlots.push(heapEntry->fSlot);
200         iter = next;
201         if (origBytesAllocated - fBytesAllocated >= bytesToFree) {
202             break;
203         }
204     }
205 
206     if (fLeastRecentlyUsed != iter) {
207         // There was at least one eviction.
208         fLeastRecentlyUsed = iter;
209         if (NULL == fLeastRecentlyUsed) {
210             // Everything was evicted
211             fMostRecentlyUsed = NULL;
212             fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
213             fStorage.deleteAll();
214             fUnusedSlots.reset();
215             SkASSERT(0 == fBytesAllocated);
216         } else {
217             fLeastRecentlyUsed->fLessRecentlyUsed = NULL;
218         }
219     }
220 
221     return origBytesAllocated - fBytesAllocated;
222 }
223 
findInLookupTable(const LookupEntry & indexEntry,SkBitmapHeapEntry ** entry)224 int SkBitmapHeap::findInLookupTable(const LookupEntry& indexEntry, SkBitmapHeapEntry** entry) {
225     int index = SkTSearch<const LookupEntry, LookupEntry::Less>(
226                                              (const LookupEntry**)fLookupTable.begin(),
227                                              fLookupTable.count(),
228                                              &indexEntry, sizeof(void*));
229 
230     if (index < 0) {
231         // insert ourselves into the bitmapIndex
232         index = ~index;
233         *fLookupTable.insert(index) = SkNEW_ARGS(LookupEntry, (indexEntry));
234     } else if (entry != NULL) {
235         // populate the entry if needed
236         *entry = fStorage[fLookupTable[index]->fStorageSlot];
237     }
238 
239     return index;
240 }
241 
copyBitmap(const SkBitmap & originalBitmap,SkBitmap & copiedBitmap)242 bool SkBitmapHeap::copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap) {
243     SkASSERT(!fExternalStorage);
244 
245     // If the bitmap is mutable, we need to do a deep copy, since the
246     // caller may modify it afterwards.
247     if (originalBitmap.isImmutable()) {
248         copiedBitmap = originalBitmap;
249 // TODO if we have the pixel ref in the heap we could pass it here to avoid a potential deep copy
250 //    else if (sharedPixelRef != NULL) {
251 //        copiedBitmap = orig;
252 //        copiedBitmap.setPixelRef(sharedPixelRef, originalBitmap.pixelRefOffset());
253     } else if (originalBitmap.empty()) {
254         copiedBitmap.reset();
255     } else if (!originalBitmap.deepCopyTo(&copiedBitmap)) {
256         return false;
257     }
258     copiedBitmap.setImmutable();
259     return true;
260 }
261 
removeEntryFromLookupTable(LookupEntry * entry)262 int SkBitmapHeap::removeEntryFromLookupTable(LookupEntry* entry) {
263     // remove the bitmap index for the deleted entry
264     SkDEBUGCODE(int count = fLookupTable.count();)
265     int index = this->findInLookupTable(*entry, NULL);
266     // Verify that findInLookupTable found an existing entry rather than adding
267     // a new entry to the lookup table.
268     SkASSERT(count == fLookupTable.count());
269     fBytesAllocated -= fStorage[entry->fStorageSlot]->fBytesAllocated;
270     SkDELETE(fLookupTable[index]);
271     fLookupTable.remove(index);
272     return index;
273 }
274 
insert(const SkBitmap & originalBitmap)275 int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
276     SkBitmapHeapEntry* entry = NULL;
277     int searchIndex = this->findInLookupTable(LookupEntry(originalBitmap), &entry);
278 
279     if (entry) {
280         // Already had a copy of the bitmap in the heap.
281         if (fOwnerCount != IGNORE_OWNERS) {
282             if (fDeferAddingOwners) {
283                 *fDeferredEntries.append() = entry->fSlot;
284             } else {
285                 entry->addReferences(fOwnerCount);
286             }
287         }
288         if (fPreferredCount != UNLIMITED_SIZE) {
289             LookupEntry* lookupEntry = fLookupTable[searchIndex];
290             if (lookupEntry != fMostRecentlyUsed) {
291                 this->removeFromLRU(lookupEntry);
292                 this->appendToLRU(lookupEntry);
293             }
294         }
295         return entry->fSlot;
296     }
297 
298     // decide if we need to evict an existing heap entry or create a new one
299     if (fPreferredCount != UNLIMITED_SIZE && fStorage.count() >= fPreferredCount) {
300         // iterate through our LRU cache and try to find an entry to evict
301         LookupEntry* lookupEntry = this->findEntryToReplace(originalBitmap);
302         if (lookupEntry != NULL) {
303             // we found an entry to evict
304             entry = fStorage[lookupEntry->fStorageSlot];
305             // Remove it from the LRU. The new entry will be added to the LRU later.
306             this->removeFromLRU(lookupEntry);
307             int index = this->removeEntryFromLookupTable(lookupEntry);
308 
309             // update the current search index now that we have removed one
310             if (index < searchIndex) {
311                 searchIndex--;
312             }
313         }
314     }
315 
316     // if we didn't have an entry yet we need to create one
317     if (!entry) {
318         if (fPreferredCount != UNLIMITED_SIZE && fUnusedSlots.count() > 0) {
319             int slot;
320             fUnusedSlots.pop(&slot);
321             entry = fStorage[slot];
322         } else {
323             entry = SkNEW(SkBitmapHeapEntry);
324             fStorage.append(1, &entry);
325             entry->fSlot = fStorage.count() - 1;
326             fBytesAllocated += sizeof(SkBitmapHeapEntry);
327         }
328     }
329 
330     // create a copy of the bitmap
331     bool copySucceeded;
332     if (fExternalStorage) {
333         copySucceeded = fExternalStorage->insert(originalBitmap, entry->fSlot);
334     } else {
335         copySucceeded = copyBitmap(originalBitmap, entry->fBitmap);
336     }
337 
338     // if the copy failed then we must abort
339     if (!copySucceeded) {
340         // delete the index
341         SkDELETE(fLookupTable[searchIndex]);
342         fLookupTable.remove(searchIndex);
343         // If entry is the last slot in storage, it is safe to delete it.
344         if (fStorage.count() - 1 == entry->fSlot) {
345             // free the slot
346             fStorage.remove(entry->fSlot);
347             fBytesAllocated -= sizeof(SkBitmapHeapEntry);
348             SkDELETE(entry);
349         } else {
350             fUnusedSlots.push(entry->fSlot);
351         }
352         return INVALID_SLOT;
353     }
354 
355     // update the index with the appropriate slot in the heap
356     fLookupTable[searchIndex]->fStorageSlot = entry->fSlot;
357 
358     // compute the space taken by this entry
359     // TODO if there is a shared pixel ref don't count it
360     // If the SkBitmap does not share an SkPixelRef with an SkBitmap already
361     // in the SharedHeap, also include the size of its pixels.
362     entry->fBytesAllocated = originalBitmap.getSize();
363 
364     // add the bytes from this entry to the total count
365     fBytesAllocated += entry->fBytesAllocated;
366 
367     if (fOwnerCount != IGNORE_OWNERS) {
368         if (fDeferAddingOwners) {
369             *fDeferredEntries.append() = entry->fSlot;
370         } else {
371             entry->addReferences(fOwnerCount);
372         }
373     }
374     if (fPreferredCount != UNLIMITED_SIZE) {
375         this->appendToLRU(fLookupTable[searchIndex]);
376     }
377     return entry->fSlot;
378 }
379 
deferAddingOwners()380 void SkBitmapHeap::deferAddingOwners() {
381     fDeferAddingOwners = true;
382 }
383 
endAddingOwnersDeferral(bool add)384 void SkBitmapHeap::endAddingOwnersDeferral(bool add) {
385     if (add) {
386         for (int i = 0; i < fDeferredEntries.count(); i++) {
387             SkASSERT(fOwnerCount != IGNORE_OWNERS);
388             SkBitmapHeapEntry* heapEntry = this->getEntry(fDeferredEntries[i]);
389             SkASSERT(heapEntry != NULL);
390             heapEntry->addReferences(fOwnerCount);
391         }
392     }
393     fDeferAddingOwners = false;
394     fDeferredEntries.reset();
395 }
396