1
2 /*
3 * Copyright 2012 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9 #include "SkBitmapHeap.h"
10
11 #include "SkBitmap.h"
12 #include "SkReadBuffer.h"
13 #include "SkWriteBuffer.h"
14 #include "SkTSearch.h"
15
SkBitmapHeapEntry()16 SkBitmapHeapEntry::SkBitmapHeapEntry()
17 : fSlot(-1)
18 , fRefCount(0)
19 , fBytesAllocated(0) {
20 }
21
~SkBitmapHeapEntry()22 SkBitmapHeapEntry::~SkBitmapHeapEntry() {
23 SkASSERT(0 == fRefCount);
24 }
25
addReferences(int count)26 void SkBitmapHeapEntry::addReferences(int count) {
27 if (0 == fRefCount) {
28 // If there are no current owners then the heap manager
29 // will be the only one able to modify it, so it does not
30 // need to be an atomic operation.
31 fRefCount = count;
32 } else {
33 sk_atomic_add(&fRefCount, count);
34 }
35 }
36
37 ///////////////////////////////////////////////////////////////////////////////
38
operator <(const SkIPoint & a,const SkIPoint & b)39 static bool operator<(const SkIPoint& a, const SkIPoint& b) {
40 return *(const int64_t*)&a < *(const int64_t*)&b;
41 }
42
operator >(const SkIPoint & a,const SkIPoint & b)43 static bool operator>(const SkIPoint& a, const SkIPoint& b) {
44 return *(const int64_t*)&a > *(const int64_t*)&b;
45 }
46
Less(const SkBitmapHeap::LookupEntry & a,const SkBitmapHeap::LookupEntry & b)47 bool SkBitmapHeap::LookupEntry::Less(const SkBitmapHeap::LookupEntry& a,
48 const SkBitmapHeap::LookupEntry& b) {
49 if (a.fGenerationId < b.fGenerationId) {
50 return true;
51 } else if (a.fGenerationId > b.fGenerationId) {
52 return false;
53 } else if (a.fPixelOrigin < b.fPixelOrigin) {
54 return true;
55 } else if (a.fPixelOrigin > b.fPixelOrigin) {
56 return false;
57 } else if (a.fWidth < b.fWidth) {
58 return true;
59 } else if (a.fWidth > b.fWidth) {
60 return false;
61 } else if (a.fHeight < b.fHeight) {
62 return true;
63 }
64 return false;
65 }
66
67 ///////////////////////////////////////////////////////////////////////////////
68
SkBitmapHeap(int32_t preferredSize,int32_t ownerCount)69 SkBitmapHeap::SkBitmapHeap(int32_t preferredSize, int32_t ownerCount)
70 : INHERITED()
71 , fExternalStorage(NULL)
72 , fMostRecentlyUsed(NULL)
73 , fLeastRecentlyUsed(NULL)
74 , fPreferredCount(preferredSize)
75 , fOwnerCount(ownerCount)
76 , fBytesAllocated(0)
77 , fDeferAddingOwners(false) {
78 }
79
SkBitmapHeap(ExternalStorage * storage,int32_t preferredSize)80 SkBitmapHeap::SkBitmapHeap(ExternalStorage* storage, int32_t preferredSize)
81 : INHERITED()
82 , fExternalStorage(storage)
83 , fMostRecentlyUsed(NULL)
84 , fLeastRecentlyUsed(NULL)
85 , fPreferredCount(preferredSize)
86 , fOwnerCount(IGNORE_OWNERS)
87 , fBytesAllocated(0)
88 , fDeferAddingOwners(false) {
89 SkSafeRef(storage);
90 }
91
~SkBitmapHeap()92 SkBitmapHeap::~SkBitmapHeap() {
93 SkDEBUGCODE(
94 for (int i = 0; i < fStorage.count(); i++) {
95 bool unused = false;
96 for (int j = 0; j < fUnusedSlots.count(); j++) {
97 if (fUnusedSlots[j] == fStorage[i]->fSlot) {
98 unused = true;
99 break;
100 }
101 }
102 if (!unused) {
103 fBytesAllocated -= fStorage[i]->fBytesAllocated;
104 }
105 }
106 fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
107 )
108 SkASSERT(0 == fBytesAllocated);
109 fStorage.deleteAll();
110 SkSafeUnref(fExternalStorage);
111 fLookupTable.deleteAll();
112 }
113
removeFromLRU(SkBitmapHeap::LookupEntry * entry)114 void SkBitmapHeap::removeFromLRU(SkBitmapHeap::LookupEntry* entry) {
115 if (fMostRecentlyUsed == entry) {
116 fMostRecentlyUsed = entry->fLessRecentlyUsed;
117 if (NULL == fMostRecentlyUsed) {
118 SkASSERT(fLeastRecentlyUsed == entry);
119 fLeastRecentlyUsed = NULL;
120 } else {
121 fMostRecentlyUsed->fMoreRecentlyUsed = NULL;
122 }
123 } else {
124 // Remove entry from its prior place, and make sure to cover the hole.
125 if (fLeastRecentlyUsed == entry) {
126 SkASSERT(entry->fMoreRecentlyUsed != NULL);
127 fLeastRecentlyUsed = entry->fMoreRecentlyUsed;
128 }
129 // Since we have already considered the case where entry is the most recently used, it must
130 // have a more recently used at this point.
131 SkASSERT(entry->fMoreRecentlyUsed != NULL);
132 entry->fMoreRecentlyUsed->fLessRecentlyUsed = entry->fLessRecentlyUsed;
133
134 if (entry->fLessRecentlyUsed != NULL) {
135 SkASSERT(fLeastRecentlyUsed != entry);
136 entry->fLessRecentlyUsed->fMoreRecentlyUsed = entry->fMoreRecentlyUsed;
137 }
138 }
139 entry->fMoreRecentlyUsed = NULL;
140 }
141
appendToLRU(SkBitmapHeap::LookupEntry * entry)142 void SkBitmapHeap::appendToLRU(SkBitmapHeap::LookupEntry* entry) {
143 if (fMostRecentlyUsed != NULL) {
144 SkASSERT(NULL == fMostRecentlyUsed->fMoreRecentlyUsed);
145 fMostRecentlyUsed->fMoreRecentlyUsed = entry;
146 entry->fLessRecentlyUsed = fMostRecentlyUsed;
147 }
148 fMostRecentlyUsed = entry;
149 if (NULL == fLeastRecentlyUsed) {
150 fLeastRecentlyUsed = entry;
151 }
152 }
153
154 // iterate through our LRU cache and try to find an entry to evict
findEntryToReplace(const SkBitmap & replacement)155 SkBitmapHeap::LookupEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) {
156 SkASSERT(fPreferredCount != UNLIMITED_SIZE);
157 SkASSERT(fStorage.count() >= fPreferredCount);
158
159 SkBitmapHeap::LookupEntry* iter = fLeastRecentlyUsed;
160 while (iter != NULL) {
161 SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
162 if (heapEntry->fRefCount > 0) {
163 // If the least recently used bitmap has not been unreferenced
164 // by its owner, then according to our LRU specifications a more
165 // recently used one can not have used all its references yet either.
166 return NULL;
167 }
168 if (replacement.getGenerationID() == iter->fGenerationId) {
169 // Do not replace a bitmap with a new one using the same
170 // pixel ref. Instead look for a different one that will
171 // potentially free up more space.
172 iter = iter->fMoreRecentlyUsed;
173 } else {
174 return iter;
175 }
176 }
177 return NULL;
178 }
179
freeMemoryIfPossible(size_t bytesToFree)180 size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
181 if (UNLIMITED_SIZE == fPreferredCount) {
182 return 0;
183 }
184 LookupEntry* iter = fLeastRecentlyUsed;
185 size_t origBytesAllocated = fBytesAllocated;
186 // Purge starting from LRU until a non-evictable bitmap is found or until
187 // everything is evicted.
188 while (iter != NULL) {
189 SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
190 if (heapEntry->fRefCount > 0) {
191 break;
192 }
193 LookupEntry* next = iter->fMoreRecentlyUsed;
194 this->removeEntryFromLookupTable(iter);
195 // Free the pixel memory. removeEntryFromLookupTable already reduced
196 // fBytesAllocated properly.
197 heapEntry->fBitmap.reset();
198 // Add to list of unused slots which can be reused in the future.
199 fUnusedSlots.push(heapEntry->fSlot);
200 iter = next;
201 if (origBytesAllocated - fBytesAllocated >= bytesToFree) {
202 break;
203 }
204 }
205
206 if (fLeastRecentlyUsed != iter) {
207 // There was at least one eviction.
208 fLeastRecentlyUsed = iter;
209 if (NULL == fLeastRecentlyUsed) {
210 // Everything was evicted
211 fMostRecentlyUsed = NULL;
212 fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
213 fStorage.deleteAll();
214 fUnusedSlots.reset();
215 SkASSERT(0 == fBytesAllocated);
216 } else {
217 fLeastRecentlyUsed->fLessRecentlyUsed = NULL;
218 }
219 }
220
221 return origBytesAllocated - fBytesAllocated;
222 }
223
findInLookupTable(const LookupEntry & indexEntry,SkBitmapHeapEntry ** entry)224 int SkBitmapHeap::findInLookupTable(const LookupEntry& indexEntry, SkBitmapHeapEntry** entry) {
225 int index = SkTSearch<const LookupEntry, LookupEntry::Less>(
226 (const LookupEntry**)fLookupTable.begin(),
227 fLookupTable.count(),
228 &indexEntry, sizeof(void*));
229
230 if (index < 0) {
231 // insert ourselves into the bitmapIndex
232 index = ~index;
233 *fLookupTable.insert(index) = SkNEW_ARGS(LookupEntry, (indexEntry));
234 } else if (entry != NULL) {
235 // populate the entry if needed
236 *entry = fStorage[fLookupTable[index]->fStorageSlot];
237 }
238
239 return index;
240 }
241
copyBitmap(const SkBitmap & originalBitmap,SkBitmap & copiedBitmap)242 bool SkBitmapHeap::copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap) {
243 SkASSERT(!fExternalStorage);
244
245 // If the bitmap is mutable, we need to do a deep copy, since the
246 // caller may modify it afterwards.
247 if (originalBitmap.isImmutable()) {
248 copiedBitmap = originalBitmap;
249 // TODO if we have the pixel ref in the heap we could pass it here to avoid a potential deep copy
250 // else if (sharedPixelRef != NULL) {
251 // copiedBitmap = orig;
252 // copiedBitmap.setPixelRef(sharedPixelRef, originalBitmap.pixelRefOffset());
253 } else if (originalBitmap.empty()) {
254 copiedBitmap.reset();
255 } else if (!originalBitmap.deepCopyTo(&copiedBitmap)) {
256 return false;
257 }
258 copiedBitmap.setImmutable();
259 return true;
260 }
261
removeEntryFromLookupTable(LookupEntry * entry)262 int SkBitmapHeap::removeEntryFromLookupTable(LookupEntry* entry) {
263 // remove the bitmap index for the deleted entry
264 SkDEBUGCODE(int count = fLookupTable.count();)
265 int index = this->findInLookupTable(*entry, NULL);
266 // Verify that findInLookupTable found an existing entry rather than adding
267 // a new entry to the lookup table.
268 SkASSERT(count == fLookupTable.count());
269 fBytesAllocated -= fStorage[entry->fStorageSlot]->fBytesAllocated;
270 SkDELETE(fLookupTable[index]);
271 fLookupTable.remove(index);
272 return index;
273 }
274
insert(const SkBitmap & originalBitmap)275 int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
276 SkBitmapHeapEntry* entry = NULL;
277 int searchIndex = this->findInLookupTable(LookupEntry(originalBitmap), &entry);
278
279 if (entry) {
280 // Already had a copy of the bitmap in the heap.
281 if (fOwnerCount != IGNORE_OWNERS) {
282 if (fDeferAddingOwners) {
283 *fDeferredEntries.append() = entry->fSlot;
284 } else {
285 entry->addReferences(fOwnerCount);
286 }
287 }
288 if (fPreferredCount != UNLIMITED_SIZE) {
289 LookupEntry* lookupEntry = fLookupTable[searchIndex];
290 if (lookupEntry != fMostRecentlyUsed) {
291 this->removeFromLRU(lookupEntry);
292 this->appendToLRU(lookupEntry);
293 }
294 }
295 return entry->fSlot;
296 }
297
298 // decide if we need to evict an existing heap entry or create a new one
299 if (fPreferredCount != UNLIMITED_SIZE && fStorage.count() >= fPreferredCount) {
300 // iterate through our LRU cache and try to find an entry to evict
301 LookupEntry* lookupEntry = this->findEntryToReplace(originalBitmap);
302 if (lookupEntry != NULL) {
303 // we found an entry to evict
304 entry = fStorage[lookupEntry->fStorageSlot];
305 // Remove it from the LRU. The new entry will be added to the LRU later.
306 this->removeFromLRU(lookupEntry);
307 int index = this->removeEntryFromLookupTable(lookupEntry);
308
309 // update the current search index now that we have removed one
310 if (index < searchIndex) {
311 searchIndex--;
312 }
313 }
314 }
315
316 // if we didn't have an entry yet we need to create one
317 if (!entry) {
318 if (fPreferredCount != UNLIMITED_SIZE && fUnusedSlots.count() > 0) {
319 int slot;
320 fUnusedSlots.pop(&slot);
321 entry = fStorage[slot];
322 } else {
323 entry = SkNEW(SkBitmapHeapEntry);
324 fStorage.append(1, &entry);
325 entry->fSlot = fStorage.count() - 1;
326 fBytesAllocated += sizeof(SkBitmapHeapEntry);
327 }
328 }
329
330 // create a copy of the bitmap
331 bool copySucceeded;
332 if (fExternalStorage) {
333 copySucceeded = fExternalStorage->insert(originalBitmap, entry->fSlot);
334 } else {
335 copySucceeded = copyBitmap(originalBitmap, entry->fBitmap);
336 }
337
338 // if the copy failed then we must abort
339 if (!copySucceeded) {
340 // delete the index
341 SkDELETE(fLookupTable[searchIndex]);
342 fLookupTable.remove(searchIndex);
343 // If entry is the last slot in storage, it is safe to delete it.
344 if (fStorage.count() - 1 == entry->fSlot) {
345 // free the slot
346 fStorage.remove(entry->fSlot);
347 fBytesAllocated -= sizeof(SkBitmapHeapEntry);
348 SkDELETE(entry);
349 } else {
350 fUnusedSlots.push(entry->fSlot);
351 }
352 return INVALID_SLOT;
353 }
354
355 // update the index with the appropriate slot in the heap
356 fLookupTable[searchIndex]->fStorageSlot = entry->fSlot;
357
358 // compute the space taken by this entry
359 // TODO if there is a shared pixel ref don't count it
360 // If the SkBitmap does not share an SkPixelRef with an SkBitmap already
361 // in the SharedHeap, also include the size of its pixels.
362 entry->fBytesAllocated = originalBitmap.getSize();
363
364 // add the bytes from this entry to the total count
365 fBytesAllocated += entry->fBytesAllocated;
366
367 if (fOwnerCount != IGNORE_OWNERS) {
368 if (fDeferAddingOwners) {
369 *fDeferredEntries.append() = entry->fSlot;
370 } else {
371 entry->addReferences(fOwnerCount);
372 }
373 }
374 if (fPreferredCount != UNLIMITED_SIZE) {
375 this->appendToLRU(fLookupTable[searchIndex]);
376 }
377 return entry->fSlot;
378 }
379
deferAddingOwners()380 void SkBitmapHeap::deferAddingOwners() {
381 fDeferAddingOwners = true;
382 }
383
endAddingOwnersDeferral(bool add)384 void SkBitmapHeap::endAddingOwnersDeferral(bool add) {
385 if (add) {
386 for (int i = 0; i < fDeferredEntries.count(); i++) {
387 SkASSERT(fOwnerCount != IGNORE_OWNERS);
388 SkBitmapHeapEntry* heapEntry = this->getEntry(fDeferredEntries[i]);
389 SkASSERT(heapEntry != NULL);
390 heapEntry->addReferences(fOwnerCount);
391 }
392 }
393 fDeferAddingOwners = false;
394 fDeferredEntries.reset();
395 }
396