1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkBitmap.h"
9 #include "SkErrorInternals.h"
10 #include "SkValidatingReadBuffer.h"
11 #include "SkStream.h"
12 #include "SkTypeface.h"
13 
SkValidatingReadBuffer(const void * data,size_t size)14 SkValidatingReadBuffer::SkValidatingReadBuffer(const void* data, size_t size) :
15     fError(false) {
16     this->setMemory(data, size);
17     this->setFlags(SkReadBuffer::kValidation_Flag);
18 }
19 
~SkValidatingReadBuffer()20 SkValidatingReadBuffer::~SkValidatingReadBuffer() {
21 }
22 
validate(bool isValid)23 bool SkValidatingReadBuffer::validate(bool isValid) {
24     if (!fError && !isValid) {
25         // When an error is found, send the read cursor to the end of the stream
26         fReader.skip(fReader.available());
27         fError = true;
28     }
29     return !fError;
30 }
31 
isValid() const32 bool SkValidatingReadBuffer::isValid() const {
33     return !fError;
34 }
35 
setMemory(const void * data,size_t size)36 void SkValidatingReadBuffer::setMemory(const void* data, size_t size) {
37     this->validate(IsPtrAlign4(data) && (SkAlign4(size) == size));
38     if (!fError) {
39         fReader.setMemory(data, size);
40     }
41 }
42 
skip(size_t size)43 const void* SkValidatingReadBuffer::skip(size_t size) {
44     size_t inc = SkAlign4(size);
45     const void* addr = fReader.peek();
46     this->validate(IsPtrAlign4(addr) && fReader.isAvailable(inc));
47     if (!fError) {
48         fReader.skip(size);
49     }
50     return addr;
51 }
52 
53 // All the methods in this file funnel down into either readInt(), readScalar() or skip(),
54 // followed by a memcpy. So we've got all our validation in readInt(), readScalar() and skip();
55 // if they fail they'll return a zero value or skip nothing, respectively, and set fError to
56 // true, which the caller should check to see if an error occurred during the read operation.
57 
readBool()58 bool SkValidatingReadBuffer::readBool() {
59     uint32_t value = this->readInt();
60     // Boolean value should be either 0 or 1
61     this->validate(!(value & ~1));
62     return value != 0;
63 }
64 
readColor()65 SkColor SkValidatingReadBuffer::readColor() {
66     return this->readInt();
67 }
68 
readFixed()69 SkFixed SkValidatingReadBuffer::readFixed() {
70     return this->readInt();
71 }
72 
readInt()73 int32_t SkValidatingReadBuffer::readInt() {
74     const size_t inc = sizeof(int32_t);
75     this->validate(IsPtrAlign4(fReader.peek()) && fReader.isAvailable(inc));
76     return fError ? 0 : fReader.readInt();
77 }
78 
readScalar()79 SkScalar SkValidatingReadBuffer::readScalar() {
80     const size_t inc = sizeof(SkScalar);
81     this->validate(IsPtrAlign4(fReader.peek()) && fReader.isAvailable(inc));
82     return fError ? 0 : fReader.readScalar();
83 }
84 
readUInt()85 uint32_t SkValidatingReadBuffer::readUInt() {
86     return this->readInt();
87 }
88 
read32()89 int32_t SkValidatingReadBuffer::read32() {
90     return this->readInt();
91 }
92 
readString(SkString * string)93 void SkValidatingReadBuffer::readString(SkString* string) {
94     const size_t len = this->readUInt();
95     const void* ptr = fReader.peek();
96     const char* cptr = (const char*)ptr;
97 
98     // skip over the string + '\0' and then pad to a multiple of 4
99     const size_t alignedSize = SkAlign4(len + 1);
100     this->skip(alignedSize);
101     if (!fError) {
102         this->validate(cptr[len] == '\0');
103     }
104     if (!fError) {
105         string->set(cptr, len);
106     }
107 }
108 
readEncodedString(size_t * length,SkPaint::TextEncoding encoding)109 void* SkValidatingReadBuffer::readEncodedString(size_t* length, SkPaint::TextEncoding encoding) {
110     const int32_t encodingType = this->readInt();
111     this->validate(encodingType == encoding);
112     *length = this->readInt();
113     const void* ptr = this->skip(SkAlign4(*length));
114     void* data = NULL;
115     if (!fError) {
116         data = sk_malloc_throw(*length);
117         memcpy(data, ptr, *length);
118     }
119     return data;
120 }
121 
readPoint(SkPoint * point)122 void SkValidatingReadBuffer::readPoint(SkPoint* point) {
123     point->fX = this->readScalar();
124     point->fY = this->readScalar();
125 }
126 
readMatrix(SkMatrix * matrix)127 void SkValidatingReadBuffer::readMatrix(SkMatrix* matrix) {
128     size_t size = 0;
129     if (!fError) {
130         size = matrix->readFromMemory(fReader.peek(), fReader.available());
131         this->validate((SkAlign4(size) == size) && (0 != size));
132     }
133     if (!fError) {
134         (void)this->skip(size);
135     }
136 }
137 
readIRect(SkIRect * rect)138 void SkValidatingReadBuffer::readIRect(SkIRect* rect) {
139     const void* ptr = this->skip(sizeof(SkIRect));
140     if (!fError) {
141         memcpy(rect, ptr, sizeof(SkIRect));
142     }
143 }
144 
readRect(SkRect * rect)145 void SkValidatingReadBuffer::readRect(SkRect* rect) {
146     const void* ptr = this->skip(sizeof(SkRect));
147     if (!fError) {
148         memcpy(rect, ptr, sizeof(SkRect));
149     }
150 }
151 
readRegion(SkRegion * region)152 void SkValidatingReadBuffer::readRegion(SkRegion* region) {
153     size_t size = 0;
154     if (!fError) {
155         size = region->readFromMemory(fReader.peek(), fReader.available());
156         this->validate((SkAlign4(size) == size) && (0 != size));
157     }
158     if (!fError) {
159         (void)this->skip(size);
160     }
161 }
162 
readPath(SkPath * path)163 void SkValidatingReadBuffer::readPath(SkPath* path) {
164     size_t size = 0;
165     if (!fError) {
166         size = path->readFromMemory(fReader.peek(), fReader.available());
167         this->validate((SkAlign4(size) == size) && (0 != size));
168     }
169     if (!fError) {
170         (void)this->skip(size);
171     }
172 }
173 
readArray(void * value,size_t size,size_t elementSize)174 bool SkValidatingReadBuffer::readArray(void* value, size_t size, size_t elementSize) {
175     const uint32_t count = this->getArrayCount();
176     this->validate(size == count);
177     (void)this->skip(sizeof(uint32_t)); // Skip array count
178     const uint64_t byteLength64 = sk_64_mul(count, elementSize);
179     const size_t byteLength = count * elementSize;
180     this->validate(byteLength == byteLength64);
181     const void* ptr = this->skip(SkAlign4(byteLength));
182     if (!fError) {
183         memcpy(value, ptr, byteLength);
184         return true;
185     }
186     return false;
187 }
188 
readByteArray(void * value,size_t size)189 bool SkValidatingReadBuffer::readByteArray(void* value, size_t size) {
190     return readArray(static_cast<unsigned char*>(value), size, sizeof(unsigned char));
191 }
192 
readColorArray(SkColor * colors,size_t size)193 bool SkValidatingReadBuffer::readColorArray(SkColor* colors, size_t size) {
194     return readArray(colors, size, sizeof(SkColor));
195 }
196 
readIntArray(int32_t * values,size_t size)197 bool SkValidatingReadBuffer::readIntArray(int32_t* values, size_t size) {
198     return readArray(values, size, sizeof(int32_t));
199 }
200 
readPointArray(SkPoint * points,size_t size)201 bool SkValidatingReadBuffer::readPointArray(SkPoint* points, size_t size) {
202     return readArray(points, size, sizeof(SkPoint));
203 }
204 
readScalarArray(SkScalar * values,size_t size)205 bool SkValidatingReadBuffer::readScalarArray(SkScalar* values, size_t size) {
206     return readArray(values, size, sizeof(SkScalar));
207 }
208 
getArrayCount()209 uint32_t SkValidatingReadBuffer::getArrayCount() {
210     const size_t inc = sizeof(uint32_t);
211     fError = fError || !IsPtrAlign4(fReader.peek()) || !fReader.isAvailable(inc);
212     return fError ? 0 : *(uint32_t*)fReader.peek();
213 }
214 
readTypeface()215 SkTypeface* SkValidatingReadBuffer::readTypeface() {
216     // TODO: Implement this (securely) when needed
217     return NULL;
218 }
219 
validateAvailable(size_t size)220 bool SkValidatingReadBuffer::validateAvailable(size_t size) {
221     return this->validate((size <= SK_MaxU32) && fReader.isAvailable(static_cast<uint32_t>(size)));
222 }
223 
readFlattenable(SkFlattenable::Type type)224 SkFlattenable* SkValidatingReadBuffer::readFlattenable(SkFlattenable::Type type) {
225     SkString name;
226     this->readString(&name);
227     if (fError) {
228         return NULL;
229     }
230 
231     // Is this the type we wanted ?
232     const char* cname = name.c_str();
233     SkFlattenable::Type baseType;
234     if (!SkFlattenable::NameToType(cname, &baseType) || (baseType != type)) {
235         return NULL;
236     }
237 
238     SkFlattenable::Factory factory = SkFlattenable::NameToFactory(cname);
239     if (NULL == factory) {
240         return NULL; // writer failed to give us the flattenable
241     }
242 
243     // if we get here, factory may still be null, but if that is the case, the
244     // failure was ours, not the writer.
245     SkFlattenable* obj = NULL;
246     uint32_t sizeRecorded = this->readUInt();
247     if (factory) {
248         size_t offset = fReader.offset();
249         obj = (*factory)(*this);
250         // check that we read the amount we expected
251         size_t sizeRead = fReader.offset() - offset;
252         this->validate(sizeRecorded == sizeRead);
253         if (fError) {
254             // we could try to fix up the offset...
255             SkSafeUnref(obj);
256             obj = NULL;
257         }
258     } else {
259         // we must skip the remaining data
260         this->skip(sizeRecorded);
261         SkASSERT(false);
262     }
263     return obj;
264 }
265 
skipFlattenable()266 void SkValidatingReadBuffer::skipFlattenable() {
267     SkString name;
268     this->readString(&name);
269     if (fError) {
270         return;
271     }
272     uint32_t sizeRecorded = this->readUInt();
273     this->skip(sizeRecorded);
274 }
275