1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "effects/GrConstColorProcessor.h"
9 #include "gl/GrGLProcessor.h"
10 #include "gl/GrGLSL.h"
11 #include "gl/builders/GrGLProgramBuilder.h"
12 
13 class GLConstColorProcessor : public GrGLFragmentProcessor {
14 public:
GLConstColorProcessor()15     GLConstColorProcessor() : fPrevColor(GrColor_ILLEGAL) {}
16 
emitCode(GrGLFPBuilder * builder,const GrFragmentProcessor & fp,const char * outputColor,const char * inputColor,const TransformedCoordsArray & coords,const TextureSamplerArray & samplers)17     void emitCode(GrGLFPBuilder* builder,
18                   const GrFragmentProcessor& fp,
19                   const char* outputColor,
20                   const char* inputColor,
21                   const TransformedCoordsArray& coords,
22                   const TextureSamplerArray& samplers) override {
23         GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
24         const char* colorUni;
25         fColorUniform = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
26                                             kVec4f_GrSLType, kMedium_GrSLPrecision, "constantColor",
27                                             &colorUni);
28         switch (fp.cast<GrConstColorProcessor>().inputMode()) {
29             case GrConstColorProcessor::kIgnore_InputMode:
30                 fsBuilder->codeAppendf("%s = %s;", outputColor, colorUni);
31                 break;
32             case GrConstColorProcessor::kModulateRGBA_InputMode:
33                 fsBuilder->codeAppendf("%s = %s * %s;", outputColor, inputColor, colorUni);
34                 break;
35             case GrConstColorProcessor::kModulateA_InputMode:
36                 fsBuilder->codeAppendf("%s = %s.a * %s;", outputColor, inputColor, colorUni);
37                 break;
38         }
39     }
40 
setData(const GrGLProgramDataManager & pdm,const GrProcessor & processor)41     void setData(const GrGLProgramDataManager& pdm, const GrProcessor& processor) override {
42         GrColor color = processor.cast<GrConstColorProcessor>().color();
43         // We use the "illegal" color value as an uninit sentinel. However, ut isn't inherently
44         // illegal to use this processor with unpremul colors. So we correctly handle the case
45         // when the "illegal" color is used but we will always upload it.
46         if (GrColor_ILLEGAL == color || fPrevColor != color) {
47             static const GrGLfloat scale = 1.f / 255.f;
48             GrGLfloat floatColor[4] = {
49                 GrColorUnpackR(color) * scale,
50                 GrColorUnpackG(color) * scale,
51                 GrColorUnpackB(color) * scale,
52                 GrColorUnpackA(color) * scale,
53             };
54             pdm.set4fv(fColorUniform, 1, floatColor);
55             fPrevColor = color;
56         }
57     }
58 
59 private:
60     GrGLProgramDataManager::UniformHandle fColorUniform;
61     GrColor                               fPrevColor;
62 
63     typedef GrGLFragmentProcessor INHERITED;
64 };
65 
66 ///////////////////////////////////////////////////////////////////////////////
67 
onComputeInvariantOutput(GrInvariantOutput * inout) const68 void GrConstColorProcessor::onComputeInvariantOutput(GrInvariantOutput* inout) const {
69     if (kIgnore_InputMode == fMode) {
70         inout->setToOther(kRGBA_GrColorComponentFlags, fColor, GrInvariantOutput::kWill_ReadInput);
71     } else {
72         GrColor r = GrColorUnpackR(fColor);
73         bool colorIsSingleChannel = r == GrColorUnpackG(fColor) && r == GrColorUnpackB(fColor) &&
74                                     r == GrColorUnpackA(fColor);
75         if (kModulateRGBA_InputMode == fMode) {
76             if (colorIsSingleChannel) {
77                 inout->mulByKnownSingleComponent(r);
78             } else {
79                 inout->mulByKnownFourComponents(fColor);
80             }
81         } else {
82             if (colorIsSingleChannel) {
83                 inout->mulAlphaByKnownSingleComponent(r);
84             } else {
85                 inout->mulAlphaByKnownFourComponents(fColor);
86             }
87         }
88     }
89 }
90 
getGLProcessorKey(const GrGLSLCaps &,GrProcessorKeyBuilder * b) const91 void GrConstColorProcessor::getGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder* b) const {
92     b->add32(fMode);
93 }
94 
createGLInstance() const95 GrGLFragmentProcessor* GrConstColorProcessor::createGLInstance() const  {
96     return SkNEW(GLConstColorProcessor);
97 }
98 
onIsEqual(const GrFragmentProcessor & other) const99 bool GrConstColorProcessor::onIsEqual(const GrFragmentProcessor& other) const {
100     const GrConstColorProcessor& that = other.cast<GrConstColorProcessor>();
101     return fMode == that.fMode && fColor == that.fColor;
102 }
103 
104 ///////////////////////////////////////////////////////////////////////////////
105 
106 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrConstColorProcessor);
107 
TestCreate(SkRandom * random,GrContext *,const GrDrawTargetCaps &,GrTexture * [])108 GrFragmentProcessor* GrConstColorProcessor::TestCreate(SkRandom* random,
109                                                        GrContext*,
110                                                        const GrDrawTargetCaps&,
111                                                        GrTexture*[]) {
112     GrColor color;
113     int colorPicker = random->nextULessThan(3);
114     switch (colorPicker) {
115         case 0: {
116             uint32_t a = random->nextULessThan(0x100);
117             uint32_t r = random->nextULessThan(a+1);
118             uint32_t g = random->nextULessThan(a+1);
119             uint32_t b = random->nextULessThan(a+1);
120             color = GrColorPackRGBA(r, g, b, a);
121             break;
122         }
123         case 1:
124             color = 0;
125             break;
126         case 2:
127             color = random->nextULessThan(0x100);
128             color = color | (color << 8) | (color << 16) | (color << 24);
129             break;
130     }
131     InputMode mode = static_cast<InputMode>(random->nextULessThan(kInputModeCnt));
132     return GrConstColorProcessor::Create(color, mode);
133 }
134