1 /**********************************************************
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25 
26 /*
27  * svga3d_caps.h --
28  *
29  *       Definitions for SVGA3D hardware capabilities.  Capabilities
30  *       are used to query for optional rendering features during
31  *       driver initialization. The capability data is stored as very
32  *       basic key/value dictionary within the "FIFO register" memory
33  *       area at the beginning of BAR2.
34  *
35  *       Note that these definitions are only for 3D capabilities.
36  *       The SVGA device also has "device capabilities" and "FIFO
37  *       capabilities", which are non-3D-specific and are stored as
38  *       bitfields rather than key/value pairs.
39  */
40 
41 #ifndef _SVGA3D_CAPS_H_
42 #define _SVGA3D_CAPS_H_
43 
44 #define SVGA_FIFO_3D_CAPS_SIZE   (SVGA_FIFO_3D_CAPS_LAST - \
45                                   SVGA_FIFO_3D_CAPS + 1)
46 
47 
48 /*
49  * SVGA3dCapsRecordType
50  *
51  *    Record types that can be found in the caps block.
52  *    Related record types are grouped together numerically so that
53  *    SVGA3dCaps_FindRecord() can be applied on a range of record
54  *    types.
55  */
56 
57 typedef enum {
58    SVGA3DCAPS_RECORD_UNKNOWN        = 0,
59    SVGA3DCAPS_RECORD_DEVCAPS_MIN    = 0x100,
60    SVGA3DCAPS_RECORD_DEVCAPS        = 0x100,
61    SVGA3DCAPS_RECORD_DEVCAPS_MAX    = 0x1ff,
62 } SVGA3dCapsRecordType;
63 
64 
65 /*
66  * SVGA3dCapsRecordHeader
67  *
68  *    Header field leading each caps block record. Contains the offset (in
69  *    register words, NOT bytes) to the next caps block record (or the end
70  *    of caps block records which will be a zero word) and the record type
71  *    as defined above.
72  */
73 
74 typedef
75 struct SVGA3dCapsRecordHeader {
76    uint32 length;
77    SVGA3dCapsRecordType type;
78 }
79 SVGA3dCapsRecordHeader;
80 
81 
82 /*
83  * SVGA3dCapsRecord
84  *
85  *    Caps block record; "data" is a placeholder for the actual data structure
86  *    contained within the record; for example a record containing a FOOBAR
87  *    structure would be of size "sizeof(SVGA3dCapsRecordHeader) +
88  *    sizeof(FOOBAR)".
89  */
90 
91 typedef
92 struct SVGA3dCapsRecord {
93    SVGA3dCapsRecordHeader header;
94    uint32 data[1];
95 }
96 SVGA3dCapsRecord;
97 
98 
99 typedef uint32 SVGA3dCapPair[2];
100 
101 
102 /*
103  *----------------------------------------------------------------------
104  *
105  * SVGA3dCaps_FindRecord
106  *
107  *    Finds the record with the highest-valued type within the given range
108  *    in the caps block.
109  *
110  *    Result: pointer to found record, or NULL if not found.
111  *
112  *----------------------------------------------------------------------
113  */
114 
115 static INLINE SVGA3dCapsRecord *
SVGA3dCaps_FindRecord(const uint32 * capsBlock,SVGA3dCapsRecordType recordTypeMin,SVGA3dCapsRecordType recordTypeMax)116 SVGA3dCaps_FindRecord(const uint32 *capsBlock,
117                       SVGA3dCapsRecordType recordTypeMin,
118                       SVGA3dCapsRecordType recordTypeMax)
119 {
120    SVGA3dCapsRecord *record, *found = NULL;
121    uint32 offset;
122 
123    /*
124     * Search linearly through the caps block records for the specified type.
125     */
126    for (offset = 0; capsBlock[offset] != 0; offset += capsBlock[offset]) {
127       record = (SVGA3dCapsRecord *) (capsBlock + offset);
128       if ((record->header.type >= recordTypeMin) &&
129           (record->header.type <= recordTypeMax) &&
130           (!found || (record->header.type > found->header.type))) {
131          found = record;
132       }
133    }
134 
135    return found;
136 }
137 
138 
139 #endif // _SVGA3D_CAPS_H_
140